| // Copyright (c) 2012 The Chromium Authors. All rights reserved. |
| // Use of this source code is governed by a BSD-style license that can be |
| // found in the LICENSE file. |
| |
| #include "remoting/protocol/negotiating_authenticator_base.h" |
| |
| #include <algorithm> |
| #include <sstream> |
| |
| #include "base/bind.h" |
| #include "base/callback.h" |
| #include "base/logging.h" |
| #include "base/strings/string_split.h" |
| #include "remoting/base/rsa_key_pair.h" |
| #include "remoting/protocol/channel_authenticator.h" |
| #include "remoting/protocol/v2_authenticator.h" |
| #include "third_party/libjingle/source/talk/xmllite/xmlelement.h" |
| |
| namespace remoting { |
| namespace protocol { |
| |
| const buzz::StaticQName NegotiatingAuthenticatorBase::kMethodAttributeQName = |
| { "", "method" }; |
| const buzz::StaticQName |
| NegotiatingAuthenticatorBase::kSupportedMethodsAttributeQName = |
| { "", "supported-methods" }; |
| const char NegotiatingAuthenticatorBase::kSupportedMethodsSeparator = ','; |
| |
| NegotiatingAuthenticatorBase::NegotiatingAuthenticatorBase( |
| Authenticator::State initial_state) |
| : current_method_(AuthenticationMethod::Invalid()), |
| state_(initial_state), |
| rejection_reason_(INVALID_CREDENTIALS) { |
| } |
| |
| NegotiatingAuthenticatorBase::~NegotiatingAuthenticatorBase() { |
| } |
| |
| Authenticator::State NegotiatingAuthenticatorBase::state() const { |
| return state_; |
| } |
| |
| Authenticator::RejectionReason |
| NegotiatingAuthenticatorBase::rejection_reason() const { |
| return rejection_reason_; |
| } |
| |
| void NegotiatingAuthenticatorBase::ProcessMessageInternal( |
| const buzz::XmlElement* message, |
| const base::Closure& resume_callback) { |
| if (current_authenticator_->state() == WAITING_MESSAGE) { |
| // If the message was not discarded and the authenticator is waiting for it, |
| // give it to the underlying authenticator to process. |
| // |current_authenticator_| is owned, so Unretained() is safe here. |
| state_ = PROCESSING_MESSAGE; |
| current_authenticator_->ProcessMessage(message, base::Bind( |
| &NegotiatingAuthenticatorBase::UpdateState, |
| base::Unretained(this), resume_callback)); |
| } else { |
| // Otherwise, just discard the message and run the callback. |
| resume_callback.Run(); |
| } |
| } |
| |
| void NegotiatingAuthenticatorBase::UpdateState( |
| const base::Closure& resume_callback) { |
| // After the underlying authenticator finishes processing the message, the |
| // NegotiatingAuthenticatorBase must update its own state before running the |
| // |resume_callback| to resume the session negotiation. |
| state_ = current_authenticator_->state(); |
| if (state_ == REJECTED) |
| rejection_reason_ = current_authenticator_->rejection_reason(); |
| resume_callback.Run(); |
| } |
| |
| scoped_ptr<buzz::XmlElement> |
| NegotiatingAuthenticatorBase::GetNextMessageInternal() { |
| DCHECK_EQ(state(), MESSAGE_READY); |
| DCHECK(current_method_.is_valid()); |
| |
| scoped_ptr<buzz::XmlElement> result; |
| if (current_authenticator_->state() == MESSAGE_READY) { |
| result = current_authenticator_->GetNextMessage(); |
| } else { |
| result = CreateEmptyAuthenticatorMessage(); |
| } |
| state_ = current_authenticator_->state(); |
| DCHECK(state_ == ACCEPTED || state_ == WAITING_MESSAGE); |
| result->AddAttr(kMethodAttributeQName, current_method_.ToString()); |
| return result.Pass(); |
| } |
| |
| void NegotiatingAuthenticatorBase::AddMethod( |
| const AuthenticationMethod& method) { |
| DCHECK(method.is_valid()); |
| methods_.push_back(method); |
| } |
| |
| scoped_ptr<ChannelAuthenticator> |
| NegotiatingAuthenticatorBase::CreateChannelAuthenticator() const { |
| DCHECK_EQ(state(), ACCEPTED); |
| return current_authenticator_->CreateChannelAuthenticator(); |
| } |
| |
| } // namespace protocol |
| } // namespace remoting |