| /* |
| * [The "BSD licence"] |
| * Copyright (c) 2005-2008 Terence Parr |
| * All rights reserved. |
| * |
| * Conversion to C#: |
| * Copyright (c) 2008 Sam Harwell, Pixel Mine, Inc. |
| * All rights reserved. |
| * |
| * Redistribution and use in source and binary forms, with or without |
| * modification, are permitted provided that the following conditions |
| * are met: |
| * 1. Redistributions of source code must retain the above copyright |
| * notice, this list of conditions and the following disclaimer. |
| * 2. Redistributions in binary form must reproduce the above copyright |
| * notice, this list of conditions and the following disclaimer in the |
| * documentation and/or other materials provided with the distribution. |
| * 3. The name of the author may not be used to endorse or promote products |
| * derived from this software without specific prior written permission. |
| * |
| * THIS SOFTWARE IS PROVIDED BY THE AUTHOR ``AS IS'' AND ANY EXPRESS OR |
| * IMPLIED WARRANTIES, INCLUDING, BUT NOT LIMITED TO, THE IMPLIED WARRANTIES |
| * OF MERCHANTABILITY AND FITNESS FOR A PARTICULAR PURPOSE ARE DISCLAIMED. |
| * IN NO EVENT SHALL THE AUTHOR BE LIABLE FOR ANY DIRECT, INDIRECT, |
| * INCIDENTAL, SPECIAL, EXEMPLARY, OR CONSEQUENTIAL DAMAGES (INCLUDING, BUT |
| * NOT LIMITED TO, PROCUREMENT OF SUBSTITUTE GOODS OR SERVICES; LOSS OF USE, |
| * DATA, OR PROFITS; OR BUSINESS INTERRUPTION) HOWEVER CAUSED AND ON ANY |
| * THEORY OF LIABILITY, WHETHER IN CONTRACT, STRICT LIABILITY, OR TORT |
| * (INCLUDING NEGLIGENCE OR OTHERWISE) ARISING IN ANY WAY OUT OF THE USE OF |
| * THIS SOFTWARE, EVEN IF ADVISED OF THE POSSIBILITY OF SUCH DAMAGE. |
| */ |
| |
| using System; |
| using System.Collections.Generic; |
| using System.Linq; |
| |
| using ICollection = System.Collections.ICollection; |
| using IEnumerable = System.Collections.IEnumerable; |
| using IList = System.Collections.IList; |
| |
| namespace Antlr.Runtime.JavaExtensions |
| { |
| public static class ListExtensions |
| { |
| #if DEBUG |
| [Obsolete] |
| public static bool add( this IList list, object value ) |
| { |
| int count = list.Count; |
| list.Add( value ); |
| return list.Count == count + 1; |
| } |
| |
| [Obsolete] |
| public static void add<T>( this ICollection<T> list, T value ) |
| { |
| list.Add( value ); |
| } |
| |
| [Obsolete] |
| public static void add<T>( this List<T> list, T value ) |
| { |
| list.Add( value ); |
| } |
| |
| [Obsolete] |
| public static void add( this IList list, int index, object value ) |
| { |
| list.Insert( index, value ); |
| } |
| |
| [Obsolete] |
| public static void addAll( this List<object> list, IEnumerable items ) |
| { |
| list.AddRange( items.Cast<object>() ); |
| } |
| #endif |
| |
| public static void addAll( this IList list, IEnumerable items ) |
| { |
| foreach ( object item in items ) |
| list.Add( item ); |
| } |
| |
| public static void addAll<T>( this ICollection<T> list, IEnumerable<T> items ) |
| { |
| foreach ( T item in items ) |
| list.Add( item ); |
| } |
| |
| #if DEBUG |
| [Obsolete] |
| public static void addElement( this List<object> list, object value ) |
| { |
| list.Add( value ); |
| } |
| |
| [Obsolete] |
| public static void clear( this IList list ) |
| { |
| list.Clear(); |
| } |
| |
| [Obsolete] |
| public static bool contains( this IList list, object value ) |
| { |
| return list.Contains( value ); |
| } |
| |
| [Obsolete] |
| public static bool contains<T>( this ICollection<T> list, T value ) |
| { |
| return list.Contains( value ); |
| } |
| |
| [Obsolete] |
| public static T elementAt<T>( this IList<T> list, int index ) |
| { |
| return list[index]; |
| } |
| |
| [Obsolete] |
| public static object get( this IList list, int index ) |
| { |
| return list[index]; |
| } |
| |
| [Obsolete] |
| public static T get<T>( this IList<T> list, int index ) |
| { |
| return list[index]; |
| } |
| |
| // disambiguate |
| [Obsolete] |
| public static T get<T>( this List<T> list, int index ) |
| { |
| return list[index]; |
| } |
| |
| [Obsolete] |
| public static object remove( this IList list, int index ) |
| { |
| object o = list[index]; |
| list.RemoveAt( index ); |
| return o; |
| } |
| |
| [Obsolete] |
| public static void remove<T>( this IList<T> list, T item ) |
| { |
| list.Remove( item ); |
| } |
| |
| [Obsolete] |
| public static void set( this IList list, int index, object value ) |
| { |
| list[index] = value; |
| } |
| |
| [Obsolete] |
| public static void set<T>( this IList<T> list, int index, T value ) |
| { |
| list[index] = value; |
| } |
| |
| [Obsolete] |
| public static void set<T>( this List<T> list, int index, T value ) |
| { |
| list[index] = value; |
| } |
| #endif |
| |
| public static void setSize<T>( this List<T> list, int size ) |
| { |
| if ( list.Count < size ) |
| { |
| list.AddRange( Enumerable.Repeat( default( T ), size - list.Count ) ); |
| } |
| else if ( list.Count > size ) |
| { |
| list.RemoveRange(size, list.Count - size); |
| } |
| } |
| |
| #if DEBUG |
| [Obsolete] |
| public static int size( this ICollection collection ) |
| { |
| return collection.Count; |
| } |
| |
| [Obsolete] |
| public static int size<T>( this ICollection<T> collection ) |
| { |
| return collection.Count; |
| } |
| |
| [Obsolete] |
| public static int size<T>( this List<T> list ) |
| { |
| return list.Count; |
| } |
| #endif |
| |
| public static IList subList( this IList list, int fromIndex, int toIndex ) |
| { |
| return new SubList( list, fromIndex, toIndex ); |
| //return |
| // list |
| // .Cast<object>() |
| // .Skip( fromIndex ) |
| // .Take( toIndex - fromIndex + 1 ) |
| // .ToList(); |
| } |
| |
| public static IList<T> subList<T>( this IList<T> list, int fromIndex, int toIndex ) |
| { |
| return new SubList<T>( list, fromIndex, toIndex ); |
| //return |
| // list |
| // .Skip( fromIndex ) |
| // .Take( toIndex - fromIndex + 1 ) |
| // .ToList(); |
| } |
| |
| public static IList<T> subList<T>( this List<T> list, int fromIndex, int toIndex ) |
| { |
| return new SubList<T>( list, fromIndex, toIndex ); |
| //return |
| // list |
| // .Skip( fromIndex ) |
| // .Take( toIndex - fromIndex + 1 ) |
| // .ToList(); |
| } |
| } |
| } |