blob: bc562076caa1d9fbfb48ca942b77fde2e4188744 [file] [log] [blame]
<?xml version="1.0" encoding="UTF-8" standalone="no"?>
<!DOCTYPE svg PUBLIC "-//W3C//DTD SVG 1.1//EN"
"http://www.w3.org/Graphics/SVG/1.1/DTD/svg11.dtd">
<!-- Generated by graphviz version 2.38.0 (20140413.2041)
-->
<!-- Title: Graphical Class Hierarchy Pages: 1 -->
<svg width="196pt" height="66pt"
viewBox="0.00 0.00 196.00 66.00" xmlns="http://www.w3.org/2000/svg" xmlns:xlink="http://www.w3.org/1999/xlink">
<g id="graph0" class="graph" transform="scale(1 1) rotate(0) translate(4 62)">
<title>Graphical Class Hierarchy</title>
<polygon fill="white" stroke="none" points="-4,4 -4,-62 192,-62 192,4 -4,4"/>
<!-- Node1 -->
<g id="node1" class="node"><title>Node1</title>
<g id="a_node1"><a xlink:href="classarm__compute_1_1_i_lut_allocator.xhtml" target="_top" xlink:title="Basic interface to allocate LUTs&#39;. ">
<polygon fill="white" stroke="black" points="0,-19.5 0,-38.5 71,-38.5 71,-19.5 0,-19.5"/>
<text text-anchor="middle" x="35.5" y="-26.5" font-family="Helvetica,sans-Serif" font-size="10.00">ILutAllocator</text>
</a>
</g>
</g>
<!-- Node2 -->
<g id="node2" class="node"><title>Node2</title>
<g id="a_node2"><a xlink:href="classarm__compute_1_1_c_l_lut_allocator.xhtml" target="_top" xlink:title="Basic implementation of a CL memory LUT allocator. ">
<polygon fill="white" stroke="black" points="107,-38.5 107,-57.5 188,-57.5 188,-38.5 107,-38.5"/>
<text text-anchor="middle" x="147.5" y="-45.5" font-family="Helvetica,sans-Serif" font-size="10.00">CLLutAllocator</text>
</a>
</g>
</g>
<!-- Node1&#45;&gt;Node2 -->
<g id="edge1" class="edge"><title>Node1&#45;&gt;Node2</title>
<path fill="none" stroke="midnightblue" d="M81.1211,-36.7073C89.6017,-38.1721 98.4239,-39.696 106.741,-41.1326"/>
<polygon fill="midnightblue" stroke="midnightblue" points="81.4527,-33.2128 71.0029,-34.9596 80.2612,-40.1107 81.4527,-33.2128"/>
</g>
<!-- Node3 -->
<g id="node3" class="node"><title>Node3</title>
<g id="a_node3"><a xlink:href="classarm__compute_1_1_lut_allocator.xhtml" target="_top" xlink:title="Basic implementation of a CPU memory LUT allocator. ">
<polygon fill="white" stroke="black" points="113.5,-0.5 113.5,-19.5 181.5,-19.5 181.5,-0.5 113.5,-0.5"/>
<text text-anchor="middle" x="147.5" y="-7.5" font-family="Helvetica,sans-Serif" font-size="10.00">LutAllocator</text>
</a>
</g>
</g>
<!-- Node1&#45;&gt;Node3 -->
<g id="edge2" class="edge"><title>Node1&#45;&gt;Node3</title>
<path fill="none" stroke="midnightblue" d="M81.0807,-21.2997C91.8266,-19.4436 103.123,-17.4923 113.248,-15.7435"/>
<polygon fill="midnightblue" stroke="midnightblue" points="80.2612,-17.8893 71.0029,-23.0404 81.4527,-24.7872 80.2612,-17.8893"/>
</g>
</g>
</svg>