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// Copyright 2014 The Chromium Authors. All rights reserved.
// Use of this source code is governed by a BSD-style license that can be
// found in the LICENSE file.
#ifndef UI_GL_ANDROID_SURFACE_TEXTURE_TRACKER_H_
#define UI_GL_ANDROID_SURFACE_TEXTURE_TRACKER_H_
#include "base/memory/ref_counted.h"
#include "ui/gl/gl_export.h"
namespace gfx {
class SurfaceTexture;
// This interface is used to take ownership of preallocated surface textures
// with specific ids.
class GL_EXPORT SurfaceTextureTracker {
public:
static SurfaceTextureTracker* GetInstance();
static void InitInstance(SurfaceTextureTracker* tracker);
virtual scoped_refptr<SurfaceTexture> AcquireSurfaceTexture(
int primary_id,
int secondary_id) = 0;
protected:
virtual ~SurfaceTextureTracker() {}
};
} // namespace gfx
#endif // UI_GL_ANDROID_SURFACE_TEXTURE_TRACKER_H_