commit | 246bff6d0eef47aeaf18640511e4d4783352dcec | [log] [tgz] |
---|---|---|
author | hlopko <hlopko@google.com> | Tue Jan 08 13:51:36 2019 +0100 |
committer | Marcel Hlopko <hlopko@google.com> | Wed Jan 09 08:59:09 2019 +0100 |
tree | 41e9ef79d56e29ba698ccc1324e71e9da6448a39 | |
parent | 63003094c91ab99f4af8d40261e470c72dea960c [diff] |
Add things needed for rules_cc to build & test in the open * Adding .gitignore * Referencing protobuf, absl, and six in the WORKSPACE * Adding six.BUILD RELNOTES: None PiperOrigin-RevId: 228309963
This repository contains Starlark implementation of C++ rules in Bazel.
The rules are being incrementally converted from their native implementations in the Bazel source tree.
For the list of C++ rules, see the Bazel documentation.
There is no need to use rules from this repository just yet. If you want to use rules_cc anyway, add the following to your WORKSPACE file:
load("@bazel_tools//tools/build_defs/repo:http.bzl", "http_archive") http_archive( name = "rules_cc", urls = ["https://github.com/bazelbuild/rules_cc/archive/TODO"], sha256 = "TODO", )
Then, in your BUILD files, import and use the rules:
load("@rules_cc//cc:rules.bzl", "cc_library") cc_library( ... )
This repository also contains migration tools that can be used to migrate your project for Bazel incompatible changes.