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// This may look like C code, but it is really -*- C++ -*-
//
// Copyright Bob Friesenhahn, 2001, 2002
// Copyright Dirk Lemstra 2013-2015
//
// CoderInfo implementation
//
#define MAGICKCORE_IMPLEMENTATION 1
#define MAGICK_PLUSPLUS_IMPLEMENTATION 1
#include "Magick++/Include.h"
#include "Magick++/CoderInfo.h"
#include "Magick++/Exception.h"
using namespace std;
Magick::CoderInfo::CoderInfo(void)
: _decoderThreadSupport(false),
_description(),
_encoderThreadSupport(false),
_isMultiFrame(false),
_isReadable(false),
_isWritable(false),
_mimeType(),
_module(),
_name()
{
}
Magick::CoderInfo::CoderInfo(const Magick::CoderInfo &coder_)
: _decoderThreadSupport(coder_._decoderThreadSupport),
_description(coder_._description),
_encoderThreadSupport(coder_._encoderThreadSupport),
_isMultiFrame(coder_._isMultiFrame),
_isReadable(coder_._isReadable),
_isWritable(coder_._isWritable),
_mimeType(coder_._mimeType),
_module(coder_._module),
_name(coder_._name)
{
}
Magick::CoderInfo::CoderInfo(const std::string &name_)
: _decoderThreadSupport(false),
_description(),
_encoderThreadSupport(false),
_isMultiFrame(false),
_isReadable(false),
_isWritable(false),
_mimeType(),
_module(),
_name()
{
const Magick::MagickInfo
*magickInfo;
GetPPException;
magickInfo=GetMagickInfo(name_.c_str(),exceptionInfo);
ThrowPPException(false);
if (magickInfo == 0)
throwExceptionExplicit(MagickCore::OptionError,"Coder not found",
name_.c_str());
else
{
_decoderThreadSupport=(GetMagickDecoderThreadSupport(magickInfo) ==
MagickTrue) ? true : false;
_description=std::string(magickInfo->description);
_encoderThreadSupport=(GetMagickEncoderThreadSupport(magickInfo) ==
MagickTrue) ? true : false;
_isMultiFrame=(GetMagickAdjoin(magickInfo) == MagickTrue) ? true : false;
_isReadable=((magickInfo->decoder == (MagickCore::DecodeImageHandler *)
NULL) ? false : true);
_isWritable=((magickInfo->encoder == (MagickCore::EncodeImageHandler *)
NULL) ? false : true);
_mimeType=std::string(magickInfo->mime_type != (char *) NULL ?
magickInfo->mime_type : "");
_module=std::string(magickInfo->module);
_name=std::string(magickInfo->name);
}
}
Magick::CoderInfo::~CoderInfo(void)
{
}
Magick::CoderInfo& Magick::CoderInfo::operator=(const CoderInfo &coder_)
{
// If not being set to ourself
if (this != &coder_)
{
_decoderThreadSupport=coder_._decoderThreadSupport;
_description=coder_._description;
_encoderThreadSupport=coder_._encoderThreadSupport;
_isMultiFrame=coder_._isMultiFrame;
_isReadable=coder_._isReadable;
_isWritable=coder_._isWritable;
_mimeType=coder_._mimeType;
_module=coder_._module;
_name=coder_._name;
}
return(*this);
}
bool Magick::CoderInfo::canReadMultithreaded(void) const
{
return(_decoderThreadSupport);
}
bool Magick::CoderInfo::canWriteMultithreaded(void) const
{
return(_encoderThreadSupport);
}
std::string Magick::CoderInfo::description(void) const
{
return(_description);
}
bool Magick::CoderInfo::isReadable(void) const
{
return(_isReadable);
}
bool Magick::CoderInfo::isWritable(void) const
{
return(_isWritable);
}
bool Magick::CoderInfo::isMultiFrame(void) const
{
return(_isMultiFrame);
}
std::string Magick::CoderInfo::mimeType(void) const
{
return(_mimeType);
}
std::string Magick::CoderInfo::module(void) const
{
return(_module);
}
std::string Magick::CoderInfo::name(void) const
{
return(_name);
}
bool Magick::CoderInfo::unregister(void) const
{
return(UnregisterMagickInfo(_name.c_str()) != MagickFalse);
}