| suite('animation-constructor', function() { |
| setup(function() { |
| document.timeline.getAnimationPlayers().forEach(function(player) { |
| player.cancel(); |
| }); |
| }); |
| |
| test('Playing an Animation makes a Player', function() { |
| var animation = new Animation(document.body, [], 1000); |
| assert.equal(document.body.getAnimationPlayers().length, 0); |
| |
| var player = document.timeline.play(animation); |
| tick(200); |
| assert.equal(document.body.getAnimationPlayers().length, 1); |
| |
| tick(1600); |
| assert.equal(document.body.getAnimationPlayers().length, 0); |
| }); |
| |
| test('Setting the timing function on an Animation works', function() { |
| function leftAsNumber(target) { |
| left = getComputedStyle(target).left; |
| return Number(left.substring(0, left.length - 2)); |
| } |
| |
| var target1 = document.createElement('div'); |
| var target2 = document.createElement('div'); |
| target1.style.position = 'absolute'; |
| target2.style.position = 'absolute'; |
| document.body.appendChild(target1); |
| document.body.appendChild(target2); |
| |
| var animation1 = new Animation(target1, [{left: '0px'}, {left: '50px'}], 1000); |
| var animation2 = new Animation(target2, [{left: '0px'}, {left: '50px'}], {duration: 1000, easing: 'ease-in'}); |
| |
| var player1 = document.timeline.play(animation1); |
| var player2 = document.timeline.play(animation2); |
| |
| tick(0); |
| assert.equal(leftAsNumber(target1), 0); |
| assert.equal(leftAsNumber(target2), 0); |
| |
| tick(250); |
| assert.closeTo(leftAsNumber(target1), 12.5, 1); |
| assert.closeTo(leftAsNumber(target2), 4.65, 1); |
| |
| tick(500); |
| assert.closeTo(leftAsNumber(target1), 25, 1); |
| assert.closeTo(leftAsNumber(target2), 15.25, 1); |
| }); |
| |
| test('Timing is always converted to AnimationTimingInput', function() { |
| var target = document.createElement('div'); |
| document.body.appendChild(target); |
| |
| var keyframes = [{background: 'blue'}, {background: 'red'}]; |
| |
| var animation = new Animation(target, keyframes, 200); |
| assert.equal(animation.timing.duration, 200); |
| |
| animation = new Animation(target, keyframes); |
| assert.isDefined(animation.timing); |
| |
| animation = new Animation(target, keyframes, {duration: 200}); |
| var group = new AnimationGroup([animation]); |
| assert.equal(group.timing.duration, 'auto'); |
| }); |
| |
| test('Handle null target on Animation', function() { |
| var animation = new Animation(null, function(tf) { |
| // noop |
| }, 200); |
| |
| var player = document.timeline.play(animation); |
| assert.isNotNull(player); |
| tick(50); |
| tick(150); |
| assert.equal(player.currentTime, 100); |
| }); |
| }); |