commit | 50cd151c72b8465defb2606c890cec1ed032489d | [log] [tgz] |
---|---|---|
author | Shahbaz Youssefi <syoussefi@chromium.org> | Tue Apr 20 10:44:52 2021 -0400 |
committer | Commit Bot <commit-bot@chromium.org> | Tue Apr 20 17:00:38 2021 +0000 |
tree | 8454ee2f823dfbdb447d5c38e36e123f9b6dab3a | |
parent | c275ce14429ba5c31ccff25dbdca08ead3287a70 [diff] |
Roll third_party/vulkan-deps/ c18d8cd50..494bfcf95 (48 commits) https://chromium.googlesource.com/vulkan-deps/+log/c18d8cd5016c..494bfcf95bd6 $ git log c18d8cd50..494bfcf95 --date=short --no-merges --format='%ad %ae %s' 2021-04-20 chromium-autoroll Roll SPIRV-Cross from 3cb8e7c223a3 to d137abeef57b (5 revisions) 2021-04-20 chromium-autoroll Roll Vulkan-Loader from 64cc17099c41 to 4b868e5e13dc (2 revisions) 2021-04-19 chromium-autoroll Roll Vulkan-ValidationLayers from 61c2339d1547 to f39a8dc664c6 (2 revisions) 2021-04-19 chromium-autoroll Roll glslang from 842743722152 to 60ce877de03f (1 revision) 2021-04-19 chromium-autoroll Roll Vulkan-ValidationLayers from 33440cbab76c to 61c2339d1547 (2 revisions) 2021-04-19 chromium-autoroll Roll glslang from ed948c8e1226 to 842743722152 (1 revision) 2021-04-19 chromium-autoroll Roll SPIRV-Tools from 693d564db4e9 to dc72924cb31c (1 revision) 2021-04-19 chromium-autoroll Roll SPIRV-Cross from b4aa6dacfa8c to 3cb8e7c223a3 (1 revision) 2021-04-19 chromium-autoroll Roll SPIRV-Cross from 45818c14e49a to b4aa6dacfa8c (1 revision) 2021-04-19 chromium-autoroll Roll SPIRV-Cross from 582749ac68a9 to 45818c14e49a (1 revision) 2021-04-19 chromium-autoroll Roll Vulkan-Headers from f5ac258209dc to 074fa3055cfe (1 revision) 2021-04-16 chromium-autoroll Roll glslang from b3859343a2ca to ed948c8e1226 (1 revision) 2021-04-16 chromium-autoroll Roll Vulkan-ValidationLayers from 65576d6dc06a to 33440cbab76c (4 revisions) 2021-04-16 chromium-autoroll Roll Vulkan-ValidationLayers from 8035832536d2 to 65576d6dc06a (1 revision) 2021-04-16 chromium-autoroll Roll Vulkan-ValidationLayers from e7eb5ca5e6ec to 8035832536d2 (1 revision) 2021-04-16 chromium-autoroll Roll Vulkan-ValidationLayers from ee42bab38c3b to e7eb5ca5e6ec (2 revisions) 2021-04-16 chromium-autoroll Roll SPIRV-Tools from a02a9205ff49 to 693d564db4e9 (1 revision) 2021-04-15 chromium-autoroll Roll Vulkan-ValidationLayers from c8596531b3f7 to ee42bab38c3b (1 revision) 2021-04-15 chromium-autoroll Roll Vulkan-ValidationLayers from 675fbfaee4e7 to c8596531b3f7 (1 revision) 2021-04-15 chromium-autoroll Roll Vulkan-ValidationLayers from fc6291e5eded to 675fbfaee4e7 (2 revisions) 2021-04-15 chromium-autoroll Roll Vulkan-ValidationLayers from 962cad9d3a78 to fc6291e5eded (1 revision) 2021-04-14 chromium-autoroll Roll glslang from e7e4a8eecba5 to b3859343a2ca (1 revision) 2021-04-14 chromium-autoroll Roll glslang from e6a0e7fc7664 to e7e4a8eecba5 (1 revision) 2021-04-14 chromium-autoroll Roll Vulkan-ValidationLayers from 13c4877ea280 to 962cad9d3a78 (1 revision) 2021-04-14 chromium-autoroll Roll SPIRV-Cross from d2e1e7ba9891 to 582749ac68a9 (1 revision) 2021-04-13 chromium-autoroll Roll Vulkan-Headers from cd913e84a81d to f5ac258209dc (1 revision) 2021-04-13 chromium-autoroll Roll Vulkan-Headers from e01b00657664 to cd913e84a81d (1 revision) 2021-04-13 chromium-autoroll Roll Vulkan-ValidationLayers from 7699b91798eb to 13c4877ea280 (2 revisions) 2021-04-13 chromium-autoroll Roll Vulkan-ValidationLayers from 14f4f766ff89 to 7699b91798eb (1 revision) 2021-04-13 chromium-autoroll Roll Vulkan-ValidationLayers from 1e4ea30a1df3 to 14f4f766ff89 (1 revision) 2021-04-13 chromium-autoroll Roll glslang from a7f846a86cb2 to e6a0e7fc7664 (1 revision) 2021-04-13 chromium-autoroll Roll Vulkan-ValidationLayers from 884a3ecf0e11 to 1e4ea30a1df3 (1 revision) 2021-04-13 chromium-autoroll Roll Vulkan-Headers from e1d8c4931d8e to e01b00657664 (1 revision) 2021-04-13 chromium-autoroll Roll SPIRV-Tools from ae6a1e1d2f3e to a02a9205ff49 (1 revision) 2021-04-12 chromium-autoroll Roll Vulkan-ValidationLayers from d78df3497e17 to 884a3ecf0e11 (1 revision) 2021-04-12 chromium-autoroll Roll glslang from 5602195eed90 to a7f846a86cb2 (1 revision) 2021-04-12 chromium-autoroll Roll glslang from 9f76fd133063 to 5602195eed90 (1 revision) 2021-04-12 chromium-autoroll Roll SPIRV-Tools from 6210375e1399 to ae6a1e1d2f3e (1 revision) 2021-04-09 chromium-autoroll Roll SPIRV-Tools from 8da800c4cbc7 to 6210375e1399 (1 revision) 2021-04-09 chromium-autoroll Roll Vulkan-ValidationLayers from abf8d903e390 to d78df3497e17 (1 revision) 2021-04-09 chromium-autoroll Roll Vulkan-ValidationLayers from 317a46523468 to abf8d903e390 (3 revisions) 2021-04-09 chromium-autoroll Roll Vulkan-ValidationLayers from 9b36350504c7 to 317a46523468 (2 revisions) 2021-04-09 chromium-autoroll Roll SPIRV-Tools from 212895d4c2cd to 8da800c4cbc7 (1 revision) 2021-04-08 chromium-autoroll Roll Vulkan-ValidationLayers from 3986d4ffc6b1 to 9b36350504c7 (2 revisions) 2021-04-08 chromium-autoroll Roll Vulkan-ValidationLayers from eb791f3842c3 to 3986d4ffc6b1 (1 revision) 2021-04-08 chromium-autoroll Roll glslang from 4099f444484b to 9f76fd133063 (1 revision) 2021-04-08 chromium-autoroll Roll Vulkan-ValidationLayers from f563b367c72a to eb791f3842c3 (1 revision) 2021-04-08 chromium-autoroll Roll glslang from 1481399549c5 to 4099f444484b (1 revision) Created with: roll-dep third_party/vulkan-deps Bug: angleproject:5879 Change-Id: Ic36d6ded7116f8a59c9c4bcfb995dd4b870e3ecb Reviewed-on: https://chromium-review.googlesource.com/c/angle/angle/+/2837548 Reviewed-by: Jamie Madill <jmadill@chromium.org> Commit-Queue: Shahbaz Youssefi <syoussefi@chromium.org>
The goal of ANGLE is to allow users of multiple operating systems to seamlessly run WebGL and other OpenGL ES content by translating OpenGL ES API calls to one of the hardware-supported APIs available for that platform. ANGLE currently provides translation from OpenGL ES 2.0, 3.0 and 3.1 to Vulkan, desktop OpenGL, OpenGL ES, Direct3D 9, and Direct3D 11. Future plans include ES 3.2, translation to Metal and MacOS, Chrome OS, and Fuchsia support.
Direct3D 9 | Direct3D 11 | Desktop GL | GL ES | Vulkan | Metal | |
---|---|---|---|---|---|---|
OpenGL ES 2.0 | complete | complete | complete | complete | complete | complete |
OpenGL ES 3.0 | complete | complete | complete | complete | in progress | |
OpenGL ES 3.1 | incomplete | complete | complete | complete | ||
OpenGL ES 3.2 | in progress | in progress | in progress |
Direct3D 9 | Direct3D 11 | Desktop GL | GL ES | Vulkan | Metal | |
---|---|---|---|---|---|---|
Windows | complete | complete | complete | complete | complete | |
Linux | complete | complete | ||||
Mac OS X | complete | in progress | ||||
iOS | planned | |||||
Chrome OS | complete | planned | ||||
Android | complete | complete | ||||
GGP (Stadia) | complete | |||||
Fuchsia | complete |
ANGLE v1.0.772 was certified compliant by passing the OpenGL ES 2.0.3 conformance tests in October 2011.
ANGLE has received the following certifications with the Vulkan backend:
ANGLE also provides an implementation of the EGL 1.4 specification.
ANGLE is used as the default WebGL backend for both Google Chrome and Mozilla Firefox on Windows platforms. Chrome uses ANGLE for all graphics rendering on Windows, including the accelerated Canvas2D implementation and the Native Client sandbox environment.
Portions of the ANGLE shader compiler are used as a shader validator and translator by WebGL implementations across multiple platforms. It is used on Mac OS X, Linux, and in mobile variants of the browsers. Having one shader validator helps to ensure that a consistent set of GLSL ES shaders are accepted across browsers and platforms. The shader translator can be used to translate shaders to other shading languages, and to optionally apply shader modifications to work around bugs or quirks in the native graphics drivers. The translator targets Desktop GLSL, Vulkan GLSL, Direct3D HLSL, and even ESSL for native GLES2 platforms.
ANGLE repository is hosted by Chromium project and can be browsed online or cloned with
git clone https://chromium.googlesource.com/angle/angle
View the Dev setup instructions.
Join our Google group to keep up to date.
Join us on IRC in the #ANGLEproject channel on FreeNode.
Join us on Slack in the #angle channel.
File bugs in the issue tracker (preferably with an isolated test-case).
Choose an ANGLE branch to track in your own project.
Read ANGLE development documentation.
Become a code contributor.
Use ANGLE's coding standard.
Learn how to build ANGLE for Chromium development.
Get help on debugging ANGLE.
Go through ANGLE's orientation and sift through starter projects.
Read about WebGL on the Khronos WebGL Wiki.
Learn about implementation details in the OpenGL Insights chapter on ANGLE and this ANGLE presentation.
Learn about the past, present, and future of the ANGLE implementation in this presentation.
Watch a short presentation on the Vulkan back-end.
Track the dEQP test conformance
Read design docs on the Vulkan back-end
Read about ANGLE's testing infrastructure
If you use ANGLE in your own project, we'd love to hear about it!