DO NOT MERGE: Ignore pause key released state only if pressed is ignored.

Scenario: Music is playing, incoming call - headset sends pause (pressed).
That gets processed but pause release is not and then the headset
and music player get into a weird state.

Bug id: 3143711
Change-Id: I12d70f1380e121c0802c18100776ef498274c2a8
1 file changed