)]}'
{
  "commit": "a70a6a9d924594a51c82fc135feeab15ca59e672",
  "tree": "2cc013795586d5ca7e0928fe6ee8e9f607cea5cf",
  "parents": [
    "c935ba5be5f7c2a16249b2604d5a2d23f43cec6e"
  ],
  "author": {
    "name": "Cody Northrop",
    "email": "cnorthrop@google.com",
    "time": "Tue Mar 09 10:38:13 2021 -0700"
  },
  "committer": {
    "name": "Commit Bot",
    "email": "commit-bot@chromium.org",
    "time": "Tue Mar 09 21:38:29 2021 +0000"
  },
  "message": "Capture/Replay: Fix compressed cube textures\n\nWe were only tracking one image per level of cube map textures.\nInstead, we need to track one per face (6).\n\nTest: MEC for Extreme Car Driving Simulator\nBug: b/180419767\nBug: angleproject:5735\nChange-Id: I59e6a5e83a60666a29f44d0a1e1993a1b461e8e7\nReviewed-on: https://chromium-review.googlesource.com/c/angle/angle/+/2744293\nReviewed-by: Tim Van Patten \u003ctimvp@google.com\u003e\nReviewed-by: Jamie Madill \u003cjmadill@chromium.org\u003e\nCommit-Queue: Cody Northrop \u003ccnorthrop@google.com\u003e\n",
  "tree_diff": [
    {
      "type": "modify",
      "old_id": "d44ccded2097305103de050f8a24d13c7f5e7006",
      "old_mode": 33188,
      "old_path": "src/libANGLE/capture/FrameCapture.cpp",
      "new_id": "af757498b2c86a3b6d13c3cbe183430fcec7fc4a",
      "new_mode": 33188,
      "new_path": "src/libANGLE/capture/FrameCapture.cpp"
    },
    {
      "type": "modify",
      "old_id": "082f739c23bee42edb1130f63f6ae6d81f0a86e0",
      "old_mode": 33188,
      "old_path": "src/libANGLE/capture/FrameCapture.h",
      "new_id": "51d80696bee79ae2aa6d3fb5fb9bca35d8eeaa46",
      "new_mode": 33188,
      "new_path": "src/libANGLE/capture/FrameCapture.h"
    }
  ]
}
