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// Copyright (c) 2012 The Chromium Authors. All rights reserved.
// Use of this source code is governed by a BSD-style license that can be
// found in the LICENSE file.
#ifndef CONTENT_BROWSER_RENDERER_HOST_BROWSER_RENDER_PROCESS_HOST_IMPL_H_
#define CONTENT_BROWSER_RENDERER_HOST_BROWSER_RENDER_PROCESS_HOST_IMPL_H_
#include <map>
#include <queue>
#include <string>
#include "base/memory/scoped_ptr.h"
#include "base/process/process.h"
#include "base/timer/timer.h"
#include "content/browser/child_process_launcher.h"
#include "content/browser/geolocation/geolocation_dispatcher_host.h"
#include "content/browser/power_monitor_message_broadcaster.h"
#include "content/common/content_export.h"
#include "content/public/browser/global_request_id.h"
#include "content/public/browser/gpu_data_manager_observer.h"
#include "content/public/browser/render_process_host.h"
#include "ipc/ipc_channel_proxy.h"
#include "ui/surface/transport_dib.h"
class CommandLine;
struct ViewHostMsg_CompositorSurfaceBuffersSwapped_Params;
namespace base {
class MessageLoop;
}
namespace gfx {
class Size;
}
namespace content {
class GeolocationDispatcherHost;
class GpuMessageFilter;
class PeerConnectionTrackerHost;
class RendererMainThread;
class RenderWidgetHelper;
class RenderWidgetHost;
class RenderWidgetHostImpl;
class RenderWidgetHostViewFrameSubscriber;
class StoragePartition;
class StoragePartitionImpl;
// Implements a concrete RenderProcessHost for the browser process for talking
// to actual renderer processes (as opposed to mocks).
//
// Represents the browser side of the browser <--> renderer communication
// channel. There will be one RenderProcessHost per renderer process.
//
// This object is refcounted so that it can release its resources when all
// hosts using it go away.
//
// This object communicates back and forth with the RenderProcess object
// running in the renderer process. Each RenderProcessHost and RenderProcess
// keeps a list of RenderView (renderer) and WebContentsImpl (browser) which
// are correlated with IDs. This way, the Views and the corresponding ViewHosts
// communicate through the two process objects.
//
// A RenderProcessHost is also associated with one and only one
// StoragePartition. This allows us to implement strong storage isolation
// because all the IPCs from the RenderViews (renderer) will only ever be able
// to access the partition they are assigned to.
class CONTENT_EXPORT RenderProcessHostImpl
: public RenderProcessHost,
public ChildProcessLauncher::Client,
public GpuDataManagerObserver {
public:
RenderProcessHostImpl(BrowserContext* browser_context,
StoragePartitionImpl* storage_partition_impl,
bool supports_browser_plugin,
bool is_guest);
virtual ~RenderProcessHostImpl();
// RenderProcessHost implementation (public portion).
virtual void EnableSendQueue() OVERRIDE;
virtual bool Init() OVERRIDE;
virtual int GetNextRoutingID() OVERRIDE;
virtual void AddRoute(int32 routing_id, IPC::Listener* listener) OVERRIDE;
virtual void RemoveRoute(int32 routing_id) OVERRIDE;
virtual bool WaitForBackingStoreMsg(int render_widget_id,
const base::TimeDelta& max_delay,
IPC::Message* msg) OVERRIDE;
virtual void ReceivedBadMessage() OVERRIDE;
virtual void WidgetRestored() OVERRIDE;
virtual void WidgetHidden() OVERRIDE;
virtual int VisibleWidgetCount() const OVERRIDE;
virtual bool IsGuest() const OVERRIDE;
virtual StoragePartition* GetStoragePartition() const OVERRIDE;
virtual bool FastShutdownIfPossible() OVERRIDE;
virtual void DumpHandles() OVERRIDE;
virtual base::ProcessHandle GetHandle() const OVERRIDE;
virtual TransportDIB* GetTransportDIB(TransportDIB::Id dib_id) OVERRIDE;
virtual TransportDIB* MapTransportDIB(TransportDIB::Id dib_id) OVERRIDE;
virtual BrowserContext* GetBrowserContext() const OVERRIDE;
virtual bool InSameStoragePartition(
StoragePartition* partition) const OVERRIDE;
virtual int GetID() const OVERRIDE;
virtual bool HasConnection() const OVERRIDE;
virtual void SetIgnoreInputEvents(bool ignore_input_events) OVERRIDE;
virtual bool IgnoreInputEvents() const OVERRIDE;
virtual void Cleanup() OVERRIDE;
virtual void AddPendingView() OVERRIDE;
virtual void RemovePendingView() OVERRIDE;
virtual void SetSuddenTerminationAllowed(bool enabled) OVERRIDE;
virtual bool SuddenTerminationAllowed() const OVERRIDE;
virtual IPC::ChannelProxy* GetChannel() OVERRIDE;
virtual bool FastShutdownForPageCount(size_t count) OVERRIDE;
virtual bool FastShutdownStarted() const OVERRIDE;
virtual base::TimeDelta GetChildProcessIdleTime() const OVERRIDE;
virtual void SurfaceUpdated(int32 surface_id) OVERRIDE;
virtual void ResumeRequestsForView(int route_id) OVERRIDE;
// IPC::Sender via RenderProcessHost.
virtual bool Send(IPC::Message* msg) OVERRIDE;
// IPC::Listener via RenderProcessHost.
virtual bool OnMessageReceived(const IPC::Message& msg) OVERRIDE;
virtual void OnChannelConnected(int32 peer_pid) OVERRIDE;
virtual void OnChannelError() OVERRIDE;
// ChildProcessLauncher::Client implementation.
virtual void OnProcessLaunched() OVERRIDE;
// Tells the ResourceDispatcherHost to resume a deferred navigation without
// transferring it to a new renderer process.
void ResumeDeferredNavigation(const GlobalRequestID& request_id);
// Call this function when it is evident that the child process is actively
// performing some operation, for example if we just received an IPC message.
void mark_child_process_activity_time() {
child_process_activity_time_ = base::TimeTicks::Now();
}
// Returns the current number of active views in this process. Excludes
// any RenderViewHosts that are swapped out.
int GetActiveViewCount();
// Start and end frame subscription for a specific renderer.
// This API only supports subscription to accelerated composited frames.
void BeginFrameSubscription(
int route_id,
scoped_ptr<RenderWidgetHostViewFrameSubscriber> subscriber);
void EndFrameSubscription(int route_id);
GeolocationDispatcherHost* geolocation_dispatcher_host() {
return geolocation_dispatcher_host_;
}
// Register/unregister the host identified by the host id in the global host
// list.
static void RegisterHost(int host_id, RenderProcessHost* host);
static void UnregisterHost(int host_id);
// Returns true if |host| is suitable for launching a new view with |site_url|
// in the given |browser_context|.
static bool IsSuitableHost(RenderProcessHost* host,
BrowserContext* browser_context,
const GURL& site_url);
// Returns an existing RenderProcessHost for |url| in |browser_context|,
// if one exists. Otherwise a new RenderProcessHost should be created and
// registered using RegisterProcessHostForSite().
// This should only be used for process-per-site mode, which can be enabled
// globally with a command line flag or per-site, as determined by
// SiteInstanceImpl::ShouldUseProcessPerSite.
static RenderProcessHost* GetProcessHostForSite(
BrowserContext* browser_context,
const GURL& url);
// Registers the given |process| to be used for any instance of |url|
// within |browser_context|.
// This should only be used for process-per-site mode, which can be enabled
// globally with a command line flag or per-site, as determined by
// SiteInstanceImpl::ShouldUseProcessPerSite.
static void RegisterProcessHostForSite(
BrowserContext* browser_context,
RenderProcessHost* process,
const GURL& url);
static base::MessageLoop* GetInProcessRendererThreadForTesting();
protected:
// A proxy for our IPC::Channel that lives on the IO thread (see
// browser_process.h)
scoped_ptr<IPC::ChannelProxy> channel_;
// True if fast shutdown has been performed on this RPH.
bool fast_shutdown_started_;
// True if we've posted a DeleteTask and will be deleted soon.
bool deleting_soon_;
// The count of currently swapped out but pending RenderViews. We have
// started to swap these in, so the renderer process should not exit if
// this count is non-zero.
int32 pending_views_;
private:
friend class VisitRelayingRenderProcessHost;
// Creates and adds the IO thread message filters.
void CreateMessageFilters();
// Control message handlers.
void OnShutdownRequest();
void OnDumpHandlesDone();
void SuddenTerminationChanged(bool enabled);
void OnUserMetricsRecordAction(const std::string& action);
void OnSavedPageAsMHTML(int job_id, int64 mhtml_file_size);
// CompositorSurfaceBuffersSwapped handler when there's no RWH.
void OnCompositorSurfaceBuffersSwappedNoHost(
const ViewHostMsg_CompositorSurfaceBuffersSwapped_Params& params);
// Generates a command line to be used to spawn a renderer and appends the
// results to |*command_line|.
void AppendRendererCommandLine(CommandLine* command_line) const;
// Copies applicable command line switches from the given |browser_cmd| line
// flags to the output |renderer_cmd| line flags. Not all switches will be
// copied over.
void PropagateBrowserCommandLineToRenderer(const CommandLine& browser_cmd,
CommandLine* renderer_cmd) const;
// Callers can reduce the RenderProcess' priority.
void SetBackgrounded(bool backgrounded);
// Handle termination of our process.
void ProcessDied(bool already_dead);
virtual void OnGpuSwitching() OVERRIDE;
// The registered IPC listener objects. When this list is empty, we should
// delete ourselves.
IDMap<IPC::Listener> listeners_;
// The count of currently visible widgets. Since the host can be a container
// for multiple widgets, it uses this count to determine when it should be
// backgrounded.
int32 visible_widgets_;
// Does this process have backgrounded priority.
bool backgrounded_;
// Used to allow a RenderWidgetHost to intercept various messages on the
// IO thread.
scoped_refptr<RenderWidgetHelper> widget_helper_;
// The filter for GPU-related messages coming from the renderer.
// Thread safety note: this field is to be accessed from the UI thread.
// We don't keep a reference to it, to avoid it being destroyed on the UI
// thread, but we clear this field when we clear channel_. When channel_ goes
// away, it posts a task to the IO thread to destroy it there, so we know that
// it's valid if non-NULL.
GpuMessageFilter* gpu_message_filter_;
// A map of transport DIB ids to cached TransportDIBs
std::map<TransportDIB::Id, TransportDIB*> cached_dibs_;
enum {
// This is the maximum size of |cached_dibs_|
MAX_MAPPED_TRANSPORT_DIBS = 3,
};
void ClearTransportDIBCache();
// This is used to clear our cache five seconds after the last use.
base::DelayTimer<RenderProcessHostImpl> cached_dibs_cleaner_;
#if !defined(CHROME_MULTIPLE_DLL)
// Used in single-process mode.
scoped_ptr<RendererMainThread> in_process_renderer_;
#endif
// True after Init() has been called. We can't just check channel_ because we
// also reset that in the case of process termination.
bool is_initialized_;
// Used to launch and terminate the process without blocking the UI thread.
scoped_ptr<ChildProcessLauncher> child_process_launcher_;
// Messages we queue while waiting for the process handle. We queue them here
// instead of in the channel so that we ensure they're sent after init related
// messages that are sent once the process handle is available. This is
// because the queued messages may have dependencies on the init messages.
std::queue<IPC::Message*> queued_messages_;
// The globally-unique identifier for this RPH.
int id_;
BrowserContext* browser_context_;
// Owned by |browser_context_|.
StoragePartitionImpl* storage_partition_impl_;
// True if the process can be shut down suddenly. If this is true, then we're
// sure that all the RenderViews in the process can be shutdown suddenly. If
// it's false, then specific RenderViews might still be allowed to be shutdown
// suddenly by checking their SuddenTerminationAllowed() flag. This can occur
// if one WebContents has an unload event listener but another WebContents in
// the same process doesn't.
bool sudden_termination_allowed_;
// Set to true if we shouldn't send input events. We actually do the
// filtering for this at the render widget level.
bool ignore_input_events_;
// Records the last time we regarded the child process active.
base::TimeTicks child_process_activity_time_;
// Indicates whether this is a RenderProcessHost that has permission to embed
// Browser Plugins.
bool supports_browser_plugin_;
// Indicates whether this is a RenderProcessHost of a Browser Plugin guest
// renderer.
bool is_guest_;
// Forwards messages between WebRTCInternals in the browser process
// and PeerConnectionTracker in the renderer process.
scoped_refptr<PeerConnectionTrackerHost> peer_connection_tracker_host_;
// Prevents the class from being added as a GpuDataManagerImpl observer more
// than once.
bool gpu_observer_registered_;
// Forwards power state messages to the renderer process.
PowerMonitorMessageBroadcaster power_monitor_broadcaster_;
// Message filter for geolocation messages.
GeolocationDispatcherHost* geolocation_dispatcher_host_;
DISALLOW_COPY_AND_ASSIGN(RenderProcessHostImpl);
};
} // namespace content
#endif // CONTENT_BROWSER_RENDERER_HOST_BROWSER_RENDER_PROCESS_HOST_IMPL_H_