| // |
| // Copyright (c) 2017 The Khronos Group Inc. |
| // |
| // Licensed under the Apache License, Version 2.0 (the "License"); |
| // you may not use this file except in compliance with the License. |
| // You may obtain a copy of the License at |
| // |
| // http://www.apache.org/licenses/LICENSE-2.0 |
| // |
| // Unless required by applicable law or agreed to in writing, software |
| // distributed under the License is distributed on an "AS IS" BASIS, |
| // WITHOUT WARRANTIES OR CONDITIONS OF ANY KIND, either express or implied. |
| // See the License for the specific language governing permissions and |
| // limitations under the License. |
| // |
| #ifndef _action_classes_h |
| #define _action_classes_h |
| |
| #include "testBase.h" |
| |
| // This is a base class from which all actions are born |
| // Note: No actions should actually feed I/O to each other, because then |
| // it would potentially be possible for an implementation to make actions |
| // wait on one another based on their shared I/O, not because of their |
| // wait lists! |
| class Action |
| { |
| public: |
| Action() {} |
| virtual ~Action() {} |
| |
| virtual cl_int Setup( cl_device_id device, cl_context context, cl_command_queue queue ) = 0; |
| virtual cl_int Execute( cl_command_queue queue, cl_uint numWaits, cl_event *waits, cl_event *outEvent ) = 0; |
| |
| virtual const char * GetName( void ) const = 0; |
| |
| protected: |
| |
| cl_int IGetPreferredImageSize2D( cl_device_id device, size_t &outWidth, size_t &outHeight ); |
| cl_int IGetPreferredImageSize3D( cl_device_id device, size_t &outWidth, size_t &outHeight, size_t &outDepth ); |
| }; |
| |
| // Simple NDRangeKernel execution that takes a noticable amount of time |
| class NDRangeKernelAction : public Action |
| { |
| public: |
| NDRangeKernelAction() {} |
| virtual ~NDRangeKernelAction() {} |
| |
| size_t mLocalThreads[ 1 ]; |
| clMemWrapper mStreams[ 2 ]; |
| clProgramWrapper mProgram; |
| clKernelWrapper mKernel; |
| |
| virtual cl_int Setup( cl_device_id device, cl_context context, cl_command_queue queue ); |
| virtual cl_int Execute( cl_command_queue queue, cl_uint numWaits, cl_event *waits, cl_event *outEvent ); |
| |
| virtual const char * GetName( void ) const { return "NDRangeKernel"; } |
| }; |
| |
| // Base action for buffer actions |
| class BufferAction : public Action |
| { |
| public: |
| clMemWrapper mBuffer; |
| size_t mSize; |
| void *mOutBuffer; |
| |
| BufferAction() { mOutBuffer = NULL; } |
| virtual ~BufferAction() { free( mOutBuffer ); } |
| |
| virtual cl_int Setup( cl_device_id device, cl_context context, cl_command_queue queue, bool allocate ); |
| }; |
| |
| class ReadBufferAction : public BufferAction |
| { |
| public: |
| ReadBufferAction() {} |
| virtual ~ReadBufferAction() {} |
| |
| virtual cl_int Setup( cl_device_id device, cl_context context, cl_command_queue queue ); |
| virtual cl_int Execute( cl_command_queue queue, cl_uint numWaits, cl_event *waits, cl_event *outEvent ); |
| |
| virtual const char * GetName( void ) const { return "ReadBuffer"; } |
| }; |
| |
| class WriteBufferAction : public BufferAction |
| { |
| public: |
| WriteBufferAction() {} |
| virtual ~WriteBufferAction() {} |
| |
| virtual cl_int Setup( cl_device_id device, cl_context context, cl_command_queue queue ); |
| virtual cl_int Execute( cl_command_queue queue, cl_uint numWaits, cl_event *waits, cl_event *outEvent ); |
| |
| virtual const char * GetName( void ) const { return "WriteBuffer"; } |
| }; |
| |
| class MapBufferAction : public BufferAction |
| { |
| public: |
| MapBufferAction() : mQueue(0) {} |
| |
| cl_command_queue mQueue; |
| void *mMappedPtr; |
| |
| virtual ~MapBufferAction(); |
| virtual cl_int Setup( cl_device_id device, cl_context context, cl_command_queue queue ); |
| virtual cl_int Execute( cl_command_queue queue, cl_uint numWaits, cl_event *waits, cl_event *outEvent ); |
| |
| virtual const char * GetName( void ) const { return "MapBuffer"; } |
| }; |
| |
| class UnmapBufferAction : public BufferAction |
| { |
| public: |
| UnmapBufferAction() {} |
| virtual ~UnmapBufferAction() {} |
| |
| void *mMappedPtr; |
| |
| virtual cl_int Setup( cl_device_id device, cl_context context, cl_command_queue queue ); |
| virtual cl_int Execute( cl_command_queue queue, cl_uint numWaits, cl_event *waits, cl_event *outEvent ); |
| |
| virtual const char * GetName( void ) const { return "UnmapBuffer"; } |
| }; |
| |
| class ReadImage2DAction : public Action |
| { |
| public: |
| ReadImage2DAction() { mOutput = NULL; } |
| virtual ~ReadImage2DAction() { free( mOutput ); } |
| |
| clMemWrapper mImage; |
| size_t mWidth, mHeight; |
| void *mOutput; |
| |
| virtual cl_int Setup( cl_device_id device, cl_context context, cl_command_queue queue ); |
| virtual cl_int Execute( cl_command_queue queue, cl_uint numWaits, cl_event *waits, cl_event *outEvent ); |
| |
| virtual const char * GetName( void ) const { return "ReadImage2D"; } |
| }; |
| |
| class ReadImage3DAction : public Action |
| { |
| public: |
| ReadImage3DAction() { mOutput = NULL; } |
| virtual ~ReadImage3DAction() { free( mOutput ); } |
| |
| clMemWrapper mImage; |
| size_t mWidth, mHeight, mDepth; |
| void *mOutput; |
| |
| virtual cl_int Setup( cl_device_id device, cl_context context, cl_command_queue queue ); |
| virtual cl_int Execute( cl_command_queue queue, cl_uint numWaits, cl_event *waits, cl_event *outEvent ); |
| |
| virtual const char * GetName( void ) const { return "ReadImage3D"; } |
| }; |
| |
| class WriteImage2DAction : public Action |
| { |
| public: |
| clMemWrapper mImage; |
| size_t mWidth, mHeight; |
| void *mOutput; |
| |
| WriteImage2DAction() { mOutput = NULL; } |
| virtual ~WriteImage2DAction() { free( mOutput ); } |
| |
| virtual cl_int Setup( cl_device_id device, cl_context context, cl_command_queue queue ); |
| virtual cl_int Execute( cl_command_queue queue, cl_uint numWaits, cl_event *waits, cl_event *outEvent ); |
| |
| virtual const char * GetName( void ) const { return "WriteImage2D"; } |
| }; |
| |
| class WriteImage3DAction : public Action |
| { |
| public: |
| clMemWrapper mImage; |
| size_t mWidth, mHeight, mDepth; |
| void *mOutput; |
| |
| WriteImage3DAction() { mOutput = NULL; } |
| virtual ~WriteImage3DAction() { free( mOutput ); } |
| |
| virtual cl_int Setup( cl_device_id device, cl_context context, cl_command_queue queue ); |
| virtual cl_int Execute( cl_command_queue queue, cl_uint numWaits, cl_event *waits, cl_event *outEvent ); |
| |
| virtual const char * GetName( void ) const { return "WriteImage3D"; } |
| }; |
| |
| class CopyImageAction : public Action |
| { |
| public: |
| CopyImageAction() {} |
| virtual ~CopyImageAction() {} |
| |
| clMemWrapper mSrcImage, mDstImage; |
| size_t mWidth, mHeight, mDepth; |
| |
| virtual cl_int Execute( cl_command_queue queue, cl_uint numWaits, cl_event *waits, cl_event *outEvent ); |
| }; |
| |
| class CopyImage2Dto2DAction : public CopyImageAction |
| { |
| public: |
| CopyImage2Dto2DAction() {} |
| virtual ~CopyImage2Dto2DAction() {} |
| |
| virtual cl_int Setup( cl_device_id device, cl_context context, cl_command_queue queue ); |
| |
| virtual const char * GetName( void ) const { return "CopyImage2Dto2D"; } |
| }; |
| |
| class CopyImage2Dto3DAction : public CopyImageAction |
| { |
| public: |
| CopyImage2Dto3DAction() {} |
| virtual ~CopyImage2Dto3DAction() {} |
| |
| virtual cl_int Setup( cl_device_id device, cl_context context, cl_command_queue queue ); |
| |
| virtual const char * GetName( void ) const { return "CopyImage2Dto3D"; } |
| }; |
| |
| class CopyImage3Dto2DAction : public CopyImageAction |
| { |
| public: |
| CopyImage3Dto2DAction() {} |
| virtual ~CopyImage3Dto2DAction() {} |
| |
| virtual cl_int Setup( cl_device_id device, cl_context context, cl_command_queue queue ); |
| |
| virtual const char * GetName( void ) const { return "CopyImage3Dto2D"; } |
| }; |
| |
| class CopyImage3Dto3DAction : public CopyImageAction |
| { |
| public: |
| CopyImage3Dto3DAction() {} |
| virtual ~CopyImage3Dto3DAction() {} |
| |
| virtual cl_int Setup( cl_device_id device, cl_context context, cl_command_queue queue ); |
| |
| virtual const char * GetName( void ) const { return "CopyImage3Dto3D"; } |
| }; |
| |
| class Copy2DImageToBufferAction : public Action |
| { |
| public: |
| Copy2DImageToBufferAction() {} |
| virtual ~Copy2DImageToBufferAction() {} |
| |
| clMemWrapper mSrcImage, mDstBuffer; |
| size_t mWidth, mHeight; |
| |
| virtual cl_int Setup( cl_device_id device, cl_context context, cl_command_queue queue ); |
| virtual cl_int Execute( cl_command_queue queue, cl_uint numWaits, cl_event *waits, cl_event *outEvent ); |
| |
| virtual const char * GetName( void ) const { return "Copy2DImageToBuffer"; } |
| }; |
| |
| class Copy3DImageToBufferAction : public Action |
| { |
| public: |
| Copy3DImageToBufferAction() {} |
| virtual ~Copy3DImageToBufferAction() {} |
| |
| clMemWrapper mSrcImage, mDstBuffer; |
| size_t mWidth, mHeight, mDepth; |
| |
| virtual cl_int Setup( cl_device_id device, cl_context context, cl_command_queue queue ); |
| virtual cl_int Execute( cl_command_queue queue, cl_uint numWaits, cl_event *waits, cl_event *outEvent ); |
| |
| virtual const char * GetName( void ) const { return "Copy3DImageToBuffer"; } |
| }; |
| |
| class CopyBufferTo2DImageAction : public Action |
| { |
| public: |
| CopyBufferTo2DImageAction() {} |
| virtual ~CopyBufferTo2DImageAction() {} |
| |
| clMemWrapper mSrcBuffer, mDstImage; |
| size_t mWidth, mHeight; |
| |
| virtual cl_int Setup( cl_device_id device, cl_context context, cl_command_queue queue ); |
| virtual cl_int Execute( cl_command_queue queue, cl_uint numWaits, cl_event *waits, cl_event *outEvent ); |
| |
| virtual const char * GetName( void ) const { return "CopyBufferTo2D"; } |
| }; |
| |
| class CopyBufferTo3DImageAction : public Action |
| { |
| public: |
| CopyBufferTo3DImageAction() {} |
| virtual ~CopyBufferTo3DImageAction() {} |
| |
| clMemWrapper mSrcBuffer, mDstImage; |
| size_t mWidth, mHeight, mDepth; |
| |
| virtual cl_int Setup( cl_device_id device, cl_context context, cl_command_queue queue ); |
| virtual cl_int Execute( cl_command_queue queue, cl_uint numWaits, cl_event *waits, cl_event *outEvent ); |
| |
| virtual const char * GetName( void ) const { return "CopyBufferTo3D"; } |
| }; |
| |
| class MapImageAction : public Action |
| { |
| public: |
| MapImageAction() : mQueue(0) {} |
| |
| clMemWrapper mImage; |
| size_t mWidth, mHeight; |
| void *mMappedPtr; |
| cl_command_queue mQueue; |
| |
| virtual ~MapImageAction(); |
| virtual cl_int Setup( cl_device_id device, cl_context context, cl_command_queue queue ); |
| virtual cl_int Execute( cl_command_queue queue, cl_uint numWaits, cl_event *waits, cl_event *outEvent ); |
| |
| virtual const char * GetName( void ) const { return "MapImage"; } |
| }; |
| |
| |
| #endif // _action_classes_h |