tree: e36e8c66db5bb1d38d7fb6c7716abbfa79332e9b [path history] [tgz]
  1. .gitignore
  2. .travis.yml
  3. AUTHORS
  4. LICENSE
  5. README.google
  6. README.md
  7. client.go
  8. client_server_test.go
  9. conn.go
  10. conn_test.go
  11. doc.go
  12. examples/
  13. json.go
  14. json_test.go
  15. server.go
  16. server_test.go
  17. util.go
third_party/websocket/README.md

Gorilla WebSocket

Gorilla WebSocket is a Go implementation of the WebSocket protocol.

Documentation

Status

The Gorilla WebSocket package provides a complete and tested implementation of the WebSocket protocol. The package API is stable.

Installation

go get github.com/gorilla/websocket

Protocol Compliance

The Gorilla WebSocket package passes the server tests in the Autobahn Test Suite using the application in the examples/autobahn subdirectory.

Gorilla WebSocket compared with other packages

Notes:

  1. The go.net io.Reader and io.Writer operate across WebSocket frame boundaries. Read returns when the input buffer is full or a frame boundary is encountered, Each call to Write sends a single frame message. The Gorilla io.Reader and io.WriteCloser operate on a single WebSocket message.
  2. The application can get the type of a received data message by implementing a Codec marshal function.