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// Copyright (c) 2012 The Chromium Authors. All rights reserved.
// Use of this source code is governed by a BSD-style license that can be
// found in the LICENSE file.
//
// A QuicSession, which demuxes a single connection to individual streams.
#ifndef NET_QUIC_QUIC_SESSION_H_
#define NET_QUIC_QUIC_SESSION_H_
#include <vector>
#include "base/compiler_specific.h"
#include "base/containers/hash_tables.h"
#include "net/base/ip_endpoint.h"
#include "net/base/linked_hash_map.h"
#include "net/quic/quic_connection.h"
#include "net/quic/quic_crypto_stream.h"
#include "net/quic/quic_data_stream.h"
#include "net/quic/quic_headers_stream.h"
#include "net/quic/quic_packet_creator.h"
#include "net/quic/quic_protocol.h"
#include "net/quic/quic_write_blocked_list.h"
#include "net/quic/reliable_quic_stream.h"
namespace net {
class QuicCryptoStream;
class QuicFlowController;
class ReliableQuicStream;
class SSLInfo;
class VisitorShim;
namespace test {
class QuicSessionPeer;
} // namespace test
class NET_EXPORT_PRIVATE QuicSession : public QuicConnectionVisitorInterface {
public:
// CryptoHandshakeEvent enumerates the events generated by a QuicCryptoStream.
enum CryptoHandshakeEvent {
// ENCRYPTION_FIRST_ESTABLISHED indicates that a full client hello has been
// sent by a client and that subsequent packets will be encrypted. (Client
// only.)
ENCRYPTION_FIRST_ESTABLISHED,
// ENCRYPTION_REESTABLISHED indicates that a client hello was rejected by
// the server and thus the encryption key has been updated. Therefore the
// connection should resend any packets that were sent under
// ENCRYPTION_INITIAL. (Client only.)
ENCRYPTION_REESTABLISHED,
// HANDSHAKE_CONFIRMED, in a client, indicates the the server has accepted
// our handshake. In a server it indicates that a full, valid client hello
// has been received. (Client and server.)
HANDSHAKE_CONFIRMED,
};
QuicSession(QuicConnection* connection, const QuicConfig& config);
virtual ~QuicSession();
// QuicConnectionVisitorInterface methods:
virtual void OnStreamFrames(
const std::vector<QuicStreamFrame>& frames) OVERRIDE;
virtual void OnRstStream(const QuicRstStreamFrame& frame) OVERRIDE;
virtual void OnGoAway(const QuicGoAwayFrame& frame) OVERRIDE;
virtual void OnWindowUpdateFrames(
const std::vector<QuicWindowUpdateFrame>& frames) OVERRIDE;
virtual void OnBlockedFrames(
const std::vector<QuicBlockedFrame>& frames) OVERRIDE;
virtual void OnConnectionClosed(QuicErrorCode error, bool from_peer) OVERRIDE;
virtual void OnWriteBlocked() OVERRIDE {}
virtual void OnSuccessfulVersionNegotiation(
const QuicVersion& version) OVERRIDE;
virtual void OnCanWrite() OVERRIDE;
virtual bool WillingAndAbleToWrite() const OVERRIDE;
virtual bool HasPendingHandshake() const OVERRIDE;
virtual bool HasOpenDataStreams() const OVERRIDE;
// Called by the headers stream when headers have been received for a stream.
virtual void OnStreamHeaders(QuicStreamId stream_id,
base::StringPiece headers_data);
// Called by the headers stream when headers with a priority have been
// received for this stream. This method will only be called for server
// streams.
virtual void OnStreamHeadersPriority(QuicStreamId stream_id,
QuicPriority priority);
// Called by the headers stream when headers have been completely received
// for a stream. |fin| will be true if the fin flag was set in the headers
// frame.
virtual void OnStreamHeadersComplete(QuicStreamId stream_id,
bool fin,
size_t frame_len);
// Called by streams when they want to write data to the peer.
// Returns a pair with the number of bytes consumed from data, and a boolean
// indicating if the fin bit was consumed. This does not indicate the data
// has been sent on the wire: it may have been turned into a packet and queued
// if the socket was unexpectedly blocked. |fec_protection| indicates if
// data is to be FEC protected. Note that data that is sent immediately
// following MUST_FEC_PROTECT data may get protected by falling within the
// same FEC group.
// If provided, |ack_notifier_delegate| will be registered to be notified when
// we have seen ACKs for all packets resulting from this call.
virtual QuicConsumedData WritevData(
QuicStreamId id,
const IOVector& data,
QuicStreamOffset offset,
bool fin,
FecProtection fec_protection,
QuicAckNotifier::DelegateInterface* ack_notifier_delegate);
// Writes |headers| for the stream |id| to the dedicated headers stream.
// If |fin| is true, then no more data will be sent for the stream |id|.
// If provided, |ack_notifier_delegate| will be registered to be notified when
// we have seen ACKs for all packets resulting from this call.
size_t WriteHeaders(
QuicStreamId id,
const SpdyHeaderBlock& headers,
bool fin,
QuicAckNotifier::DelegateInterface* ack_notifier_delegate);
// Called by streams when they want to close the stream in both directions.
virtual void SendRstStream(QuicStreamId id,
QuicRstStreamErrorCode error,
QuicStreamOffset bytes_written);
// Called when the session wants to go away and not accept any new streams.
void SendGoAway(QuicErrorCode error_code, const std::string& reason);
// Removes the stream associated with 'stream_id' from the active stream map.
virtual void CloseStream(QuicStreamId stream_id);
// Returns true if outgoing packets will be encrypted, even if the server
// hasn't confirmed the handshake yet.
virtual bool IsEncryptionEstablished();
// For a client, returns true if the server has confirmed our handshake. For
// a server, returns true if a full, valid client hello has been received.
virtual bool IsCryptoHandshakeConfirmed();
// Called by the QuicCryptoStream when a new QuicConfig has been negotiated.
virtual void OnConfigNegotiated();
// Called by the QuicCryptoStream when the handshake enters a new state.
//
// Clients will call this function in the order:
// ENCRYPTION_FIRST_ESTABLISHED
// zero or more ENCRYPTION_REESTABLISHED
// HANDSHAKE_CONFIRMED
//
// Servers will simply call it once with HANDSHAKE_CONFIRMED.
virtual void OnCryptoHandshakeEvent(CryptoHandshakeEvent event);
// Called by the QuicCryptoStream when a handshake message is sent.
virtual void OnCryptoHandshakeMessageSent(
const CryptoHandshakeMessage& message);
// Called by the QuicCryptoStream when a handshake message is received.
virtual void OnCryptoHandshakeMessageReceived(
const CryptoHandshakeMessage& message);
// Returns mutable config for this session. Returned config is owned
// by QuicSession.
QuicConfig* config();
// Returns true if the stream existed previously and has been closed.
// Returns false if the stream is still active or if the stream has
// not yet been created.
bool IsClosedStream(QuicStreamId id);
QuicConnection* connection() { return connection_.get(); }
const QuicConnection* connection() const { return connection_.get(); }
size_t num_active_requests() const { return stream_map_.size(); }
const IPEndPoint& peer_address() const {
return connection_->peer_address();
}
QuicConnectionId connection_id() const {
return connection_->connection_id();
}
// Returns the number of currently open streams, including those which have
// been implicitly created, but excluding the reserved headers and crypto
// streams.
virtual size_t GetNumOpenStreams() const;
void MarkWriteBlocked(QuicStreamId id, QuicPriority priority);
// Returns true if the session has data to be sent, either queued in the
// connection, or in a write-blocked stream.
bool HasDataToWrite() const;
bool goaway_received() const {
return goaway_received_;
}
bool goaway_sent() const {
return goaway_sent_;
}
// Gets the SSL connection information.
virtual bool GetSSLInfo(SSLInfo* ssl_info) const;
QuicErrorCode error() const { return error_; }
bool is_server() const { return connection_->is_server(); }
QuicFlowController* flow_controller() { return flow_controller_.get(); }
protected:
typedef base::hash_map<QuicStreamId, QuicDataStream*> DataStreamMap;
// Creates a new stream, owned by the caller, to handle a peer-initiated
// stream. Returns NULL and does error handling if the stream can not be
// created.
virtual QuicDataStream* CreateIncomingDataStream(QuicStreamId id) = 0;
// Create a new stream, owned by the caller, to handle a locally-initiated
// stream. Returns NULL if max streams have already been opened.
virtual QuicDataStream* CreateOutgoingDataStream() = 0;
// Return the reserved crypto stream.
virtual QuicCryptoStream* GetCryptoStream() = 0;
// Adds 'stream' to the active stream map.
virtual void ActivateStream(QuicDataStream* stream);
// Returns the stream id for a new stream.
QuicStreamId GetNextStreamId();
QuicDataStream* GetIncomingDataStream(QuicStreamId stream_id);
QuicDataStream* GetDataStream(const QuicStreamId stream_id);
ReliableQuicStream* GetStream(const QuicStreamId stream_id);
// This is called after every call other than OnConnectionClose from the
// QuicConnectionVisitor to allow post-processing once the work has been done.
// In this case, it deletes streams given that it's safe to do so (no other
// operations are being done on the streams at this time)
virtual void PostProcessAfterData();
base::hash_map<QuicStreamId, QuicDataStream*>* streams() {
return &stream_map_;
}
const base::hash_map<QuicStreamId, QuicDataStream*>* streams() const {
return &stream_map_;
}
std::vector<QuicDataStream*>* closed_streams() { return &closed_streams_; }
size_t get_max_open_streams() const {
return max_open_streams_;
}
private:
friend class test::QuicSessionPeer;
friend class VisitorShim;
// Performs the work required to close |stream_id|. If |locally_reset|
// then the stream has been reset by this endpoint, not by the peer.
void CloseStreamInner(QuicStreamId stream_id, bool locally_reset);
// When a stream is closed locally, it may not yet know how many bytes the
// peer sent on that stream.
// When this data arrives (via stream frame w. FIN, or RST) this method
// is called, and correctly updates the connection level flow controller.
void UpdateFlowControlOnFinalReceivedByteOffset(
QuicStreamId id, QuicStreamOffset final_byte_offset);
// Called in OnConfigNegotiated when we receive a new stream level flow
// control window in a negotiated config. Closes the connection if invalid.
void OnNewStreamFlowControlWindow(uint32 new_window);
// Called in OnConfigNegotiated when we receive a new session level flow
// control window in a negotiated config. Closes the connection if invalid.
void OnNewSessionFlowControlWindow(uint32 new_window);
// Keep track of highest received byte offset of locally closed streams, while
// waiting for a definitive final highest offset from the peer.
std::map<QuicStreamId, QuicStreamOffset>
locally_closed_streams_highest_offset_;
scoped_ptr<QuicConnection> connection_;
scoped_ptr<QuicHeadersStream> headers_stream_;
// A shim to stand between the connection and the session, to handle stream
// deletions.
scoped_ptr<VisitorShim> visitor_shim_;
std::vector<QuicDataStream*> closed_streams_;
QuicConfig config_;
// Returns the maximum number of streams this connection can open.
size_t max_open_streams_;
// Map from StreamId to pointers to streams that are owned by the caller.
DataStreamMap stream_map_;
QuicStreamId next_stream_id_;
// Set of stream ids that have been "implicitly created" by receipt
// of a stream id larger than the next expected stream id.
base::hash_set<QuicStreamId> implicitly_created_streams_;
// A list of streams which need to write more data.
QuicWriteBlockedList write_blocked_streams_;
QuicStreamId largest_peer_created_stream_id_;
// The latched error with which the connection was closed.
QuicErrorCode error_;
// Whether a GoAway has been received.
bool goaway_received_;
// Whether a GoAway has been sent.
bool goaway_sent_;
// Indicate if there is pending data for the crypto stream.
bool has_pending_handshake_;
// Used for session level flow control.
scoped_ptr<QuicFlowController> flow_controller_;
DISALLOW_COPY_AND_ASSIGN(QuicSession);
};
} // namespace net
#endif // NET_QUIC_QUIC_SESSION_H_