blob: 84e8b64fb9ad7a93fd0fb5ca1b211178a5f3bb6b [file] [log] [blame]
// Copyright 2013 The Chromium Authors. All rights reserved.
// Use of this source code is governed by a BSD-style license that can be
// found in the LICENSE file.
#include "mojo/common/handle_watcher.h"
#include <map>
#include "base/atomic_sequence_num.h"
#include "base/bind.h"
#include "base/lazy_instance.h"
#include "base/memory/singleton.h"
#include "base/memory/weak_ptr.h"
#include "base/message_loop/message_loop.h"
#include "base/message_loop/message_loop_proxy.h"
#include "base/synchronization/lock.h"
#include "base/threading/thread.h"
#include "base/time/time.h"
#include "mojo/common/message_pump_mojo.h"
#include "mojo/common/message_pump_mojo_handler.h"
#include "mojo/common/time_helper.h"
namespace mojo {
namespace common {
typedef int WatcherID;
namespace {
const char kWatcherThreadName[] = "handle-watcher-thread";
// TODO(sky): this should be unnecessary once MessageLoop has been refactored.
MessagePumpMojo* message_pump_mojo = NULL;
scoped_ptr<base::MessagePump> CreateMessagePumpMojo() {
message_pump_mojo = new MessagePumpMojo;
return scoped_ptr<base::MessagePump>(message_pump_mojo).Pass();
}
base::TimeTicks MojoDeadlineToTimeTicks(MojoDeadline deadline) {
return deadline == MOJO_DEADLINE_INDEFINITE ? base::TimeTicks() :
internal::NowTicks() + base::TimeDelta::FromMicroseconds(deadline);
}
// Tracks the data for a single call to Start().
struct WatchData {
WatchData()
: id(0),
handle_signals(MOJO_HANDLE_SIGNAL_NONE),
message_loop(NULL) {}
WatcherID id;
Handle handle;
MojoHandleSignals handle_signals;
base::TimeTicks deadline;
base::Callback<void(MojoResult)> callback;
scoped_refptr<base::MessageLoopProxy> message_loop;
};
// WatcherBackend --------------------------------------------------------------
// WatcherBackend is responsible for managing the requests and interacting with
// MessagePumpMojo. All access (outside of creation/destruction) is done on the
// thread WatcherThreadManager creates.
class WatcherBackend : public MessagePumpMojoHandler {
public:
WatcherBackend();
virtual ~WatcherBackend();
void StartWatching(const WatchData& data);
void StopWatching(WatcherID watcher_id);
private:
typedef std::map<Handle, WatchData> HandleToWatchDataMap;
// Invoked when a handle needs to be removed and notified.
void RemoveAndNotify(const Handle& handle, MojoResult result);
// Searches through |handle_to_data_| for |watcher_id|. Returns true if found
// and sets |handle| to the Handle. Returns false if not a known id.
bool GetMojoHandleByWatcherID(WatcherID watcher_id, Handle* handle) const;
// MessagePumpMojoHandler overrides:
virtual void OnHandleReady(const Handle& handle) OVERRIDE;
virtual void OnHandleError(const Handle& handle, MojoResult result) OVERRIDE;
// Maps from assigned id to WatchData.
HandleToWatchDataMap handle_to_data_;
DISALLOW_COPY_AND_ASSIGN(WatcherBackend);
};
WatcherBackend::WatcherBackend() {
}
WatcherBackend::~WatcherBackend() {
}
void WatcherBackend::StartWatching(const WatchData& data) {
RemoveAndNotify(data.handle, MOJO_RESULT_CANCELLED);
DCHECK_EQ(0u, handle_to_data_.count(data.handle));
handle_to_data_[data.handle] = data;
message_pump_mojo->AddHandler(this, data.handle,
data.handle_signals,
data.deadline);
}
void WatcherBackend::StopWatching(WatcherID watcher_id) {
// Because of the thread hop it is entirely possible to get here and not
// have a valid handle registered for |watcher_id|.
Handle handle;
if (!GetMojoHandleByWatcherID(watcher_id, &handle))
return;
handle_to_data_.erase(handle);
message_pump_mojo->RemoveHandler(handle);
}
void WatcherBackend::RemoveAndNotify(const Handle& handle,
MojoResult result) {
if (handle_to_data_.count(handle) == 0)
return;
const WatchData data(handle_to_data_[handle]);
handle_to_data_.erase(handle);
message_pump_mojo->RemoveHandler(handle);
data.message_loop->PostTask(FROM_HERE, base::Bind(data.callback, result));
}
bool WatcherBackend::GetMojoHandleByWatcherID(WatcherID watcher_id,
Handle* handle) const {
for (HandleToWatchDataMap::const_iterator i = handle_to_data_.begin();
i != handle_to_data_.end(); ++i) {
if (i->second.id == watcher_id) {
*handle = i->second.handle;
return true;
}
}
return false;
}
void WatcherBackend::OnHandleReady(const Handle& handle) {
RemoveAndNotify(handle, MOJO_RESULT_OK);
}
void WatcherBackend::OnHandleError(const Handle& handle, MojoResult result) {
RemoveAndNotify(handle, result);
}
// WatcherThreadManager --------------------------------------------------------
// WatcherThreadManager manages the background thread that listens for handles
// to be ready. All requests are handled by WatcherBackend.
class WatcherThreadManager {
public:
~WatcherThreadManager();
// Returns the shared instance.
static WatcherThreadManager* GetInstance();
// Starts watching the requested handle. Returns a unique ID that is used to
// stop watching the handle. When the handle is ready |callback| is notified
// on the thread StartWatching() was invoked on.
// This may be invoked on any thread.
WatcherID StartWatching(const Handle& handle,
MojoHandleSignals handle_signals,
base::TimeTicks deadline,
const base::Callback<void(MojoResult)>& callback);
// Stops watching a handle.
// This may be invoked on any thread.
void StopWatching(WatcherID watcher_id);
private:
friend struct DefaultSingletonTraits<WatcherThreadManager>;
WatcherThreadManager();
base::Thread thread_;
base::AtomicSequenceNumber watcher_id_generator_;
WatcherBackend backend_;
DISALLOW_COPY_AND_ASSIGN(WatcherThreadManager);
};
WatcherThreadManager::~WatcherThreadManager() {
thread_.Stop();
}
WatcherThreadManager* WatcherThreadManager::GetInstance() {
return Singleton<WatcherThreadManager>::get();
}
WatcherID WatcherThreadManager::StartWatching(
const Handle& handle,
MojoHandleSignals handle_signals,
base::TimeTicks deadline,
const base::Callback<void(MojoResult)>& callback) {
WatchData data;
data.id = watcher_id_generator_.GetNext();
data.handle = handle;
data.callback = callback;
data.handle_signals = handle_signals;
data.deadline = deadline;
data.message_loop = base::MessageLoopProxy::current();
DCHECK_NE(static_cast<base::MessageLoopProxy*>(NULL),
data.message_loop.get());
// We outlive |thread_|, so it's safe to use Unretained() here.
thread_.message_loop()->PostTask(
FROM_HERE,
base::Bind(&WatcherBackend::StartWatching,
base::Unretained(&backend_),
data));
return data.id;
}
void WatcherThreadManager::StopWatching(WatcherID watcher_id) {
// We outlive |thread_|, so it's safe to use Unretained() here.
thread_.message_loop()->PostTask(
FROM_HERE,
base::Bind(&WatcherBackend::StopWatching,
base::Unretained(&backend_),
watcher_id));
}
WatcherThreadManager::WatcherThreadManager()
: thread_(kWatcherThreadName) {
base::Thread::Options thread_options;
thread_options.message_pump_factory = base::Bind(&CreateMessagePumpMojo);
thread_.StartWithOptions(thread_options);
}
} // namespace
// HandleWatcher::State --------------------------------------------------------
// Represents the state of the HandleWatcher. Owns the user's callback and
// monitors the current thread's MessageLoop to know when to force the callback
// to run (with an error) even though the pipe hasn't been signaled yet.
class HandleWatcher::State : public base::MessageLoop::DestructionObserver {
public:
State(HandleWatcher* watcher,
const Handle& handle,
MojoHandleSignals handle_signals,
MojoDeadline deadline,
const base::Callback<void(MojoResult)>& callback)
: watcher_(watcher),
callback_(callback),
weak_factory_(this) {
base::MessageLoop::current()->AddDestructionObserver(this);
watcher_id_ = WatcherThreadManager::GetInstance()->StartWatching(
handle,
handle_signals,
MojoDeadlineToTimeTicks(deadline),
base::Bind(&State::OnHandleReady, weak_factory_.GetWeakPtr()));
}
virtual ~State() {
base::MessageLoop::current()->RemoveDestructionObserver(this);
WatcherThreadManager::GetInstance()->StopWatching(watcher_id_);
}
private:
virtual void WillDestroyCurrentMessageLoop() OVERRIDE {
// The current thread is exiting. Simulate a watch error.
OnHandleReady(MOJO_RESULT_ABORTED);
}
void OnHandleReady(MojoResult result) {
base::Callback<void(MojoResult)> callback = callback_;
watcher_->Stop(); // Destroys |this|.
callback.Run(result);
}
HandleWatcher* watcher_;
WatcherID watcher_id_;
base::Callback<void(MojoResult)> callback_;
// Used to weakly bind |this| to the WatcherThreadManager.
base::WeakPtrFactory<State> weak_factory_;
};
// HandleWatcher ---------------------------------------------------------------
HandleWatcher::HandleWatcher() {
}
HandleWatcher::~HandleWatcher() {
}
void HandleWatcher::Start(const Handle& handle,
MojoHandleSignals handle_signals,
MojoDeadline deadline,
const base::Callback<void(MojoResult)>& callback) {
DCHECK(handle.is_valid());
DCHECK_NE(MOJO_HANDLE_SIGNAL_NONE, handle_signals);
state_.reset(new State(this, handle, handle_signals, deadline, callback));
}
void HandleWatcher::Stop() {
state_.reset();
}
} // namespace common
} // namespace mojo