blob: 2718e8b0b7805bec9a81350cadd95a6b8fb13d3f [file] [log] [blame]
// Copyright 2014 The Chromium Authors. All rights reserved.
// Use of this source code is governed by a BSD-style license that can be
// found in the LICENSE file.
define("mojo/public/js/bindings/router", [
"mojo/public/js/bindings/codec",
"mojo/public/js/bindings/connector",
], function(codec, connector) {
function Router(handle) {
this.connector_ = new connector.Connector(handle);
this.incomingReceiver_ = null;
this.nextRequestID_ = 0;
this.responders_ = {};
this.connector_.setIncomingReceiver({
accept: this.handleIncomingMessage_.bind(this),
});
this.connector_.setErrorHandler({
onError: this.handleConnectionError_.bind(this),
});
}
Router.prototype.close = function() {
this.responders_ = {}; // Drop any responders.
this.connector_.close();
};
Router.prototype.accept = function(message) {
this.connector_.accept(message);
};
Router.prototype.reject = function(message) {
// TODO(mpcomplete): no way to trasmit errors over a Connection.
};
Router.prototype.acceptWithResponder = function(message, responder) {
// Reserve 0 in case we want it to convey special meaning in the future.
var requestID = this.nextRequestID_++;
if (requestID == 0)
requestID = this.nextRequestID_++;
message.setRequestID(requestID);
var result = this.connector_.accept(message);
this.responders_[requestID] = responder;
// TODO(mpcomplete): accept should return a Promise too, maybe?
if (result)
return Promise.resolve();
return Promise.reject(Error("Connection error"));
};
Router.prototype.setIncomingReceiver = function(receiver) {
this.incomingReceiver_ = receiver;
};
Router.prototype.encounteredError = function() {
return this.connector_.encounteredError();
};
Router.prototype.handleIncomingMessage_ = function(message) {
var flags = message.getFlags();
if (flags & codec.kMessageExpectsResponse) {
if (this.incomingReceiver_) {
this.incomingReceiver_.acceptWithResponder(message, this);
} else {
// If we receive a request expecting a response when the client is not
// listening, then we have no choice but to tear down the pipe.
this.close();
}
} else if (flags & codec.kMessageIsResponse) {
var reader = new codec.MessageReader(message);
var requestID = reader.requestID;
var responder = this.responders_[requestID];
delete this.responders_[requestID];
responder.accept(message);
} else {
if (this.incomingReceiver_)
this.incomingReceiver_.accept(message);
}
};
Router.prototype.handleConnectionError_ = function(result) {
for (var each in this.responders_)
this.responders_[each].reject(result);
this.close();
};
var exports = {};
exports.Router = Router;
return exports;
});