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<!doctype html>
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@license
Copyright (c) 2015 The Polymer Project Authors. All rights reserved.
This code may only be used under the BSD style license found at http://polymer.github.io/LICENSE.txt
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<html>
<head>
<title>focused-state</title>
<script src="../../webcomponentsjs/webcomponents-lite.js"></script>
<script src="../../web-component-tester/browser.js"></script>
<script src="../../iron-test-helpers/mock-interactions.js"></script>
<link rel="import" href="test-elements.html">
</head>
<body>
<test-fixture id="TrivialFocusedState">
<template>
<test-control tabindex="-1"></test-control>
</template>
</test-fixture>
<test-fixture id="NestedFocusedState">
<template>
<nested-focusable></nested-focusable>
</template>
</test-fixture>
<test-fixture id="LightDOM">
<template>
<test-light-dom>
<input id="input">
<nested-focusable></nested-focusable>
</test-light-dom>
</template>
</test-fixture>
<script>
suite('focused-state', function() {
var focusTarget;
setup(function() {
focusTarget = fixture('TrivialFocusedState');
});
suite('when is focused', function() {
test('receives a focused attribute', function() {
expect(focusTarget.hasAttribute('focused')).to.be.eql(false);
MockInteractions.focus(focusTarget);
expect(focusTarget.hasAttribute('focused')).to.be.eql(true);
});
test('focused property is true', function() {
expect(focusTarget.focused).to.not.be.eql(true);
MockInteractions.focus(focusTarget);
expect(focusTarget.focused).to.be.eql(true);
});
});
suite('when is blurred', function() {
test('loses the focused attribute', function() {
MockInteractions.focus(focusTarget);
expect(focusTarget.hasAttribute('focused')).to.be.eql(true);
MockInteractions.blur(focusTarget);
expect(focusTarget.hasAttribute('focused')).to.be.eql(false);
});
test('focused property is false', function() {
MockInteractions.focus(focusTarget);
expect(focusTarget.focused).to.be.eql(true);
MockInteractions.blur(focusTarget);
expect(focusTarget.focused).to.be.eql(false);
});
});
suite('when the focused state is disabled', function() {
test('will not be focusable', function() {
var blurSpy = sinon.spy(focusTarget, 'blur');
MockInteractions.focus(focusTarget);
focusTarget.disabled = true;
expect(focusTarget.getAttribute('tabindex')).to.be.eql('-1');
expect(blurSpy.called).to.be.eql(true);
});
});
});
suite('nested focusable', function() {
var focusable;
setup(function() {
focusable = fixture('NestedFocusedState');
});
test('focus/blur events fired on host element', function() {
var nFocusEvents = 0;
var nBlurEvents = 0;
focusable.addEventListener('focus', function() {
nFocusEvents += 1;
expect(focusable.focused).to.be.equal(true);
MockInteractions.blur(focusable.$.input);
});
focusable.addEventListener('blur', function() {
expect(focusable.focused).to.be.equal(false);
nBlurEvents += 1;
});
MockInteractions.focus(focusable.$.input);
expect(nBlurEvents).to.be.greaterThan(0);
expect(nFocusEvents).to.be.greaterThan(0);
});
});
suite('elements in the light dom', function() {
var lightDOM, input, lightDescendantShadowInput;
setup(function() {
lightDOM = fixture('LightDOM');
input = document.querySelector('#input');
lightDescendantShadowInput = Polymer.dom(lightDOM)
.querySelector('nested-focusable').$.input;
});
test('should not fire the focus event', function() {
var nFocusEvents = 0;
lightDOM.addEventListener('focus', function() {
nFocusEvents += 1;
});
MockInteractions.focus(input);
expect(nFocusEvents).to.be.equal(0);
});
test('should not fire the focus event from shadow descendants', function() {
var nFocusEvents = 0;
lightDOM.addEventListener('focus', function() {
nFocusEvents += 1;
});
MockInteractions.focus(lightDescendantShadowInput);
expect(nFocusEvents).to.be.equal(0);
});
});
</script>
</body>
</html>