commit | fc9a30d5ee813adfcea1f88f79c0f9d2198d97a9 | [log] [tgz] |
---|---|---|
author | Ben Lee <ben@ben.cm> | Wed Sep 13 20:18:27 2023 +0000 |
committer | GitHub <noreply@github.com> | Wed Sep 13 20:18:27 2023 +0000 |
tree | 90f732d8ed06b1cafeab1c20d360c940036ff6a0 | |
parent | 19dcaa939d3d4aa05ef93344320542944565f0af [diff] |
Increase R8 allowed max memory usage We've seen this action OOM a few times in our codebase. The default `4g` max set by `java.bzl` probably isn't going to be enough for R8 to successfully dex, desugar, and optimize a large application. Increasing the max allowed memory should be a safe change since R8 is one of the final actions in an apps build graph.
NOTE: This branch is a development preview of the Starlark implementation of Android rules for Bazel. This code is incomplete and may not function as-is.
A version of Bazel built at or near head or a recent pre-release and the following flags are necessary to use these rules:
--experimental_enable_android_migration_apis --experimental_google_legacy_api --incompatible_java_common_parameters --android_databinding_use_v3_4_args --experimental_android_databinding_v2
This repository contains the Starlark implementation of Android rules in Bazel.
The rules are being incrementally converted from their native implementations in the Bazel source tree.
For the list of Android rules, see the Bazel documentation.
To use the Starlark Bazel Android rules, add the following to your WORKSPACE file:
load("@bazel_tools//tools/build_defs/repo:http.bzl", "http_archive") # Or a later commit RULES_ANDROID_COMMIT= "0bf3093bd011acd35de3c479c8990dd630d552aa" RULES_ANDROID_SHA = "b75a673a66c157138ab53f4d8612a6e655d38b69bb14207c1a6675f0e10afa61" http_archive( name = "build_bazel_rules_android", url = "https://github.com/bazelbuild/rules_android/archive/%s.zip" % RULES_ANDROID_COMMIT, sha256 = RULES_ANDROID_SHA, strip_prefix = "rules_android-%s" % RULES_ANDROID_COMMIT, ) load("@build_bazel_rules_android//:prereqs.bzl", "rules_android_prereqs") rules_android_prereqs() load("@build_bazel_rules_android//:defs.bzl", "rules_android_workspace") rules_android_workspace() register_toolchains( "@build_bazel_rules_android//toolchains/android:android_default_toolchain", "@build_bazel_rules_android//toolchains/android_sdk:android_sdk_tools", )
Then, in your BUILD files, import and use the rules:
load("@build_bazel_rules_android//rules:rules.bzl", "android_binary", "android_library") android_binary( ... ) android_library( ... )