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// Copyright (c) 2012 The Chromium Authors. All rights reserved.
// Use of this source code is governed by a BSD-style license that can be
// found in the LICENSE file.
#include <string>
#include <vector>
#include "base/memory/ref_counted.h"
#include "base/memory/scoped_ptr.h"
#include "base/memory/weak_ptr.h"
#include "base/message_loop/message_loop.h"
#include "base/power_monitor/power_observer.h"
#include "net/base/host_port_pair.h"
#include "net/base/load_states.h"
#include "net/base/net_export.h"
#include "net/base/request_priority.h"
#include "net/base/upload_progress.h"
#include "net/cookies/canonical_cookie.h"
#include "url/gurl.h"
namespace net {
class AuthChallengeInfo;
class AuthCredentials;
class CookieOptions;
class CookieStore;
class Filter;
class HttpRequestHeaders;
class HttpResponseInfo;
class IOBuffer;
struct LoadTimingInfo;
class NetworkDelegate;
class SSLCertRequestInfo;
class SSLInfo;
class URLRequest;
class UploadDataStream;
class URLRequestStatus;
class X509Certificate;
class NET_EXPORT URLRequestJob
: public base::RefCounted<URLRequestJob>,
public base::PowerObserver {
explicit URLRequestJob(URLRequest* request,
NetworkDelegate* network_delegate);
// Returns the request that owns this job. THIS POINTER MAY BE NULL if the
// request was destroyed.
URLRequest* request() const {
return request_;
// Sets the upload data, most requests have no upload data, so this is a NOP.
// Job types supporting upload data will override this.
virtual void SetUpload(UploadDataStream* upload_data_stream);
// Sets extra request headers for Job types that support request
// headers. Called once before Start() is called.
virtual void SetExtraRequestHeaders(const HttpRequestHeaders& headers);
// Sets the priority of the job. Called once before Start() is
// called, but also when the priority of the parent request changes.
virtual void SetPriority(RequestPriority priority);
// If any error occurs while starting the Job, NotifyStartError should be
// called.
// This helps ensure that all errors follow more similar notification code
// paths, which should simplify testing.
virtual void Start() = 0;
// This function MUST somehow call NotifyDone/NotifyCanceled or some requests
// will get leaked. Certain callers use that message to know when they can
// delete their URLRequest object, even when doing a cancel. The default
// Kill implementation calls NotifyCanceled, so it is recommended that
// subclasses call URLRequestJob::Kill() after doing any additional work.
// The job should endeavor to stop working as soon as is convenient, but must
// not send and complete notifications from inside this function. Instead,
// complete notifications (including "canceled") should be sent from a
// callback run from the message loop.
// The job is not obliged to immediately stop sending data in response to
// this call, nor is it obliged to fail with "canceled" unless not all data
// was sent as a result. A typical case would be where the job is almost
// complete and can succeed before the canceled notification can be
// dispatched (from the message loop).
// The job should be prepared to receive multiple calls to kill it, but only
// one notification must be issued.
virtual void Kill();
// Called to detach the request from this Job. Results in the Job being
// killed off eventually. The job must not use the request pointer any more.
void DetachRequest();
// Called to read post-filtered data from this Job, returning the number of
// bytes read, 0 when there is no more data, or -1 if there was an error.
// This is just the backend for URLRequest::Read, see that function for
// more info.
bool Read(IOBuffer* buf, int buf_size, int* bytes_read);
// Stops further caching of this request, if any. For more info, see
// URLRequest::StopCaching().
virtual void StopCaching();
virtual bool GetFullRequestHeaders(HttpRequestHeaders* headers) const;
// Get the number of bytes received from network.
virtual int64 GetTotalReceivedBytes() const;
// Called to fetch the current load state for the job.
virtual LoadState GetLoadState() const;
// Called to get the upload progress in bytes.
virtual UploadProgress GetUploadProgress() const;
// Called to fetch the charset for this request. Only makes sense for some
// types of requests. Returns true on success. Calling this on a type that
// doesn't have a charset will return false.
virtual bool GetCharset(std::string* charset);
// Called to get response info.
virtual void GetResponseInfo(HttpResponseInfo* info);
// This returns the times when events actually occurred, rather than the time
// each event blocked the request. See FixupLoadTimingInfo in url_request.h
// for more information on the difference.
virtual void GetLoadTimingInfo(LoadTimingInfo* load_timing_info) const;
// Returns the cookie values included in the response, if applicable.
// Returns true if applicable.
// NOTE: This removes the cookies from the job, so it will only return
// useful results once per job.
virtual bool GetResponseCookies(std::vector<std::string>* cookies);
// Called to setup a stream filter for this request. An example of filter is
// content encoding/decoding.
// Subclasses should return the appropriate Filter, or NULL for no Filter.
// This class takes ownership of the returned Filter.
// The default implementation returns NULL.
virtual Filter* SetupFilter() const;
// Called to determine if this response is a redirect. Only makes sense
// for some types of requests. This method returns true if the response
// is a redirect, and fills in the location param with the URL of the
// redirect. The HTTP status code (e.g., 302) is filled into
// |*http_status_code| to signify the type of redirect.
// The caller is responsible for following the redirect by setting up an
// appropriate replacement Job. Note that the redirected location may be
// invalid, the caller should be sure it can handle this.
// The default implementation inspects the response_info_.
virtual bool IsRedirectResponse(GURL* location, int* http_status_code);
// Called to determine if it is okay to copy the reference fragment from the
// original URL (if existent) to the redirection target when the redirection
// target has no reference fragment.
// The default implementation returns true.
virtual bool CopyFragmentOnRedirect(const GURL& location) const;
// Called to determine if it is okay to redirect this job to the specified
// location. This may be used to implement protocol-specific restrictions.
// If this function returns false, then the URLRequest will fail
virtual bool IsSafeRedirect(const GURL& location);
// Called to determine if this response is asking for authentication. Only
// makes sense for some types of requests. The caller is responsible for
// obtaining the credentials passing them to SetAuth.
virtual bool NeedsAuth();
// Fills the authentication info with the server's response.
virtual void GetAuthChallengeInfo(
scoped_refptr<AuthChallengeInfo>* auth_info);
// Resend the request with authentication credentials.
virtual void SetAuth(const AuthCredentials& credentials);
// Display the error page without asking for credentials again.
virtual void CancelAuth();
virtual void ContinueWithCertificate(X509Certificate* client_cert);
// Continue processing the request ignoring the last error.
virtual void ContinueDespiteLastError();
// Continue with the network request.
virtual void ResumeNetworkStart();
void FollowDeferredRedirect();
// Returns true if the Job is done producing response data and has called
// NotifyDone on the request.
bool is_done() const { return done_; }
// Get/Set expected content size
int64 expected_content_size() const { return expected_content_size_; }
void set_expected_content_size(const int64& size) {
expected_content_size_ = size;
// Whether we have processed the response for that request yet.
bool has_response_started() const { return has_handled_response_; }
// These methods are not applicable to all connections.
virtual bool GetMimeType(std::string* mime_type) const;
virtual int GetResponseCode() const;
// Returns the socket address for the connection.
// See url_request.h for details.
virtual HostPortPair GetSocketAddress() const;
// base::PowerObserver methods:
// We invoke URLRequestJob::Kill on suspend (
virtual void OnSuspend() OVERRIDE;
// Called after a NetworkDelegate has been informed that the URLRequest
// will be destroyed. This is used to track that no pending callbacks
// exist at destruction time of the URLRequestJob, unless they have been
// canceled by an explicit NetworkDelegate::NotifyURLRequestDestroyed() call.
virtual void NotifyURLRequestDestroyed();
friend class base::RefCounted<URLRequestJob>;
virtual ~URLRequestJob();
// Notifies the job that a certificate is requested.
void NotifyCertificateRequested(SSLCertRequestInfo* cert_request_info);
// Notifies the job about an SSL certificate error.
void NotifySSLCertificateError(const SSLInfo& ssl_info, bool fatal);
// Delegates to URLRequest::Delegate.
bool CanGetCookies(const CookieList& cookie_list) const;
// Delegates to URLRequest::Delegate.
bool CanSetCookie(const std::string& cookie_line,
CookieOptions* options) const;
// Delegates to URLRequest::Delegate.
bool CanEnablePrivacyMode() const;
// Returns the cookie store to be used for the request.
CookieStore* GetCookieStore() const;
// Notifies the job that the network is about to be used.
void NotifyBeforeNetworkStart(bool* defer);
// Notifies the job that headers have been received.
void NotifyHeadersComplete();
// Notifies the request that the job has completed a Read operation.
void NotifyReadComplete(int bytes_read);
// Notifies the request that a start error has occurred.
void NotifyStartError(const URLRequestStatus& status);
// NotifyDone marks when we are done with a request. It is really
// a glorified set_status, but also does internal state checking and
// job tracking. It should be called once per request, when the job is
// finished doing all IO.
void NotifyDone(const URLRequestStatus& status);
// Some work performed by NotifyDone must be completed on a separate task
// so as to avoid re-entering the delegate. This method exists to perform
// that work.
void CompleteNotifyDone();
// Used as an asynchronous callback for Kill to notify the URLRequest
// that we were canceled.
void NotifyCanceled();
// Notifies the job the request should be restarted.
// Should only be called if the job has not started a response.
void NotifyRestartRequired();
// See corresponding functions in url_request.h.
void OnCallToDelegate();
void OnCallToDelegateComplete();
// Called to read raw (pre-filtered) data from this Job.
// If returning true, data was read from the job. buf will contain
// the data, and bytes_read will receive the number of bytes read.
// If returning true, and bytes_read is returned as 0, there is no
// additional data to be read.
// If returning false, an error occurred or an async IO is now pending.
// If async IO is pending, the status of the request will be
// URLRequestStatus::IO_PENDING, and buf must remain available until the
// operation is completed. See comments on URLRequest::Read for more
// info.
virtual bool ReadRawData(IOBuffer* buf, int buf_size, int *bytes_read);
// Called to tell the job that a filter has successfully reached the end of
// the stream.
virtual void DoneReading();
// Called to tell the job that the body won't be read because it's a redirect.
// This is needed so that redirect headers can be cached even though their
// bodies are never read.
virtual void DoneReadingRedirectResponse();
// Informs the filter that data has been read into its buffer
void FilteredDataRead(int bytes_read);
// Reads filtered data from the request. Returns true if successful,
// false otherwise. Note, if there is not enough data received to
// return data, this call can issue a new async IO request under
// the hood.
bool ReadFilteredData(int *bytes_read);
// Whether the response is being filtered in this job.
// Only valid after NotifyHeadersComplete() has been called.
bool HasFilter() { return filter_ != NULL; }
// At or near destruction time, a derived class may request that the filters
// be destroyed so that statistics can be gathered while the derived class is
// still present to assist in calculations. This is used by URLRequestHttpJob
// to get SDCH to emit stats.
void DestroyFilters();
// Provides derived classes with access to the request's network delegate.
NetworkDelegate* network_delegate() { return network_delegate_; }
// The status of the job.
const URLRequestStatus GetStatus();
// Set the status of the job.
void SetStatus(const URLRequestStatus& status);
// Set the proxy server that was used, if any.
void SetProxyServer(const HostPortPair& proxy_server);
// The number of bytes read before passing to the filter.
int prefilter_bytes_read() const { return prefilter_bytes_read_; }
// The number of bytes read after passing through the filter.
int postfilter_bytes_read() const { return postfilter_bytes_read_; }
// Total number of bytes read from network (or cache) and typically handed
// to filter to process. Used to histogram compression ratios, and error
// recovery scenarios in filters.
int64 filter_input_byte_count() const { return filter_input_byte_count_; }
// The request that initiated this job. This value MAY BE NULL if the
// request was released by DetachRequest().
URLRequest* request_;
// When data filtering is enabled, this function is used to read data
// for the filter. Returns true if raw data was read. Returns false if
// an error occurred (or we are waiting for IO to complete).
bool ReadRawDataForFilter(int *bytes_read);
// Invokes ReadRawData and records bytes read if the read completes
// synchronously.
bool ReadRawDataHelper(IOBuffer* buf, int buf_size, int* bytes_read);
// Called in response to a redirect that was not canceled to follow the
// redirect. The current job will be replaced with a new job loading the
// given redirect destination.
void FollowRedirect(const GURL& location, int http_status_code);
// Called after every raw read. If |bytes_read| is > 0, this indicates
// a successful read of |bytes_read| unfiltered bytes. If |bytes_read|
// is 0, this indicates that there is no additional data to read. If
// |bytes_read| is < 0, an error occurred and no bytes were read.
void OnRawReadComplete(int bytes_read);
// Updates the profiling info and notifies observers that an additional
// |bytes_read| unfiltered bytes have been read for this job.
void RecordBytesRead(int bytes_read);
// Called to query whether there is data available in the filter to be read
// out.
bool FilterHasData();
// Subclasses may implement this method to record packet arrival times.
// The default implementation does nothing.
virtual void UpdatePacketReadTimes();
// Indicates that the job is done producing data, either it has completed
// all the data or an error has been encountered. Set exclusively by
// NotifyDone so that it is kept in sync with the request.
bool done_;
int prefilter_bytes_read_;
int postfilter_bytes_read_;
int64 filter_input_byte_count_;
// The data stream filter which is enabled on demand.
scoped_ptr<Filter> filter_;
// If the filter filled its output buffer, then there is a change that it
// still has internal data to emit, and this flag is set.
bool filter_needs_more_output_space_;
// When we filter data, we receive data into the filter buffers. After
// processing the filtered data, we return the data in the caller's buffer.
// While the async IO is in progress, we save the user buffer here, and
// when the IO completes, we fill this in.
scoped_refptr<IOBuffer> filtered_read_buffer_;
int filtered_read_buffer_len_;
// We keep a pointer to the read buffer while asynchronous reads are
// in progress, so we are able to pass those bytes to job observers.
scoped_refptr<IOBuffer> raw_read_buffer_;
// Used by HandleResponseIfNecessary to track whether we've sent the
// OnResponseStarted callback and potentially redirect callbacks as well.
bool has_handled_response_;
// Expected content size
int64 expected_content_size_;
// Set when a redirect is deferred.
GURL deferred_redirect_url_;
int deferred_redirect_status_code_;
// The network delegate to use with this request, if any.
NetworkDelegate* network_delegate_;
base::WeakPtrFactory<URLRequestJob> weak_factory_;
} // namespace net