Fix build errors when used by the Android Emulator

In the Android Emulator, there are two main differences:
1) googletest is the shared version 1.8.0, instead of the later commit
   used by astc-codec (to get bazel support).
2) Unit tests are all linked together into one binary, so one function
   needs to be marked "static".
3 files changed
tree: 877265e53f23c6898638daeb36bb4c41e2a05847
  1. .gitignore
  2. BUILD.bazel
  3. CONTRIBUTING.md
  4. LICENSE
  5. README.md
  6. WORKSPACE
  7. include/
  8. src/
  9. third_party/
README.md

astc-codec

astc-codec is a software ASTC decoder implementation, which supports the ASTC LDR profile.

Example usage:

#include <astc-codec/astc-codec.h>

// ...

std::vector<uint8_t> astc = LoadMyASTCData();
const size_t width = 640;
const size_t height = 480;

std::vector<uint8_t> result;
result.resize(width * height * 4);

bool result = astc_codec::ASTCDecompressToRGBA(
    astc.data(), astc.size(), width, height, astc_codec::FootprintType::k4x4,
    result.data(), result.size(), /* stride */ width * 4);

Building

Install Bazel, and then run:

bazel build :astc_codec -c opt

astc-codec has been tested on Mac and Linux.

Run Tests

bazel test //...

Contributing

See CONTRIBUTING.md for important contributing requirements.

License

astc-codec project is licensed under the Apache License Version 2.0. You can find a copy of it in LICENSE.

This is not an officially supported Google product.