blob: d7f521f19d329e77f01595bc560ff4faf8681a50 [file] [log] [blame]
suite('animation-constructor', function() {
setup(function() {
document.timeline.getAnimationPlayers().forEach(function(player) {
player.cancel();
});
});
test('Playing an Animation makes a Player', function() {
var animation = new Animation(document.body, [], 1000);
assert.equal(document.body.getAnimationPlayers().length, 0);
var player = document.timeline.play(animation);
tick(200);
assert.equal(document.body.getAnimationPlayers().length, 1);
tick(1600);
assert.equal(document.body.getAnimationPlayers().length, 0);
});
test('Setting the timing function on an Animation works', function() {
function leftAsNumber(target) {
left = getComputedStyle(target).left;
return Number(left.substring(0, left.length - 2));
}
var target1 = document.createElement('div');
var target2 = document.createElement('div');
target1.style.position = 'absolute';
target2.style.position = 'absolute';
document.body.appendChild(target1);
document.body.appendChild(target2);
var animation1 = new Animation(target1, [{left: '0px'}, {left: '50px'}], 1000);
var animation2 = new Animation(target2, [{left: '0px'}, {left: '50px'}], {duration: 1000, easing: 'ease-in'});
var player1 = document.timeline.play(animation1);
var player2 = document.timeline.play(animation2);
tick(0);
assert.equal(leftAsNumber(target1), 0);
assert.equal(leftAsNumber(target2), 0);
tick(250);
assert.closeTo(leftAsNumber(target1), 12.5, 1);
assert.closeTo(leftAsNumber(target2), 4.65, 1);
tick(500);
assert.closeTo(leftAsNumber(target1), 25, 1);
assert.closeTo(leftAsNumber(target2), 15.25, 1);
});
test('Timing is always converted to AnimationTimingInput', function() {
var target = document.createElement('div');
document.body.appendChild(target);
var keyframes = [{background: 'blue'}, {background: 'red'}];
var animation = new Animation(target, keyframes, 200);
assert.equal(animation.timing.duration, 200);
animation = new Animation(target, keyframes);
assert.isDefined(animation.timing);
animation = new Animation(target, keyframes, {duration: 200});
var group = new AnimationGroup([animation]);
assert.equal(group.timing.duration, 'auto');
});
test('Handle null target on Animation', function() {
var animation = new Animation(null, function(tf) {
// noop
}, 200);
var player = document.timeline.play(animation);
assert.isNotNull(player);
tick(50);
tick(150);
assert.equal(player.currentTime, 100);
});
});