| # Coding Standard for the ANGLE Project | |
| ## Google Style Guide | |
| We generally use the [Google C++ Style Guide] | |
| (http://google-styleguide.googlecode.com/svn/trunk/cppguide.xml) as a basis for | |
| our Coding Standard, however we will deviate from it in a few areas, as noted | |
| below. | |
| Items marked {DEV} indicate a deviation from the Google guidelines. Items marked | |
| {DO} are reiterating points from the Google guidelines. | |
| ### [Header Files](http://google-styleguide.googlecode.com/svn/trunk/cppguide.xml#Header_Files) | |
| * We will use **`.h`** for C++ headers. | |
| * {DEV} #define guards should be of the form: `<PATH>_<FILE>_H_`. (Compiler | |
| codebase is varied, including `<PROJECT>_` makes the names excessively | |
| long). | |
| ### [Scoping](http://google-styleguide.googlecode.com/svn/trunk/cppguide.xml#Scoping) | |
| * {DO} avoid globally scoped variables, unless absolutely necessary. | |
| ### [Classes](http://google-styleguide.googlecode.com/svn/trunk/cppguide.xml#Classes) | |
| * {DO} disable Copy and Assignment constructors using the | |
| DISALLOW\_COPY\_AND\_ASSIGN macro (defined in common/angleutils.h) in the | |
| **private** section of a class: ``` class Foo { public: Foo(int f); ~Foo(); | |
| private: DISALLOW_COPY_AND_ASSIGN(Foo); }; ``` | |
| ### [Other C++ Features](http://google-styleguide.googlecode.com/svn/trunk/cppguide.xml#Other_C++_Features) | |
| * {DEV} all parameters passed by reference, except for STL containers (e.g. | |
| std::vector, std::list), must be labeled `const`. For return parameters | |
| other than STL containers, use a pointer. | |
| * {DO} avoid use of default arguments. exception: for functions emulating | |
| variadic arguments, they are allowed. | |
| * {DONT} use C++ exceptions, they are disabled in the builds and not caught. | |
| * {DO} use nullptr (instead of 0 or NULL) for pointers. | |
| * {DO} use size\_t for loop iterators and size values. | |
| * {DO} use uint8\_t pointers instead of void pointers to denote binary data. | |
| * {DO} use C++11 according to the [Chromium guide on C++11] | |
| (http://chromium-cpp.appspot.com/). | |
| * {DEV} we permit C++11 STL classes inside the D3D Renderers, since D3D is | |
| only supported on MSVS. | |
| ### [Naming ](http://google-styleguide.googlecode.com/svn/trunk/cppguide.xml#Naming) | |
| #### File Names | |
| * {DEV} Filenames should be all lowercase and can include underscores (`_`). | |
| If the file is an implementation of a class, the filename may be capitalized | |
| the same as the major class. | |
| * {DEV} We use .cpp (instead of .cc), .h and .inl (inlined files) for C++ | |
| files and headers. #### Directory Names | |
| * Directory names should be all lowercase, unless following an externally | |
| imposed capitalization (eg include/EGL, or src/libGLESv2, etc) | |
| #### Variable Names | |
| Use the following guidelines, they do deviate somewhat from the Google | |
| guidelines. | |
| * class and type names: start with capital letter and use CamelCase. | |
| * {DEV} class member variables: use an **`m`** prefix instead of trailing | |
| underscore and use CamelCase. | |
| * global variables (if they must be used): use a **`g_`** prefix. | |
| * {DEV} variable names: start with lower case and use CamelCase (chosen for consistency) | |
| * {DEV} function names: Member functions start with lower case and use CamelCase. Non-member functions start with capital letter and | |
| use CamelCase (chosen for consistency) | |
| * Constants: start with a **`k`** and use CamelCase | |
| * namespaces: use all lower case | |
| * Enumerator Names - follow constants | |
| * macros: all uppercase with underscores | |
| * exceptions to naming: use common sense! | |
| ### [Comments](http://google-styleguide.googlecode.com/svn/trunk/cppguide.xml#Comments) | |
| * {DO} read and follow Google's recommendations. | |
| * Each file **must** start with the following boilerplate notice: | |
| ``` | |
| // | |
| // Copyright (c) 2002-2011 The ANGLE Project Authors. All rights reserved. | |
| // Use of this source code is governed by a BSD-style license that can be | |
| // found in the LICENSE file. | |
| // | |
| ``` | |
| ### [Formatting](http://google-styleguide.googlecode.com/svn/trunk/cppguide.xml#Formatting) | |
| * {DEV} Avoid excessively long lines. Please keep lines under 120 columns | |
| long. | |
| * Use unix-style newlines. | |
| * {DO} use only spaces. No tab characters. Configure your editor to emit | |
| spaces when you hit the TAB-key. | |
| * {DEV} indent 4 spaces at a time. | |
| * conditionals: place space outside the parenthesis. No spaces inside. | |
| * switch statements: indent the case statements by 2 spaces. The body of the | |
| case statements should be intended another 2 spaces so that they are a full | |
| 4-space indent from the switch. | |
| * class format(eg private, public, protected): indent by 2 spaces. Regular | |
| 4-space indent from the outer scope for declarations/definitions. | |
| * pointers and references: **`*`** and **`&`** tight against the variable | |
| * namespaces: are not indented. | |
| * extern code blocks: are not indented. | |
| * {DEV} braces should go on a separate line, except for functions defined in a | |
| header file where the whole function declaration and definition fit on one | |
| line. | |
| Examples: | |
| ``` | |
| if (conditional) | |
| { | |
| stuff(); | |
| } | |
| else | |
| { | |
| otherstuff() | |
| } | |
| ``` | |
| ``` | |
| switch (conditional) | |
| { | |
| case foo: | |
| dostuff(); | |
| break; | |
| case bar: | |
| otherstuff(); | |
| break; | |
| default: | |
| WTFBBQ(); | |
| } | |
| ``` | |
| ``` | |
| class MyClass : public Foo | |
| { | |
| public: | |
| MyClass(); | |
| ~MyClass() {}; | |
| private: | |
| DISALLOW_COPY_AND_ASSIGN(MyClass); | |
| }; | |
| ``` | |
| ``` | |
| char *c; | |
| const string &str; | |
| ``` | |
| ### [Exceptions to the Rules](http://google-styleguide.googlecode.com/svn/trunk/cppguide.xml#Exceptions_to_the_Rules) | |
| * If modifying pre-existing code that does not match the standard, the altered | |
| portions of the code should be changed to match the standard. | |
| * For changes which fix bugs, we do not require that pre-existing style issues | |
| be addressed in the change itself, but reviewers may request a follow-on CL | |
| to address style inconsistencies. This exception does not apply to changes | |
| which implement new features, perform refactoring, or introduce a style | |
| issue or inconsistency themselves. |