)]}'
{
  "commit": "d1f667fed411ec35be41543ee8fdc2b91b086b4a",
  "tree": "fd0a71d11e92143f24b70decb34573e43f921f4c",
  "parents": [
    "f31401573e2d3452e29e802720a24727b775f764"
  ],
  "author": {
    "name": "daniel@transgaming.com",
    "email": "daniel@transgaming.com@736b8ea6-26fd-11df-bfd4-992fa37f6226",
    "time": "Thu Apr 29 03:38:52 2010 +0000"
  },
  "committer": {
    "name": "daniel@transgaming.com",
    "email": "daniel@transgaming.com@736b8ea6-26fd-11df-bfd4-992fa37f6226",
    "time": "Thu Apr 29 03:38:52 2010 +0000"
  },
  "message": "Ensure ShaderBinary is conformant\n\nTRAC #12061\n\nSigned-off-by: Shannon Woods\nSigned-off-by: Daniel Koch\n\nAuthor:    Andrew Lewycky\n\ngit-svn-id: https://angleproject.googlecode.com/svn/trunk@211 736b8ea6-26fd-11df-bfd4-992fa37f6226\n",
  "tree_diff": [
    {
      "type": "modify",
      "old_id": "46946eb11bc98101a37e6d8ca4a14379320ff975",
      "old_mode": 33188,
      "old_path": "src/libGLESv2/libGLESv2.cpp",
      "new_id": "5b1ab7b667298e898bb9bb3eb9cf27ba22a175ff",
      "new_mode": 33188,
      "new_path": "src/libGLESv2/libGLESv2.cpp"
    }
  ]
}
