Docs: Removing targets and external-link icons from hyperlinks
Change-Id: I0b71af5deeaa8a36162eaea763540be2f3bf0dbd
Bugs: 17450294,17457226
Conflicts:
src/source/developing.jd
diff --git a/src/devices/audio_debugging.jd b/src/devices/audio_debugging.jd
index ebab35b..7ac3a53 100644
--- a/src/devices/audio_debugging.jd
+++ b/src/devices/audio_debugging.jd
@@ -157,7 +157,7 @@
<p>
The standard Java language logging API in Android SDK is
-<a class="external-link" href="http://developer.android.com/reference/android/util/Log.html" target="_android">android.util.Log</a>.
+<a href="http://developer.android.com/reference/android/util/Log.html">android.util.Log</a>.
</p>
<p>
diff --git a/src/devices/audio_src.jd b/src/devices/audio_src.jd
index 9454e54..ffacba6 100644
--- a/src/devices/audio_src.jd
+++ b/src/devices/audio_src.jd
@@ -13,7 +13,7 @@
<p>
See the Wikipedia article
-<a class="external-link" href="http://en.wikipedia.org/wiki/Resampling_(audio)" target="_android">Resampling (audio)</a>
+<a href="http://en.wikipedia.org/wiki/Resampling_(audio)">Resampling (audio)</a>
for a generic definition of sample rate conversion, also known as "resampling."
The remainder of this article describes resampling within Android.
</p>
diff --git a/src/devices/audio_terminology.jd b/src/devices/audio_terminology.jd
index bd59a84..0b876a7 100644
--- a/src/devices/audio_terminology.jd
+++ b/src/devices/audio_terminology.jd
@@ -201,22 +201,18 @@
<dd>
A short range wireless technology.
The major audio-related
-<a href="http://en.wikipedia.org/wiki/Bluetooth_profile"
-target="_android">Bluetooth profiles</a>
+<a href="http://en.wikipedia.org/wiki/Bluetooth_profile">Bluetooth profiles</a>
and
-<a href="http://en.wikipedia.org/wiki/Bluetooth_protocols"
-target="_android">Bluetooth protocols</a>
+<a href="http://en.wikipedia.org/wiki/Bluetooth_protocols">Bluetooth protocols</a>
are described at these Wikipedia articles:
<ul>
-<li><a href="http://en.wikipedia.org/wiki/Bluetooth_profile#Advanced_Audio_Distribution_Profile_.28A2DP.29"
-target="_android">A2DP</a>
+<li><a href="http://en.wikipedia.org/wiki/Bluetooth_profile#Advanced_Audio_Distribution_Profile_.28A2DP.29">A2DP</a>
for music
</li>
-<li><a href="http://en.wikipedia.org/wiki/Bluetooth_protocols#Synchronous_connection-oriented_.28SCO.29_link"
-target="_android">SCO</a>
+<li><a href="http://en.wikipedia.org/wiki/Bluetooth_protocols#Synchronous_connection-oriented_.28SCO.29_link">SCO</a>
for telephony
</li>
@@ -255,14 +251,13 @@
<dt>S/PDIF</dt>
<dd>
Sony/Philips Digital Interface Format is an interconnect for uncompressed PCM.
-See Wikipedia article <a href="http://en.wikipedia.org/wiki/S/PDIF"
-target="_android">S/PDIF</a>.
+See Wikipedia article <a href="http://en.wikipedia.org/wiki/S/PDIF">S/PDIF</a>.
</dd>
<dt>USB</dt>
<dd>
Universal Serial Bus.
-See Wikipedia article <a href="http://en.wikipedia.org/wiki/USB" target="_android">USB</a>.
+See Wikipedia article <a href="http://en.wikipedia.org/wiki/USB">USB</a>.
</dd>
</dl>
@@ -277,14 +272,12 @@
See these Wikipedia articles:
<ul>
-<li><a href="http://en.wikipedia.org/wiki/General-purpose_input/output"
-target="_android">GPIO</a></li>
-<li><a href="http://en.wikipedia.org/wiki/I%C2%B2C" target="_android">I²C</a></li>
-<li><a href="http://en.wikipedia.org/wiki/I%C2%B2S" target="_android">I²S</a></li>
-<li><a href="http://en.wikipedia.org/wiki/McASP" target="_android">McASP</a></li>
-<li><a href="http://en.wikipedia.org/wiki/SLIMbus" target="_android">SLIMbus</a></li>
-<li><a href="http://en.wikipedia.org/wiki/Serial_Peripheral_Interface_Bus"
-target="_android">SPI</a></li>
+<li><a href="http://en.wikipedia.org/wiki/General-purpose_input/output">GPIO</a></li>
+<li><a href="http://en.wikipedia.org/wiki/I%C2%B2C">I²C</a></li>
+<li><a href="http://en.wikipedia.org/wiki/I%C2%B2S">I²S</a></li>
+<li><a href="http://en.wikipedia.org/wiki/McASP">McASP</a></li>
+<li><a href="http://en.wikipedia.org/wiki/SLIMbus">SLIMbus</a></li>
+<li><a href="http://en.wikipedia.org/wiki/Serial_Peripheral_Interface_Bus">SPI</a></li>
</ul>
<h3 id="signalTerms">Audio Signal Path</h3>
@@ -305,8 +298,7 @@
be implemented that way. An ADC is usually preceded by a low-pass filter
to remove any high frequency components that are not representable using
the desired sample rate. See Wikipedia article
-<a href="http://en.wikipedia.org/wiki/Analog-to-digital_converter"
-target="_android">Analog-to-digital_converter</a>.
+<a href="http://en.wikipedia.org/wiki/Analog-to-digital_converter">Analog-to-digital_converter</a>.
</dd>
<dt>AP</dt>
@@ -321,7 +313,7 @@
Strictly, the term "codec" is reserved for modules that both encode and decode,
however it can also more loosely refer to only one of these.
See Wikipedia article
-<a href="http://en.wikipedia.org/wiki/Audio_codec" target="_android">Audio codec</a>.
+<a href="http://en.wikipedia.org/wiki/Audio_codec">Audio codec</a>.
</dd>
<dt>DAC</dt>
@@ -332,8 +324,7 @@
a low-pass filter to remove any high frequency components introduced
by digital quantization.
See Wikipedia article
-<a href="http://en.wikipedia.org/wiki/Digital-to-analog_converter"
-target="_android">Digital-to-analog converter</a>.
+<a href="http://en.wikipedia.org/wiki/Digital-to-analog_converter">Digital-to-analog converter</a>.
</dd>
<dt>DSP</dt>
@@ -351,8 +342,7 @@
where the relative density of 1s versus 0s indicates the signal level.
It is commonly used by digital to analog converters.
See Wikipedia article
-<a href="http://en.wikipedia.org/wiki/Pulse-density_modulation"
-target="_android">Pulse-density modulation</a>.
+<a href="http://en.wikipedia.org/wiki/Pulse-density_modulation">Pulse-density modulation</a>.
</dd>
<dt>PWM</dt>
@@ -362,8 +352,7 @@
where the relative width of a digital pulse indicates the signal level.
It is commonly used by analog to digital converters.
See Wikipedia article
-<a href="http://en.wikipedia.org/wiki/Pulse-width_modulation"
-target="_android">Pulse-width modulation</a>.
+<a href="http://en.wikipedia.org/wiki/Pulse-width_modulation">Pulse-width modulation</a>.
</dd>
</dl>
@@ -382,7 +371,7 @@
Advanced Linux Sound Architecture. As the name suggests, it is an audio
framework primarily for Linux, but it has influenced other systems.
See Wikipedia article
-<a href="http://en.wikipedia.org/wiki/Advanced_Linux_Sound_Architecture" target="_android">ALSA</a>
+<a href="http://en.wikipedia.org/wiki/Advanced_Linux_Sound_Architecture">ALSA</a>
for the general definition. As used within Android, it refers primarily
to the kernel audio framework and drivers, not to the user-mode API. See
tinyalsa.
@@ -392,14 +381,14 @@
<dd>
An API and implementation framework for output (post-processing) effects
and input (pre-processing) effects. The API is defined at
-<a href="http://developer.android.com/reference/android/media/audiofx/AudioEffect.html" target="_android">android.media.audiofx.AudioEffect</a>.
+<a href="http://developer.android.com/reference/android/media/audiofx/AudioEffect.html">android.media.audiofx.AudioEffect</a>.
</dd>
<dt>AudioFlinger</dt>
<dd>
The sound server implementation for Android. AudioFlinger
runs within the mediaserver process. See Wikipedia article
-<a href="http://en.wikipedia.org/wiki/Sound_server" target="_android">Sound server</a>
+<a href="http://en.wikipedia.org/wiki/Sound_server">Sound server</a>
for the generic definition.
</dd>
@@ -416,7 +405,7 @@
The module within AudioFlinger responsible for
combining multiple tracks and applying attenuation
(volume) and certain effects. The Wikipedia article
-<a href="http://en.wikipedia.org/wiki/Audio_mixing_(recorded_music)" target="_android">Audio mixing (recorded music)</a>
+<a href="http://en.wikipedia.org/wiki/Audio_mixing_(recorded_music)">Audio mixing (recorded music)</a>
may be useful for understanding the generic
concept. But that article describes a mixer more as a hardware device
or a software application, rather than a software module within a system.
@@ -435,8 +424,7 @@
input device such as microphone. The data is usually in pulse-code modulation
(PCM) format.
The API is defined at
-<a href="http://developer.android.com/reference/android/media/AudioRecord.html"
-target="_android">android.media.AudioRecord</a>.
+<a href="http://developer.android.com/reference/android/media/AudioRecord.html">android.media.AudioRecord</a>.
</dd>
<dt>AudioResampler</dt>
@@ -450,8 +438,7 @@
The primary low-level client API for sending data to an audio output
device such as a speaker. The data is usually in PCM format.
The API is defined at
-<a href="http://developer.android.com/reference/android/media/AudioTrack.html"
-target="_android">android.media.AudioTrack</a>.
+<a href="http://developer.android.com/reference/android/media/AudioTrack.html">android.media.AudioTrack</a>.
</dd>
<dt>client</dt>
@@ -532,8 +519,7 @@
A higher-level client API than AudioTrack, used for playing sampled
audio clips. It is useful for triggering UI feedback, game sounds, etc.
The API is defined at
-<a href="http://developer.android.com/reference/android/media/SoundPool.html"
-target="_android">android.media.SoundPool</a>.
+<a href="http://developer.android.com/reference/android/media/SoundPool.html">android.media.SoundPool</a>.
</dd>
<dt>Stagefright</dt>
@@ -578,11 +564,9 @@
<dd>
A higher-level client API than AudioTrack, used for playing DTMF signals.
See the Wikipedia article
-<a href="http://en.wikipedia.org/wiki/Dual-tone_multi-frequency_signaling"
-target="_android">Dual-tone multi-frequency signaling</a>,
+<a href="http://en.wikipedia.org/wiki/Dual-tone_multi-frequency_signaling">Dual-tone multi-frequency signaling</a>,
and the API definition at
-<a href="http://developer.android.com/reference/android/media/ToneGenerator.html"
-target="_android">android.media.ToneGenerator</a>.
+<a href="http://developer.android.com/reference/android/media/ToneGenerator.html">android.media.ToneGenerator</a>.
</dd>
<dt>track</dt>
@@ -623,9 +607,9 @@
range. In practice, sample rates of 44.1 kHz and 48 kHz are commonly
used, with Nyquist frequencies of 22.05 kHz and 24 kHz respectively.
See
-<a href="http://en.wikipedia.org/wiki/Nyquist_frequency" target="_android">Nyquist frequency</a>
+<a href="http://en.wikipedia.org/wiki/Nyquist_frequency">Nyquist frequency</a>
and
-<a href="http://en.wikipedia.org/wiki/Hearing_range" target="_android">Hearing range</a>
+<a href="http://en.wikipedia.org/wiki/Hearing_range">Hearing range</a>
for more information.
</dd>
diff --git a/src/source/community/index.jd b/src/source/community/index.jd
index 22aa73c..31361ca 100644
--- a/src/source/community/index.jd
+++ b/src/source/community/index.jd
@@ -91,8 +91,7 @@
<p><em>Use a clear, relevant message subject.</em> This helps everyone, both those trying to answer your question as well as those who may be looking for information in the future.</p>
</li>
<li>
-<p><em>Give plenty of details in your post.</em> Code or log snippets, pointers to screenshots, and similar details will get better results and make for better discussions. For a great guide to phrasing your questions, read <a href="http://www.catb.org/%7Eesr/faqs/smart-questions.html">How to Ask Questions the Smart Way</a>.
-<img src="{@docRoot}images/external-link.png"></p>
+<p><em>Give plenty of details in your post.</em> Code or log snippets, pointers to screenshots, and similar details will get better results and make for better discussions. For a great guide to phrasing your questions, read <a href="http://www.catb.org/%7Eesr/faqs/smart-questions.html">How to Ask Questions the Smart Way</a>.</p>
</li>
</ul>