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// Copyright 2013 The Chromium Authors. All rights reserved.
// Use of this source code is governed by a BSD-style license that can be
// found in the LICENSE file.
#ifndef CHROME_BROWSER_EXTENSIONS_API_CAST_CHANNEL_CAST_SOCKET_H_
#define CHROME_BROWSER_EXTENSIONS_API_CAST_CHANNEL_CAST_SOCKET_H_
#include <queue>
#include <string>
#include "base/basictypes.h"
#include "base/callback.h"
#include "base/gtest_prod_util.h"
#include "base/memory/ref_counted.h"
#include "base/memory/weak_ptr.h"
#include "base/threading/thread_checker.h"
#include "chrome/browser/extensions/api/api_resource.h"
#include "chrome/browser/extensions/api/api_resource_manager.h"
#include "chrome/common/extensions/api/cast_channel.h"
#include "net/base/completion_callback.h"
#include "net/base/io_buffer.h"
#include "net/base/ip_endpoint.h"
#include "net/base/net_log.h"
#include "url/gurl.h"
namespace net {
class AddressList;
class CertVerifier;
class SSLClientSocket;
class TCPClientSocket;
class TransportSecurityState;
}
namespace extensions {
namespace api {
namespace cast_channel {
class CastMessage;
// Size, in bytes, of the largest allowed message payload on the wire (without
// the header).
extern const uint32 kMaxMessageSize;
// This class implements a channel between Chrome and a Cast device using a TCP
// socket. The channel may be unauthenticated (cast://) or authenticated
// (casts://). All CastSocket objects must be used only on the IO thread.
//
// NOTE: Not called "CastChannel" to reduce confusion with the generated API
// code.
class CastSocket : public ApiResource,
public base::SupportsWeakPtr<CastSocket> {
public:
// Object to be informed of incoming messages and errors.
class Delegate {
public:
// An error occurred on the channel.
virtual void OnError(const CastSocket* socket,
ChannelError error) = 0;
// A string message was received on the channel.
virtual void OnMessage(const CastSocket* socket,
const MessageInfo& message) = 0;
protected:
virtual ~Delegate() {}
};
// Creates a new CastSocket to |url|. |owner_extension_id| is the id of the
// extension that opened the socket.
CastSocket(const std::string& owner_extension_id,
const GURL& url,
CastSocket::Delegate* delegate,
net::NetLog* net_log);
virtual ~CastSocket();
// The URL for the channel.
const GURL& url() const;
// Whether to perform receiver authentication.
bool auth_required() const { return auth_required_; }
// Channel id for the ApiResourceManager.
int id() const { return channel_id_; }
// Sets the channel id.
void set_id(int channel_id) { channel_id_ = channel_id; }
// Returns the state of the channel.
ReadyState ready_state() const { return ready_state_; }
// Returns the last error that occurred on this channel, or CHANNEL_ERROR_NONE
// if no error has occurred.
ChannelError error_state() const { return error_state_; }
// Connects the channel to the peer. If successful, the channel will be in
// READY_STATE_OPEN.
virtual void Connect(const net::CompletionCallback& callback);
// Sends a message over a connected channel. The channel must be in
// READY_STATE_OPEN.
virtual void SendMessage(const MessageInfo& message,
const net::CompletionCallback& callback);
// Closes the channel. On completion, the channel will be in
// READY_STATE_CLOSED.
virtual void Close(const net::CompletionCallback& callback);
// Fills |channel_info| with the status of this channel.
virtual void FillChannelInfo(ChannelInfo* channel_info) const;
protected:
// Creates an instance of TCPClientSocket.
virtual scoped_ptr<net::TCPClientSocket> CreateTcpSocket();
// Creates an instance of SSLClientSocket.
virtual scoped_ptr<net::SSLClientSocket> CreateSslSocket();
// Extracts peer certificate from SSLClientSocket instance when the socket
// is in cert error state.
// Returns whether certificate is successfully extracted.
virtual bool ExtractPeerCert(std::string* cert);
// Sends a challenge request to the receiver.
virtual int SendAuthChallenge();
// Reads auth challenge reply from the receiver.
virtual int ReadAuthChallengeReply();
// Verifies whether the challenge reply received from the peer is valid:
// 1. Signature in the reply is valid.
// 2. Certificate is rooted to a trusted CA.
virtual bool VerifyChallengeReply();
// Returns whether we are executing in a valid thread.
virtual bool CalledOnValidThread() const;
private:
friend class ApiResourceManager<CastSocket>;
friend class CastSocketTest;
static const char* service_name() {
return "CastSocketManager";
}
// Internal connection states.
enum ConnectionState {
CONN_STATE_NONE,
CONN_STATE_TCP_CONNECT,
CONN_STATE_TCP_CONNECT_COMPLETE,
CONN_STATE_SSL_CONNECT,
CONN_STATE_SSL_CONNECT_COMPLETE,
CONN_STATE_AUTH_CHALLENGE_SEND,
CONN_STATE_AUTH_CHALLENGE_SEND_COMPLETE,
CONN_STATE_AUTH_CHALLENGE_REPLY_COMPLETE,
};
/////////////////////////////////////////////////////////////////////////////
// Following methods work together to implement the following flow:
// 1. Create a new TCP socket and connect to it
// 2. Create a new SSL socket and try connecting to it
// 3. If connection fails due to invalid cert authority, then extract the
// peer certificate from the error.
// 4. Whitelist the peer certificate and try #1 and #2 again.
// 5. If SSL socket is connected successfully, and if protocol is casts://
// then issue an auth challenge request.
// 6. Validate the auth challenge response.
// Main method that performs connection state transitions.
int DoConnectLoop(int result);
// Each of the below Do* method is executed in the corresponding
// connection state. For e.g. when connection state is TCP_CONNECT
// DoTcpConnect is called, and so on.
int DoTcpConnect();
int DoTcpConnectComplete(int result);
int DoSslConnect();
int DoSslConnectComplete(int result);
int DoAuthChallengeSend();
int DoAuthChallengeSendComplete(int result);
int DoAuthChallengeReplyComplete(int result);
/////////////////////////////////////////////////////////////////////////////
// Callback method for callbacks from underlying sockets.
void OnConnectComplete(int result);
// Callback method when a challenge request is sent or a reply is received.
void OnChallengeEvent(int result);
// Runs the external connection callback and resets it.
void DoConnectCallback(int result);
// Verifies that the URL is a valid cast:// or casts:// URL and sets url_ to
// the result.
bool ParseChannelUrl(const GURL& url);
// Sends the given |message| and invokes the given callback when done.
int SendMessageInternal(const CastMessage& message,
const net::CompletionCallback& callback);
// Writes data to the socket from the WriteRequest at the head of the queue.
// Calls OnWriteData() on completion.
int WriteData();
void OnWriteData(int result);
// Reads data from the socket into one of the read buffers. Calls
// OnReadData() on completion.
int ReadData();
void OnReadData(int result);
// Processes the contents of header_read_buffer_ and returns true on success.
bool ProcessHeader();
// Processes the contents of body_read_buffer_ and returns true on success.
bool ProcessBody();
// Parses the message held in body_read_buffer_ and notifies |delegate_| if a
// message was extracted from the buffer. Returns true on success.
bool ParseMessageFromBody();
// Serializes the content of message_proto (with a header) to |message_data|.
static bool Serialize(const CastMessage& message_proto,
std::string* message_data);
// Closes the socket and sets |error_state_|. Also signals |error| via
// |delegate_|.
void CloseWithError(ChannelError error);
base::ThreadChecker thread_checker_;
// The id of the channel.
int channel_id_;
// The URL of the peer (cast:// or casts://).
GURL url_;
// Delegate to inform of incoming messages and errors.
Delegate* delegate_;
// True if we should perform receiver authentication.
bool auth_required_;
// The IP endpoint of the peer.
net::IPEndPoint ip_endpoint_;
// The last error encountered by the channel.
ChannelError error_state_;
// The current status of the channel.
ReadyState ready_state_;
// True when there is a write callback pending.
bool write_callback_pending_;
// True when there is a read callback pending.
bool read_callback_pending_;
// IOBuffer for reading the message header.
scoped_refptr<net::GrowableIOBuffer> header_read_buffer_;
// IOBuffer for reading the message body.
scoped_refptr<net::GrowableIOBuffer> body_read_buffer_;
// IOBuffer we are currently reading into.
scoped_refptr<net::GrowableIOBuffer> current_read_buffer_;
// The number of bytes in the current message body.
uint32 current_message_size_;
// The NetLog for this service.
net::NetLog* net_log_;
// The NetLog source for this service.
net::NetLog::Source net_log_source_;
// Next connection state to transition to.
ConnectionState next_state_;
// Owned ptr to the underlying TCP socket.
scoped_ptr<net::TCPClientSocket> tcp_socket_;
// Owned ptr to the underlying SSL socket.
scoped_ptr<net::SSLClientSocket> socket_;
// Certificate of the peer. This field may be empty if the peer
// certificate is not yet fetched.
std::string peer_cert_;
scoped_ptr<net::CertVerifier> cert_verifier_;
scoped_ptr<net::TransportSecurityState> transport_security_state_;
// Reply received from the receiver to a challenge request.
scoped_ptr<CastMessage> challenge_reply_;
// Callback invoked when the socket is connected.
net::CompletionCallback connect_callback_;
// Message header struct. If fields are added, be sure to update
// kMessageHeaderSize in the .cc.
struct MessageHeader {
MessageHeader();
// Sets the message size.
void SetMessageSize(size_t message_size);
// Prepends this header to |str|.
void PrependToString(std::string* str);
// Reads |header| from the beginning of |buffer|.
static void ReadFromIOBuffer(net::GrowableIOBuffer* buffer,
MessageHeader* header);
std::string ToString();
// The size of the following protocol message in bytes, in host byte order.
uint32 message_size;
};
// Holds a message to be written to the socket. |callback| is invoked when the
// message is fully written or an error occurrs.
struct WriteRequest {
explicit WriteRequest(const net::CompletionCallback& callback);
~WriteRequest();
// Sets the content of the request by serializing |message| into |io_buffer|
// and prepending the header. Must only be called once.
bool SetContent(const CastMessage& message_proto);
net::CompletionCallback callback;
scoped_refptr<net::DrainableIOBuffer> io_buffer;
};
// Queue of pending writes. The message at the front of the queue is the one
// being written.
std::queue<WriteRequest> write_queue_;
FRIEND_TEST_ALL_PREFIXES(CastSocketTest, TestCastURLs);
FRIEND_TEST_ALL_PREFIXES(CastSocketTest, TestRead);
FRIEND_TEST_ALL_PREFIXES(CastSocketTest, TestReadMany);
DISALLOW_COPY_AND_ASSIGN(CastSocket);
};
} // namespace cast_channel
} // namespace api
} // namespace extensions
#endif // CHROME_BROWSER_EXTENSIONS_API_CAST_CHANNEL_CAST_SOCKET_H_