| // Copyright 2013 The Chromium Authors. All rights reserved. |
| // Use of this source code is governed by a BSD-style license that can be |
| // found in the LICENSE file. |
| |
| #include "remoting/host/continue_window.h" |
| |
| #include "base/location.h" |
| #include "remoting/host/client_session_control.h" |
| |
| // Minutes before the local user should confirm that the session should go on. |
| const int kSessionExpirationTimeoutMinutes = 10; |
| |
| // Minutes before the session will be disconnected (from the moment the Continue |
| // window has been shown). |
| const int kSessionDisconnectTimeoutMinutes = 1; |
| |
| namespace remoting { |
| |
| ContinueWindow::~ContinueWindow() { |
| } |
| |
| void ContinueWindow::Start( |
| const base::WeakPtr<ClientSessionControl>& client_session_control) { |
| DCHECK(CalledOnValidThread()); |
| DCHECK(!client_session_control_.get()); |
| DCHECK(client_session_control.get()); |
| |
| client_session_control_ = client_session_control; |
| |
| session_expired_timer_.Start( |
| FROM_HERE, base::TimeDelta::FromMinutes(kSessionExpirationTimeoutMinutes), |
| this, &ContinueWindow::OnSessionExpired); |
| } |
| |
| void ContinueWindow::ContinueSession() { |
| DCHECK(CalledOnValidThread()); |
| |
| disconnect_timer_.Stop(); |
| |
| if (!client_session_control_.get()) |
| return; |
| |
| // Hide the Continue window and resume the session. |
| HideUi(); |
| client_session_control_->SetDisableInputs(false); |
| |
| session_expired_timer_.Start( |
| FROM_HERE, base::TimeDelta::FromMinutes(kSessionExpirationTimeoutMinutes), |
| this, &ContinueWindow::OnSessionExpired); |
| } |
| |
| void ContinueWindow::DisconnectSession() { |
| DCHECK(CalledOnValidThread()); |
| |
| disconnect_timer_.Stop(); |
| if (client_session_control_.get()) |
| client_session_control_->DisconnectSession(); |
| } |
| |
| ContinueWindow::ContinueWindow() { |
| } |
| |
| void ContinueWindow::OnSessionExpired() { |
| DCHECK(CalledOnValidThread()); |
| |
| if (!client_session_control_.get()) |
| return; |
| |
| // Stop the remote input while the Continue window is shown. |
| client_session_control_->SetDisableInputs(true); |
| |
| // Show the Continue window and wait for the local user input. |
| ShowUi(); |
| disconnect_timer_.Start( |
| FROM_HERE, base::TimeDelta::FromMinutes(kSessionDisconnectTimeoutMinutes), |
| this, &ContinueWindow::DisconnectSession); |
| } |
| |
| } // namespace remoting |