Merge "Cherry-pick: [Android WebView] Fix crash in M38 WebView." into m38
diff --git a/content/browser/android/in_process/synchronous_compositor_factory_impl.cc b/content/browser/android/in_process/synchronous_compositor_factory_impl.cc
index e624e9b..f5cc135 100644
--- a/content/browser/android/in_process/synchronous_compositor_factory_impl.cc
+++ b/content/browser/android/in_process/synchronous_compositor_factory_impl.cc
@@ -4,6 +4,7 @@
#include "content/browser/android/in_process/synchronous_compositor_factory_impl.h"
+#include "base/observer_list.h"
#include "content/browser/android/in_process/synchronous_compositor_output_surface.h"
#include "content/public/browser/browser_thread.h"
#include "content/renderer/gpu/frame_swap_message_queue.h"
@@ -104,7 +105,9 @@
context.Pass(), attributes));
}
-class VideoContextProvider
+} // namespace
+
+class SynchronousCompositorFactoryImpl::VideoContextProvider
: public StreamTextureFactorySynchronousImpl::ContextProvider {
public:
VideoContextProvider(
@@ -126,18 +129,32 @@
return context_provider_->ContextGL();
}
+ virtual void AddObserver(StreamTextureFactoryContextObserver* obs) OVERRIDE {
+ observer_list_.AddObserver(obs);
+ }
+
+ virtual void RemoveObserver(
+ StreamTextureFactoryContextObserver* obs) OVERRIDE {
+ observer_list_.RemoveObserver(obs);
+ }
+
+ void RestoreContext() {
+ FOR_EACH_OBSERVER(StreamTextureFactoryContextObserver,
+ observer_list_,
+ ResetStreamTextureProxy());
+ }
+
private:
friend class base::RefCountedThreadSafe<VideoContextProvider>;
virtual ~VideoContextProvider() {}
scoped_refptr<cc::ContextProvider> context_provider_;
gpu::GLInProcessContext* gl_in_process_context_;
+ ObserverList<StreamTextureFactoryContextObserver> observer_list_;
DISALLOW_COPY_AND_ASSIGN(VideoContextProvider);
};
-} // namespace
-
using webkit::gpu::WebGraphicsContext3DInProcessCommandBufferImpl;
SynchronousCompositorFactoryImpl::SynchronousCompositorFactoryImpl()
@@ -226,6 +243,13 @@
void SynchronousCompositorFactoryImpl::CompositorInitializedHardwareDraw() {
base::AutoLock lock(num_hardware_compositor_lock_);
num_hardware_compositors_++;
+ if (num_hardware_compositors_ == 1 && main_thread_proxy_) {
+ main_thread_proxy_->PostTask(
+ FROM_HERE,
+ base::Bind(
+ &SynchronousCompositorFactoryImpl::RestoreContextOnMainThread,
+ base::Unretained(this)));
+ }
}
void SynchronousCompositorFactoryImpl::CompositorReleasedHardwareDraw() {
@@ -234,6 +258,11 @@
num_hardware_compositors_--;
}
+void SynchronousCompositorFactoryImpl::RestoreContextOnMainThread() {
+ if (CanCreateMainThreadContext() && video_context_provider_ )
+ video_context_provider_->RestoreContext();
+}
+
bool SynchronousCompositorFactoryImpl::CanCreateMainThreadContext() {
base::AutoLock lock(num_hardware_compositor_lock_);
return num_hardware_compositors_ > 0;
@@ -241,6 +270,11 @@
scoped_refptr<StreamTextureFactorySynchronousImpl::ContextProvider>
SynchronousCompositorFactoryImpl::TryCreateStreamTextureFactory() {
+ {
+ base::AutoLock lock(num_hardware_compositor_lock_);
+ main_thread_proxy_ = base::MessageLoopProxy::current();
+ }
+
// Always fail creation even if |video_context_provider_| is not NULL.
// This is to avoid synchronous calls that may deadlock. Setting
// |video_context_provider_| to null is also not safe since it makes
diff --git a/content/browser/android/in_process/synchronous_compositor_factory_impl.h b/content/browser/android/in_process/synchronous_compositor_factory_impl.h
index 0c3cb7c..0b8ae55 100644
--- a/content/browser/android/in_process/synchronous_compositor_factory_impl.h
+++ b/content/browser/android/in_process/synchronous_compositor_factory_impl.h
@@ -66,13 +66,15 @@
bool CanCreateMainThreadContext();
scoped_refptr<StreamTextureFactorySynchronousImpl::ContextProvider>
TryCreateStreamTextureFactory();
+ void RestoreContextOnMainThread();
SynchronousInputEventFilter synchronous_input_event_filter_;
scoped_refptr<gpu::InProcessCommandBuffer::Service> service_;
scoped_ptr<gpu::GLInProcessContext> share_context_;
- scoped_refptr<StreamTextureFactorySynchronousImpl::ContextProvider>
- video_context_provider_;
+
+ class VideoContextProvider;
+ scoped_refptr<VideoContextProvider> video_context_provider_;
bool record_full_layer_;
@@ -80,6 +82,7 @@
// read on renderer main thread.
base::Lock num_hardware_compositor_lock_;
unsigned int num_hardware_compositors_;
+ scoped_refptr<base::MessageLoopProxy> main_thread_proxy_;
};
} // namespace content
diff --git a/content/renderer/media/android/stream_texture_factory.h b/content/renderer/media/android/stream_texture_factory.h
index 70d31e9..8d04800 100644
--- a/content/renderer/media/android/stream_texture_factory.h
+++ b/content/renderer/media/android/stream_texture_factory.h
@@ -7,6 +7,7 @@
#include "base/memory/ref_counted.h"
#include "base/memory/scoped_ptr.h"
+#include "base/message_loop/message_loop_proxy.h"
#include "cc/layers/video_frame_provider.h"
#include "gpu/command_buffer/common/mailbox.h"
#include "ui/gfx/size.h"
@@ -25,13 +26,12 @@
public:
virtual ~StreamTextureProxy() {}
- // Initialize and bind to the current thread, which becomes the thread that
- // a connected client will receive callbacks on.
- virtual void BindToCurrentThread(int32 stream_id) = 0;
-
- // Setting the target for callback when a frame is available. This function
- // could be called on both the main thread and the compositor thread.
- virtual void SetClient(cc::VideoFrameProvider::Client* client) = 0;
+ // Initialize and bind to the loop, which becomes the thread that
+ // a connected client will receive callbacks on. This can be called
+ // on any thread, but must be called with the same loop every time.
+ virtual void BindToLoop(int32 stream_id,
+ cc::VideoFrameProvider::Client* client,
+ scoped_refptr<base::MessageLoopProxy> loop) = 0;
// Causes this instance to be deleted on the thread it is bound to.
virtual void Release() = 0;
@@ -44,6 +44,12 @@
typedef scoped_ptr<StreamTextureProxy, StreamTextureProxy::Deleter>
ScopedStreamTextureProxy;
+class StreamTextureFactoryContextObserver {
+ public:
+ virtual ~StreamTextureFactoryContextObserver() {}
+ virtual void ResetStreamTextureProxy() = 0;
+};
+
// Factory class for managing stream textures.
class StreamTextureFactory : public base::RefCounted<StreamTextureFactory> {
public:
@@ -69,6 +75,9 @@
virtual gpu::gles2::GLES2Interface* ContextGL() = 0;
+ virtual void AddObserver(StreamTextureFactoryContextObserver* obs) = 0;
+ virtual void RemoveObserver(StreamTextureFactoryContextObserver* obs) = 0;
+
protected:
friend class base::RefCounted<StreamTextureFactory>;
virtual ~StreamTextureFactory() {}
diff --git a/content/renderer/media/android/stream_texture_factory_impl.cc b/content/renderer/media/android/stream_texture_factory_impl.cc
index da9a70f..a8b9a32 100644
--- a/content/renderer/media/android/stream_texture_factory_impl.cc
+++ b/content/renderer/media/android/stream_texture_factory_impl.cc
@@ -22,8 +22,9 @@
virtual ~StreamTextureProxyImpl();
// StreamTextureProxy implementation:
- virtual void BindToCurrentThread(int32 stream_id) OVERRIDE;
- virtual void SetClient(cc::VideoFrameProvider::Client* client) OVERRIDE;
+ virtual void BindToLoop(int32 stream_id,
+ cc::VideoFrameProvider::Client* client,
+ scoped_refptr<base::MessageLoopProxy> loop) OVERRIDE;
virtual void Release() OVERRIDE;
// StreamTextureHost::Listener implementation:
@@ -31,11 +32,13 @@
virtual void OnMatrixChanged(const float matrix[16]) OVERRIDE;
private:
- scoped_ptr<StreamTextureHost> host_;
- scoped_refptr<base::MessageLoopProxy> loop_;
+ void BindOnThread(int32 stream_id);
- base::Lock client_lock_;
+ const scoped_ptr<StreamTextureHost> host_;
+
+ base::Lock lock_;
cc::VideoFrameProvider::Client* client_;
+ scoped_refptr<base::MessageLoopProxy> loop_;
DISALLOW_IMPLICIT_CONSTRUCTORS(StreamTextureProxyImpl);
};
@@ -46,31 +49,55 @@
StreamTextureProxyImpl::~StreamTextureProxyImpl() {}
void StreamTextureProxyImpl::Release() {
- SetClient(NULL);
- if (loop_.get() && loop_.get() != base::MessageLoopProxy::current())
- loop_->DeleteSoon(FROM_HERE, this);
- else
+ {
+ base::AutoLock lock(lock_);
+ client_ = NULL;
+ }
+ // Assumes this is the last reference to this object. So no need to acquire
+ // lock.
+ if (!loop_.get() || loop_->BelongsToCurrentThread() ||
+ !loop_->DeleteSoon(FROM_HERE, this)) {
delete this;
+ }
}
-void StreamTextureProxyImpl::SetClient(cc::VideoFrameProvider::Client* client) {
- base::AutoLock lock(client_lock_);
- client_ = client;
+void StreamTextureProxyImpl::BindToLoop(
+ int32 stream_id,
+ cc::VideoFrameProvider::Client* client,
+ scoped_refptr<base::MessageLoopProxy> loop) {
+ DCHECK(loop);
+
+ {
+ base::AutoLock lock(lock_);
+ DCHECK(!loop_ || (loop == loop_));
+ loop_ = loop;
+ client_ = client;
+ }
+
+ if (loop->BelongsToCurrentThread()) {
+ BindOnThread(stream_id);
+ return;
+ }
+ // Unretained is safe here only because the object is deleted on |loop_|
+ // thread.
+ loop->PostTask(FROM_HERE,
+ base::Bind(&StreamTextureProxyImpl::BindOnThread,
+ base::Unretained(this),
+ stream_id));
}
-void StreamTextureProxyImpl::BindToCurrentThread(int stream_id) {
- loop_ = base::MessageLoopProxy::current();
+void StreamTextureProxyImpl::BindOnThread(int32 stream_id) {
host_->BindToCurrentThread(stream_id, this);
}
void StreamTextureProxyImpl::OnFrameAvailable() {
- base::AutoLock lock(client_lock_);
+ base::AutoLock lock(lock_);
if (client_)
client_->DidReceiveFrame();
}
void StreamTextureProxyImpl::OnMatrixChanged(const float matrix[16]) {
- base::AutoLock lock(client_lock_);
+ base::AutoLock lock(lock_);
if (client_)
client_->DidUpdateMatrix(matrix);
}
@@ -134,4 +161,12 @@
return context_provider_->ContextGL();
}
+void StreamTextureFactoryImpl::AddObserver(
+ StreamTextureFactoryContextObserver* obs) {
+}
+
+void StreamTextureFactoryImpl::RemoveObserver(
+ StreamTextureFactoryContextObserver* obs) {
+}
+
} // namespace content
diff --git a/content/renderer/media/android/stream_texture_factory_impl.h b/content/renderer/media/android/stream_texture_factory_impl.h
index 7721c48..62586b0 100644
--- a/content/renderer/media/android/stream_texture_factory_impl.h
+++ b/content/renderer/media/android/stream_texture_factory_impl.h
@@ -37,6 +37,9 @@
virtual void SetStreamTextureSize(int32 texture_id,
const gfx::Size& size) OVERRIDE;
virtual gpu::gles2::GLES2Interface* ContextGL() OVERRIDE;
+ virtual void AddObserver(StreamTextureFactoryContextObserver* obs) OVERRIDE;
+ virtual void RemoveObserver(
+ StreamTextureFactoryContextObserver* obs) OVERRIDE;
private:
friend class base::RefCounted<StreamTextureFactoryImpl>;
diff --git a/content/renderer/media/android/stream_texture_factory_synchronous_impl.cc b/content/renderer/media/android/stream_texture_factory_synchronous_impl.cc
index 20c8ee7..1057213 100644
--- a/content/renderer/media/android/stream_texture_factory_synchronous_impl.cc
+++ b/content/renderer/media/android/stream_texture_factory_synchronous_impl.cc
@@ -34,22 +34,24 @@
virtual ~StreamTextureProxyImpl();
// StreamTextureProxy implementation:
- virtual void BindToCurrentThread(int32 stream_id) OVERRIDE;
- virtual void SetClient(cc::VideoFrameProvider::Client* client) OVERRIDE;
+ virtual void BindToLoop(int32 stream_id,
+ cc::VideoFrameProvider::Client* client,
+ scoped_refptr<base::MessageLoopProxy> loop) OVERRIDE;
virtual void Release() OVERRIDE;
private:
+ void BindOnThread(int32 stream_id);
void OnFrameAvailable();
- scoped_refptr<base::MessageLoopProxy> loop_;
- base::Lock client_lock_;
+ base::Lock lock_;
cc::VideoFrameProvider::Client* client_;
- base::Closure callback_;
+ scoped_refptr<base::MessageLoopProxy> loop_;
+ // Accessed on the |loop_| thread only.
+ base::Closure callback_;
scoped_refptr<StreamTextureFactorySynchronousImpl::ContextProvider>
context_provider_;
scoped_refptr<gfx::SurfaceTexture> surface_texture_;
-
float current_matrix_[16];
bool has_updated_;
@@ -58,27 +60,51 @@
StreamTextureProxyImpl::StreamTextureProxyImpl(
StreamTextureFactorySynchronousImpl::ContextProvider* provider)
- : context_provider_(provider), has_updated_(false) {
+ : client_(NULL), context_provider_(provider), has_updated_(false) {
std::fill(current_matrix_, current_matrix_ + 16, 0);
}
StreamTextureProxyImpl::~StreamTextureProxyImpl() {}
void StreamTextureProxyImpl::Release() {
- SetClient(NULL);
- if (loop_.get() && !loop_->BelongsToCurrentThread())
- loop_->DeleteSoon(FROM_HERE, this);
- else
+ {
+ base::AutoLock lock(lock_);
+ client_ = NULL;
+ }
+ // Assumes this is the last reference to this object. So no need to acquire
+ // lock.
+ if (!loop_.get() || loop_->BelongsToCurrentThread() ||
+ !loop_->DeleteSoon(FROM_HERE, this)) {
delete this;
+ }
}
-void StreamTextureProxyImpl::SetClient(cc::VideoFrameProvider::Client* client) {
- base::AutoLock lock(client_lock_);
- client_ = client;
+void StreamTextureProxyImpl::BindToLoop(
+ int32 stream_id,
+ cc::VideoFrameProvider::Client* client,
+ scoped_refptr<base::MessageLoopProxy> loop) {
+ DCHECK(loop);
+
+ {
+ base::AutoLock lock(lock_);
+ DCHECK(!loop_ || (loop == loop_));
+ loop_ = loop;
+ client_ = client;
+ }
+
+ if (loop->BelongsToCurrentThread()) {
+ BindOnThread(stream_id);
+ return;
+ }
+ // Unretained is safe here only because the object is deleted on |loop_|
+ // thread.
+ loop->PostTask(FROM_HERE,
+ base::Bind(&StreamTextureProxyImpl::BindOnThread,
+ base::Unretained(this),
+ stream_id));
}
-void StreamTextureProxyImpl::BindToCurrentThread(int stream_id) {
- loop_ = base::MessageLoopProxy::current();
+void StreamTextureProxyImpl::BindOnThread(int32 stream_id) {
surface_texture_ = context_provider_->GetSurfaceTexture(stream_id);
if (!surface_texture_) {
LOG(ERROR) << "Failed to get SurfaceTexture for stream.";
@@ -101,7 +127,7 @@
if (memcmp(current_matrix_, matrix, sizeof(matrix)) != 0) {
memcpy(current_matrix_, matrix, sizeof(matrix));
- base::AutoLock lock(client_lock_);
+ base::AutoLock lock(lock_);
if (client_)
client_->DidUpdateMatrix(current_matrix_);
}
@@ -110,7 +136,7 @@
// updateTexImage since after we received the first frame.
has_updated_ = true;
- base::AutoLock lock(client_lock_);
+ base::AutoLock lock(lock_);
if (client_)
client_->DidReceiveFrame();
}
@@ -130,7 +156,8 @@
int frame_id)
: create_context_provider_callback_(try_create_callback),
context_provider_(create_context_provider_callback_.Run()),
- frame_id_(frame_id) {}
+ frame_id_(frame_id),
+ observer_(NULL) {}
StreamTextureFactorySynchronousImpl::~StreamTextureFactorySynchronousImpl() {}
@@ -140,6 +167,9 @@
if (!context_provider_)
return NULL;
+
+ if (observer_)
+ context_provider_->AddObserver(observer_);
return new StreamTextureProxyImpl(context_provider_);
}
@@ -182,4 +212,20 @@
return context_provider_->ContextGL();
}
+void StreamTextureFactorySynchronousImpl::AddObserver(
+ StreamTextureFactoryContextObserver* obs) {
+ DCHECK(!observer_);
+ observer_ = obs;
+ if (context_provider_)
+ context_provider_->AddObserver(obs);
+}
+
+void StreamTextureFactorySynchronousImpl::RemoveObserver(
+ StreamTextureFactoryContextObserver* obs) {
+ DCHECK_EQ(observer_, obs);
+ observer_ = NULL;
+ if (context_provider_)
+ context_provider_->RemoveObserver(obs);
+}
+
} // namespace content
diff --git a/content/renderer/media/android/stream_texture_factory_synchronous_impl.h b/content/renderer/media/android/stream_texture_factory_synchronous_impl.h
index 3466c56..460fce7 100644
--- a/content/renderer/media/android/stream_texture_factory_synchronous_impl.h
+++ b/content/renderer/media/android/stream_texture_factory_synchronous_impl.h
@@ -7,6 +7,7 @@
#include "base/callback.h"
#include "base/memory/ref_counted.h"
+#include "base/observer_list.h"
#include "content/renderer/media/android/stream_texture_factory.h"
namespace gfx {
@@ -31,6 +32,9 @@
virtual gpu::gles2::GLES2Interface* ContextGL() = 0;
+ virtual void AddObserver(StreamTextureFactoryContextObserver* obs) = 0;
+ virtual void RemoveObserver(StreamTextureFactoryContextObserver* obs) = 0;
+
protected:
friend class base::RefCountedThreadSafe<ContextProvider>;
virtual ~ContextProvider() {}
@@ -51,6 +55,9 @@
virtual void SetStreamTextureSize(int32 stream_id,
const gfx::Size& size) OVERRIDE;
virtual gpu::gles2::GLES2Interface* ContextGL() OVERRIDE;
+ virtual void AddObserver(StreamTextureFactoryContextObserver* obs) OVERRIDE;
+ virtual void RemoveObserver(
+ StreamTextureFactoryContextObserver* obs) OVERRIDE;
private:
friend class base::RefCounted<StreamTextureFactorySynchronousImpl>;
@@ -62,6 +69,7 @@
CreateContextProviderCallback create_context_provider_callback_;
scoped_refptr<ContextProvider> context_provider_;
int frame_id_;
+ StreamTextureFactoryContextObserver* observer_;
DISALLOW_IMPLICIT_CONSTRUCTORS(StreamTextureFactorySynchronousImpl);
};
diff --git a/content/renderer/media/android/webmediaplayer_android.cc b/content/renderer/media/android/webmediaplayer_android.cc
index 068fc06..e4ce0c2 100644
--- a/content/renderer/media/android/webmediaplayer_android.cc
+++ b/content/renderer/media/android/webmediaplayer_android.cc
@@ -134,8 +134,9 @@
stream_id_(0),
is_playing_(false),
needs_establish_peer_(true),
- stream_texture_proxy_initialized_(false),
has_size_info_(false),
+ compositor_loop_(
+ RenderThreadImpl::current()->compositor_message_loop_proxy()),
stream_texture_factory_(factory),
needs_external_surface_(false),
video_frame_provider_client_(NULL),
@@ -151,6 +152,7 @@
DCHECK(cdm_manager_);
DCHECK(main_thread_checker_.CalledOnValidThread());
+ stream_texture_factory_->AddObserver(this);
player_id_ = player_manager_->RegisterMediaPlayer(this);
@@ -192,6 +194,8 @@
if (player_type_ == MEDIA_PLAYER_TYPE_MEDIA_SOURCE && delegate_)
delegate_->PlayerGone(this);
+
+ stream_texture_factory_->RemoveObserver(this);
}
void WebMediaPlayerAndroid::load(LoadType load_type,
@@ -1163,22 +1167,15 @@
cc::VideoFrameProvider::Client* client) {
// This is called from both the main renderer thread and the compositor
// thread (when the main thread is blocked).
- if (video_frame_provider_client_)
+
+ // Set the callback target when a frame is produced. Need to do this before
+ // StopUsingProvider to ensure we really stop using the client.
+ if (stream_texture_proxy_)
+ stream_texture_proxy_->BindToLoop(stream_id_, client, compositor_loop_);
+
+ if (video_frame_provider_client_ && video_frame_provider_client_ != client)
video_frame_provider_client_->StopUsingProvider();
video_frame_provider_client_ = client;
-
- // Set the callback target when a frame is produced.
- if (stream_texture_proxy_) {
- stream_texture_proxy_->SetClient(client);
- // If client exists, the compositor thread calls it. At that time,
- // stream_id_, needs_external_surface_, is_remote_ can be accessed because
- // the main thread is blocked.
- if (client && !stream_texture_proxy_initialized_ && stream_id_ &&
- !needs_external_surface_ && !is_remote_) {
- stream_texture_proxy_->BindToCurrentThread(stream_id_);
- stream_texture_proxy_initialized_ = true;
- }
- }
}
void WebMediaPlayerAndroid::SetCurrentFrameInternal(
@@ -1202,6 +1199,26 @@
const scoped_refptr<media::VideoFrame>& frame) {
}
+void WebMediaPlayerAndroid::ResetStreamTextureProxy() {
+ DCHECK(main_thread_checker_.CalledOnValidThread());
+
+ if (stream_id_) {
+ GLES2Interface* gl = stream_texture_factory_->ContextGL();
+ gl->DeleteTextures(1, &texture_id_);
+ texture_id_ = 0;
+ texture_mailbox_ = gpu::Mailbox();
+ stream_id_ = 0;
+ }
+ stream_texture_proxy_.reset();
+ needs_establish_peer_ = !needs_external_surface_ && !is_remote_ &&
+ !player_manager_->IsInFullscreen(frame_) &&
+ hasVideo();
+
+ TryCreateStreamTextureProxyIfNeeded();
+ if (needs_establish_peer_ && is_playing_)
+ EstablishSurfaceTexturePeer();
+}
+
void WebMediaPlayerAndroid::TryCreateStreamTextureProxyIfNeeded() {
DCHECK(main_thread_checker_.CalledOnValidThread());
// Already created.
@@ -1212,14 +1229,19 @@
if (!stream_texture_factory_)
return;
+ // Not needed for hole punching.
+ if (!needs_establish_peer_)
+ return;
+
stream_texture_proxy_.reset(stream_texture_factory_->CreateProxy());
- if (needs_establish_peer_ && stream_texture_proxy_) {
+ if (stream_texture_proxy_) {
DoCreateStreamTexture();
ReallocateVideoFrame();
+ if (video_frame_provider_client_) {
+ stream_texture_proxy_->BindToLoop(
+ stream_id_, video_frame_provider_client_, compositor_loop_);
+ }
}
-
- if (stream_texture_proxy_ && video_frame_provider_client_)
- stream_texture_proxy_->SetClient(video_frame_provider_client_);
}
void WebMediaPlayerAndroid::EstablishSurfaceTexturePeer() {
diff --git a/content/renderer/media/android/webmediaplayer_android.h b/content/renderer/media/android/webmediaplayer_android.h
index dcb63c7..6ca7296 100644
--- a/content/renderer/media/android/webmediaplayer_android.h
+++ b/content/renderer/media/android/webmediaplayer_android.h
@@ -66,7 +66,8 @@
// player.
class WebMediaPlayerAndroid : public blink::WebMediaPlayer,
public cc::VideoFrameProvider,
- public RenderFrameObserver {
+ public RenderFrameObserver,
+ public StreamTextureFactoryContextObserver {
public:
// Construct a WebMediaPlayerAndroid object. This class communicates with the
// MediaPlayerAndroid object in the browser process through |proxy|.
@@ -191,6 +192,9 @@
void OnMediaPlayerPause();
void OnRequestFullscreen();
+ // StreamTextureFactoryContextObserver implementation.
+ virtual void ResetStreamTextureProxy() OVERRIDE;
+
// Called when the player is released.
virtual void OnPlayerReleased();
@@ -398,17 +402,18 @@
// Whether media player needs to re-establish the surface texture peer.
bool needs_establish_peer_;
- // Whether |stream_texture_proxy_| is initialized.
- bool stream_texture_proxy_initialized_;
-
// Whether the video size info is available.
bool has_size_info_;
+ const scoped_refptr<base::MessageLoopProxy> compositor_loop_;
+
// Object for allocating stream textures.
scoped_refptr<StreamTextureFactory> stream_texture_factory_;
// Object for calling back the compositor thread to repaint the video when a
// frame available. It should be initialized on the compositor thread.
+ // Accessed on main thread and on compositor thread when main thread is
+ // blocked.
ScopedStreamTextureProxy stream_texture_proxy_;
// Whether media player needs external surface.
@@ -417,6 +422,8 @@
// A pointer back to the compositor to inform it about state changes. This is
// not NULL while the compositor is actively using this webmediaplayer.
+ // Accessed on main thread and on compositor thread when main thread is
+ // blocked.
cc::VideoFrameProvider::Client* video_frame_provider_client_;
scoped_ptr<WebLayerImpl> video_weblayer_;