blob: 78a42c3183a29308d0e3c1af4f75aea1a8a14f7f [file] [log] [blame]
// Copyright 2013 The Chromium Authors. All rights reserved.
// Use of this source code is governed by a BSD-style license that can be
// found in the LICENSE file.
#include <list>
#include <vector>
#include "ash/ash_export.h"
#include "base/basictypes.h"
#include "base/memory/scoped_ptr.h"
#include "ui/aura/window_observer.h"
#include "ui/wm/public/activation_change_observer.h"
namespace aura {
class RootWindow;
class Window;
namespace client {
class ActivationClient;
namespace ash {
// Maintains a most recently used list of windows. This is used for window
// cycling using Alt+Tab and overview mode.
class ASH_EXPORT MruWindowTracker
: public aura::client::ActivationChangeObserver,
public aura::WindowObserver {
typedef std::vector<aura::Window*> WindowList;
explicit MruWindowTracker(
aura::client::ActivationClient* activation_client);
virtual ~MruWindowTracker();
// Returns the set of windows which can be cycled through. This method creates
// the vector based on the current set of windows across all valid root
// windows. As a result it is not necessarily the same as the set of
// windows being iterated over.
// If |top_most_at_end| the window list will return in ascending (lowest
// window in stacking order first) order instead of the default descending
// (top most window first) order.
static WindowList BuildWindowList(bool top_most_at_end);
// Returns the set of windows which can be cycled through using the tracked
// list of most recently used windows.
WindowList BuildMruWindowList();
// Starts or stops ignoring window activations. If no longer ignoring
// activations the currently active window is moved to the front of the
// MRU window list. Used by WindowCycleList to avoid adding all cycled
// windows to the front of the MRU window list.
void SetIgnoreActivations(bool ignore);
// Updates the mru_windows_ list to insert/move |active_window| at/to the
// front.
void SetActiveWindow(aura::Window* active_window);
// Overridden from aura::client::ActivationChangeObserver:
virtual void OnWindowActivated(aura::Window* gained_active,
aura::Window* lost_active) OVERRIDE;
// Overridden from WindowObserver:
virtual void OnWindowDestroyed(aura::Window* window) OVERRIDE;
// List of windows that have been activated in containers that we cycle
// through, sorted by most recently used.
std::list<aura::Window*> mru_windows_;
aura::client::ActivationClient* activation_client_;
bool ignore_window_activations_;
} // namespace ash