| // Copyright 2014 The Chromium Authors. All rights reserved. |
| // Use of this source code is governed by a BSD-style license that can be |
| // found in the LICENSE file. |
| |
| // This file is auto-generated from |
| // gpu/command_buffer/build_gles2_cmd_buffer.py |
| // It's formatted by clang-format using chromium coding style: |
| // clang-format -i -style=chromium filename |
| // DO NOT EDIT! |
| |
| // This file is included by gles2_implementation.cc to define the |
| // GL api functions. |
| #ifndef GPU_COMMAND_BUFFER_CLIENT_GLES2_IMPLEMENTATION_IMPL_AUTOGEN_H_ |
| #define GPU_COMMAND_BUFFER_CLIENT_GLES2_IMPLEMENTATION_IMPL_AUTOGEN_H_ |
| |
| void GLES2Implementation::AttachShader(GLuint program, GLuint shader) { |
| GPU_CLIENT_SINGLE_THREAD_CHECK(); |
| GPU_CLIENT_LOG("[" << GetLogPrefix() << "] glAttachShader(" << program << ", " |
| << shader << ")"); |
| helper_->AttachShader(program, shader); |
| CheckGLError(); |
| } |
| |
| void GLES2Implementation::BindBuffer(GLenum target, GLuint buffer) { |
| GPU_CLIENT_SINGLE_THREAD_CHECK(); |
| GPU_CLIENT_LOG("[" << GetLogPrefix() << "] glBindBuffer(" |
| << GLES2Util::GetStringBufferTarget(target) << ", " |
| << buffer << ")"); |
| if (IsBufferReservedId(buffer)) { |
| SetGLError(GL_INVALID_OPERATION, "BindBuffer", "buffer reserved id"); |
| return; |
| } |
| if (BindBufferHelper(target, buffer)) { |
| helper_->BindBuffer(target, buffer); |
| } |
| CheckGLError(); |
| } |
| |
| void GLES2Implementation::BindFramebuffer(GLenum target, GLuint framebuffer) { |
| GPU_CLIENT_SINGLE_THREAD_CHECK(); |
| GPU_CLIENT_LOG("[" << GetLogPrefix() << "] glBindFramebuffer(" |
| << GLES2Util::GetStringFrameBufferTarget(target) << ", " |
| << framebuffer << ")"); |
| if (IsFramebufferReservedId(framebuffer)) { |
| SetGLError( |
| GL_INVALID_OPERATION, "BindFramebuffer", "framebuffer reserved id"); |
| return; |
| } |
| if (BindFramebufferHelper(target, framebuffer)) { |
| helper_->BindFramebuffer(target, framebuffer); |
| } |
| CheckGLError(); |
| } |
| |
| void GLES2Implementation::BindRenderbuffer(GLenum target, GLuint renderbuffer) { |
| GPU_CLIENT_SINGLE_THREAD_CHECK(); |
| GPU_CLIENT_LOG("[" << GetLogPrefix() << "] glBindRenderbuffer(" |
| << GLES2Util::GetStringRenderBufferTarget(target) << ", " |
| << renderbuffer << ")"); |
| if (IsRenderbufferReservedId(renderbuffer)) { |
| SetGLError( |
| GL_INVALID_OPERATION, "BindRenderbuffer", "renderbuffer reserved id"); |
| return; |
| } |
| if (BindRenderbufferHelper(target, renderbuffer)) { |
| helper_->BindRenderbuffer(target, renderbuffer); |
| } |
| CheckGLError(); |
| } |
| |
| void GLES2Implementation::BindTexture(GLenum target, GLuint texture) { |
| GPU_CLIENT_SINGLE_THREAD_CHECK(); |
| GPU_CLIENT_LOG("[" << GetLogPrefix() << "] glBindTexture(" |
| << GLES2Util::GetStringTextureBindTarget(target) << ", " |
| << texture << ")"); |
| if (IsTextureReservedId(texture)) { |
| SetGLError(GL_INVALID_OPERATION, "BindTexture", "texture reserved id"); |
| return; |
| } |
| if (BindTextureHelper(target, texture)) { |
| helper_->BindTexture(target, texture); |
| } |
| CheckGLError(); |
| } |
| |
| void GLES2Implementation::BlendColor(GLclampf red, |
| GLclampf green, |
| GLclampf blue, |
| GLclampf alpha) { |
| GPU_CLIENT_SINGLE_THREAD_CHECK(); |
| GPU_CLIENT_LOG("[" << GetLogPrefix() << "] glBlendColor(" << red << ", " |
| << green << ", " << blue << ", " << alpha << ")"); |
| helper_->BlendColor(red, green, blue, alpha); |
| CheckGLError(); |
| } |
| |
| void GLES2Implementation::BlendEquation(GLenum mode) { |
| GPU_CLIENT_SINGLE_THREAD_CHECK(); |
| GPU_CLIENT_LOG("[" << GetLogPrefix() << "] glBlendEquation(" |
| << GLES2Util::GetStringEquation(mode) << ")"); |
| helper_->BlendEquation(mode); |
| CheckGLError(); |
| } |
| |
| void GLES2Implementation::BlendEquationSeparate(GLenum modeRGB, |
| GLenum modeAlpha) { |
| GPU_CLIENT_SINGLE_THREAD_CHECK(); |
| GPU_CLIENT_LOG("[" << GetLogPrefix() << "] glBlendEquationSeparate(" |
| << GLES2Util::GetStringEquation(modeRGB) << ", " |
| << GLES2Util::GetStringEquation(modeAlpha) << ")"); |
| helper_->BlendEquationSeparate(modeRGB, modeAlpha); |
| CheckGLError(); |
| } |
| |
| void GLES2Implementation::BlendFunc(GLenum sfactor, GLenum dfactor) { |
| GPU_CLIENT_SINGLE_THREAD_CHECK(); |
| GPU_CLIENT_LOG("[" << GetLogPrefix() << "] glBlendFunc(" |
| << GLES2Util::GetStringSrcBlendFactor(sfactor) << ", " |
| << GLES2Util::GetStringDstBlendFactor(dfactor) << ")"); |
| helper_->BlendFunc(sfactor, dfactor); |
| CheckGLError(); |
| } |
| |
| void GLES2Implementation::BlendFuncSeparate(GLenum srcRGB, |
| GLenum dstRGB, |
| GLenum srcAlpha, |
| GLenum dstAlpha) { |
| GPU_CLIENT_SINGLE_THREAD_CHECK(); |
| GPU_CLIENT_LOG("[" << GetLogPrefix() << "] glBlendFuncSeparate(" |
| << GLES2Util::GetStringSrcBlendFactor(srcRGB) << ", " |
| << GLES2Util::GetStringDstBlendFactor(dstRGB) << ", " |
| << GLES2Util::GetStringSrcBlendFactor(srcAlpha) << ", " |
| << GLES2Util::GetStringDstBlendFactor(dstAlpha) << ")"); |
| helper_->BlendFuncSeparate(srcRGB, dstRGB, srcAlpha, dstAlpha); |
| CheckGLError(); |
| } |
| |
| GLenum GLES2Implementation::CheckFramebufferStatus(GLenum target) { |
| GPU_CLIENT_SINGLE_THREAD_CHECK(); |
| TRACE_EVENT0("gpu", "GLES2Implementation::CheckFramebufferStatus"); |
| GPU_CLIENT_LOG("[" << GetLogPrefix() << "] glCheckFramebufferStatus(" |
| << GLES2Util::GetStringFrameBufferTarget(target) << ")"); |
| typedef cmds::CheckFramebufferStatus::Result Result; |
| Result* result = GetResultAs<Result*>(); |
| if (!result) { |
| return GL_FRAMEBUFFER_UNSUPPORTED; |
| } |
| *result = 0; |
| helper_->CheckFramebufferStatus( |
| target, GetResultShmId(), GetResultShmOffset()); |
| WaitForCmd(); |
| GLenum result_value = *result; |
| GPU_CLIENT_LOG("returned " << result_value); |
| CheckGLError(); |
| return result_value; |
| } |
| |
| void GLES2Implementation::Clear(GLbitfield mask) { |
| GPU_CLIENT_SINGLE_THREAD_CHECK(); |
| GPU_CLIENT_LOG("[" << GetLogPrefix() << "] glClear(" << mask << ")"); |
| helper_->Clear(mask); |
| CheckGLError(); |
| } |
| |
| void GLES2Implementation::ClearColor(GLclampf red, |
| GLclampf green, |
| GLclampf blue, |
| GLclampf alpha) { |
| GPU_CLIENT_SINGLE_THREAD_CHECK(); |
| GPU_CLIENT_LOG("[" << GetLogPrefix() << "] glClearColor(" << red << ", " |
| << green << ", " << blue << ", " << alpha << ")"); |
| helper_->ClearColor(red, green, blue, alpha); |
| CheckGLError(); |
| } |
| |
| void GLES2Implementation::ClearDepthf(GLclampf depth) { |
| GPU_CLIENT_SINGLE_THREAD_CHECK(); |
| GPU_CLIENT_LOG("[" << GetLogPrefix() << "] glClearDepthf(" << depth << ")"); |
| helper_->ClearDepthf(depth); |
| CheckGLError(); |
| } |
| |
| void GLES2Implementation::ClearStencil(GLint s) { |
| GPU_CLIENT_SINGLE_THREAD_CHECK(); |
| GPU_CLIENT_LOG("[" << GetLogPrefix() << "] glClearStencil(" << s << ")"); |
| helper_->ClearStencil(s); |
| CheckGLError(); |
| } |
| |
| void GLES2Implementation::ColorMask(GLboolean red, |
| GLboolean green, |
| GLboolean blue, |
| GLboolean alpha) { |
| GPU_CLIENT_SINGLE_THREAD_CHECK(); |
| GPU_CLIENT_LOG("[" << GetLogPrefix() << "] glColorMask(" |
| << GLES2Util::GetStringBool(red) << ", " |
| << GLES2Util::GetStringBool(green) << ", " |
| << GLES2Util::GetStringBool(blue) << ", " |
| << GLES2Util::GetStringBool(alpha) << ")"); |
| helper_->ColorMask(red, green, blue, alpha); |
| CheckGLError(); |
| } |
| |
| void GLES2Implementation::CompileShader(GLuint shader) { |
| GPU_CLIENT_SINGLE_THREAD_CHECK(); |
| GPU_CLIENT_LOG("[" << GetLogPrefix() << "] glCompileShader(" << shader |
| << ")"); |
| helper_->CompileShader(shader); |
| CheckGLError(); |
| } |
| |
| void GLES2Implementation::CopyTexImage2D(GLenum target, |
| GLint level, |
| GLenum internalformat, |
| GLint x, |
| GLint y, |
| GLsizei width, |
| GLsizei height, |
| GLint border) { |
| GPU_CLIENT_SINGLE_THREAD_CHECK(); |
| GPU_CLIENT_LOG( |
| "[" << GetLogPrefix() << "] glCopyTexImage2D(" |
| << GLES2Util::GetStringTextureTarget(target) << ", " << level << ", " |
| << GLES2Util::GetStringTextureInternalFormat(internalformat) << ", " |
| << x << ", " << y << ", " << width << ", " << height << ", " << border |
| << ")"); |
| if (width < 0) { |
| SetGLError(GL_INVALID_VALUE, "glCopyTexImage2D", "width < 0"); |
| return; |
| } |
| if (height < 0) { |
| SetGLError(GL_INVALID_VALUE, "glCopyTexImage2D", "height < 0"); |
| return; |
| } |
| if (border != 0) { |
| SetGLError(GL_INVALID_VALUE, "glCopyTexImage2D", "border GL_INVALID_VALUE"); |
| return; |
| } |
| helper_->CopyTexImage2D(target, level, internalformat, x, y, width, height); |
| CheckGLError(); |
| } |
| |
| void GLES2Implementation::CopyTexSubImage2D(GLenum target, |
| GLint level, |
| GLint xoffset, |
| GLint yoffset, |
| GLint x, |
| GLint y, |
| GLsizei width, |
| GLsizei height) { |
| GPU_CLIENT_SINGLE_THREAD_CHECK(); |
| GPU_CLIENT_LOG("[" << GetLogPrefix() << "] glCopyTexSubImage2D(" |
| << GLES2Util::GetStringTextureTarget(target) << ", " |
| << level << ", " << xoffset << ", " << yoffset << ", " << x |
| << ", " << y << ", " << width << ", " << height << ")"); |
| if (width < 0) { |
| SetGLError(GL_INVALID_VALUE, "glCopyTexSubImage2D", "width < 0"); |
| return; |
| } |
| if (height < 0) { |
| SetGLError(GL_INVALID_VALUE, "glCopyTexSubImage2D", "height < 0"); |
| return; |
| } |
| helper_->CopyTexSubImage2D( |
| target, level, xoffset, yoffset, x, y, width, height); |
| CheckGLError(); |
| } |
| |
| GLuint GLES2Implementation::CreateProgram() { |
| GPU_CLIENT_SINGLE_THREAD_CHECK(); |
| GPU_CLIENT_LOG("[" << GetLogPrefix() << "] glCreateProgram(" |
| << ")"); |
| GLuint client_id; |
| GetIdHandler(id_namespaces::kProgramsAndShaders) |
| ->MakeIds(this, 0, 1, &client_id); |
| helper_->CreateProgram(client_id); |
| GPU_CLIENT_LOG("returned " << client_id); |
| CheckGLError(); |
| return client_id; |
| } |
| |
| GLuint GLES2Implementation::CreateShader(GLenum type) { |
| GPU_CLIENT_SINGLE_THREAD_CHECK(); |
| GPU_CLIENT_LOG("[" << GetLogPrefix() << "] glCreateShader(" |
| << GLES2Util::GetStringShaderType(type) << ")"); |
| GLuint client_id; |
| GetIdHandler(id_namespaces::kProgramsAndShaders) |
| ->MakeIds(this, 0, 1, &client_id); |
| helper_->CreateShader(type, client_id); |
| GPU_CLIENT_LOG("returned " << client_id); |
| CheckGLError(); |
| return client_id; |
| } |
| |
| void GLES2Implementation::CullFace(GLenum mode) { |
| GPU_CLIENT_SINGLE_THREAD_CHECK(); |
| GPU_CLIENT_LOG("[" << GetLogPrefix() << "] glCullFace(" |
| << GLES2Util::GetStringFaceType(mode) << ")"); |
| helper_->CullFace(mode); |
| CheckGLError(); |
| } |
| |
| void GLES2Implementation::DeleteBuffers(GLsizei n, const GLuint* buffers) { |
| GPU_CLIENT_SINGLE_THREAD_CHECK(); |
| GPU_CLIENT_LOG("[" << GetLogPrefix() << "] glDeleteBuffers(" << n << ", " |
| << static_cast<const void*>(buffers) << ")"); |
| GPU_CLIENT_LOG_CODE_BLOCK({ |
| for (GLsizei i = 0; i < n; ++i) { |
| GPU_CLIENT_LOG(" " << i << ": " << buffers[i]); |
| } |
| }); |
| GPU_CLIENT_DCHECK_CODE_BLOCK({ |
| for (GLsizei i = 0; i < n; ++i) { |
| DCHECK(buffers[i] != 0); |
| } |
| }); |
| if (n < 0) { |
| SetGLError(GL_INVALID_VALUE, "glDeleteBuffers", "n < 0"); |
| return; |
| } |
| DeleteBuffersHelper(n, buffers); |
| CheckGLError(); |
| } |
| |
| void GLES2Implementation::DeleteFramebuffers(GLsizei n, |
| const GLuint* framebuffers) { |
| GPU_CLIENT_SINGLE_THREAD_CHECK(); |
| GPU_CLIENT_LOG("[" << GetLogPrefix() << "] glDeleteFramebuffers(" << n << ", " |
| << static_cast<const void*>(framebuffers) << ")"); |
| GPU_CLIENT_LOG_CODE_BLOCK({ |
| for (GLsizei i = 0; i < n; ++i) { |
| GPU_CLIENT_LOG(" " << i << ": " << framebuffers[i]); |
| } |
| }); |
| GPU_CLIENT_DCHECK_CODE_BLOCK({ |
| for (GLsizei i = 0; i < n; ++i) { |
| DCHECK(framebuffers[i] != 0); |
| } |
| }); |
| if (n < 0) { |
| SetGLError(GL_INVALID_VALUE, "glDeleteFramebuffers", "n < 0"); |
| return; |
| } |
| DeleteFramebuffersHelper(n, framebuffers); |
| CheckGLError(); |
| } |
| |
| void GLES2Implementation::DeleteProgram(GLuint program) { |
| GPU_CLIENT_SINGLE_THREAD_CHECK(); |
| GPU_CLIENT_LOG("[" << GetLogPrefix() << "] glDeleteProgram(" << program |
| << ")"); |
| GPU_CLIENT_DCHECK(program != 0); |
| DeleteProgramHelper(program); |
| CheckGLError(); |
| } |
| |
| void GLES2Implementation::DeleteRenderbuffers(GLsizei n, |
| const GLuint* renderbuffers) { |
| GPU_CLIENT_SINGLE_THREAD_CHECK(); |
| GPU_CLIENT_LOG("[" << GetLogPrefix() << "] glDeleteRenderbuffers(" << n |
| << ", " << static_cast<const void*>(renderbuffers) << ")"); |
| GPU_CLIENT_LOG_CODE_BLOCK({ |
| for (GLsizei i = 0; i < n; ++i) { |
| GPU_CLIENT_LOG(" " << i << ": " << renderbuffers[i]); |
| } |
| }); |
| GPU_CLIENT_DCHECK_CODE_BLOCK({ |
| for (GLsizei i = 0; i < n; ++i) { |
| DCHECK(renderbuffers[i] != 0); |
| } |
| }); |
| if (n < 0) { |
| SetGLError(GL_INVALID_VALUE, "glDeleteRenderbuffers", "n < 0"); |
| return; |
| } |
| DeleteRenderbuffersHelper(n, renderbuffers); |
| CheckGLError(); |
| } |
| |
| void GLES2Implementation::DeleteShader(GLuint shader) { |
| GPU_CLIENT_SINGLE_THREAD_CHECK(); |
| GPU_CLIENT_LOG("[" << GetLogPrefix() << "] glDeleteShader(" << shader << ")"); |
| GPU_CLIENT_DCHECK(shader != 0); |
| DeleteShaderHelper(shader); |
| CheckGLError(); |
| } |
| |
| void GLES2Implementation::DeleteTextures(GLsizei n, const GLuint* textures) { |
| GPU_CLIENT_SINGLE_THREAD_CHECK(); |
| GPU_CLIENT_LOG("[" << GetLogPrefix() << "] glDeleteTextures(" << n << ", " |
| << static_cast<const void*>(textures) << ")"); |
| GPU_CLIENT_LOG_CODE_BLOCK({ |
| for (GLsizei i = 0; i < n; ++i) { |
| GPU_CLIENT_LOG(" " << i << ": " << textures[i]); |
| } |
| }); |
| GPU_CLIENT_DCHECK_CODE_BLOCK({ |
| for (GLsizei i = 0; i < n; ++i) { |
| DCHECK(textures[i] != 0); |
| } |
| }); |
| if (n < 0) { |
| SetGLError(GL_INVALID_VALUE, "glDeleteTextures", "n < 0"); |
| return; |
| } |
| DeleteTexturesHelper(n, textures); |
| CheckGLError(); |
| } |
| |
| void GLES2Implementation::DepthFunc(GLenum func) { |
| GPU_CLIENT_SINGLE_THREAD_CHECK(); |
| GPU_CLIENT_LOG("[" << GetLogPrefix() << "] glDepthFunc(" |
| << GLES2Util::GetStringCmpFunction(func) << ")"); |
| helper_->DepthFunc(func); |
| CheckGLError(); |
| } |
| |
| void GLES2Implementation::DepthMask(GLboolean flag) { |
| GPU_CLIENT_SINGLE_THREAD_CHECK(); |
| GPU_CLIENT_LOG("[" << GetLogPrefix() << "] glDepthMask(" |
| << GLES2Util::GetStringBool(flag) << ")"); |
| helper_->DepthMask(flag); |
| CheckGLError(); |
| } |
| |
| void GLES2Implementation::DepthRangef(GLclampf zNear, GLclampf zFar) { |
| GPU_CLIENT_SINGLE_THREAD_CHECK(); |
| GPU_CLIENT_LOG("[" << GetLogPrefix() << "] glDepthRangef(" << zNear << ", " |
| << zFar << ")"); |
| helper_->DepthRangef(zNear, zFar); |
| CheckGLError(); |
| } |
| |
| void GLES2Implementation::DetachShader(GLuint program, GLuint shader) { |
| GPU_CLIENT_SINGLE_THREAD_CHECK(); |
| GPU_CLIENT_LOG("[" << GetLogPrefix() << "] glDetachShader(" << program << ", " |
| << shader << ")"); |
| helper_->DetachShader(program, shader); |
| CheckGLError(); |
| } |
| |
| void GLES2Implementation::FramebufferRenderbuffer(GLenum target, |
| GLenum attachment, |
| GLenum renderbuffertarget, |
| GLuint renderbuffer) { |
| GPU_CLIENT_SINGLE_THREAD_CHECK(); |
| GPU_CLIENT_LOG("[" << GetLogPrefix() << "] glFramebufferRenderbuffer(" |
| << GLES2Util::GetStringFrameBufferTarget(target) << ", " |
| << GLES2Util::GetStringAttachment(attachment) << ", " |
| << GLES2Util::GetStringRenderBufferTarget( |
| renderbuffertarget) << ", " << renderbuffer << ")"); |
| helper_->FramebufferRenderbuffer( |
| target, attachment, renderbuffertarget, renderbuffer); |
| CheckGLError(); |
| } |
| |
| void GLES2Implementation::FramebufferTexture2D(GLenum target, |
| GLenum attachment, |
| GLenum textarget, |
| GLuint texture, |
| GLint level) { |
| GPU_CLIENT_SINGLE_THREAD_CHECK(); |
| GPU_CLIENT_LOG("[" << GetLogPrefix() << "] glFramebufferTexture2D(" |
| << GLES2Util::GetStringFrameBufferTarget(target) << ", " |
| << GLES2Util::GetStringAttachment(attachment) << ", " |
| << GLES2Util::GetStringTextureTarget(textarget) << ", " |
| << texture << ", " << level << ")"); |
| if (level != 0) { |
| SetGLError( |
| GL_INVALID_VALUE, "glFramebufferTexture2D", "level GL_INVALID_VALUE"); |
| return; |
| } |
| helper_->FramebufferTexture2D(target, attachment, textarget, texture); |
| CheckGLError(); |
| } |
| |
| void GLES2Implementation::FrontFace(GLenum mode) { |
| GPU_CLIENT_SINGLE_THREAD_CHECK(); |
| GPU_CLIENT_LOG("[" << GetLogPrefix() << "] glFrontFace(" |
| << GLES2Util::GetStringFaceMode(mode) << ")"); |
| helper_->FrontFace(mode); |
| CheckGLError(); |
| } |
| |
| void GLES2Implementation::GenBuffers(GLsizei n, GLuint* buffers) { |
| GPU_CLIENT_LOG("[" << GetLogPrefix() << "] glGenBuffers(" << n << ", " |
| << static_cast<const void*>(buffers) << ")"); |
| if (n < 0) { |
| SetGLError(GL_INVALID_VALUE, "glGenBuffers", "n < 0"); |
| return; |
| } |
| GPU_CLIENT_SINGLE_THREAD_CHECK(); |
| GetIdHandler(id_namespaces::kBuffers)->MakeIds(this, 0, n, buffers); |
| GenBuffersHelper(n, buffers); |
| helper_->GenBuffersImmediate(n, buffers); |
| if (share_group_->bind_generates_resource()) |
| helper_->CommandBufferHelper::Flush(); |
| GPU_CLIENT_LOG_CODE_BLOCK({ |
| for (GLsizei i = 0; i < n; ++i) { |
| GPU_CLIENT_LOG(" " << i << ": " << buffers[i]); |
| } |
| }); |
| CheckGLError(); |
| } |
| |
| void GLES2Implementation::GenerateMipmap(GLenum target) { |
| GPU_CLIENT_SINGLE_THREAD_CHECK(); |
| GPU_CLIENT_LOG("[" << GetLogPrefix() << "] glGenerateMipmap(" |
| << GLES2Util::GetStringTextureBindTarget(target) << ")"); |
| helper_->GenerateMipmap(target); |
| CheckGLError(); |
| } |
| |
| void GLES2Implementation::GenFramebuffers(GLsizei n, GLuint* framebuffers) { |
| GPU_CLIENT_LOG("[" << GetLogPrefix() << "] glGenFramebuffers(" << n << ", " |
| << static_cast<const void*>(framebuffers) << ")"); |
| if (n < 0) { |
| SetGLError(GL_INVALID_VALUE, "glGenFramebuffers", "n < 0"); |
| return; |
| } |
| GPU_CLIENT_SINGLE_THREAD_CHECK(); |
| GetIdHandler(id_namespaces::kFramebuffers)->MakeIds(this, 0, n, framebuffers); |
| GenFramebuffersHelper(n, framebuffers); |
| helper_->GenFramebuffersImmediate(n, framebuffers); |
| if (share_group_->bind_generates_resource()) |
| helper_->CommandBufferHelper::Flush(); |
| GPU_CLIENT_LOG_CODE_BLOCK({ |
| for (GLsizei i = 0; i < n; ++i) { |
| GPU_CLIENT_LOG(" " << i << ": " << framebuffers[i]); |
| } |
| }); |
| CheckGLError(); |
| } |
| |
| void GLES2Implementation::GenRenderbuffers(GLsizei n, GLuint* renderbuffers) { |
| GPU_CLIENT_LOG("[" << GetLogPrefix() << "] glGenRenderbuffers(" << n << ", " |
| << static_cast<const void*>(renderbuffers) << ")"); |
| if (n < 0) { |
| SetGLError(GL_INVALID_VALUE, "glGenRenderbuffers", "n < 0"); |
| return; |
| } |
| GPU_CLIENT_SINGLE_THREAD_CHECK(); |
| GetIdHandler(id_namespaces::kRenderbuffers) |
| ->MakeIds(this, 0, n, renderbuffers); |
| GenRenderbuffersHelper(n, renderbuffers); |
| helper_->GenRenderbuffersImmediate(n, renderbuffers); |
| if (share_group_->bind_generates_resource()) |
| helper_->CommandBufferHelper::Flush(); |
| GPU_CLIENT_LOG_CODE_BLOCK({ |
| for (GLsizei i = 0; i < n; ++i) { |
| GPU_CLIENT_LOG(" " << i << ": " << renderbuffers[i]); |
| } |
| }); |
| CheckGLError(); |
| } |
| |
| void GLES2Implementation::GenTextures(GLsizei n, GLuint* textures) { |
| GPU_CLIENT_LOG("[" << GetLogPrefix() << "] glGenTextures(" << n << ", " |
| << static_cast<const void*>(textures) << ")"); |
| if (n < 0) { |
| SetGLError(GL_INVALID_VALUE, "glGenTextures", "n < 0"); |
| return; |
| } |
| GPU_CLIENT_SINGLE_THREAD_CHECK(); |
| GetIdHandler(id_namespaces::kTextures)->MakeIds(this, 0, n, textures); |
| GenTexturesHelper(n, textures); |
| helper_->GenTexturesImmediate(n, textures); |
| if (share_group_->bind_generates_resource()) |
| helper_->CommandBufferHelper::Flush(); |
| GPU_CLIENT_LOG_CODE_BLOCK({ |
| for (GLsizei i = 0; i < n; ++i) { |
| GPU_CLIENT_LOG(" " << i << ": " << textures[i]); |
| } |
| }); |
| CheckGLError(); |
| } |
| |
| void GLES2Implementation::GetBooleanv(GLenum pname, GLboolean* params) { |
| GPU_CLIENT_SINGLE_THREAD_CHECK(); |
| GPU_CLIENT_VALIDATE_DESTINATION_INITALIZATION(GLboolean, params); |
| GPU_CLIENT_LOG("[" << GetLogPrefix() << "] glGetBooleanv(" |
| << GLES2Util::GetStringGLState(pname) << ", " |
| << static_cast<const void*>(params) << ")"); |
| TRACE_EVENT0("gpu", "GLES2Implementation::GetBooleanv"); |
| if (GetBooleanvHelper(pname, params)) { |
| return; |
| } |
| typedef cmds::GetBooleanv::Result Result; |
| Result* result = GetResultAs<Result*>(); |
| if (!result) { |
| return; |
| } |
| result->SetNumResults(0); |
| helper_->GetBooleanv(pname, GetResultShmId(), GetResultShmOffset()); |
| WaitForCmd(); |
| result->CopyResult(params); |
| GPU_CLIENT_LOG_CODE_BLOCK({ |
| for (int32_t i = 0; i < result->GetNumResults(); ++i) { |
| GPU_CLIENT_LOG(" " << i << ": " << result->GetData()[i]); |
| } |
| }); |
| CheckGLError(); |
| } |
| void GLES2Implementation::GetBufferParameteriv(GLenum target, |
| GLenum pname, |
| GLint* params) { |
| GPU_CLIENT_SINGLE_THREAD_CHECK(); |
| GPU_CLIENT_VALIDATE_DESTINATION_INITALIZATION(GLint, params); |
| GPU_CLIENT_LOG("[" << GetLogPrefix() << "] glGetBufferParameteriv(" |
| << GLES2Util::GetStringBufferTarget(target) << ", " |
| << GLES2Util::GetStringBufferParameter(pname) << ", " |
| << static_cast<const void*>(params) << ")"); |
| TRACE_EVENT0("gpu", "GLES2Implementation::GetBufferParameteriv"); |
| if (GetBufferParameterivHelper(target, pname, params)) { |
| return; |
| } |
| typedef cmds::GetBufferParameteriv::Result Result; |
| Result* result = GetResultAs<Result*>(); |
| if (!result) { |
| return; |
| } |
| result->SetNumResults(0); |
| helper_->GetBufferParameteriv( |
| target, pname, GetResultShmId(), GetResultShmOffset()); |
| WaitForCmd(); |
| result->CopyResult(params); |
| GPU_CLIENT_LOG_CODE_BLOCK({ |
| for (int32_t i = 0; i < result->GetNumResults(); ++i) { |
| GPU_CLIENT_LOG(" " << i << ": " << result->GetData()[i]); |
| } |
| }); |
| CheckGLError(); |
| } |
| void GLES2Implementation::GetFloatv(GLenum pname, GLfloat* params) { |
| GPU_CLIENT_SINGLE_THREAD_CHECK(); |
| GPU_CLIENT_LOG("[" << GetLogPrefix() << "] glGetFloatv(" |
| << GLES2Util::GetStringGLState(pname) << ", " |
| << static_cast<const void*>(params) << ")"); |
| TRACE_EVENT0("gpu", "GLES2Implementation::GetFloatv"); |
| if (GetFloatvHelper(pname, params)) { |
| return; |
| } |
| typedef cmds::GetFloatv::Result Result; |
| Result* result = GetResultAs<Result*>(); |
| if (!result) { |
| return; |
| } |
| result->SetNumResults(0); |
| helper_->GetFloatv(pname, GetResultShmId(), GetResultShmOffset()); |
| WaitForCmd(); |
| result->CopyResult(params); |
| GPU_CLIENT_LOG_CODE_BLOCK({ |
| for (int32_t i = 0; i < result->GetNumResults(); ++i) { |
| GPU_CLIENT_LOG(" " << i << ": " << result->GetData()[i]); |
| } |
| }); |
| CheckGLError(); |
| } |
| void GLES2Implementation::GetFramebufferAttachmentParameteriv(GLenum target, |
| GLenum attachment, |
| GLenum pname, |
| GLint* params) { |
| GPU_CLIENT_SINGLE_THREAD_CHECK(); |
| GPU_CLIENT_VALIDATE_DESTINATION_INITALIZATION(GLint, params); |
| GPU_CLIENT_LOG("[" << GetLogPrefix() |
| << "] glGetFramebufferAttachmentParameteriv(" |
| << GLES2Util::GetStringFrameBufferTarget(target) << ", " |
| << GLES2Util::GetStringAttachment(attachment) << ", " |
| << GLES2Util::GetStringFrameBufferParameter(pname) << ", " |
| << static_cast<const void*>(params) << ")"); |
| TRACE_EVENT0("gpu", |
| "GLES2Implementation::GetFramebufferAttachmentParameteriv"); |
| if (GetFramebufferAttachmentParameterivHelper( |
| target, attachment, pname, params)) { |
| return; |
| } |
| typedef cmds::GetFramebufferAttachmentParameteriv::Result Result; |
| Result* result = GetResultAs<Result*>(); |
| if (!result) { |
| return; |
| } |
| result->SetNumResults(0); |
| helper_->GetFramebufferAttachmentParameteriv( |
| target, attachment, pname, GetResultShmId(), GetResultShmOffset()); |
| WaitForCmd(); |
| result->CopyResult(params); |
| GPU_CLIENT_LOG_CODE_BLOCK({ |
| for (int32_t i = 0; i < result->GetNumResults(); ++i) { |
| GPU_CLIENT_LOG(" " << i << ": " << result->GetData()[i]); |
| } |
| }); |
| CheckGLError(); |
| } |
| void GLES2Implementation::GetIntegerv(GLenum pname, GLint* params) { |
| GPU_CLIENT_SINGLE_THREAD_CHECK(); |
| GPU_CLIENT_VALIDATE_DESTINATION_INITALIZATION(GLint, params); |
| GPU_CLIENT_LOG("[" << GetLogPrefix() << "] glGetIntegerv(" |
| << GLES2Util::GetStringGLState(pname) << ", " |
| << static_cast<const void*>(params) << ")"); |
| TRACE_EVENT0("gpu", "GLES2Implementation::GetIntegerv"); |
| if (GetIntegervHelper(pname, params)) { |
| return; |
| } |
| typedef cmds::GetIntegerv::Result Result; |
| Result* result = GetResultAs<Result*>(); |
| if (!result) { |
| return; |
| } |
| result->SetNumResults(0); |
| helper_->GetIntegerv(pname, GetResultShmId(), GetResultShmOffset()); |
| WaitForCmd(); |
| result->CopyResult(params); |
| GPU_CLIENT_LOG_CODE_BLOCK({ |
| for (int32_t i = 0; i < result->GetNumResults(); ++i) { |
| GPU_CLIENT_LOG(" " << i << ": " << result->GetData()[i]); |
| } |
| }); |
| CheckGLError(); |
| } |
| void GLES2Implementation::GetProgramiv(GLuint program, |
| GLenum pname, |
| GLint* params) { |
| GPU_CLIENT_SINGLE_THREAD_CHECK(); |
| GPU_CLIENT_VALIDATE_DESTINATION_INITALIZATION(GLint, params); |
| GPU_CLIENT_LOG("[" << GetLogPrefix() << "] glGetProgramiv(" << program << ", " |
| << GLES2Util::GetStringProgramParameter(pname) << ", " |
| << static_cast<const void*>(params) << ")"); |
| TRACE_EVENT0("gpu", "GLES2Implementation::GetProgramiv"); |
| if (GetProgramivHelper(program, pname, params)) { |
| return; |
| } |
| typedef cmds::GetProgramiv::Result Result; |
| Result* result = GetResultAs<Result*>(); |
| if (!result) { |
| return; |
| } |
| result->SetNumResults(0); |
| helper_->GetProgramiv(program, pname, GetResultShmId(), GetResultShmOffset()); |
| WaitForCmd(); |
| result->CopyResult(params); |
| GPU_CLIENT_LOG_CODE_BLOCK({ |
| for (int32_t i = 0; i < result->GetNumResults(); ++i) { |
| GPU_CLIENT_LOG(" " << i << ": " << result->GetData()[i]); |
| } |
| }); |
| CheckGLError(); |
| } |
| void GLES2Implementation::GetProgramInfoLog(GLuint program, |
| GLsizei bufsize, |
| GLsizei* length, |
| char* infolog) { |
| GPU_CLIENT_SINGLE_THREAD_CHECK(); |
| GPU_CLIENT_VALIDATE_DESTINATION_OPTIONAL_INITALIZATION(GLsizei, length); |
| GPU_CLIENT_LOG("[" << GetLogPrefix() << "] glGetProgramInfoLog" |
| << "(" << program << ", " << bufsize << ", " |
| << static_cast<void*>(length) << ", " |
| << static_cast<void*>(infolog) << ")"); |
| helper_->SetBucketSize(kResultBucketId, 0); |
| helper_->GetProgramInfoLog(program, kResultBucketId); |
| std::string str; |
| GLsizei max_size = 0; |
| if (GetBucketAsString(kResultBucketId, &str)) { |
| if (bufsize > 0) { |
| max_size = std::min(static_cast<size_t>(bufsize) - 1, str.size()); |
| memcpy(infolog, str.c_str(), max_size); |
| infolog[max_size] = '\0'; |
| GPU_CLIENT_LOG("------\n" << infolog << "\n------"); |
| } |
| } |
| if (length != NULL) { |
| *length = max_size; |
| } |
| CheckGLError(); |
| } |
| void GLES2Implementation::GetRenderbufferParameteriv(GLenum target, |
| GLenum pname, |
| GLint* params) { |
| GPU_CLIENT_SINGLE_THREAD_CHECK(); |
| GPU_CLIENT_VALIDATE_DESTINATION_INITALIZATION(GLint, params); |
| GPU_CLIENT_LOG("[" << GetLogPrefix() << "] glGetRenderbufferParameteriv(" |
| << GLES2Util::GetStringRenderBufferTarget(target) << ", " |
| << GLES2Util::GetStringRenderBufferParameter(pname) << ", " |
| << static_cast<const void*>(params) << ")"); |
| TRACE_EVENT0("gpu", "GLES2Implementation::GetRenderbufferParameteriv"); |
| if (GetRenderbufferParameterivHelper(target, pname, params)) { |
| return; |
| } |
| typedef cmds::GetRenderbufferParameteriv::Result Result; |
| Result* result = GetResultAs<Result*>(); |
| if (!result) { |
| return; |
| } |
| result->SetNumResults(0); |
| helper_->GetRenderbufferParameteriv( |
| target, pname, GetResultShmId(), GetResultShmOffset()); |
| WaitForCmd(); |
| result->CopyResult(params); |
| GPU_CLIENT_LOG_CODE_BLOCK({ |
| for (int32_t i = 0; i < result->GetNumResults(); ++i) { |
| GPU_CLIENT_LOG(" " << i << ": " << result->GetData()[i]); |
| } |
| }); |
| CheckGLError(); |
| } |
| void GLES2Implementation::GetShaderiv(GLuint shader, |
| GLenum pname, |
| GLint* params) { |
| GPU_CLIENT_SINGLE_THREAD_CHECK(); |
| GPU_CLIENT_VALIDATE_DESTINATION_INITALIZATION(GLint, params); |
| GPU_CLIENT_LOG("[" << GetLogPrefix() << "] glGetShaderiv(" << shader << ", " |
| << GLES2Util::GetStringShaderParameter(pname) << ", " |
| << static_cast<const void*>(params) << ")"); |
| TRACE_EVENT0("gpu", "GLES2Implementation::GetShaderiv"); |
| if (GetShaderivHelper(shader, pname, params)) { |
| return; |
| } |
| typedef cmds::GetShaderiv::Result Result; |
| Result* result = GetResultAs<Result*>(); |
| if (!result) { |
| return; |
| } |
| result->SetNumResults(0); |
| helper_->GetShaderiv(shader, pname, GetResultShmId(), GetResultShmOffset()); |
| WaitForCmd(); |
| result->CopyResult(params); |
| GPU_CLIENT_LOG_CODE_BLOCK({ |
| for (int32_t i = 0; i < result->GetNumResults(); ++i) { |
| GPU_CLIENT_LOG(" " << i << ": " << result->GetData()[i]); |
| } |
| }); |
| CheckGLError(); |
| } |
| void GLES2Implementation::GetShaderInfoLog(GLuint shader, |
| GLsizei bufsize, |
| GLsizei* length, |
| char* infolog) { |
| GPU_CLIENT_SINGLE_THREAD_CHECK(); |
| GPU_CLIENT_VALIDATE_DESTINATION_OPTIONAL_INITALIZATION(GLsizei, length); |
| GPU_CLIENT_LOG("[" << GetLogPrefix() << "] glGetShaderInfoLog" |
| << "(" << shader << ", " << bufsize << ", " |
| << static_cast<void*>(length) << ", " |
| << static_cast<void*>(infolog) << ")"); |
| helper_->SetBucketSize(kResultBucketId, 0); |
| helper_->GetShaderInfoLog(shader, kResultBucketId); |
| std::string str; |
| GLsizei max_size = 0; |
| if (GetBucketAsString(kResultBucketId, &str)) { |
| if (bufsize > 0) { |
| max_size = std::min(static_cast<size_t>(bufsize) - 1, str.size()); |
| memcpy(infolog, str.c_str(), max_size); |
| infolog[max_size] = '\0'; |
| GPU_CLIENT_LOG("------\n" << infolog << "\n------"); |
| } |
| } |
| if (length != NULL) { |
| *length = max_size; |
| } |
| CheckGLError(); |
| } |
| void GLES2Implementation::GetShaderSource(GLuint shader, |
| GLsizei bufsize, |
| GLsizei* length, |
| char* source) { |
| GPU_CLIENT_SINGLE_THREAD_CHECK(); |
| GPU_CLIENT_VALIDATE_DESTINATION_OPTIONAL_INITALIZATION(GLsizei, length); |
| GPU_CLIENT_LOG("[" << GetLogPrefix() << "] glGetShaderSource" |
| << "(" << shader << ", " << bufsize << ", " |
| << static_cast<void*>(length) << ", " |
| << static_cast<void*>(source) << ")"); |
| helper_->SetBucketSize(kResultBucketId, 0); |
| helper_->GetShaderSource(shader, kResultBucketId); |
| std::string str; |
| GLsizei max_size = 0; |
| if (GetBucketAsString(kResultBucketId, &str)) { |
| if (bufsize > 0) { |
| max_size = std::min(static_cast<size_t>(bufsize) - 1, str.size()); |
| memcpy(source, str.c_str(), max_size); |
| source[max_size] = '\0'; |
| GPU_CLIENT_LOG("------\n" << source << "\n------"); |
| } |
| } |
| if (length != NULL) { |
| *length = max_size; |
| } |
| CheckGLError(); |
| } |
| void GLES2Implementation::GetTexParameterfv(GLenum target, |
| GLenum pname, |
| GLfloat* params) { |
| GPU_CLIENT_SINGLE_THREAD_CHECK(); |
| GPU_CLIENT_LOG("[" << GetLogPrefix() << "] glGetTexParameterfv(" |
| << GLES2Util::GetStringGetTexParamTarget(target) << ", " |
| << GLES2Util::GetStringTextureParameter(pname) << ", " |
| << static_cast<const void*>(params) << ")"); |
| TRACE_EVENT0("gpu", "GLES2Implementation::GetTexParameterfv"); |
| if (GetTexParameterfvHelper(target, pname, params)) { |
| return; |
| } |
| typedef cmds::GetTexParameterfv::Result Result; |
| Result* result = GetResultAs<Result*>(); |
| if (!result) { |
| return; |
| } |
| result->SetNumResults(0); |
| helper_->GetTexParameterfv( |
| target, pname, GetResultShmId(), GetResultShmOffset()); |
| WaitForCmd(); |
| result->CopyResult(params); |
| GPU_CLIENT_LOG_CODE_BLOCK({ |
| for (int32_t i = 0; i < result->GetNumResults(); ++i) { |
| GPU_CLIENT_LOG(" " << i << ": " << result->GetData()[i]); |
| } |
| }); |
| CheckGLError(); |
| } |
| void GLES2Implementation::GetTexParameteriv(GLenum target, |
| GLenum pname, |
| GLint* params) { |
| GPU_CLIENT_SINGLE_THREAD_CHECK(); |
| GPU_CLIENT_VALIDATE_DESTINATION_INITALIZATION(GLint, params); |
| GPU_CLIENT_LOG("[" << GetLogPrefix() << "] glGetTexParameteriv(" |
| << GLES2Util::GetStringGetTexParamTarget(target) << ", " |
| << GLES2Util::GetStringTextureParameter(pname) << ", " |
| << static_cast<const void*>(params) << ")"); |
| TRACE_EVENT0("gpu", "GLES2Implementation::GetTexParameteriv"); |
| if (GetTexParameterivHelper(target, pname, params)) { |
| return; |
| } |
| typedef cmds::GetTexParameteriv::Result Result; |
| Result* result = GetResultAs<Result*>(); |
| if (!result) { |
| return; |
| } |
| result->SetNumResults(0); |
| helper_->GetTexParameteriv( |
| target, pname, GetResultShmId(), GetResultShmOffset()); |
| WaitForCmd(); |
| result->CopyResult(params); |
| GPU_CLIENT_LOG_CODE_BLOCK({ |
| for (int32_t i = 0; i < result->GetNumResults(); ++i) { |
| GPU_CLIENT_LOG(" " << i << ": " << result->GetData()[i]); |
| } |
| }); |
| CheckGLError(); |
| } |
| void GLES2Implementation::Hint(GLenum target, GLenum mode) { |
| GPU_CLIENT_SINGLE_THREAD_CHECK(); |
| GPU_CLIENT_LOG("[" << GetLogPrefix() << "] glHint(" |
| << GLES2Util::GetStringHintTarget(target) << ", " |
| << GLES2Util::GetStringHintMode(mode) << ")"); |
| helper_->Hint(target, mode); |
| CheckGLError(); |
| } |
| |
| GLboolean GLES2Implementation::IsBuffer(GLuint buffer) { |
| GPU_CLIENT_SINGLE_THREAD_CHECK(); |
| TRACE_EVENT0("gpu", "GLES2Implementation::IsBuffer"); |
| GPU_CLIENT_LOG("[" << GetLogPrefix() << "] glIsBuffer(" << buffer << ")"); |
| typedef cmds::IsBuffer::Result Result; |
| Result* result = GetResultAs<Result*>(); |
| if (!result) { |
| return GL_FALSE; |
| } |
| *result = 0; |
| helper_->IsBuffer(buffer, GetResultShmId(), GetResultShmOffset()); |
| WaitForCmd(); |
| GLboolean result_value = *result; |
| GPU_CLIENT_LOG("returned " << result_value); |
| CheckGLError(); |
| return result_value; |
| } |
| |
| GLboolean GLES2Implementation::IsFramebuffer(GLuint framebuffer) { |
| GPU_CLIENT_SINGLE_THREAD_CHECK(); |
| TRACE_EVENT0("gpu", "GLES2Implementation::IsFramebuffer"); |
| GPU_CLIENT_LOG("[" << GetLogPrefix() << "] glIsFramebuffer(" << framebuffer |
| << ")"); |
| typedef cmds::IsFramebuffer::Result Result; |
| Result* result = GetResultAs<Result*>(); |
| if (!result) { |
| return GL_FALSE; |
| } |
| *result = 0; |
| helper_->IsFramebuffer(framebuffer, GetResultShmId(), GetResultShmOffset()); |
| WaitForCmd(); |
| GLboolean result_value = *result; |
| GPU_CLIENT_LOG("returned " << result_value); |
| CheckGLError(); |
| return result_value; |
| } |
| |
| GLboolean GLES2Implementation::IsProgram(GLuint program) { |
| GPU_CLIENT_SINGLE_THREAD_CHECK(); |
| TRACE_EVENT0("gpu", "GLES2Implementation::IsProgram"); |
| GPU_CLIENT_LOG("[" << GetLogPrefix() << "] glIsProgram(" << program << ")"); |
| typedef cmds::IsProgram::Result Result; |
| Result* result = GetResultAs<Result*>(); |
| if (!result) { |
| return GL_FALSE; |
| } |
| *result = 0; |
| helper_->IsProgram(program, GetResultShmId(), GetResultShmOffset()); |
| WaitForCmd(); |
| GLboolean result_value = *result; |
| GPU_CLIENT_LOG("returned " << result_value); |
| CheckGLError(); |
| return result_value; |
| } |
| |
| GLboolean GLES2Implementation::IsRenderbuffer(GLuint renderbuffer) { |
| GPU_CLIENT_SINGLE_THREAD_CHECK(); |
| TRACE_EVENT0("gpu", "GLES2Implementation::IsRenderbuffer"); |
| GPU_CLIENT_LOG("[" << GetLogPrefix() << "] glIsRenderbuffer(" << renderbuffer |
| << ")"); |
| typedef cmds::IsRenderbuffer::Result Result; |
| Result* result = GetResultAs<Result*>(); |
| if (!result) { |
| return GL_FALSE; |
| } |
| *result = 0; |
| helper_->IsRenderbuffer(renderbuffer, GetResultShmId(), GetResultShmOffset()); |
| WaitForCmd(); |
| GLboolean result_value = *result; |
| GPU_CLIENT_LOG("returned " << result_value); |
| CheckGLError(); |
| return result_value; |
| } |
| |
| GLboolean GLES2Implementation::IsShader(GLuint shader) { |
| GPU_CLIENT_SINGLE_THREAD_CHECK(); |
| TRACE_EVENT0("gpu", "GLES2Implementation::IsShader"); |
| GPU_CLIENT_LOG("[" << GetLogPrefix() << "] glIsShader(" << shader << ")"); |
| typedef cmds::IsShader::Result Result; |
| Result* result = GetResultAs<Result*>(); |
| if (!result) { |
| return GL_FALSE; |
| } |
| *result = 0; |
| helper_->IsShader(shader, GetResultShmId(), GetResultShmOffset()); |
| WaitForCmd(); |
| GLboolean result_value = *result; |
| GPU_CLIENT_LOG("returned " << result_value); |
| CheckGLError(); |
| return result_value; |
| } |
| |
| GLboolean GLES2Implementation::IsTexture(GLuint texture) { |
| GPU_CLIENT_SINGLE_THREAD_CHECK(); |
| TRACE_EVENT0("gpu", "GLES2Implementation::IsTexture"); |
| GPU_CLIENT_LOG("[" << GetLogPrefix() << "] glIsTexture(" << texture << ")"); |
| typedef cmds::IsTexture::Result Result; |
| Result* result = GetResultAs<Result*>(); |
| if (!result) { |
| return GL_FALSE; |
| } |
| *result = 0; |
| helper_->IsTexture(texture, GetResultShmId(), GetResultShmOffset()); |
| WaitForCmd(); |
| GLboolean result_value = *result; |
| GPU_CLIENT_LOG("returned " << result_value); |
| CheckGLError(); |
| return result_value; |
| } |
| |
| void GLES2Implementation::LineWidth(GLfloat width) { |
| GPU_CLIENT_SINGLE_THREAD_CHECK(); |
| GPU_CLIENT_LOG("[" << GetLogPrefix() << "] glLineWidth(" << width << ")"); |
| helper_->LineWidth(width); |
| CheckGLError(); |
| } |
| |
| void GLES2Implementation::PolygonOffset(GLfloat factor, GLfloat units) { |
| GPU_CLIENT_SINGLE_THREAD_CHECK(); |
| GPU_CLIENT_LOG("[" << GetLogPrefix() << "] glPolygonOffset(" << factor << ", " |
| << units << ")"); |
| helper_->PolygonOffset(factor, units); |
| CheckGLError(); |
| } |
| |
| void GLES2Implementation::ReleaseShaderCompiler() { |
| GPU_CLIENT_SINGLE_THREAD_CHECK(); |
| GPU_CLIENT_LOG("[" << GetLogPrefix() << "] glReleaseShaderCompiler(" |
| << ")"); |
| helper_->ReleaseShaderCompiler(); |
| CheckGLError(); |
| } |
| |
| void GLES2Implementation::RenderbufferStorage(GLenum target, |
| GLenum internalformat, |
| GLsizei width, |
| GLsizei height) { |
| GPU_CLIENT_SINGLE_THREAD_CHECK(); |
| GPU_CLIENT_LOG("[" << GetLogPrefix() << "] glRenderbufferStorage(" |
| << GLES2Util::GetStringRenderBufferTarget(target) << ", " |
| << GLES2Util::GetStringRenderBufferFormat(internalformat) |
| << ", " << width << ", " << height << ")"); |
| if (width < 0) { |
| SetGLError(GL_INVALID_VALUE, "glRenderbufferStorage", "width < 0"); |
| return; |
| } |
| if (height < 0) { |
| SetGLError(GL_INVALID_VALUE, "glRenderbufferStorage", "height < 0"); |
| return; |
| } |
| helper_->RenderbufferStorage(target, internalformat, width, height); |
| CheckGLError(); |
| } |
| |
| void GLES2Implementation::SampleCoverage(GLclampf value, GLboolean invert) { |
| GPU_CLIENT_SINGLE_THREAD_CHECK(); |
| GPU_CLIENT_LOG("[" << GetLogPrefix() << "] glSampleCoverage(" << value << ", " |
| << GLES2Util::GetStringBool(invert) << ")"); |
| helper_->SampleCoverage(value, invert); |
| CheckGLError(); |
| } |
| |
| void GLES2Implementation::Scissor(GLint x, |
| GLint y, |
| GLsizei width, |
| GLsizei height) { |
| GPU_CLIENT_SINGLE_THREAD_CHECK(); |
| GPU_CLIENT_LOG("[" << GetLogPrefix() << "] glScissor(" << x << ", " << y |
| << ", " << width << ", " << height << ")"); |
| if (width < 0) { |
| SetGLError(GL_INVALID_VALUE, "glScissor", "width < 0"); |
| return; |
| } |
| if (height < 0) { |
| SetGLError(GL_INVALID_VALUE, "glScissor", "height < 0"); |
| return; |
| } |
| helper_->Scissor(x, y, width, height); |
| CheckGLError(); |
| } |
| |
| void GLES2Implementation::StencilFunc(GLenum func, GLint ref, GLuint mask) { |
| GPU_CLIENT_SINGLE_THREAD_CHECK(); |
| GPU_CLIENT_LOG("[" << GetLogPrefix() << "] glStencilFunc(" |
| << GLES2Util::GetStringCmpFunction(func) << ", " << ref |
| << ", " << mask << ")"); |
| helper_->StencilFunc(func, ref, mask); |
| CheckGLError(); |
| } |
| |
| void GLES2Implementation::StencilFuncSeparate(GLenum face, |
| GLenum func, |
| GLint ref, |
| GLuint mask) { |
| GPU_CLIENT_SINGLE_THREAD_CHECK(); |
| GPU_CLIENT_LOG("[" << GetLogPrefix() << "] glStencilFuncSeparate(" |
| << GLES2Util::GetStringFaceType(face) << ", " |
| << GLES2Util::GetStringCmpFunction(func) << ", " << ref |
| << ", " << mask << ")"); |
| helper_->StencilFuncSeparate(face, func, ref, mask); |
| CheckGLError(); |
| } |
| |
| void GLES2Implementation::StencilMask(GLuint mask) { |
| GPU_CLIENT_SINGLE_THREAD_CHECK(); |
| GPU_CLIENT_LOG("[" << GetLogPrefix() << "] glStencilMask(" << mask << ")"); |
| helper_->StencilMask(mask); |
| CheckGLError(); |
| } |
| |
| void GLES2Implementation::StencilMaskSeparate(GLenum face, GLuint mask) { |
| GPU_CLIENT_SINGLE_THREAD_CHECK(); |
| GPU_CLIENT_LOG("[" << GetLogPrefix() << "] glStencilMaskSeparate(" |
| << GLES2Util::GetStringFaceType(face) << ", " << mask |
| << ")"); |
| helper_->StencilMaskSeparate(face, mask); |
| CheckGLError(); |
| } |
| |
| void GLES2Implementation::StencilOp(GLenum fail, GLenum zfail, GLenum zpass) { |
| GPU_CLIENT_SINGLE_THREAD_CHECK(); |
| GPU_CLIENT_LOG("[" << GetLogPrefix() << "] glStencilOp(" |
| << GLES2Util::GetStringStencilOp(fail) << ", " |
| << GLES2Util::GetStringStencilOp(zfail) << ", " |
| << GLES2Util::GetStringStencilOp(zpass) << ")"); |
| helper_->StencilOp(fail, zfail, zpass); |
| CheckGLError(); |
| } |
| |
| void GLES2Implementation::StencilOpSeparate(GLenum face, |
| GLenum fail, |
| GLenum zfail, |
| GLenum zpass) { |
| GPU_CLIENT_SINGLE_THREAD_CHECK(); |
| GPU_CLIENT_LOG("[" << GetLogPrefix() << "] glStencilOpSeparate(" |
| << GLES2Util::GetStringFaceType(face) << ", " |
| << GLES2Util::GetStringStencilOp(fail) << ", " |
| << GLES2Util::GetStringStencilOp(zfail) << ", " |
| << GLES2Util::GetStringStencilOp(zpass) << ")"); |
| helper_->StencilOpSeparate(face, fail, zfail, zpass); |
| CheckGLError(); |
| } |
| |
| void GLES2Implementation::TexParameterf(GLenum target, |
| GLenum pname, |
| GLfloat param) { |
| GPU_CLIENT_SINGLE_THREAD_CHECK(); |
| GPU_CLIENT_LOG("[" << GetLogPrefix() << "] glTexParameterf(" |
| << GLES2Util::GetStringTextureBindTarget(target) << ", " |
| << GLES2Util::GetStringTextureParameter(pname) << ", " |
| << param << ")"); |
| helper_->TexParameterf(target, pname, param); |
| CheckGLError(); |
| } |
| |
| void GLES2Implementation::TexParameterfv(GLenum target, |
| GLenum pname, |
| const GLfloat* params) { |
| GPU_CLIENT_SINGLE_THREAD_CHECK(); |
| GPU_CLIENT_LOG("[" << GetLogPrefix() << "] glTexParameterfv(" |
| << GLES2Util::GetStringTextureBindTarget(target) << ", " |
| << GLES2Util::GetStringTextureParameter(pname) << ", " |
| << static_cast<const void*>(params) << ")"); |
| GPU_CLIENT_LOG("values: " << params[0]); |
| helper_->TexParameterfvImmediate(target, pname, params); |
| CheckGLError(); |
| } |
| |
| void GLES2Implementation::TexParameteri(GLenum target, |
| GLenum pname, |
| GLint param) { |
| GPU_CLIENT_SINGLE_THREAD_CHECK(); |
| GPU_CLIENT_LOG("[" << GetLogPrefix() << "] glTexParameteri(" |
| << GLES2Util::GetStringTextureBindTarget(target) << ", " |
| << GLES2Util::GetStringTextureParameter(pname) << ", " |
| << param << ")"); |
| helper_->TexParameteri(target, pname, param); |
| CheckGLError(); |
| } |
| |
| void GLES2Implementation::TexParameteriv(GLenum target, |
| GLenum pname, |
| const GLint* params) { |
| GPU_CLIENT_SINGLE_THREAD_CHECK(); |
| GPU_CLIENT_LOG("[" << GetLogPrefix() << "] glTexParameteriv(" |
| << GLES2Util::GetStringTextureBindTarget(target) << ", " |
| << GLES2Util::GetStringTextureParameter(pname) << ", " |
| << static_cast<const void*>(params) << ")"); |
| GPU_CLIENT_LOG("values: " << params[0]); |
| helper_->TexParameterivImmediate(target, pname, params); |
| CheckGLError(); |
| } |
| |
| void GLES2Implementation::Uniform1f(GLint location, GLfloat x) { |
| GPU_CLIENT_SINGLE_THREAD_CHECK(); |
| GPU_CLIENT_LOG("[" << GetLogPrefix() << "] glUniform1f(" << location << ", " |
| << x << ")"); |
| helper_->Uniform1f(location, x); |
| CheckGLError(); |
| } |
| |
| void GLES2Implementation::Uniform1fv(GLint location, |
| GLsizei count, |
| const GLfloat* v) { |
| GPU_CLIENT_SINGLE_THREAD_CHECK(); |
| GPU_CLIENT_LOG("[" << GetLogPrefix() << "] glUniform1fv(" << location << ", " |
| << count << ", " << static_cast<const void*>(v) << ")"); |
| GPU_CLIENT_LOG_CODE_BLOCK({ |
| for (GLsizei i = 0; i < count; ++i) { |
| GPU_CLIENT_LOG(" " << i << ": " << v[0 + i * 1]); |
| } |
| }); |
| if (count < 0) { |
| SetGLError(GL_INVALID_VALUE, "glUniform1fv", "count < 0"); |
| return; |
| } |
| helper_->Uniform1fvImmediate(location, count, v); |
| CheckGLError(); |
| } |
| |
| void GLES2Implementation::Uniform1i(GLint location, GLint x) { |
| GPU_CLIENT_SINGLE_THREAD_CHECK(); |
| GPU_CLIENT_LOG("[" << GetLogPrefix() << "] glUniform1i(" << location << ", " |
| << x << ")"); |
| helper_->Uniform1i(location, x); |
| CheckGLError(); |
| } |
| |
| void GLES2Implementation::Uniform1iv(GLint location, |
| GLsizei count, |
| const GLint* v) { |
| GPU_CLIENT_SINGLE_THREAD_CHECK(); |
| GPU_CLIENT_LOG("[" << GetLogPrefix() << "] glUniform1iv(" << location << ", " |
| << count << ", " << static_cast<const void*>(v) << ")"); |
| GPU_CLIENT_LOG_CODE_BLOCK({ |
| for (GLsizei i = 0; i < count; ++i) { |
| GPU_CLIENT_LOG(" " << i << ": " << v[0 + i * 1]); |
| } |
| }); |
| if (count < 0) { |
| SetGLError(GL_INVALID_VALUE, "glUniform1iv", "count < 0"); |
| return; |
| } |
| helper_->Uniform1ivImmediate(location, count, v); |
| CheckGLError(); |
| } |
| |
| void GLES2Implementation::Uniform2f(GLint location, GLfloat x, GLfloat y) { |
| GPU_CLIENT_SINGLE_THREAD_CHECK(); |
| GPU_CLIENT_LOG("[" << GetLogPrefix() << "] glUniform2f(" << location << ", " |
| << x << ", " << y << ")"); |
| helper_->Uniform2f(location, x, y); |
| CheckGLError(); |
| } |
| |
| void GLES2Implementation::Uniform2fv(GLint location, |
| GLsizei count, |
| const GLfloat* v) { |
| GPU_CLIENT_SINGLE_THREAD_CHECK(); |
| GPU_CLIENT_LOG("[" << GetLogPrefix() << "] glUniform2fv(" << location << ", " |
| << count << ", " << static_cast<const void*>(v) << ")"); |
| GPU_CLIENT_LOG_CODE_BLOCK({ |
| for (GLsizei i = 0; i < count; ++i) { |
| GPU_CLIENT_LOG(" " << i << ": " << v[0 + i * 2] << ", " << v[1 + i * 2]); |
| } |
| }); |
| if (count < 0) { |
| SetGLError(GL_INVALID_VALUE, "glUniform2fv", "count < 0"); |
| return; |
| } |
| helper_->Uniform2fvImmediate(location, count, v); |
| CheckGLError(); |
| } |
| |
| void GLES2Implementation::Uniform2i(GLint location, GLint x, GLint y) { |
| GPU_CLIENT_SINGLE_THREAD_CHECK(); |
| GPU_CLIENT_LOG("[" << GetLogPrefix() << "] glUniform2i(" << location << ", " |
| << x << ", " << y << ")"); |
| helper_->Uniform2i(location, x, y); |
| CheckGLError(); |
| } |
| |
| void GLES2Implementation::Uniform2iv(GLint location, |
| GLsizei count, |
| const GLint* v) { |
| GPU_CLIENT_SINGLE_THREAD_CHECK(); |
| GPU_CLIENT_LOG("[" << GetLogPrefix() << "] glUniform2iv(" << location << ", " |
| << count << ", " << static_cast<const void*>(v) << ")"); |
| GPU_CLIENT_LOG_CODE_BLOCK({ |
| for (GLsizei i = 0; i < count; ++i) { |
| GPU_CLIENT_LOG(" " << i << ": " << v[0 + i * 2] << ", " << v[1 + i * 2]); |
| } |
| }); |
| if (count < 0) { |
| SetGLError(GL_INVALID_VALUE, "glUniform2iv", "count < 0"); |
| return; |
| } |
| helper_->Uniform2ivImmediate(location, count, v); |
| CheckGLError(); |
| } |
| |
| void GLES2Implementation::Uniform3f(GLint location, |
| GLfloat x, |
| GLfloat y, |
| GLfloat z) { |
| GPU_CLIENT_SINGLE_THREAD_CHECK(); |
| GPU_CLIENT_LOG("[" << GetLogPrefix() << "] glUniform3f(" << location << ", " |
| << x << ", " << y << ", " << z << ")"); |
| helper_->Uniform3f(location, x, y, z); |
| CheckGLError(); |
| } |
| |
| void GLES2Implementation::Uniform3fv(GLint location, |
| GLsizei count, |
| const GLfloat* v) { |
| GPU_CLIENT_SINGLE_THREAD_CHECK(); |
| GPU_CLIENT_LOG("[" << GetLogPrefix() << "] glUniform3fv(" << location << ", " |
| << count << ", " << static_cast<const void*>(v) << ")"); |
| GPU_CLIENT_LOG_CODE_BLOCK({ |
| for (GLsizei i = 0; i < count; ++i) { |
| GPU_CLIENT_LOG(" " << i << ": " << v[0 + i * 3] << ", " << v[1 + i * 3] |
| << ", " << v[2 + i * 3]); |
| } |
| }); |
| if (count < 0) { |
| SetGLError(GL_INVALID_VALUE, "glUniform3fv", "count < 0"); |
| return; |
| } |
| helper_->Uniform3fvImmediate(location, count, v); |
| CheckGLError(); |
| } |
| |
| void GLES2Implementation::Uniform3i(GLint location, GLint x, GLint y, GLint z) { |
| GPU_CLIENT_SINGLE_THREAD_CHECK(); |
| GPU_CLIENT_LOG("[" << GetLogPrefix() << "] glUniform3i(" << location << ", " |
| << x << ", " << y << ", " << z << ")"); |
| helper_->Uniform3i(location, x, y, z); |
| CheckGLError(); |
| } |
| |
| void GLES2Implementation::Uniform3iv(GLint location, |
| GLsizei count, |
| const GLint* v) { |
| GPU_CLIENT_SINGLE_THREAD_CHECK(); |
| GPU_CLIENT_LOG("[" << GetLogPrefix() << "] glUniform3iv(" << location << ", " |
| << count << ", " << static_cast<const void*>(v) << ")"); |
| GPU_CLIENT_LOG_CODE_BLOCK({ |
| for (GLsizei i = 0; i < count; ++i) { |
| GPU_CLIENT_LOG(" " << i << ": " << v[0 + i * 3] << ", " << v[1 + i * 3] |
| << ", " << v[2 + i * 3]); |
| } |
| }); |
| if (count < 0) { |
| SetGLError(GL_INVALID_VALUE, "glUniform3iv", "count < 0"); |
| return; |
| } |
| helper_->Uniform3ivImmediate(location, count, v); |
| CheckGLError(); |
| } |
| |
| void GLES2Implementation::Uniform4f(GLint location, |
| GLfloat x, |
| GLfloat y, |
| GLfloat z, |
| GLfloat w) { |
| GPU_CLIENT_SINGLE_THREAD_CHECK(); |
| GPU_CLIENT_LOG("[" << GetLogPrefix() << "] glUniform4f(" << location << ", " |
| << x << ", " << y << ", " << z << ", " << w << ")"); |
| helper_->Uniform4f(location, x, y, z, w); |
| CheckGLError(); |
| } |
| |
| void GLES2Implementation::Uniform4fv(GLint location, |
| GLsizei count, |
| const GLfloat* v) { |
| GPU_CLIENT_SINGLE_THREAD_CHECK(); |
| GPU_CLIENT_LOG("[" << GetLogPrefix() << "] glUniform4fv(" << location << ", " |
| << count << ", " << static_cast<const void*>(v) << ")"); |
| GPU_CLIENT_LOG_CODE_BLOCK({ |
| for (GLsizei i = 0; i < count; ++i) { |
| GPU_CLIENT_LOG(" " << i << ": " << v[0 + i * 4] << ", " << v[1 + i * 4] |
| << ", " << v[2 + i * 4] << ", " << v[3 + i * 4]); |
| } |
| }); |
| if (count < 0) { |
| SetGLError(GL_INVALID_VALUE, "glUniform4fv", "count < 0"); |
| return; |
| } |
| helper_->Uniform4fvImmediate(location, count, v); |
| CheckGLError(); |
| } |
| |
| void GLES2Implementation::Uniform4i(GLint location, |
| GLint x, |
| GLint y, |
| GLint z, |
| GLint w) { |
| GPU_CLIENT_SINGLE_THREAD_CHECK(); |
| GPU_CLIENT_LOG("[" << GetLogPrefix() << "] glUniform4i(" << location << ", " |
| << x << ", " << y << ", " << z << ", " << w << ")"); |
| helper_->Uniform4i(location, x, y, z, w); |
| CheckGLError(); |
| } |
| |
| void GLES2Implementation::Uniform4iv(GLint location, |
| GLsizei count, |
| const GLint* v) { |
| GPU_CLIENT_SINGLE_THREAD_CHECK(); |
| GPU_CLIENT_LOG("[" << GetLogPrefix() << "] glUniform4iv(" << location << ", " |
| << count << ", " << static_cast<const void*>(v) << ")"); |
| GPU_CLIENT_LOG_CODE_BLOCK({ |
| for (GLsizei i = 0; i < count; ++i) { |
| GPU_CLIENT_LOG(" " << i << ": " << v[0 + i * 4] << ", " << v[1 + i * 4] |
| << ", " << v[2 + i * 4] << ", " << v[3 + i * 4]); |
| } |
| }); |
| if (count < 0) { |
| SetGLError(GL_INVALID_VALUE, "glUniform4iv", "count < 0"); |
| return; |
| } |
| helper_->Uniform4ivImmediate(location, count, v); |
| CheckGLError(); |
| } |
| |
| void GLES2Implementation::UniformMatrix2fv(GLint location, |
| GLsizei count, |
| GLboolean transpose, |
| const GLfloat* value) { |
| GPU_CLIENT_SINGLE_THREAD_CHECK(); |
| GPU_CLIENT_LOG("[" << GetLogPrefix() << "] glUniformMatrix2fv(" << location |
| << ", " << count << ", " |
| << GLES2Util::GetStringBool(transpose) << ", " |
| << static_cast<const void*>(value) << ")"); |
| GPU_CLIENT_LOG_CODE_BLOCK({ |
| for (GLsizei i = 0; i < count; ++i) { |
| GPU_CLIENT_LOG(" " << i << ": " << value[0 + i * 4] << ", " |
| << value[1 + i * 4] << ", " << value[2 + i * 4] |
| << ", " << value[3 + i * 4]); |
| } |
| }); |
| if (count < 0) { |
| SetGLError(GL_INVALID_VALUE, "glUniformMatrix2fv", "count < 0"); |
| return; |
| } |
| if (transpose != false) { |
| SetGLError( |
| GL_INVALID_VALUE, "glUniformMatrix2fv", "transpose GL_INVALID_VALUE"); |
| return; |
| } |
| helper_->UniformMatrix2fvImmediate(location, count, value); |
| CheckGLError(); |
| } |
| |
| void GLES2Implementation::UniformMatrix3fv(GLint location, |
| GLsizei count, |
| GLboolean transpose, |
| const GLfloat* value) { |
| GPU_CLIENT_SINGLE_THREAD_CHECK(); |
| GPU_CLIENT_LOG("[" << GetLogPrefix() << "] glUniformMatrix3fv(" << location |
| << ", " << count << ", " |
| << GLES2Util::GetStringBool(transpose) << ", " |
| << static_cast<const void*>(value) << ")"); |
| GPU_CLIENT_LOG_CODE_BLOCK({ |
| for (GLsizei i = 0; i < count; ++i) { |
| GPU_CLIENT_LOG(" " << i << ": " << value[0 + i * 9] << ", " |
| << value[1 + i * 9] << ", " << value[2 + i * 9] |
| << ", " << value[3 + i * 9] << ", " |
| << value[4 + i * 9] << ", " << value[5 + i * 9] |
| << ", " << value[6 + i * 9] << ", " |
| << value[7 + i * 9] << ", " << value[8 + i * 9]); |
| } |
| }); |
| if (count < 0) { |
| SetGLError(GL_INVALID_VALUE, "glUniformMatrix3fv", "count < 0"); |
| return; |
| } |
| if (transpose != false) { |
| SetGLError( |
| GL_INVALID_VALUE, "glUniformMatrix3fv", "transpose GL_INVALID_VALUE"); |
| return; |
| } |
| helper_->UniformMatrix3fvImmediate(location, count, value); |
| CheckGLError(); |
| } |
| |
| void GLES2Implementation::UniformMatrix4fv(GLint location, |
| GLsizei count, |
| GLboolean transpose, |
| const GLfloat* value) { |
| GPU_CLIENT_SINGLE_THREAD_CHECK(); |
| GPU_CLIENT_LOG("[" << GetLogPrefix() << "] glUniformMatrix4fv(" << location |
| << ", " << count << ", " |
| << GLES2Util::GetStringBool(transpose) << ", " |
| << static_cast<const void*>(value) << ")"); |
| GPU_CLIENT_LOG_CODE_BLOCK({ |
| for (GLsizei i = 0; i < count; ++i) { |
| GPU_CLIENT_LOG( |
| " " << i << ": " << value[0 + i * 16] << ", " << value[1 + i * 16] |
| << ", " << value[2 + i * 16] << ", " << value[3 + i * 16] << ", " |
| << value[4 + i * 16] << ", " << value[5 + i * 16] << ", " |
| << value[6 + i * 16] << ", " << value[7 + i * 16] << ", " |
| << value[8 + i * 16] << ", " << value[9 + i * 16] << ", " |
| << value[10 + i * 16] << ", " << value[11 + i * 16] << ", " |
| << value[12 + i * 16] << ", " << value[13 + i * 16] << ", " |
| << value[14 + i * 16] << ", " << value[15 + i * 16]); |
| } |
| }); |
| if (count < 0) { |
| SetGLError(GL_INVALID_VALUE, "glUniformMatrix4fv", "count < 0"); |
| return; |
| } |
| if (transpose != false) { |
| SetGLError( |
| GL_INVALID_VALUE, "glUniformMatrix4fv", "transpose GL_INVALID_VALUE"); |
| return; |
| } |
| helper_->UniformMatrix4fvImmediate(location, count, value); |
| CheckGLError(); |
| } |
| |
| void GLES2Implementation::UseProgram(GLuint program) { |
| GPU_CLIENT_SINGLE_THREAD_CHECK(); |
| GPU_CLIENT_LOG("[" << GetLogPrefix() << "] glUseProgram(" << program << ")"); |
| if (IsProgramReservedId(program)) { |
| SetGLError(GL_INVALID_OPERATION, "UseProgram", "program reserved id"); |
| return; |
| } |
| if (UseProgramHelper(program)) { |
| helper_->UseProgram(program); |
| } |
| CheckGLError(); |
| } |
| |
| void GLES2Implementation::ValidateProgram(GLuint program) { |
| GPU_CLIENT_SINGLE_THREAD_CHECK(); |
| GPU_CLIENT_LOG("[" << GetLogPrefix() << "] glValidateProgram(" << program |
| << ")"); |
| helper_->ValidateProgram(program); |
| CheckGLError(); |
| } |
| |
| void GLES2Implementation::VertexAttrib1f(GLuint indx, GLfloat x) { |
| GPU_CLIENT_SINGLE_THREAD_CHECK(); |
| GPU_CLIENT_LOG("[" << GetLogPrefix() << "] glVertexAttrib1f(" << indx << ", " |
| << x << ")"); |
| helper_->VertexAttrib1f(indx, x); |
| CheckGLError(); |
| } |
| |
| void GLES2Implementation::VertexAttrib1fv(GLuint indx, const GLfloat* values) { |
| GPU_CLIENT_SINGLE_THREAD_CHECK(); |
| GPU_CLIENT_LOG("[" << GetLogPrefix() << "] glVertexAttrib1fv(" << indx << ", " |
| << static_cast<const void*>(values) << ")"); |
| GPU_CLIENT_LOG("values: " << values[0]); |
| helper_->VertexAttrib1fvImmediate(indx, values); |
| CheckGLError(); |
| } |
| |
| void GLES2Implementation::VertexAttrib2f(GLuint indx, GLfloat x, GLfloat y) { |
| GPU_CLIENT_SINGLE_THREAD_CHECK(); |
| GPU_CLIENT_LOG("[" << GetLogPrefix() << "] glVertexAttrib2f(" << indx << ", " |
| << x << ", " << y << ")"); |
| helper_->VertexAttrib2f(indx, x, y); |
| CheckGLError(); |
| } |
| |
| void GLES2Implementation::VertexAttrib2fv(GLuint indx, const GLfloat* values) { |
| GPU_CLIENT_SINGLE_THREAD_CHECK(); |
| GPU_CLIENT_LOG("[" << GetLogPrefix() << "] glVertexAttrib2fv(" << indx << ", " |
| << static_cast<const void*>(values) << ")"); |
| GPU_CLIENT_LOG("values: " << values[0] << ", " << values[1]); |
| helper_->VertexAttrib2fvImmediate(indx, values); |
| CheckGLError(); |
| } |
| |
| void GLES2Implementation::VertexAttrib3f(GLuint indx, |
| GLfloat x, |
| GLfloat y, |
| GLfloat z) { |
| GPU_CLIENT_SINGLE_THREAD_CHECK(); |
| GPU_CLIENT_LOG("[" << GetLogPrefix() << "] glVertexAttrib3f(" << indx << ", " |
| << x << ", " << y << ", " << z << ")"); |
| helper_->VertexAttrib3f(indx, x, y, z); |
| CheckGLError(); |
| } |
| |
| void GLES2Implementation::VertexAttrib3fv(GLuint indx, const GLfloat* values) { |
| GPU_CLIENT_SINGLE_THREAD_CHECK(); |
| GPU_CLIENT_LOG("[" << GetLogPrefix() << "] glVertexAttrib3fv(" << indx << ", " |
| << static_cast<const void*>(values) << ")"); |
| GPU_CLIENT_LOG("values: " << values[0] << ", " << values[1] << ", " |
| << values[2]); |
| helper_->VertexAttrib3fvImmediate(indx, values); |
| CheckGLError(); |
| } |
| |
| void GLES2Implementation::VertexAttrib4f(GLuint indx, |
| GLfloat x, |
| GLfloat y, |
| GLfloat z, |
| GLfloat w) { |
| GPU_CLIENT_SINGLE_THREAD_CHECK(); |
| GPU_CLIENT_LOG("[" << GetLogPrefix() << "] glVertexAttrib4f(" << indx << ", " |
| << x << ", " << y << ", " << z << ", " << w << ")"); |
| helper_->VertexAttrib4f(indx, x, y, z, w); |
| CheckGLError(); |
| } |
| |
| void GLES2Implementation::VertexAttrib4fv(GLuint indx, const GLfloat* values) { |
| GPU_CLIENT_SINGLE_THREAD_CHECK(); |
| GPU_CLIENT_LOG("[" << GetLogPrefix() << "] glVertexAttrib4fv(" << indx << ", " |
| << static_cast<const void*>(values) << ")"); |
| GPU_CLIENT_LOG("values: " << values[0] << ", " << values[1] << ", " |
| << values[2] << ", " << values[3]); |
| helper_->VertexAttrib4fvImmediate(indx, values); |
| CheckGLError(); |
| } |
| |
| void GLES2Implementation::Viewport(GLint x, |
| GLint y, |
| GLsizei width, |
| GLsizei height) { |
| GPU_CLIENT_SINGLE_THREAD_CHECK(); |
| GPU_CLIENT_LOG("[" << GetLogPrefix() << "] glViewport(" << x << ", " << y |
| << ", " << width << ", " << height << ")"); |
| if (width < 0) { |
| SetGLError(GL_INVALID_VALUE, "glViewport", "width < 0"); |
| return; |
| } |
| if (height < 0) { |
| SetGLError(GL_INVALID_VALUE, "glViewport", "height < 0"); |
| return; |
| } |
| helper_->Viewport(x, y, width, height); |
| CheckGLError(); |
| } |
| |
| void GLES2Implementation::BlitFramebufferCHROMIUM(GLint srcX0, |
| GLint srcY0, |
| GLint srcX1, |
| GLint srcY1, |
| GLint dstX0, |
| GLint dstY0, |
| GLint dstX1, |
| GLint dstY1, |
| GLbitfield mask, |
| GLenum filter) { |
| GPU_CLIENT_SINGLE_THREAD_CHECK(); |
| GPU_CLIENT_LOG("[" << GetLogPrefix() << "] glBlitFramebufferCHROMIUM(" |
| << srcX0 << ", " << srcY0 << ", " << srcX1 << ", " << srcY1 |
| << ", " << dstX0 << ", " << dstY0 << ", " << dstX1 << ", " |
| << dstY1 << ", " << mask << ", " |
| << GLES2Util::GetStringBlitFilter(filter) << ")"); |
| helper_->BlitFramebufferCHROMIUM( |
| srcX0, srcY0, srcX1, srcY1, dstX0, dstY0, dstX1, dstY1, mask, filter); |
| CheckGLError(); |
| } |
| |
| void GLES2Implementation::RenderbufferStorageMultisampleCHROMIUM( |
| GLenum target, |
| GLsizei samples, |
| GLenum internalformat, |
| GLsizei width, |
| GLsizei height) { |
| GPU_CLIENT_SINGLE_THREAD_CHECK(); |
| GPU_CLIENT_LOG( |
| "[" << GetLogPrefix() << "] glRenderbufferStorageMultisampleCHROMIUM(" |
| << GLES2Util::GetStringRenderBufferTarget(target) << ", " << samples |
| << ", " << GLES2Util::GetStringRenderBufferFormat(internalformat) |
| << ", " << width << ", " << height << ")"); |
| if (samples < 0) { |
| SetGLError(GL_INVALID_VALUE, |
| "glRenderbufferStorageMultisampleCHROMIUM", |
| "samples < 0"); |
| return; |
| } |
| if (width < 0) { |
| SetGLError(GL_INVALID_VALUE, |
| "glRenderbufferStorageMultisampleCHROMIUM", |
| "width < 0"); |
| return; |
| } |
| if (height < 0) { |
| SetGLError(GL_INVALID_VALUE, |
| "glRenderbufferStorageMultisampleCHROMIUM", |
| "height < 0"); |
| return; |
| } |
| helper_->RenderbufferStorageMultisampleCHROMIUM( |
| target, samples, internalformat, width, height); |
| CheckGLError(); |
| } |
| |
| void GLES2Implementation::RenderbufferStorageMultisampleEXT( |
| GLenum target, |
| GLsizei samples, |
| GLenum internalformat, |
| GLsizei width, |
| GLsizei height) { |
| GPU_CLIENT_SINGLE_THREAD_CHECK(); |
| GPU_CLIENT_LOG( |
| "[" << GetLogPrefix() << "] glRenderbufferStorageMultisampleEXT(" |
| << GLES2Util::GetStringRenderBufferTarget(target) << ", " << samples |
| << ", " << GLES2Util::GetStringRenderBufferFormat(internalformat) |
| << ", " << width << ", " << height << ")"); |
| if (samples < 0) { |
| SetGLError( |
| GL_INVALID_VALUE, "glRenderbufferStorageMultisampleEXT", "samples < 0"); |
| return; |
| } |
| if (width < 0) { |
| SetGLError( |
| GL_INVALID_VALUE, "glRenderbufferStorageMultisampleEXT", "width < 0"); |
| return; |
| } |
| if (height < 0) { |
| SetGLError( |
| GL_INVALID_VALUE, "glRenderbufferStorageMultisampleEXT", "height < 0"); |
| return; |
| } |
| helper_->RenderbufferStorageMultisampleEXT( |
| target, samples, internalformat, width, height); |
| CheckGLError(); |
| } |
| |
| void GLES2Implementation::FramebufferTexture2DMultisampleEXT(GLenum target, |
| GLenum attachment, |
| GLenum textarget, |
| GLuint texture, |
| GLint level, |
| GLsizei samples) { |
| GPU_CLIENT_SINGLE_THREAD_CHECK(); |
| GPU_CLIENT_LOG("[" << GetLogPrefix() |
| << "] glFramebufferTexture2DMultisampleEXT(" |
| << GLES2Util::GetStringFrameBufferTarget(target) << ", " |
| << GLES2Util::GetStringAttachment(attachment) << ", " |
| << GLES2Util::GetStringTextureTarget(textarget) << ", " |
| << texture << ", " << level << ", " << samples << ")"); |
| if (level != 0) { |
| SetGLError(GL_INVALID_VALUE, |
| "glFramebufferTexture2DMultisampleEXT", |
| "level GL_INVALID_VALUE"); |
| return; |
| } |
| if (samples < 0) { |
| SetGLError(GL_INVALID_VALUE, |
| "glFramebufferTexture2DMultisampleEXT", |
| "samples < 0"); |
| return; |
| } |
| helper_->FramebufferTexture2DMultisampleEXT( |
| target, attachment, textarget, texture, samples); |
| CheckGLError(); |
| } |
| |
| void GLES2Implementation::TexStorage2DEXT(GLenum target, |
| GLsizei levels, |
| GLenum internalFormat, |
| GLsizei width, |
| GLsizei height) { |
| GPU_CLIENT_SINGLE_THREAD_CHECK(); |
| GPU_CLIENT_LOG( |
| "[" << GetLogPrefix() << "] glTexStorage2DEXT(" |
| << GLES2Util::GetStringTextureTarget(target) << ", " << levels << ", " |
| << GLES2Util::GetStringTextureInternalFormatStorage(internalFormat) |
| << ", " << width << ", " << height << ")"); |
| if (levels < 0) { |
| SetGLError(GL_INVALID_VALUE, "glTexStorage2DEXT", "levels < 0"); |
| return; |
| } |
| if (width < 0) { |
| SetGLError(GL_INVALID_VALUE, "glTexStorage2DEXT", "width < 0"); |
| return; |
| } |
| if (height < 0) { |
| SetGLError(GL_INVALID_VALUE, "glTexStorage2DEXT", "height < 0"); |
| return; |
| } |
| helper_->TexStorage2DEXT(target, levels, internalFormat, width, height); |
| CheckGLError(); |
| } |
| |
| void GLES2Implementation::GenQueriesEXT(GLsizei n, GLuint* queries) { |
| GPU_CLIENT_LOG("[" << GetLogPrefix() << "] glGenQueriesEXT(" << n << ", " |
| << static_cast<const void*>(queries) << ")"); |
| if (n < 0) { |
| SetGLError(GL_INVALID_VALUE, "glGenQueriesEXT", "n < 0"); |
| return; |
| } |
| GPU_CLIENT_SINGLE_THREAD_CHECK(); |
| IdAllocatorInterface* id_allocator = GetIdAllocator(id_namespaces::kQueries); |
| for (GLsizei ii = 0; ii < n; ++ii) |
| queries[ii] = id_allocator->AllocateID(); |
| GenQueriesEXTHelper(n, queries); |
| helper_->GenQueriesEXTImmediate(n, queries); |
| if (share_group_->bind_generates_resource()) |
| helper_->CommandBufferHelper::Flush(); |
| GPU_CLIENT_LOG_CODE_BLOCK({ |
| for (GLsizei i = 0; i < n; ++i) { |
| GPU_CLIENT_LOG(" " << i << ": " << queries[i]); |
| } |
| }); |
| CheckGLError(); |
| } |
| |
| void GLES2Implementation::DeleteQueriesEXT(GLsizei n, const GLuint* queries) { |
| GPU_CLIENT_SINGLE_THREAD_CHECK(); |
| GPU_CLIENT_LOG("[" << GetLogPrefix() << "] glDeleteQueriesEXT(" << n << ", " |
| << static_cast<const void*>(queries) << ")"); |
| GPU_CLIENT_LOG_CODE_BLOCK({ |
| for (GLsizei i = 0; i < n; ++i) { |
| GPU_CLIENT_LOG(" " << i << ": " << queries[i]); |
| } |
| }); |
| GPU_CLIENT_DCHECK_CODE_BLOCK({ |
| for (GLsizei i = 0; i < n; ++i) { |
| DCHECK(queries[i] != 0); |
| } |
| }); |
| if (n < 0) { |
| SetGLError(GL_INVALID_VALUE, "glDeleteQueriesEXT", "n < 0"); |
| return; |
| } |
| DeleteQueriesEXTHelper(n, queries); |
| CheckGLError(); |
| } |
| |
| void GLES2Implementation::GenVertexArraysOES(GLsizei n, GLuint* arrays) { |
| GPU_CLIENT_LOG("[" << GetLogPrefix() << "] glGenVertexArraysOES(" << n << ", " |
| << static_cast<const void*>(arrays) << ")"); |
| if (n < 0) { |
| SetGLError(GL_INVALID_VALUE, "glGenVertexArraysOES", "n < 0"); |
| return; |
| } |
| GPU_CLIENT_SINGLE_THREAD_CHECK(); |
| GetIdHandler(id_namespaces::kVertexArrays)->MakeIds(this, 0, n, arrays); |
| GenVertexArraysOESHelper(n, arrays); |
| helper_->GenVertexArraysOESImmediate(n, arrays); |
| if (share_group_->bind_generates_resource()) |
| helper_->CommandBufferHelper::Flush(); |
| GPU_CLIENT_LOG_CODE_BLOCK({ |
| for (GLsizei i = 0; i < n; ++i) { |
| GPU_CLIENT_LOG(" " << i << ": " << arrays[i]); |
| } |
| }); |
| CheckGLError(); |
| } |
| |
| void GLES2Implementation::DeleteVertexArraysOES(GLsizei n, |
| const GLuint* arrays) { |
| GPU_CLIENT_SINGLE_THREAD_CHECK(); |
| GPU_CLIENT_LOG("[" << GetLogPrefix() << "] glDeleteVertexArraysOES(" << n |
| << ", " << static_cast<const void*>(arrays) << ")"); |
| GPU_CLIENT_LOG_CODE_BLOCK({ |
| for (GLsizei i = 0; i < n; ++i) { |
| GPU_CLIENT_LOG(" " << i << ": " << arrays[i]); |
| } |
| }); |
| GPU_CLIENT_DCHECK_CODE_BLOCK({ |
| for (GLsizei i = 0; i < n; ++i) { |
| DCHECK(arrays[i] != 0); |
| } |
| }); |
| if (n < 0) { |
| SetGLError(GL_INVALID_VALUE, "glDeleteVertexArraysOES", "n < 0"); |
| return; |
| } |
| DeleteVertexArraysOESHelper(n, arrays); |
| CheckGLError(); |
| } |
| |
| GLboolean GLES2Implementation::IsVertexArrayOES(GLuint array) { |
| GPU_CLIENT_SINGLE_THREAD_CHECK(); |
| TRACE_EVENT0("gpu", "GLES2Implementation::IsVertexArrayOES"); |
| GPU_CLIENT_LOG("[" << GetLogPrefix() << "] glIsVertexArrayOES(" << array |
| << ")"); |
| typedef cmds::IsVertexArrayOES::Result Result; |
| Result* result = GetResultAs<Result*>(); |
| if (!result) { |
| return GL_FALSE; |
| } |
| *result = 0; |
| helper_->IsVertexArrayOES(array, GetResultShmId(), GetResultShmOffset()); |
| WaitForCmd(); |
| GLboolean result_value = *result; |
| GPU_CLIENT_LOG("returned " << result_value); |
| CheckGLError(); |
| return result_value; |
| } |
| |
| void GLES2Implementation::BindVertexArrayOES(GLuint array) { |
| GPU_CLIENT_SINGLE_THREAD_CHECK(); |
| GPU_CLIENT_LOG("[" << GetLogPrefix() << "] glBindVertexArrayOES(" << array |
| << ")"); |
| if (IsVertexArrayReservedId(array)) { |
| SetGLError(GL_INVALID_OPERATION, "BindVertexArrayOES", "array reserved id"); |
| return; |
| } |
| if (BindVertexArrayOESHelper(array)) { |
| helper_->BindVertexArrayOES(array); |
| } |
| CheckGLError(); |
| } |
| |
| void GLES2Implementation::GetTranslatedShaderSourceANGLE(GLuint shader, |
| GLsizei bufsize, |
| GLsizei* length, |
| char* source) { |
| GPU_CLIENT_SINGLE_THREAD_CHECK(); |
| GPU_CLIENT_VALIDATE_DESTINATION_OPTIONAL_INITALIZATION(GLsizei, length); |
| GPU_CLIENT_LOG("[" << GetLogPrefix() << "] glGetTranslatedShaderSourceANGLE" |
| << "(" << shader << ", " << bufsize << ", " |
| << static_cast<void*>(length) << ", " |
| << static_cast<void*>(source) << ")"); |
| helper_->SetBucketSize(kResultBucketId, 0); |
| helper_->GetTranslatedShaderSourceANGLE(shader, kResultBucketId); |
| std::string str; |
| GLsizei max_size = 0; |
| if (GetBucketAsString(kResultBucketId, &str)) { |
| if (bufsize > 0) { |
| max_size = std::min(static_cast<size_t>(bufsize) - 1, str.size()); |
| memcpy(source, str.c_str(), max_size); |
| source[max_size] = '\0'; |
| GPU_CLIENT_LOG("------\n" << source << "\n------"); |
| } |
| } |
| if (length != NULL) { |
| *length = max_size; |
| } |
| CheckGLError(); |
| } |
| void GLES2Implementation::TexImageIOSurface2DCHROMIUM(GLenum target, |
| GLsizei width, |
| GLsizei height, |
| GLuint ioSurfaceId, |
| GLuint plane) { |
| GPU_CLIENT_SINGLE_THREAD_CHECK(); |
| GPU_CLIENT_LOG("[" << GetLogPrefix() << "] glTexImageIOSurface2DCHROMIUM(" |
| << GLES2Util::GetStringTextureBindTarget(target) << ", " |
| << width << ", " << height << ", " << ioSurfaceId << ", " |
| << plane << ")"); |
| if (width < 0) { |
| SetGLError(GL_INVALID_VALUE, "glTexImageIOSurface2DCHROMIUM", "width < 0"); |
| return; |
| } |
| if (height < 0) { |
| SetGLError(GL_INVALID_VALUE, "glTexImageIOSurface2DCHROMIUM", "height < 0"); |
| return; |
| } |
| helper_->TexImageIOSurface2DCHROMIUM( |
| target, width, height, ioSurfaceId, plane); |
| CheckGLError(); |
| } |
| |
| void GLES2Implementation::CopyTextureCHROMIUM(GLenum target, |
| GLenum source_id, |
| GLenum dest_id, |
| GLint level, |
| GLint internalformat, |
| GLenum dest_type) { |
| GPU_CLIENT_SINGLE_THREAD_CHECK(); |
| GPU_CLIENT_LOG("[" << GetLogPrefix() << "] glCopyTextureCHROMIUM(" |
| << GLES2Util::GetStringEnum(target) << ", " |
| << GLES2Util::GetStringEnum(source_id) << ", " |
| << GLES2Util::GetStringEnum(dest_id) << ", " << level |
| << ", " << internalformat << ", " |
| << GLES2Util::GetStringPixelType(dest_type) << ")"); |
| helper_->CopyTextureCHROMIUM( |
| target, source_id, dest_id, level, internalformat, dest_type); |
| CheckGLError(); |
| } |
| |
| void GLES2Implementation::BindTexImage2DCHROMIUM(GLenum target, GLint imageId) { |
| GPU_CLIENT_SINGLE_THREAD_CHECK(); |
| GPU_CLIENT_LOG("[" << GetLogPrefix() << "] glBindTexImage2DCHROMIUM(" |
| << GLES2Util::GetStringTextureBindTarget(target) << ", " |
| << imageId << ")"); |
| helper_->BindTexImage2DCHROMIUM(target, imageId); |
| CheckGLError(); |
| } |
| |
| void GLES2Implementation::ReleaseTexImage2DCHROMIUM(GLenum target, |
| GLint imageId) { |
| GPU_CLIENT_SINGLE_THREAD_CHECK(); |
| GPU_CLIENT_LOG("[" << GetLogPrefix() << "] glReleaseTexImage2DCHROMIUM(" |
| << GLES2Util::GetStringTextureBindTarget(target) << ", " |
| << imageId << ")"); |
| helper_->ReleaseTexImage2DCHROMIUM(target, imageId); |
| CheckGLError(); |
| } |
| |
| void GLES2Implementation::DiscardFramebufferEXT(GLenum target, |
| GLsizei count, |
| const GLenum* attachments) { |
| GPU_CLIENT_SINGLE_THREAD_CHECK(); |
| GPU_CLIENT_LOG("[" << GetLogPrefix() << "] glDiscardFramebufferEXT(" |
| << GLES2Util::GetStringEnum(target) << ", " << count |
| << ", " << static_cast<const void*>(attachments) << ")"); |
| GPU_CLIENT_LOG_CODE_BLOCK({ |
| for (GLsizei i = 0; i < count; ++i) { |
| GPU_CLIENT_LOG(" " << i << ": " << attachments[0 + i * 1]); |
| } |
| }); |
| if (count < 0) { |
| SetGLError(GL_INVALID_VALUE, "glDiscardFramebufferEXT", "count < 0"); |
| return; |
| } |
| helper_->DiscardFramebufferEXTImmediate(target, count, attachments); |
| CheckGLError(); |
| } |
| |
| void GLES2Implementation::LoseContextCHROMIUM(GLenum current, GLenum other) { |
| GPU_CLIENT_SINGLE_THREAD_CHECK(); |
| GPU_CLIENT_LOG("[" << GetLogPrefix() << "] glLoseContextCHROMIUM(" |
| << GLES2Util::GetStringResetStatus(current) << ", " |
| << GLES2Util::GetStringResetStatus(other) << ")"); |
| helper_->LoseContextCHROMIUM(current, other); |
| CheckGLError(); |
| } |
| |
| void GLES2Implementation::WaitSyncPointCHROMIUM(GLuint sync_point) { |
| GPU_CLIENT_SINGLE_THREAD_CHECK(); |
| GPU_CLIENT_LOG("[" << GetLogPrefix() << "] glWaitSyncPointCHROMIUM(" |
| << sync_point << ")"); |
| helper_->WaitSyncPointCHROMIUM(sync_point); |
| CheckGLError(); |
| } |
| |
| void GLES2Implementation::DrawBuffersEXT(GLsizei count, const GLenum* bufs) { |
| GPU_CLIENT_SINGLE_THREAD_CHECK(); |
| GPU_CLIENT_LOG("[" << GetLogPrefix() << "] glDrawBuffersEXT(" << count << ", " |
| << static_cast<const void*>(bufs) << ")"); |
| GPU_CLIENT_LOG_CODE_BLOCK({ |
| for (GLsizei i = 0; i < count; ++i) { |
| GPU_CLIENT_LOG(" " << i << ": " << bufs[0 + i * 1]); |
| } |
| }); |
| if (count < 0) { |
| SetGLError(GL_INVALID_VALUE, "glDrawBuffersEXT", "count < 0"); |
| return; |
| } |
| helper_->DrawBuffersEXTImmediate(count, bufs); |
| CheckGLError(); |
| } |
| |
| void GLES2Implementation::DiscardBackbufferCHROMIUM() { |
| GPU_CLIENT_SINGLE_THREAD_CHECK(); |
| GPU_CLIENT_LOG("[" << GetLogPrefix() << "] glDiscardBackbufferCHROMIUM(" |
| << ")"); |
| helper_->DiscardBackbufferCHROMIUM(); |
| CheckGLError(); |
| } |
| |
| void GLES2Implementation::ScheduleOverlayPlaneCHROMIUM( |
| GLint plane_z_order, |
| GLenum plane_transform, |
| GLuint overlay_texture_id, |
| GLint bounds_x, |
| GLint bounds_y, |
| GLint bounds_width, |
| GLint bounds_height, |
| GLfloat uv_x, |
| GLfloat uv_y, |
| GLfloat uv_width, |
| GLfloat uv_height) { |
| GPU_CLIENT_SINGLE_THREAD_CHECK(); |
| GPU_CLIENT_LOG( |
| "[" << GetLogPrefix() << "] glScheduleOverlayPlaneCHROMIUM(" |
| << plane_z_order << ", " << GLES2Util::GetStringEnum(plane_transform) |
| << ", " << overlay_texture_id << ", " << bounds_x << ", " << bounds_y |
| << ", " << bounds_width << ", " << bounds_height << ", " << uv_x |
| << ", " << uv_y << ", " << uv_width << ", " << uv_height << ")"); |
| helper_->ScheduleOverlayPlaneCHROMIUM(plane_z_order, |
| plane_transform, |
| overlay_texture_id, |
| bounds_x, |
| bounds_y, |
| bounds_width, |
| bounds_height, |
| uv_x, |
| uv_y, |
| uv_width, |
| uv_height); |
| CheckGLError(); |
| } |
| |
| #endif // GPU_COMMAND_BUFFER_CLIENT_GLES2_IMPLEMENTATION_IMPL_AUTOGEN_H_ |