commit | 17ae36822a8084f45ae51f9031e81f8318254f33 | [log] [tgz] |
---|---|---|
author | Erwin Jansen <jansene@google.com> | Wed Nov 28 14:42:46 2018 -0800 |
committer | Erwin Jansen <jansene@google.com> | Wed Nov 28 14:42:46 2018 -0800 |
tree | ae95f7228eb234a51ae74eca1089ab2ea66f7ed7 | |
parent | 9e8a46ebd61488e1b8be0df15e19c90e0395d7a9 [diff] | |
parent | e0904c84162a2a078a47b7966305f84f817d6247 [diff] |
Merge remote-tracking branch 'aosp/upstream-master' into HEAD Change-Id: I3cacc9da948c56f15cb96f03a2142ffab4f65846
astc-codec is a software ASTC decoder implementation, which supports the ASTC LDR profile.
Example usage:
#include <astc-codec/astc-codec.h> // ... std::vector<uint8_t> astc = LoadMyASTCData(); const size_t width = 640; const size_t height = 480; std::vector<uint8_t> result; result.resize(width * height * 4); bool result = astc_codec::ASTCDecompressToRGBA( astc.data(), astc.size(), width, height, astc_codec::FootprintType::k4x4, result.data(), result.size(), /* stride */ width * 4);
Install Bazel, and then run:
bazel build :astc_codec -c opt
astc-codec has been tested on Mac and Linux.
bazel test //...
Install CMake, and the run:
mkdir build && cd build && cmake .. && make
Or open the project in your favorite IDE and import CMakeLists.txt.
In the build directory, execute:
ctest
See CONTRIBUTING.md for important contributing requirements.
astc-codec project is licensed under the Apache License Version 2.0. You can find a copy of it in LICENSE.
This is not an officially supported Google product.