blob: 5fd38113882b7c6bf7f9db219850291da9e4d2c6 [file] [log] [blame]
// Copyright (c) 2012 The Chromium Authors. All rights reserved.
// Use of this source code is governed by a BSD-style license that can be
// found in the LICENSE file.
// These must match with how the video and canvas tags are declared in html.
const VIDEO_TAG_WIDTH = 320;
const VIDEO_TAG_HEIGHT = 240;
// Fake video capture background green is of value 135.
const COLOR_BACKGROUND_GREEN = 135;
// Number of test events to occur before the test pass. When the test pass,
// the function gAllEventsOccured is called.
var gNumberOfExpectedEvents = 0;
// Number of events that currently have occurred.
var gNumberOfEvents = 0;
var gAllEventsOccured = function () {};
// Use this function to set a function that will be called once all expected
// events has occurred.
function setAllEventsOccuredHandler(handler) {
gAllEventsOccured = handler;
}
// Tells the C++ code we succeeded, which will generally exit the test.
function reportTestSuccess() {
window.domAutomationController.send('OK');
}
// Returns a custom return value to the test.
function sendValueToTest(value) {
window.domAutomationController.send(value);
}
// Immediately fails the test on the C++ side.
function failTest(reason) {
var error = new Error(reason);
window.domAutomationController.send(error.stack);
}
function detectVideoPlaying(videoElementName, callback) {
detectVideo(videoElementName, isVideoPlaying, callback);
}
function detectVideoStopped(videoElementName, callback) {
detectVideo(videoElementName,
function (pixels, previous_pixels) {
return !isVideoPlaying(pixels, previous_pixels);
},
callback);
}
function detectBlackVideo(videoElementName, callback) {
detectVideo(videoElementName,
function (pixels, previous_pixels) {
return isVideoBlack(pixels);
},
callback);
}
function detectVideo(videoElementName, predicate, callback) {
console.log('Looking at video in element ' + videoElementName);
var width = VIDEO_TAG_WIDTH;
var height = VIDEO_TAG_HEIGHT;
var videoElement = $(videoElementName);
var canvas = $(videoElementName + '-canvas');
var oldPixels = [];
var waitVideo = setInterval(function() {
var context = canvas.getContext('2d');
context.drawImage(videoElement, 0, 0, width, height);
var pixels = context.getImageData(0, 0 , width, height / 3).data;
// Check that there is an old and a new picture with the same size to
// compare and use the function |predicate| to detect the video state in
// that case.
if (oldPixels.length == pixels.length &&
predicate(pixels, oldPixels)) {
console.log('Done looking at video in element ' + videoElementName);
clearInterval(waitVideo);
callback(videoElement.videoWidth, videoElement.videoHeight);
}
oldPixels = pixels;
}, 200);
}
function waitForVideoWithResolution(element, expected_width, expected_height) {
addExpectedEvent();
detectVideoPlaying(element,
function (width, height) {
assertEquals(expected_width, width);
assertEquals(expected_height, height);
eventOccured();
});
}
function waitForVideo(videoElement) {
addExpectedEvent();
detectVideoPlaying(videoElement, function () { eventOccured(); });
}
function waitForVideoToStop(videoElement) {
addExpectedEvent();
detectVideoStopped(videoElement, function () { eventOccured(); });
}
function waitForBlackVideo(videoElement) {
addExpectedEvent();
detectBlackVideo(videoElement, function () { eventOccured(); });
}
// Calculates the current frame rate and compares to |expected_frame_rate|
// |callback| is triggered with value |true| if the calculated frame rate
// is +-1 the expected or |false| if five calculations fail to match
// |expected_frame_rate|. Calls back with OK if the check passed, otherwise
// an error message.
function validateFrameRate(videoElementName, expected_frame_rate, callback) {
var videoElement = $(videoElementName);
var startTime = new Date().getTime();
var decodedFrames = videoElement.webkitDecodedFrameCount;
var attempts = 0;
if (videoElement.readyState <= HTMLMediaElement.HAVE_CURRENT_DATA ||
videoElement.paused || videoElement.ended) {
failTest("getFrameRate - " + videoElementName + " is not plaing.");
return;
}
var waitVideo = setInterval(function() {
attempts++;
currentTime = new Date().getTime();
deltaTime = (currentTime - startTime) / 1000;
startTime = currentTime;
// Calculate decoded frames per sec.
var fps =
(videoElement.webkitDecodedFrameCount - decodedFrames) / deltaTime;
decodedFrames = videoElement.webkitDecodedFrameCount;
console.log('FrameRate in ' + videoElementName + ' is ' + fps);
if (fps < expected_frame_rate + 1 && fps > expected_frame_rate - 1) {
clearInterval(waitVideo);
callback('OK');
} else if (attempts == 5) {
clearInterval(waitVideo);
callback('Expected frame rate ' + expected_frame_rate + ' for ' +
'element ' + videoElementName + ', but got ' + fps);
}
}, 1000);
}
function waitForConnectionToStabilize(peerConnection, callback) {
peerConnection.onsignalingstatechange = function(event) {
if (peerConnection.signalingState == 'stable') {
peerConnection.onsignalingstatechange = null;
callback();
}
}
}
// Adds an expected event. You may call this function many times to add more
// expected events. Each expected event must later be matched by a call to
// eventOccurred. When enough events have occurred, the "all events occurred
// handler" will be called.
function addExpectedEvent() {
++gNumberOfExpectedEvents;
}
// See addExpectedEvent.
function eventOccured() {
++gNumberOfEvents;
if (gNumberOfEvents == gNumberOfExpectedEvents) {
gAllEventsOccured();
}
}
// This very basic video verification algorithm will be satisfied if any
// pixels are changed.
function isVideoPlaying(pixels, previousPixels) {
for (var i = 0; i < pixels.length; i++) {
if (pixels[i] != previousPixels[i]) {
return true;
}
}
return false;
}
function isVideoBlack(pixels) {
for (var i = 0; i < pixels.length; i++) {
// |pixels| is in RGBA. Ignore the alpha channel.
// We allow it to be off by 1, to account for rounding errors in YUV
// conversion.
if (pixels[i] != 0 && pixels[i] != 1 && (i + 1) % 4 != 0) {
return false;
}
}
return true;
}
// This function matches |left| and |right| and fails the test if the
// values don't match using normal javascript equality (i.e. the hard
// types of the operands aren't checked).
function assertEquals(expected, actual) {
if (actual != expected) {
failTest("expected '" + expected + "', got '" + actual + "'.");
}
}
function assertNotEquals(expected, actual) {
if (actual === expected) {
failTest("expected '" + expected + "', got '" + actual + "'.");
}
}
// Returns has-video-input-device to the test if there's a webcam available on
// the system.
function hasVideoInputDeviceOnSystem() {
MediaStreamTrack.getSources(function(devices) {
var hasVideoInputDevice = false;
devices.forEach(function(device) {
if (device.kind == 'video')
hasVideoInputDevice = true;
});
if (hasVideoInputDevice)
sendValueToTest('has-video-input-device');
else
sendValueToTest('no-video-input-devices');
});
}