| // Copyright 2012 The Chromium Authors. All rights reserved. |
| // Use of this source code is governed by a BSD-style license that can be |
| // found in the LICENSE file. |
| |
| #include "cc/layers/delegated_renderer_layer_impl.h" |
| |
| #include "cc/base/scoped_ptr_vector.h" |
| #include "cc/debug/test_web_graphics_context_3d.h" |
| #include "cc/layers/append_quads_data.h" |
| #include "cc/layers/quad_sink.h" |
| #include "cc/layers/solid_color_layer_impl.h" |
| #include "cc/quads/render_pass_draw_quad.h" |
| #include "cc/quads/solid_color_draw_quad.h" |
| #include "cc/test/fake_delegated_renderer_layer_impl.h" |
| #include "cc/test/fake_layer_tree_host_impl.h" |
| #include "cc/test/fake_layer_tree_host_impl_client.h" |
| #include "cc/test/fake_output_surface.h" |
| #include "cc/test/fake_proxy.h" |
| #include "cc/test/fake_rendering_stats_instrumentation.h" |
| #include "cc/test/geometry_test_utils.h" |
| #include "cc/test/mock_quad_culler.h" |
| #include "cc/test/render_pass_test_common.h" |
| #include "cc/test/render_pass_test_utils.h" |
| #include "cc/trees/layer_tree_host_impl.h" |
| #include "cc/trees/layer_tree_impl.h" |
| #include "cc/trees/single_thread_proxy.h" |
| #include "testing/gtest/include/gtest/gtest.h" |
| #include "ui/gfx/frame_time.h" |
| #include "ui/gfx/transform.h" |
| |
| namespace cc { |
| namespace { |
| |
| class DelegatedRendererLayerImplTest : public testing::Test { |
| public: |
| DelegatedRendererLayerImplTest() |
| : proxy_(), |
| always_impl_thread_and_main_thread_blocked_(&proxy_) { |
| LayerTreeSettings settings; |
| settings.minimum_occlusion_tracking_size = gfx::Size(); |
| |
| host_impl_.reset(new FakeLayerTreeHostImpl(settings, &proxy_)); |
| host_impl_->InitializeRenderer(CreateFakeOutputSurface()); |
| host_impl_->SetViewportSize(gfx::Size(10, 10)); |
| } |
| |
| protected: |
| FakeProxy proxy_; |
| DebugScopedSetImplThreadAndMainThreadBlocked |
| always_impl_thread_and_main_thread_blocked_; |
| scoped_ptr<LayerTreeHostImpl> host_impl_; |
| }; |
| |
| class DelegatedRendererLayerImplTestSimple |
| : public DelegatedRendererLayerImplTest { |
| public: |
| DelegatedRendererLayerImplTestSimple() |
| : DelegatedRendererLayerImplTest() { |
| scoped_ptr<LayerImpl> root_layer = SolidColorLayerImpl::Create( |
| host_impl_->active_tree(), 1).PassAs<LayerImpl>(); |
| scoped_ptr<LayerImpl> layer_before = SolidColorLayerImpl::Create( |
| host_impl_->active_tree(), 2).PassAs<LayerImpl>(); |
| scoped_ptr<LayerImpl> layer_after = SolidColorLayerImpl::Create( |
| host_impl_->active_tree(), 3).PassAs<LayerImpl>(); |
| scoped_ptr<FakeDelegatedRendererLayerImpl> delegated_renderer_layer = |
| FakeDelegatedRendererLayerImpl::Create(host_impl_->active_tree(), 4); |
| |
| host_impl_->SetViewportSize(gfx::Size(100, 100)); |
| root_layer->SetBounds(gfx::Size(100, 100)); |
| |
| layer_before->SetPosition(gfx::Point(20, 20)); |
| layer_before->SetBounds(gfx::Size(14, 14)); |
| layer_before->SetContentBounds(gfx::Size(14, 14)); |
| layer_before->SetDrawsContent(true); |
| layer_before->SetForceRenderSurface(true); |
| |
| layer_after->SetPosition(gfx::Point(5, 5)); |
| layer_after->SetBounds(gfx::Size(15, 15)); |
| layer_after->SetContentBounds(gfx::Size(15, 15)); |
| layer_after->SetDrawsContent(true); |
| layer_after->SetForceRenderSurface(true); |
| |
| delegated_renderer_layer->SetPosition(gfx::Point(3, 3)); |
| delegated_renderer_layer->SetBounds(gfx::Size(10, 10)); |
| delegated_renderer_layer->SetContentBounds(gfx::Size(10, 10)); |
| delegated_renderer_layer->SetDrawsContent(true); |
| gfx::Transform transform; |
| transform.Translate(1.0, 1.0); |
| delegated_renderer_layer->SetTransform(transform); |
| |
| ScopedPtrVector<RenderPass> delegated_render_passes; |
| TestRenderPass* pass1 = AddRenderPass(&delegated_render_passes, |
| RenderPass::Id(9, 6), |
| gfx::Rect(6, 6, 6, 6), |
| gfx::Transform(1, 0, 0, 1, 5, 6)); |
| AddQuad(pass1, gfx::Rect(0, 0, 6, 6), 33u); |
| TestRenderPass* pass2 = AddRenderPass(&delegated_render_passes, |
| RenderPass::Id(9, 7), |
| gfx::Rect(7, 7, 7, 7), |
| gfx::Transform(1, 0, 0, 1, 7, 8)); |
| AddQuad(pass2, gfx::Rect(0, 0, 7, 7), 22u); |
| AddRenderPassQuad(pass2, pass1); |
| TestRenderPass* pass3 = AddRenderPass(&delegated_render_passes, |
| RenderPass::Id(9, 8), |
| gfx::Rect(0, 0, 8, 8), |
| gfx::Transform(1, 0, 0, 1, 9, 10)); |
| AddRenderPassQuad(pass3, pass2); |
| delegated_renderer_layer->SetFrameDataForRenderPasses( |
| &delegated_render_passes); |
| |
| // The RenderPasses should be taken by the layer. |
| EXPECT_EQ(0u, delegated_render_passes.size()); |
| |
| root_layer_ = root_layer.get(); |
| layer_before_ = layer_before.get(); |
| layer_after_ = layer_after.get(); |
| delegated_renderer_layer_ = delegated_renderer_layer.get(); |
| |
| // Force the delegated RenderPasses to come before the RenderPass from |
| // layer_after. |
| layer_after->AddChild(delegated_renderer_layer.PassAs<LayerImpl>()); |
| root_layer->AddChild(layer_after.Pass()); |
| |
| // Get the RenderPass generated by layer_before to come before the delegated |
| // RenderPasses. |
| root_layer->AddChild(layer_before.Pass()); |
| host_impl_->active_tree()->SetRootLayer(root_layer.Pass()); |
| } |
| |
| protected: |
| LayerImpl* root_layer_; |
| LayerImpl* layer_before_; |
| LayerImpl* layer_after_; |
| DelegatedRendererLayerImpl* delegated_renderer_layer_; |
| }; |
| |
| TEST_F(DelegatedRendererLayerImplTestSimple, AddsContributingRenderPasses) { |
| LayerTreeHostImpl::FrameData frame; |
| EXPECT_TRUE(host_impl_->PrepareToDraw(&frame, gfx::Rect())); |
| |
| // Each non-DelegatedRendererLayer added one RenderPass. The |
| // DelegatedRendererLayer added two contributing passes. |
| ASSERT_EQ(5u, frame.render_passes.size()); |
| |
| // The DelegatedRendererLayer should have added its contributing RenderPasses |
| // to the frame. |
| EXPECT_EQ(4, frame.render_passes[1]->id.layer_id); |
| EXPECT_EQ(1, frame.render_passes[1]->id.index); |
| EXPECT_EQ(4, frame.render_passes[2]->id.layer_id); |
| EXPECT_EQ(2, frame.render_passes[2]->id.index); |
| // And all other RenderPasses should be non-delegated. |
| EXPECT_NE(4, frame.render_passes[0]->id.layer_id); |
| EXPECT_EQ(0, frame.render_passes[0]->id.index); |
| EXPECT_NE(4, frame.render_passes[3]->id.layer_id); |
| EXPECT_EQ(0, frame.render_passes[3]->id.index); |
| EXPECT_NE(4, frame.render_passes[4]->id.layer_id); |
| EXPECT_EQ(0, frame.render_passes[4]->id.index); |
| |
| // The DelegatedRendererLayer should have added its RenderPasses to the frame |
| // in order. |
| EXPECT_EQ(gfx::Rect(6, 6, 6, 6).ToString(), |
| frame.render_passes[1]->output_rect.ToString()); |
| EXPECT_EQ(gfx::Rect(7, 7, 7, 7).ToString(), |
| frame.render_passes[2]->output_rect.ToString()); |
| |
| host_impl_->DrawLayers(&frame, gfx::FrameTime::Now()); |
| host_impl_->DidDrawAllLayers(frame); |
| } |
| |
| TEST_F(DelegatedRendererLayerImplTestSimple, |
| AddsQuadsToContributingRenderPasses) { |
| LayerTreeHostImpl::FrameData frame; |
| EXPECT_TRUE(host_impl_->PrepareToDraw(&frame, gfx::Rect())); |
| |
| // Each non-DelegatedRendererLayer added one RenderPass. The |
| // DelegatedRendererLayer added two contributing passes. |
| ASSERT_EQ(5u, frame.render_passes.size()); |
| |
| // The DelegatedRendererLayer should have added its contributing RenderPasses |
| // to the frame. |
| EXPECT_EQ(4, frame.render_passes[1]->id.layer_id); |
| EXPECT_EQ(1, frame.render_passes[1]->id.index); |
| EXPECT_EQ(4, frame.render_passes[2]->id.layer_id); |
| EXPECT_EQ(2, frame.render_passes[2]->id.index); |
| |
| // The DelegatedRendererLayer should have added copies of its quads to |
| // contributing RenderPasses. |
| ASSERT_EQ(1u, frame.render_passes[1]->quad_list.size()); |
| EXPECT_EQ(gfx::Rect(0, 0, 6, 6).ToString(), |
| frame.render_passes[1]->quad_list[0]->rect.ToString()); |
| |
| // Verify it added the right quads. |
| ASSERT_EQ(2u, frame.render_passes[2]->quad_list.size()); |
| EXPECT_EQ(gfx::Rect(0, 0, 7, 7).ToString(), |
| frame.render_passes[2]->quad_list[0]->rect.ToString()); |
| EXPECT_EQ(gfx::Rect(6, 6, 6, 6).ToString(), |
| frame.render_passes[2]->quad_list[1]->rect.ToString()); |
| ASSERT_EQ(1u, frame.render_passes[1]->quad_list.size()); |
| EXPECT_EQ(gfx::Rect(0, 0, 6, 6).ToString(), |
| frame.render_passes[1]->quad_list[0]->rect.ToString()); |
| |
| host_impl_->DrawLayers(&frame, gfx::FrameTime::Now()); |
| host_impl_->DidDrawAllLayers(frame); |
| } |
| |
| TEST_F(DelegatedRendererLayerImplTestSimple, AddsQuadsToTargetRenderPass) { |
| LayerTreeHostImpl::FrameData frame; |
| EXPECT_TRUE(host_impl_->PrepareToDraw(&frame, gfx::Rect())); |
| |
| // Each non-DelegatedRendererLayer added one RenderPass. The |
| // DelegatedRendererLayer added two contributing passes. |
| ASSERT_EQ(5u, frame.render_passes.size()); |
| |
| // The layer's target is the RenderPass from layer_after_. |
| EXPECT_EQ(RenderPass::Id(3, 0), frame.render_passes[3]->id); |
| |
| // The DelegatedRendererLayer should have added copies of quads in its root |
| // RenderPass to its target RenderPass. The layer_after_ also adds one quad. |
| ASSERT_EQ(2u, frame.render_passes[3]->quad_list.size()); |
| |
| // Verify it added the right quads. |
| EXPECT_EQ(gfx::Rect(7, 7, 7, 7).ToString(), |
| frame.render_passes[3]->quad_list[0]->rect.ToString()); |
| |
| // Its target layer should have a quad as well. |
| EXPECT_EQ(gfx::Rect(0, 0, 15, 15).ToString(), |
| frame.render_passes[3]->quad_list[1]->rect.ToString()); |
| |
| host_impl_->DrawLayers(&frame, gfx::FrameTime::Now()); |
| host_impl_->DidDrawAllLayers(frame); |
| } |
| |
| TEST_F(DelegatedRendererLayerImplTestSimple, |
| QuadsFromRootRenderPassAreModifiedForTheTarget) { |
| LayerTreeHostImpl::FrameData frame; |
| EXPECT_TRUE(host_impl_->PrepareToDraw(&frame, gfx::Rect())); |
| |
| // Each non-DelegatedRendererLayer added one RenderPass. The |
| // DelegatedRendererLayer added two contributing passes. |
| ASSERT_EQ(5u, frame.render_passes.size()); |
| |
| // The DelegatedRendererLayer is at position 3,3 compared to its target, and |
| // has a translation transform of 1,1. So its root RenderPass' quads should |
| // all be transformed by that combined amount. |
| // The DelegatedRendererLayer has a size of 10x10, but the root delegated |
| // RenderPass has a size of 8x8, so any quads should be scaled by 10/8. |
| gfx::Transform transform; |
| transform.Translate(4.0, 4.0); |
| transform.Scale(10.0 / 8.0, 10.0 / 8.0); |
| EXPECT_TRANSFORMATION_MATRIX_EQ( |
| transform, frame.render_passes[3]->quad_list[0]->quadTransform()); |
| |
| // Quads from non-root RenderPasses should not be shifted though. |
| ASSERT_EQ(2u, frame.render_passes[2]->quad_list.size()); |
| EXPECT_TRANSFORMATION_MATRIX_EQ( |
| gfx::Transform(), frame.render_passes[2]->quad_list[0]->quadTransform()); |
| EXPECT_TRANSFORMATION_MATRIX_EQ( |
| gfx::Transform(), frame.render_passes[2]->quad_list[1]->quadTransform()); |
| ASSERT_EQ(1u, frame.render_passes[1]->quad_list.size()); |
| EXPECT_TRANSFORMATION_MATRIX_EQ( |
| gfx::Transform(), frame.render_passes[1]->quad_list[0]->quadTransform()); |
| |
| host_impl_->DrawLayers(&frame, gfx::FrameTime::Now()); |
| host_impl_->DidDrawAllLayers(frame); |
| } |
| |
| TEST_F(DelegatedRendererLayerImplTestSimple, RenderPassTransformIsModified) { |
| LayerTreeHostImpl::FrameData frame; |
| EXPECT_TRUE(host_impl_->PrepareToDraw(&frame, gfx::Rect())); |
| |
| // The delegated layer has a surface between it and the root. |
| EXPECT_TRUE(delegated_renderer_layer_->render_target()->parent()); |
| |
| // Each non-DelegatedRendererLayer added one RenderPass. The |
| // DelegatedRendererLayer added two contributing passes. |
| ASSERT_EQ(5u, frame.render_passes.size()); |
| |
| // The DelegatedRendererLayer is at position 9,9 compared to the root, so all |
| // render pass' transforms to the root should be shifted by this amount. |
| // The DelegatedRendererLayer has a size of 10x10, but the root delegated |
| // RenderPass has a size of 8x8, so any render passes should be scaled by |
| // 10/8. |
| gfx::Transform transform; |
| transform.Translate(9.0, 9.0); |
| transform.Scale(10.0 / 8.0, 10.0 / 8.0); |
| |
| // The first contributing surface has a translation of 5, 6. |
| gfx::Transform five_six(1, 0, 0, 1, 5, 6); |
| |
| // The second contributing surface has a translation of 7, 8. |
| gfx::Transform seven_eight(1, 0, 0, 1, 7, 8); |
| |
| EXPECT_TRANSFORMATION_MATRIX_EQ( |
| transform * five_six, frame.render_passes[1]->transform_to_root_target); |
| EXPECT_TRANSFORMATION_MATRIX_EQ( |
| transform * seven_eight, |
| frame.render_passes[2]->transform_to_root_target); |
| |
| host_impl_->DrawLayers(&frame, base::TimeTicks::Now()); |
| host_impl_->DidDrawAllLayers(frame); |
| } |
| |
| TEST_F(DelegatedRendererLayerImplTestSimple, DoesNotOwnARenderSurface) { |
| LayerTreeHostImpl::FrameData frame; |
| EXPECT_TRUE(host_impl_->PrepareToDraw(&frame, gfx::Rect())); |
| |
| // If the DelegatedRendererLayer is axis aligned and has opacity 1, then it |
| // has no need to be a RenderSurface for the quads it carries. |
| EXPECT_FALSE(delegated_renderer_layer_->render_surface()); |
| |
| host_impl_->DrawLayers(&frame, gfx::FrameTime::Now()); |
| host_impl_->DidDrawAllLayers(frame); |
| } |
| |
| TEST_F(DelegatedRendererLayerImplTestSimple, DoesOwnARenderSurfaceForOpacity) { |
| delegated_renderer_layer_->SetOpacity(0.5f); |
| |
| LayerTreeHostImpl::FrameData frame; |
| EXPECT_TRUE(host_impl_->PrepareToDraw(&frame, gfx::Rect())); |
| |
| // This test case has quads from multiple layers in the delegated renderer, so |
| // if the DelegatedRendererLayer has opacity < 1, it should end up with a |
| // render surface. |
| EXPECT_TRUE(delegated_renderer_layer_->render_surface()); |
| |
| host_impl_->DrawLayers(&frame, gfx::FrameTime::Now()); |
| host_impl_->DidDrawAllLayers(frame); |
| } |
| |
| TEST_F(DelegatedRendererLayerImplTestSimple, |
| DoesOwnARenderSurfaceForTransform) { |
| gfx::Transform rotation; |
| rotation.RotateAboutZAxis(30.0); |
| delegated_renderer_layer_->SetTransform(rotation); |
| |
| LayerTreeHostImpl::FrameData frame; |
| EXPECT_TRUE(host_impl_->PrepareToDraw(&frame, gfx::Rect())); |
| |
| // This test case has quads from multiple layers in the delegated renderer, so |
| // if the DelegatedRendererLayer has opacity < 1, it should end up with a |
| // render surface. |
| EXPECT_TRUE(delegated_renderer_layer_->render_surface()); |
| |
| host_impl_->DrawLayers(&frame, gfx::FrameTime::Now()); |
| host_impl_->DidDrawAllLayers(frame); |
| } |
| |
| class DelegatedRendererLayerImplTestOwnSurface |
| : public DelegatedRendererLayerImplTestSimple { |
| public: |
| DelegatedRendererLayerImplTestOwnSurface() |
| : DelegatedRendererLayerImplTestSimple() { |
| delegated_renderer_layer_->SetForceRenderSurface(true); |
| } |
| }; |
| |
| TEST_F(DelegatedRendererLayerImplTestOwnSurface, AddsRenderPasses) { |
| LayerTreeHostImpl::FrameData frame; |
| EXPECT_TRUE(host_impl_->PrepareToDraw(&frame, gfx::Rect())); |
| |
| // Each non-DelegatedRendererLayer added one RenderPass. The |
| // DelegatedRendererLayer added two contributing passes and its owned surface |
| // added one pass. |
| ASSERT_EQ(6u, frame.render_passes.size()); |
| |
| // The DelegatedRendererLayer should have added its contributing RenderPasses |
| // to the frame. |
| EXPECT_EQ(4, frame.render_passes[1]->id.layer_id); |
| EXPECT_EQ(1, frame.render_passes[1]->id.index); |
| EXPECT_EQ(4, frame.render_passes[2]->id.layer_id); |
| EXPECT_EQ(2, frame.render_passes[2]->id.index); |
| // The DelegatedRendererLayer should have added a RenderPass for its surface |
| // to the frame. |
| EXPECT_EQ(4, frame.render_passes[1]->id.layer_id); |
| EXPECT_EQ(0, frame.render_passes[3]->id.index); |
| // And all other RenderPasses should be non-delegated. |
| EXPECT_NE(4, frame.render_passes[0]->id.layer_id); |
| EXPECT_EQ(0, frame.render_passes[0]->id.index); |
| EXPECT_NE(4, frame.render_passes[4]->id.layer_id); |
| EXPECT_EQ(0, frame.render_passes[4]->id.index); |
| EXPECT_NE(4, frame.render_passes[5]->id.layer_id); |
| EXPECT_EQ(0, frame.render_passes[5]->id.index); |
| |
| // The DelegatedRendererLayer should have added its RenderPasses to the frame |
| // in order. |
| EXPECT_EQ(gfx::Rect(6, 6, 6, 6).ToString(), |
| frame.render_passes[1]->output_rect.ToString()); |
| EXPECT_EQ(gfx::Rect(7, 7, 7, 7).ToString(), |
| frame.render_passes[2]->output_rect.ToString()); |
| |
| host_impl_->DrawLayers(&frame, gfx::FrameTime::Now()); |
| host_impl_->DidDrawAllLayers(frame); |
| } |
| |
| TEST_F(DelegatedRendererLayerImplTestOwnSurface, |
| AddsQuadsToContributingRenderPasses) { |
| LayerTreeHostImpl::FrameData frame; |
| EXPECT_TRUE(host_impl_->PrepareToDraw(&frame, gfx::Rect())); |
| |
| // Each non-DelegatedRendererLayer added one RenderPass. The |
| // DelegatedRendererLayer added two contributing passes and its owned surface |
| // added one pass. |
| ASSERT_EQ(6u, frame.render_passes.size()); |
| |
| // The DelegatedRendererLayer should have added its contributing RenderPasses |
| // to the frame. |
| EXPECT_EQ(4, frame.render_passes[1]->id.layer_id); |
| EXPECT_EQ(1, frame.render_passes[1]->id.index); |
| EXPECT_EQ(4, frame.render_passes[2]->id.layer_id); |
| EXPECT_EQ(2, frame.render_passes[2]->id.index); |
| |
| // The DelegatedRendererLayer should have added copies of its quads to |
| // contributing RenderPasses. |
| ASSERT_EQ(1u, frame.render_passes[1]->quad_list.size()); |
| EXPECT_EQ(gfx::Rect(0, 0, 6, 6).ToString(), |
| frame.render_passes[1]->quad_list[0]->rect.ToString()); |
| |
| // Verify it added the right quads. |
| ASSERT_EQ(2u, frame.render_passes[2]->quad_list.size()); |
| EXPECT_EQ(gfx::Rect(0, 0, 7, 7).ToString(), |
| frame.render_passes[2]->quad_list[0]->rect.ToString()); |
| EXPECT_EQ(gfx::Rect(6, 6, 6, 6).ToString(), |
| frame.render_passes[2]->quad_list[1]->rect.ToString()); |
| ASSERT_EQ(1u, frame.render_passes[1]->quad_list.size()); |
| EXPECT_EQ(gfx::Rect(0, 0, 6, 6).ToString(), |
| frame.render_passes[1]->quad_list[0]->rect.ToString()); |
| |
| host_impl_->DrawLayers(&frame, gfx::FrameTime::Now()); |
| host_impl_->DidDrawAllLayers(frame); |
| } |
| |
| TEST_F(DelegatedRendererLayerImplTestOwnSurface, AddsQuadsToTargetRenderPass) { |
| LayerTreeHostImpl::FrameData frame; |
| EXPECT_TRUE(host_impl_->PrepareToDraw(&frame, gfx::Rect())); |
| |
| // Each non-DelegatedRendererLayer added one RenderPass. The |
| // DelegatedRendererLayer added two contributing passes and its owned surface |
| // added one pass. |
| ASSERT_EQ(6u, frame.render_passes.size()); |
| |
| // The layer's target is the RenderPass owned by itself. |
| EXPECT_EQ(RenderPass::Id(4, 0), frame.render_passes[3]->id); |
| |
| // The DelegatedRendererLayer should have added copies of quads in its root |
| // RenderPass to its target RenderPass. |
| // The layer_after also adds one quad. |
| ASSERT_EQ(1u, frame.render_passes[3]->quad_list.size()); |
| |
| // Verify it added the right quads. |
| EXPECT_EQ(gfx::Rect(7, 7, 7, 7).ToString(), |
| frame.render_passes[3]->quad_list[0]->rect.ToString()); |
| |
| host_impl_->DrawLayers(&frame, gfx::FrameTime::Now()); |
| host_impl_->DidDrawAllLayers(frame); |
| } |
| |
| TEST_F(DelegatedRendererLayerImplTestOwnSurface, |
| QuadsFromRootRenderPassAreNotModifiedForTheTarget) { |
| LayerTreeHostImpl::FrameData frame; |
| EXPECT_TRUE(host_impl_->PrepareToDraw(&frame, gfx::Rect())); |
| |
| // Each non-DelegatedRendererLayer added one RenderPass. The |
| // DelegatedRendererLayer added two contributing passes and its owned surface |
| // added one pass. |
| ASSERT_EQ(6u, frame.render_passes.size()); |
| |
| // Because the DelegatedRendererLayer owns a RenderSurfaceImpl, its root |
| // RenderPass' quads do not need to be translated at all. However, they are |
| // scaled from the frame's size (8x8) to the layer's bounds (10x10). |
| gfx::Transform transform; |
| transform.Scale(10.0 / 8.0, 10.0 / 8.0); |
| EXPECT_TRANSFORMATION_MATRIX_EQ( |
| transform, frame.render_passes[3]->quad_list[0]->quadTransform()); |
| |
| // Quads from non-root RenderPasses should not be shifted either. |
| ASSERT_EQ(2u, frame.render_passes[2]->quad_list.size()); |
| EXPECT_TRANSFORMATION_MATRIX_EQ( |
| gfx::Transform(), frame.render_passes[2]->quad_list[0]->quadTransform()); |
| EXPECT_TRANSFORMATION_MATRIX_EQ( |
| gfx::Transform(), frame.render_passes[2]->quad_list[1]->quadTransform()); |
| ASSERT_EQ(1u, frame.render_passes[1]->quad_list.size()); |
| EXPECT_TRANSFORMATION_MATRIX_EQ( |
| gfx::Transform(), frame.render_passes[1]->quad_list[0]->quadTransform()); |
| |
| host_impl_->DrawLayers(&frame, gfx::FrameTime::Now()); |
| host_impl_->DidDrawAllLayers(frame); |
| } |
| |
| class DelegatedRendererLayerImplTestTransform |
| : public DelegatedRendererLayerImplTest { |
| public: |
| void SetUpTest() { |
| host_impl_->SetDeviceScaleFactor(2.f); |
| |
| scoped_ptr<LayerImpl> root_layer = LayerImpl::Create( |
| host_impl_->active_tree(), 1); |
| scoped_ptr<FakeDelegatedRendererLayerImpl> delegated_renderer_layer = |
| FakeDelegatedRendererLayerImpl::Create(host_impl_->active_tree(), 2); |
| |
| host_impl_->SetViewportSize(gfx::Size(200, 200)); |
| root_layer->SetBounds(gfx::Size(100, 100)); |
| |
| delegated_renderer_layer->SetPosition(gfx::Point(20, 20)); |
| delegated_renderer_layer->SetBounds(gfx::Size(75, 75)); |
| delegated_renderer_layer->SetContentBounds(gfx::Size(75, 75)); |
| delegated_renderer_layer->SetDrawsContent(true); |
| gfx::Transform transform; |
| transform.Scale(2.0, 2.0); |
| transform.Translate(8.0, 8.0); |
| delegated_renderer_layer->SetTransform(transform); |
| |
| ScopedPtrVector<RenderPass> delegated_render_passes; |
| |
| gfx::Size child_pass_content_bounds(7, 7); |
| gfx::Rect child_pass_rect(20, 20, 7, 7); |
| gfx::Transform child_pass_transform; |
| child_pass_transform.Scale(0.8f, 0.8f); |
| child_pass_transform.Translate(9.0, 9.0); |
| gfx::Rect child_pass_clip_rect(21, 21, 3, 3); |
| bool child_pass_clipped = false; |
| |
| { |
| TestRenderPass* pass = AddRenderPass( |
| &delegated_render_passes, |
| RenderPass::Id(10, 7), |
| child_pass_rect, |
| gfx::Transform()); |
| MockQuadCuller quad_sink(&pass->quad_list, &pass->shared_quad_state_list); |
| AppendQuadsData data(pass->id); |
| SharedQuadState* shared_quad_state = quad_sink.UseSharedQuadState( |
| SharedQuadState::Create()); |
| shared_quad_state->SetAll( |
| child_pass_transform, |
| child_pass_content_bounds, |
| child_pass_rect, |
| child_pass_clip_rect, |
| child_pass_clipped, |
| 1.f); |
| |
| scoped_ptr<SolidColorDrawQuad> color_quad; |
| color_quad = SolidColorDrawQuad::Create(); |
| color_quad->SetNew(shared_quad_state, gfx::Rect(20, 20, 3, 7), 1u, false); |
| quad_sink.Append(color_quad.PassAs<DrawQuad>(), &data); |
| |
| color_quad = SolidColorDrawQuad::Create(); |
| color_quad->SetNew(shared_quad_state, gfx::Rect(23, 20, 4, 7), 1u, false); |
| quad_sink.Append(color_quad.PassAs<DrawQuad>(), &data); |
| } |
| |
| gfx::Size root_pass_content_bounds(100, 100); |
| gfx::Rect root_pass_rect(0, 0, 100, 100); |
| gfx::Transform root_pass_transform; |
| root_pass_transform.Scale(1.5, 1.5); |
| root_pass_transform.Translate(7.0, 7.0); |
| gfx::Rect root_pass_clip_rect(10, 10, 35, 35); |
| bool root_pass_clipped = root_delegated_render_pass_is_clipped_; |
| |
| TestRenderPass* pass = AddRenderPass( |
| &delegated_render_passes, |
| RenderPass::Id(9, 6), |
| root_pass_rect, |
| gfx::Transform()); |
| MockQuadCuller quad_sink(&pass->quad_list, &pass->shared_quad_state_list); |
| AppendQuadsData data(pass->id); |
| SharedQuadState* shared_quad_state = |
| quad_sink.UseSharedQuadState(SharedQuadState::Create()); |
| shared_quad_state->SetAll( |
| root_pass_transform, |
| root_pass_content_bounds, |
| root_pass_rect, |
| root_pass_clip_rect, |
| root_pass_clipped, |
| 1.f); |
| |
| scoped_ptr<RenderPassDrawQuad> render_pass_quad = |
| RenderPassDrawQuad::Create(); |
| render_pass_quad->SetNew( |
| shared_quad_state, |
| gfx::Rect(5, 5, 7, 7), // rect |
| RenderPass::Id(10, 7), // render_pass_id |
| false, // is_replica |
| 0, // mask_resource_id |
| child_pass_rect, // contents_changed_since_last_frame |
| gfx::RectF(), // mask_uv_rect |
| FilterOperations(), // filters |
| FilterOperations()); // background_filters |
| quad_sink.Append(render_pass_quad.PassAs<DrawQuad>(), &data); |
| |
| scoped_ptr<SolidColorDrawQuad> color_quad; |
| color_quad = SolidColorDrawQuad::Create(); |
| color_quad->SetNew(shared_quad_state, gfx::Rect(0, 0, 10, 10), 1u, false); |
| quad_sink.Append(color_quad.PassAs<DrawQuad>(), &data); |
| |
| color_quad = SolidColorDrawQuad::Create(); |
| color_quad->SetNew(shared_quad_state, gfx::Rect(0, 10, 10, 10), 2u, false); |
| quad_sink.Append(color_quad.PassAs<DrawQuad>(), &data); |
| |
| color_quad = SolidColorDrawQuad::Create(); |
| color_quad->SetNew(shared_quad_state, gfx::Rect(10, 0, 10, 10), 3u, false); |
| quad_sink.Append(color_quad.PassAs<DrawQuad>(), &data); |
| |
| color_quad = SolidColorDrawQuad::Create(); |
| color_quad->SetNew(shared_quad_state, gfx::Rect(10, 10, 10, 10), 4u, false); |
| quad_sink.Append(color_quad.PassAs<DrawQuad>(), &data); |
| |
| delegated_renderer_layer->SetFrameDataForRenderPasses( |
| &delegated_render_passes); |
| |
| // The RenderPasses should be taken by the layer. |
| EXPECT_EQ(0u, delegated_render_passes.size()); |
| |
| root_layer_ = root_layer.get(); |
| delegated_renderer_layer_ = delegated_renderer_layer.get(); |
| |
| root_layer->AddChild(delegated_renderer_layer.PassAs<LayerImpl>()); |
| host_impl_->active_tree()->SetRootLayer(root_layer.Pass()); |
| } |
| |
| void VerifyRenderPasses( |
| const LayerTreeHostImpl::FrameData& frame, |
| size_t num_render_passes, |
| const SharedQuadState** root_delegated_shared_quad_state, |
| const SharedQuadState** contrib_delegated_shared_quad_state) { |
| ASSERT_EQ(num_render_passes, frame.render_passes.size()); |
| // The contributing render pass in the DelegatedRendererLayer. |
| EXPECT_EQ(2, frame.render_passes[0]->id.layer_id); |
| EXPECT_EQ(1, frame.render_passes[0]->id.index); |
| // The root render pass. |
| EXPECT_EQ(1, frame.render_passes.back()->id.layer_id); |
| EXPECT_EQ(0, frame.render_passes.back()->id.index); |
| |
| const QuadList& contrib_delegated_quad_list = |
| frame.render_passes[0]->quad_list; |
| ASSERT_EQ(2u, contrib_delegated_quad_list.size()); |
| |
| const QuadList& root_delegated_quad_list = |
| frame.render_passes[1]->quad_list; |
| ASSERT_EQ(5u, root_delegated_quad_list.size()); |
| |
| // All quads in a render pass should share the same state. |
| *contrib_delegated_shared_quad_state = |
| contrib_delegated_quad_list[0]->shared_quad_state; |
| EXPECT_EQ(*contrib_delegated_shared_quad_state, |
| contrib_delegated_quad_list[1]->shared_quad_state); |
| |
| *root_delegated_shared_quad_state = |
| root_delegated_quad_list[0]->shared_quad_state; |
| EXPECT_EQ(*root_delegated_shared_quad_state, |
| root_delegated_quad_list[1]->shared_quad_state); |
| EXPECT_EQ(*root_delegated_shared_quad_state, |
| root_delegated_quad_list[2]->shared_quad_state); |
| EXPECT_EQ(*root_delegated_shared_quad_state, |
| root_delegated_quad_list[3]->shared_quad_state); |
| EXPECT_EQ(*root_delegated_shared_quad_state, |
| root_delegated_quad_list[4]->shared_quad_state); |
| |
| EXPECT_NE(*contrib_delegated_shared_quad_state, |
| *root_delegated_shared_quad_state); |
| } |
| |
| protected: |
| LayerImpl* root_layer_; |
| DelegatedRendererLayerImpl* delegated_renderer_layer_; |
| bool root_delegated_render_pass_is_clipped_; |
| }; |
| |
| TEST_F(DelegatedRendererLayerImplTestTransform, QuadsUnclipped_NoSurface) { |
| root_delegated_render_pass_is_clipped_ = false; |
| SetUpTest(); |
| |
| LayerTreeHostImpl::FrameData frame; |
| EXPECT_TRUE(host_impl_->PrepareToDraw(&frame, gfx::Rect())); |
| |
| const SharedQuadState* root_delegated_shared_quad_state = NULL; |
| const SharedQuadState* contrib_delegated_shared_quad_state = NULL; |
| VerifyRenderPasses( |
| frame, |
| 2, |
| &root_delegated_shared_quad_state, |
| &contrib_delegated_shared_quad_state); |
| |
| // When the quads don't have a clip of their own, the clip rect is set to |
| // the drawable_content_rect of the delegated renderer layer. |
| EXPECT_EQ(delegated_renderer_layer_->drawable_content_rect().ToString(), |
| root_delegated_shared_quad_state->clip_rect.ToString()); |
| |
| // Even though the quads in the root pass have no clip of their own, they |
| // inherit the clip rect from the delegated renderer layer if it does not |
| // own a surface. |
| EXPECT_TRUE(root_delegated_shared_quad_state->is_clipped); |
| |
| gfx::Transform expected; |
| // Device scale factor is 2. |
| expected.Scale(2.0, 2.0); |
| // This is the transform from the layer's space to its target. |
| // The position (20) - the width / scale (75 / 2) = 20 - 37.5 = -17.5 |
| expected.Translate(-17.5, -17.5); |
| expected.Scale(2.0, 2.0); |
| expected.Translate(8.0, 8.0); |
| // The frame has size 100x100 but the layer's bounds are 75x75. |
| expected.Scale(75.0 / 100.0, 75.0 / 100.0); |
| // This is the transform within the source frame. |
| expected.Scale(1.5, 1.5); |
| expected.Translate(7.0, 7.0); |
| EXPECT_TRANSFORMATION_MATRIX_EQ( |
| expected, root_delegated_shared_quad_state->content_to_target_transform); |
| |
| // The contributing render pass should not be transformed from its input. |
| EXPECT_EQ(gfx::Rect(21, 21, 3, 3).ToString(), |
| contrib_delegated_shared_quad_state->clip_rect.ToString()); |
| EXPECT_FALSE(contrib_delegated_shared_quad_state->is_clipped); |
| expected.MakeIdentity(); |
| expected.Scale(0.8f, 0.8f); |
| expected.Translate(9.0, 9.0); |
| EXPECT_TRANSFORMATION_MATRIX_EQ( |
| expected, |
| contrib_delegated_shared_quad_state->content_to_target_transform); |
| |
| host_impl_->DrawLayers(&frame, gfx::FrameTime::Now()); |
| host_impl_->DidDrawAllLayers(frame); |
| } |
| |
| TEST_F(DelegatedRendererLayerImplTestTransform, QuadsClipped_NoSurface) { |
| root_delegated_render_pass_is_clipped_ = true; |
| SetUpTest(); |
| |
| LayerTreeHostImpl::FrameData frame; |
| EXPECT_TRUE(host_impl_->PrepareToDraw(&frame, gfx::Rect())); |
| |
| const SharedQuadState* root_delegated_shared_quad_state = NULL; |
| const SharedQuadState* contrib_delegated_shared_quad_state = NULL; |
| VerifyRenderPasses( |
| frame, |
| 2, |
| &root_delegated_shared_quad_state, |
| &contrib_delegated_shared_quad_state); |
| |
| // Since the quads have a clip_rect it should be modified by delegated |
| // renderer layer's draw_transform. |
| // The position of the resulting clip_rect is: |
| // (clip rect position (10) * scale to layer (75/100) + translate (8)) * |
| // layer scale (2) + layer position (20) = 51 |
| // But the layer is centered, so: 51 - (75 / 2) = 51 - 75 / 2 = 13.5 |
| // The device scale is 2, so everything gets doubled, giving 27. |
| // |
| // The size is 35x35 scaled to fit inside the layer's bounds at 75x75 from |
| // a frame at 100x100: 35 * 2 (device scale) * 75 / 100 = 52.5. The device |
| // scale doubles this to 105. |
| EXPECT_EQ(gfx::Rect(27, 27, 105, 105).ToString(), |
| root_delegated_shared_quad_state->clip_rect.ToString()); |
| |
| // The quads had a clip and it should be preserved. |
| EXPECT_TRUE(root_delegated_shared_quad_state->is_clipped); |
| |
| gfx::Transform expected; |
| // Device scale factor is 2. |
| expected.Scale(2.0, 2.0); |
| // This is the transform from the layer's space to its target. |
| // The position (20) - the width / scale (75 / 2) = 20 - 37.5 = -17.5 |
| expected.Translate(-17.5, -17.5); |
| expected.Scale(2.0, 2.0); |
| expected.Translate(8.0, 8.0); |
| // The frame has size 100x100 but the layer's bounds are 75x75. |
| expected.Scale(75.0 / 100.0, 75.0 / 100.0); |
| // This is the transform within the source frame. |
| expected.Scale(1.5, 1.5); |
| expected.Translate(7.0, 7.0); |
| EXPECT_TRANSFORMATION_MATRIX_EQ( |
| expected, root_delegated_shared_quad_state->content_to_target_transform); |
| |
| // The contributing render pass should not be transformed from its input. |
| EXPECT_EQ(gfx::Rect(21, 21, 3, 3).ToString(), |
| contrib_delegated_shared_quad_state->clip_rect.ToString()); |
| EXPECT_FALSE(contrib_delegated_shared_quad_state->is_clipped); |
| expected.MakeIdentity(); |
| expected.Scale(0.8f, 0.8f); |
| expected.Translate(9.0, 9.0); |
| EXPECT_TRANSFORMATION_MATRIX_EQ( |
| expected, |
| contrib_delegated_shared_quad_state->content_to_target_transform); |
| |
| host_impl_->DrawLayers(&frame, gfx::FrameTime::Now()); |
| host_impl_->DidDrawAllLayers(frame); |
| } |
| |
| TEST_F(DelegatedRendererLayerImplTestTransform, QuadsUnclipped_Surface) { |
| root_delegated_render_pass_is_clipped_ = false; |
| SetUpTest(); |
| |
| delegated_renderer_layer_->SetForceRenderSurface(true); |
| |
| LayerTreeHostImpl::FrameData frame; |
| EXPECT_TRUE(host_impl_->PrepareToDraw(&frame, gfx::Rect())); |
| |
| const SharedQuadState* root_delegated_shared_quad_state = NULL; |
| const SharedQuadState* contrib_delegated_shared_quad_state = NULL; |
| VerifyRenderPasses( |
| frame, |
| 3, |
| &root_delegated_shared_quad_state, |
| &contrib_delegated_shared_quad_state); |
| |
| // When the layer owns a surface, then its position and translation are not |
| // a part of its draw transform. |
| // The position of the resulting clip_rect is: |
| // (clip rect position (10) * scale to layer (75/100)) * device scale (2) = 15 |
| // The size is 35x35 scaled to fit inside the layer's bounds at 75x75 from |
| // a frame at 100x100: 35 * 2 (device scale) * 75 / 100 = 52.5. |
| EXPECT_EQ(gfx::Rect(15, 15, 53, 53).ToString(), |
| root_delegated_shared_quad_state->clip_rect.ToString()); |
| |
| // Since the layer owns a surface it doesn't need to clip its quads, so |
| // unclipped quads remain unclipped. |
| EXPECT_FALSE(root_delegated_shared_quad_state->is_clipped); |
| |
| gfx::Transform expected; |
| // Device scale factor is 2. |
| expected.Scale(2.0, 2.0); |
| // The frame has size 100x100 but the layer's bounds are 75x75. |
| expected.Scale(75.0 / 100.0, 75.0 / 100.0); |
| // This is the transform within the source frame. |
| expected.Scale(1.5, 1.5); |
| expected.Translate(7.0, 7.0); |
| EXPECT_TRANSFORMATION_MATRIX_EQ( |
| expected, root_delegated_shared_quad_state->content_to_target_transform); |
| |
| // The contributing render pass should not be transformed from its input. |
| EXPECT_EQ(gfx::Rect(21, 21, 3, 3).ToString(), |
| contrib_delegated_shared_quad_state->clip_rect.ToString()); |
| EXPECT_FALSE(contrib_delegated_shared_quad_state->is_clipped); |
| expected.MakeIdentity(); |
| expected.Scale(0.8f, 0.8f); |
| expected.Translate(9.0, 9.0); |
| EXPECT_TRANSFORMATION_MATRIX_EQ( |
| expected, |
| contrib_delegated_shared_quad_state->content_to_target_transform); |
| |
| host_impl_->DrawLayers(&frame, gfx::FrameTime::Now()); |
| host_impl_->DidDrawAllLayers(frame); |
| } |
| |
| TEST_F(DelegatedRendererLayerImplTestTransform, QuadsClipped_Surface) { |
| root_delegated_render_pass_is_clipped_ = true; |
| SetUpTest(); |
| |
| delegated_renderer_layer_->SetForceRenderSurface(true); |
| |
| LayerTreeHostImpl::FrameData frame; |
| EXPECT_TRUE(host_impl_->PrepareToDraw(&frame, gfx::Rect())); |
| |
| const SharedQuadState* root_delegated_shared_quad_state = NULL; |
| const SharedQuadState* contrib_delegated_shared_quad_state = NULL; |
| VerifyRenderPasses( |
| frame, |
| 3, |
| &root_delegated_shared_quad_state, |
| &contrib_delegated_shared_quad_state); |
| |
| // When the layer owns a surface, then its position and translation are not |
| // a part of its draw transform. |
| // The position of the resulting clip_rect is: |
| // (clip rect position (10) * scale to layer (75/100)) * device scale (2) = 15 |
| // The size is 35x35 scaled to fit inside the layer's bounds at 75x75 from |
| // a frame at 100x100: 35 * 2 (device scale) * 75 / 100 = 52.5. |
| EXPECT_EQ(gfx::Rect(15, 15, 53, 53).ToString(), |
| root_delegated_shared_quad_state->clip_rect.ToString()); |
| |
| // The quads had a clip and it should be preserved. |
| EXPECT_TRUE(root_delegated_shared_quad_state->is_clipped); |
| |
| gfx::Transform expected; |
| // Device scale factor is 2. |
| expected.Scale(2.0, 2.0); |
| // The frame has size 100x100 but the layer's bounds are 75x75. |
| expected.Scale(75.0 / 100.0, 75.0 / 100.0); |
| // This is the transform within the source frame. |
| expected.Scale(1.5, 1.5); |
| expected.Translate(7.0, 7.0); |
| EXPECT_TRANSFORMATION_MATRIX_EQ( |
| expected, root_delegated_shared_quad_state->content_to_target_transform); |
| |
| // The contributing render pass should not be transformed from its input. |
| EXPECT_EQ(gfx::Rect(21, 21, 3, 3).ToString(), |
| contrib_delegated_shared_quad_state->clip_rect.ToString()); |
| EXPECT_FALSE(contrib_delegated_shared_quad_state->is_clipped); |
| expected.MakeIdentity(); |
| expected.Scale(0.8f, 0.8f); |
| expected.Translate(9.0, 9.0); |
| EXPECT_TRANSFORMATION_MATRIX_EQ( |
| expected, |
| contrib_delegated_shared_quad_state->content_to_target_transform); |
| |
| host_impl_->DrawLayers(&frame, gfx::FrameTime::Now()); |
| host_impl_->DidDrawAllLayers(frame); |
| } |
| |
| class DelegatedRendererLayerImplTestClip |
| : public DelegatedRendererLayerImplTest { |
| public: |
| void SetUpTest() { |
| scoped_ptr<LayerImpl> root_layer = |
| LayerImpl::Create(host_impl_->active_tree(), 1); |
| scoped_ptr<FakeDelegatedRendererLayerImpl> delegated_renderer_layer = |
| FakeDelegatedRendererLayerImpl::Create(host_impl_->active_tree(), 2); |
| scoped_ptr<LayerImpl> clip_layer = |
| LayerImpl::Create(host_impl_->active_tree(), 3); |
| scoped_ptr<LayerImpl> origin_layer = |
| LayerImpl::Create(host_impl_->active_tree(), 4); |
| |
| host_impl_->SetViewportSize(gfx::Size(100, 100)); |
| root_layer->SetBounds(gfx::Size(100, 100)); |
| |
| delegated_renderer_layer->SetPosition(gfx::Point(20, 20)); |
| delegated_renderer_layer->SetBounds(gfx::Size(50, 50)); |
| delegated_renderer_layer->SetContentBounds(gfx::Size(50, 50)); |
| delegated_renderer_layer->SetDrawsContent(true); |
| |
| ScopedPtrVector<RenderPass> delegated_render_passes; |
| |
| gfx::Size child_pass_content_bounds(7, 7); |
| gfx::Rect child_pass_rect(20, 20, 7, 7); |
| gfx::Transform child_pass_transform; |
| gfx::Rect child_pass_clip_rect(21, 21, 3, 3); |
| bool child_pass_clipped = false; |
| |
| { |
| TestRenderPass* pass = AddRenderPass( |
| &delegated_render_passes, |
| RenderPass::Id(10, 7), |
| child_pass_rect, |
| gfx::Transform()); |
| MockQuadCuller quad_sink(&pass->quad_list, &pass->shared_quad_state_list); |
| AppendQuadsData data(pass->id); |
| SharedQuadState* shared_quad_state = |
| quad_sink.UseSharedQuadState(SharedQuadState::Create()); |
| shared_quad_state->SetAll( |
| child_pass_transform, |
| child_pass_content_bounds, |
| child_pass_rect, |
| child_pass_clip_rect, |
| child_pass_clipped, |
| 1.f); |
| |
| scoped_ptr<SolidColorDrawQuad> color_quad; |
| color_quad = SolidColorDrawQuad::Create(); |
| color_quad->SetNew(shared_quad_state, gfx::Rect(20, 20, 3, 7), 1u, false); |
| quad_sink.Append(color_quad.PassAs<DrawQuad>(), &data); |
| |
| color_quad = SolidColorDrawQuad::Create(); |
| color_quad->SetNew(shared_quad_state, gfx::Rect(23, 20, 4, 7), 1u, false); |
| quad_sink.Append(color_quad.PassAs<DrawQuad>(), &data); |
| } |
| |
| gfx::Size root_pass_content_bounds(50, 50); |
| gfx::Rect root_pass_rect(0, 0, 50, 50); |
| gfx::Transform root_pass_transform; |
| gfx::Rect root_pass_clip_rect(5, 5, 40, 40); |
| bool root_pass_clipped = root_delegated_render_pass_is_clipped_; |
| |
| TestRenderPass* pass = AddRenderPass( |
| &delegated_render_passes, |
| RenderPass::Id(9, 6), |
| root_pass_rect, |
| gfx::Transform()); |
| MockQuadCuller quad_sink(&pass->quad_list, &pass->shared_quad_state_list); |
| AppendQuadsData data(pass->id); |
| SharedQuadState* shared_quad_state = |
| quad_sink.UseSharedQuadState(SharedQuadState::Create()); |
| shared_quad_state->SetAll(root_pass_transform, |
| root_pass_content_bounds, |
| root_pass_rect, |
| root_pass_clip_rect, |
| root_pass_clipped, |
| 1.f); |
| |
| scoped_ptr<RenderPassDrawQuad> render_pass_quad = |
| RenderPassDrawQuad::Create(); |
| render_pass_quad->SetNew( |
| shared_quad_state, |
| gfx::Rect(5, 5, 7, 7), // rect |
| RenderPass::Id(10, 7), // render_pass_id |
| false, // is_replica |
| 0, // mask_resource_id |
| child_pass_rect, // contents_changed_since_last_frame |
| gfx::RectF(), // mask_uv_rect |
| FilterOperations(), // filters |
| FilterOperations()); // background_filters |
| quad_sink.Append(render_pass_quad.PassAs<DrawQuad>(), &data); |
| |
| scoped_ptr<SolidColorDrawQuad> color_quad; |
| color_quad = SolidColorDrawQuad::Create(); |
| color_quad->SetNew(shared_quad_state, gfx::Rect(0, 0, 10, 10), 1u, false); |
| quad_sink.Append(color_quad.PassAs<DrawQuad>(), &data); |
| |
| color_quad = SolidColorDrawQuad::Create(); |
| color_quad->SetNew(shared_quad_state, gfx::Rect(0, 10, 10, 10), 2u, false); |
| quad_sink.Append(color_quad.PassAs<DrawQuad>(), &data); |
| |
| color_quad = SolidColorDrawQuad::Create(); |
| color_quad->SetNew(shared_quad_state, gfx::Rect(10, 0, 10, 10), 3u, false); |
| quad_sink.Append(color_quad.PassAs<DrawQuad>(), &data); |
| |
| color_quad = SolidColorDrawQuad::Create(); |
| color_quad->SetNew(shared_quad_state, gfx::Rect(10, 10, 10, 10), 4u, false); |
| quad_sink.Append(color_quad.PassAs<DrawQuad>(), &data); |
| |
| delegated_renderer_layer->SetFrameDataForRenderPasses( |
| &delegated_render_passes); |
| |
| // The RenderPasses should be taken by the layer. |
| EXPECT_EQ(0u, delegated_render_passes.size()); |
| |
| root_layer_ = root_layer.get(); |
| delegated_renderer_layer_ = delegated_renderer_layer.get(); |
| |
| if (clip_delegated_renderer_layer_) { |
| gfx::Rect clip_rect(21, 27, 23, 21); |
| |
| clip_layer->SetPosition(clip_rect.origin()); |
| clip_layer->SetBounds(clip_rect.size()); |
| clip_layer->SetContentBounds(clip_rect.size()); |
| clip_layer->SetMasksToBounds(true); |
| |
| origin_layer->SetPosition( |
| gfx::PointAtOffsetFromOrigin(-clip_rect.OffsetFromOrigin())); |
| |
| origin_layer->AddChild(delegated_renderer_layer.PassAs<LayerImpl>()); |
| clip_layer->AddChild(origin_layer.Pass()); |
| root_layer->AddChild(clip_layer.Pass()); |
| } else { |
| root_layer->AddChild(delegated_renderer_layer.PassAs<LayerImpl>()); |
| } |
| |
| host_impl_->active_tree()->SetRootLayer(root_layer.Pass()); |
| } |
| |
| protected: |
| LayerImpl* root_layer_; |
| DelegatedRendererLayerImpl* delegated_renderer_layer_; |
| bool root_delegated_render_pass_is_clipped_; |
| bool clip_delegated_renderer_layer_; |
| }; |
| |
| TEST_F(DelegatedRendererLayerImplTestClip, |
| QuadsUnclipped_LayerUnclipped_NoSurface) { |
| root_delegated_render_pass_is_clipped_ = false; |
| clip_delegated_renderer_layer_ = false; |
| SetUpTest(); |
| |
| LayerTreeHostImpl::FrameData frame; |
| EXPECT_TRUE(host_impl_->PrepareToDraw(&frame, gfx::Rect())); |
| |
| ASSERT_EQ(2u, frame.render_passes.size()); |
| const QuadList& contrib_delegated_quad_list = |
| frame.render_passes[0]->quad_list; |
| ASSERT_EQ(2u, contrib_delegated_quad_list.size()); |
| const QuadList& root_delegated_quad_list = frame.render_passes[1]->quad_list; |
| ASSERT_EQ(5u, root_delegated_quad_list.size()); |
| const SharedQuadState* root_delegated_shared_quad_state = |
| root_delegated_quad_list[0]->shared_quad_state; |
| |
| // When the quads don't have a clip of their own, the clip rect is set to |
| // the drawable_content_rect of the delegated renderer layer. |
| EXPECT_EQ(gfx::Rect(20, 20, 50, 50).ToString(), |
| root_delegated_shared_quad_state->clip_rect.ToString()); |
| // Quads are clipped to the delegated renderer layer. |
| EXPECT_TRUE(root_delegated_shared_quad_state->is_clipped); |
| |
| host_impl_->DrawLayers(&frame, gfx::FrameTime::Now()); |
| host_impl_->DidDrawAllLayers(frame); |
| } |
| |
| TEST_F(DelegatedRendererLayerImplTestClip, |
| QuadsClipped_LayerUnclipped_NoSurface) { |
| root_delegated_render_pass_is_clipped_ = true; |
| clip_delegated_renderer_layer_ = false; |
| SetUpTest(); |
| |
| LayerTreeHostImpl::FrameData frame; |
| EXPECT_TRUE(host_impl_->PrepareToDraw(&frame, gfx::Rect())); |
| |
| ASSERT_EQ(2u, frame.render_passes.size()); |
| const QuadList& contrib_delegated_quad_list = |
| frame.render_passes[0]->quad_list; |
| ASSERT_EQ(2u, contrib_delegated_quad_list.size()); |
| const QuadList& root_delegated_quad_list = |
| frame.render_passes[1]->quad_list; |
| ASSERT_EQ(5u, root_delegated_quad_list.size()); |
| const SharedQuadState* root_delegated_shared_quad_state = |
| root_delegated_quad_list[0]->shared_quad_state; |
| |
| // When the quads have a clip of their own, it is used. |
| EXPECT_EQ(gfx::Rect(25, 25, 40, 40).ToString(), |
| root_delegated_shared_quad_state->clip_rect.ToString()); |
| // Quads came with a clip rect. |
| EXPECT_TRUE(root_delegated_shared_quad_state->is_clipped); |
| |
| host_impl_->DrawLayers(&frame, gfx::FrameTime::Now()); |
| host_impl_->DidDrawAllLayers(frame); |
| } |
| |
| TEST_F(DelegatedRendererLayerImplTestClip, |
| QuadsUnclipped_LayerClipped_NoSurface) { |
| root_delegated_render_pass_is_clipped_ = false; |
| clip_delegated_renderer_layer_ = true; |
| SetUpTest(); |
| |
| LayerTreeHostImpl::FrameData frame; |
| EXPECT_TRUE(host_impl_->PrepareToDraw(&frame, gfx::Rect())); |
| |
| ASSERT_EQ(2u, frame.render_passes.size()); |
| const QuadList& contrib_delegated_quad_list = |
| frame.render_passes[0]->quad_list; |
| ASSERT_EQ(2u, contrib_delegated_quad_list.size()); |
| const QuadList& root_delegated_quad_list = frame.render_passes[1]->quad_list; |
| ASSERT_EQ(5u, root_delegated_quad_list.size()); |
| const SharedQuadState* root_delegated_shared_quad_state = |
| root_delegated_quad_list[0]->shared_quad_state; |
| |
| // When the quads don't have a clip of their own, the clip rect is set to |
| // the drawable_content_rect of the delegated renderer layer. When the layer |
| // is clipped, that should be seen in the quads' clip_rect. |
| EXPECT_EQ(gfx::Rect(21, 27, 23, 21).ToString(), |
| root_delegated_shared_quad_state->clip_rect.ToString()); |
| // Quads are clipped to the delegated renderer layer. |
| EXPECT_TRUE(root_delegated_shared_quad_state->is_clipped); |
| |
| host_impl_->DrawLayers(&frame, gfx::FrameTime::Now()); |
| host_impl_->DidDrawAllLayers(frame); |
| } |
| |
| TEST_F(DelegatedRendererLayerImplTestClip, |
| QuadsClipped_LayerClipped_NoSurface) { |
| root_delegated_render_pass_is_clipped_ = true; |
| clip_delegated_renderer_layer_ = true; |
| SetUpTest(); |
| |
| LayerTreeHostImpl::FrameData frame; |
| EXPECT_TRUE(host_impl_->PrepareToDraw(&frame, gfx::Rect())); |
| |
| ASSERT_EQ(2u, frame.render_passes.size()); |
| const QuadList& contrib_delegated_quad_list = |
| frame.render_passes[0]->quad_list; |
| ASSERT_EQ(2u, contrib_delegated_quad_list.size()); |
| const QuadList& root_delegated_quad_list = frame.render_passes[1]->quad_list; |
| ASSERT_EQ(5u, root_delegated_quad_list.size()); |
| const SharedQuadState* root_delegated_shared_quad_state = |
| root_delegated_quad_list[0]->shared_quad_state; |
| |
| // When the quads have a clip of their own, it is used, but it is |
| // combined with the clip rect of the delegated renderer layer. |
| EXPECT_EQ(gfx::Rect(25, 27, 19, 21).ToString(), |
| root_delegated_shared_quad_state->clip_rect.ToString()); |
| // Quads came with a clip rect. |
| EXPECT_TRUE(root_delegated_shared_quad_state->is_clipped); |
| |
| host_impl_->DrawLayers(&frame, gfx::FrameTime::Now()); |
| host_impl_->DidDrawAllLayers(frame); |
| } |
| |
| TEST_F(DelegatedRendererLayerImplTestClip, |
| QuadsUnclipped_LayerUnclipped_Surface) { |
| root_delegated_render_pass_is_clipped_ = false; |
| clip_delegated_renderer_layer_ = false; |
| SetUpTest(); |
| |
| delegated_renderer_layer_->SetForceRenderSurface(true); |
| |
| LayerTreeHostImpl::FrameData frame; |
| EXPECT_TRUE(host_impl_->PrepareToDraw(&frame, gfx::Rect())); |
| |
| ASSERT_EQ(3u, frame.render_passes.size()); |
| const QuadList& contrib_delegated_quad_list = |
| frame.render_passes[0]->quad_list; |
| ASSERT_EQ(2u, contrib_delegated_quad_list.size()); |
| const QuadList& root_delegated_quad_list = frame.render_passes[1]->quad_list; |
| ASSERT_EQ(5u, root_delegated_quad_list.size()); |
| const SharedQuadState* root_delegated_shared_quad_state = |
| root_delegated_quad_list[0]->shared_quad_state; |
| |
| // When the layer owns a surface, the quads don't need to be clipped |
| // further than they already specify. If they aren't clipped, then their |
| // clip rect is ignored, and they are not set as clipped. |
| EXPECT_FALSE(root_delegated_shared_quad_state->is_clipped); |
| |
| host_impl_->DrawLayers(&frame, gfx::FrameTime::Now()); |
| host_impl_->DidDrawAllLayers(frame); |
| } |
| |
| TEST_F(DelegatedRendererLayerImplTestClip, |
| QuadsClipped_LayerUnclipped_Surface) { |
| root_delegated_render_pass_is_clipped_ = true; |
| clip_delegated_renderer_layer_ = false; |
| SetUpTest(); |
| |
| delegated_renderer_layer_->SetForceRenderSurface(true); |
| |
| LayerTreeHostImpl::FrameData frame; |
| EXPECT_TRUE(host_impl_->PrepareToDraw(&frame, gfx::Rect())); |
| |
| ASSERT_EQ(3u, frame.render_passes.size()); |
| const QuadList& contrib_delegated_quad_list = |
| frame.render_passes[0]->quad_list; |
| ASSERT_EQ(2u, contrib_delegated_quad_list.size()); |
| const QuadList& root_delegated_quad_list = frame.render_passes[1]->quad_list; |
| ASSERT_EQ(5u, root_delegated_quad_list.size()); |
| const SharedQuadState* root_delegated_shared_quad_state = |
| root_delegated_quad_list[0]->shared_quad_state; |
| |
| // When the quads have a clip of their own, it is used. |
| EXPECT_EQ(gfx::Rect(5, 5, 40, 40).ToString(), |
| root_delegated_shared_quad_state->clip_rect.ToString()); |
| // Quads came with a clip rect. |
| EXPECT_TRUE(root_delegated_shared_quad_state->is_clipped); |
| |
| host_impl_->DrawLayers(&frame, gfx::FrameTime::Now()); |
| host_impl_->DidDrawAllLayers(frame); |
| } |
| |
| TEST_F(DelegatedRendererLayerImplTestClip, |
| QuadsUnclipped_LayerClipped_Surface) { |
| root_delegated_render_pass_is_clipped_ = false; |
| clip_delegated_renderer_layer_ = true; |
| SetUpTest(); |
| |
| delegated_renderer_layer_->SetForceRenderSurface(true); |
| |
| LayerTreeHostImpl::FrameData frame; |
| EXPECT_TRUE(host_impl_->PrepareToDraw(&frame, gfx::Rect())); |
| |
| ASSERT_EQ(3u, frame.render_passes.size()); |
| const QuadList& contrib_delegated_quad_list = |
| frame.render_passes[0]->quad_list; |
| ASSERT_EQ(2u, contrib_delegated_quad_list.size()); |
| const QuadList& root_delegated_quad_list = frame.render_passes[1]->quad_list; |
| ASSERT_EQ(5u, root_delegated_quad_list.size()); |
| const SharedQuadState* root_delegated_shared_quad_state = |
| root_delegated_quad_list[0]->shared_quad_state; |
| |
| // When the layer owns a surface, the quads don't need to be clipped |
| // further than they already specify. If they aren't clipped, then their |
| // clip rect is ignored, and they are not set as clipped. |
| EXPECT_FALSE(root_delegated_shared_quad_state->is_clipped); |
| |
| host_impl_->DrawLayers(&frame, gfx::FrameTime::Now()); |
| host_impl_->DidDrawAllLayers(frame); |
| } |
| |
| TEST_F(DelegatedRendererLayerImplTestClip, QuadsClipped_LayerClipped_Surface) { |
| root_delegated_render_pass_is_clipped_ = true; |
| clip_delegated_renderer_layer_ = true; |
| SetUpTest(); |
| |
| delegated_renderer_layer_->SetForceRenderSurface(true); |
| |
| LayerTreeHostImpl::FrameData frame; |
| EXPECT_TRUE(host_impl_->PrepareToDraw(&frame, gfx::Rect())); |
| |
| ASSERT_EQ(3u, frame.render_passes.size()); |
| const QuadList& contrib_delegated_quad_list = |
| frame.render_passes[0]->quad_list; |
| ASSERT_EQ(2u, contrib_delegated_quad_list.size()); |
| const QuadList& root_delegated_quad_list = frame.render_passes[1]->quad_list; |
| ASSERT_EQ(5u, root_delegated_quad_list.size()); |
| const SharedQuadState* root_delegated_shared_quad_state = |
| root_delegated_quad_list[0]->shared_quad_state; |
| |
| // When the quads have a clip of their own, it is used, but it is |
| // combined with the clip rect of the delegated renderer layer. If the |
| // layer owns a surface, then it does not have a clip rect of its own. |
| EXPECT_EQ(gfx::Rect(5, 5, 40, 40).ToString(), |
| root_delegated_shared_quad_state->clip_rect.ToString()); |
| // Quads came with a clip rect. |
| EXPECT_TRUE(root_delegated_shared_quad_state->is_clipped); |
| |
| host_impl_->DrawLayers(&frame, gfx::FrameTime::Now()); |
| host_impl_->DidDrawAllLayers(frame); |
| } |
| |
| TEST_F(DelegatedRendererLayerImplTest, InvalidRenderPassDrawQuad) { |
| scoped_ptr<LayerImpl> root_layer = LayerImpl::Create( |
| host_impl_->active_tree(), 1).PassAs<LayerImpl>(); |
| scoped_ptr<FakeDelegatedRendererLayerImpl> delegated_renderer_layer = |
| FakeDelegatedRendererLayerImpl::Create(host_impl_->active_tree(), 4); |
| |
| host_impl_->SetViewportSize(gfx::Size(100, 100)); |
| |
| delegated_renderer_layer->SetPosition(gfx::Point(3, 3)); |
| delegated_renderer_layer->SetBounds(gfx::Size(10, 10)); |
| delegated_renderer_layer->SetContentBounds(gfx::Size(10, 10)); |
| delegated_renderer_layer->SetDrawsContent(true); |
| |
| ScopedPtrVector<RenderPass> delegated_render_passes; |
| TestRenderPass* pass1 = AddRenderPass( |
| &delegated_render_passes, |
| RenderPass::Id(9, 6), |
| gfx::Rect(0, 0, 10, 10), |
| gfx::Transform()); |
| AddQuad(pass1, gfx::Rect(0, 0, 6, 6), 33u); |
| |
| // This render pass isn't part of the frame. |
| scoped_ptr<TestRenderPass> missing_pass(TestRenderPass::Create()); |
| missing_pass->SetNew(RenderPass::Id(9, 7), |
| gfx::Rect(7, 7, 7, 7), |
| gfx::Rect(7, 7, 7, 7), |
| gfx::Transform()); |
| |
| // But a render pass quad refers to it. |
| AddRenderPassQuad(pass1, missing_pass.get()); |
| |
| delegated_renderer_layer->SetFrameDataForRenderPasses( |
| &delegated_render_passes); |
| |
| // The RenderPasses should be taken by the layer. |
| EXPECT_EQ(0u, delegated_render_passes.size()); |
| |
| root_layer->AddChild(delegated_renderer_layer.PassAs<LayerImpl>()); |
| host_impl_->active_tree()->SetRootLayer(root_layer.Pass()); |
| |
| LayerTreeHostImpl::FrameData frame; |
| EXPECT_TRUE(host_impl_->PrepareToDraw(&frame, gfx::Rect())); |
| |
| // The DelegatedRendererLayerImpl should drop the bad RenderPassDrawQuad. |
| ASSERT_EQ(1u, frame.render_passes.size()); |
| ASSERT_EQ(1u, frame.render_passes[0]->quad_list.size()); |
| EXPECT_EQ(DrawQuad::SOLID_COLOR, |
| frame.render_passes[0]->quad_list[0]->material); |
| |
| host_impl_->DrawLayers(&frame, gfx::FrameTime::Now()); |
| host_impl_->DidDrawAllLayers(frame); |
| } |
| |
| } // namespace |
| } // namespace cc |