blob: 374009cd6853c87d24012caad0183dda3bb837b9 [file] [log] [blame]
GLOBAL
base_opcode 1024
encoder_headers "glUtils.h" "GLEncoderUtils.h"
#void glClipPlanef(GLenum plane, GLfloat *equation)
glClipPlanef
dir equation in
len equation (4 * sizeof(float))
#void glFogfv(GLenum pname, GLfloat *params)
glFogfv
len params (glUtilsParamSize(pname) * sizeof(GLfloat))
#void glGetFloatv(GLenum pname, GLfloat *params)
glGetFloatv
dir params out
len params (glUtilsParamSize(pname) * sizeof(GLfloat))
#void glGetLightfv(GLenum light, GLenum pname, GLfloat *params)
glGetLightfv
dir params out
len params (glUtilsParamSize(pname) * sizeof(GLfloat))
#void glGetMaterialfv(GLenum face, GLenum pname, GLfloat *params)
glGetMaterialfv
dir params out
len params (glUtilsParamSize(pname) * sizeof(GLfloat))
#void glGetTexEnvfv(GLenum env, GLenum pname, GLfloat *params)
glGetTexEnvfv
dir params out
len params (glUtilsParamSize(pname) * sizeof(GLfloat))
#void glGetTexParameterfv(GLenum target, GLenum pname, GLfloat *params)
glGetTexParameterfv
dir params out
len params (glUtilsParamSize(pname) * sizeof(GLfloat))
#void glLightModelfv(GLenum pname, GLfloat *params)
glLightModelfv
len params (glUtilsParamSize(pname) * sizeof(GLfloat))
#void glLightfv(GLenum light, GLenum pname, GLfloat *params)
glLightfv
len params (glUtilsParamSize(pname) * sizeof(GLfloat))
#void glLoadMatrixf(GLfloat *m)
glLoadMatrixf
len m (16 * sizeof(GLfloat))
#void glMaterialfv(GLenum face, GLenum pname, GLfloat *params)
glMaterialfv
len params (glUtilsParamSize(pname) * sizeof(GLfloat))
#void glMultMatrixf(GLfloat *m)
glMultMatrixf
len m (16 * sizeof(GLfloat))
#void glPointParameterfv(GLenum pname, GLfloat *params)
glPointParameterfv
len params (glUtilsParamSize(pname) * sizeof(GLfloat))
#void glTexEnvfv(GLenum target, GLenum pname, GLfloat *params)
glTexEnvfv
len params (glUtilsParamSize(pname) * sizeof(GLfloat))
#void glTexParameterfv(GLenum target, GLenum pname, GLfloat *params)
glTexParameterfv
len params (glUtilsParamSize(pname) * sizeof(GLfloat))
#void glBufferData(GLenum target, GLsizeiptr size, GLvoid *data, GLenum usage)
glBufferData
len data size
#void glBufferSubData(GLenum target, GLintptr offset, GLsizeiptr size, GLvoid *data)
glBufferSubData
dir data in
len data size
#void glClipPlanex(GLenum plane, GLfixed *eqn)
glClipPlanex
dir eqn in
len eqn (4 * sizeof(GLfixed))
#void glColorPointer(GLint size, GLenum type, GLsizei stride, GLvoid *pointer)
#we treat the pointer as offset to a VBO
glColorPointer
len pointer (sizeof(unsigned int))
flag unsupported
#void glCompressedTexImage2D(GLenum target, GLint level, GLenum internalformat, GLsizei width, GLsizei height, GLint border, GLsizei imageSize, GLvoid *data)
glCompressedTexImage2D
len data imageSize
#void glCompressedTexSubImage2D(GLenum target, GLint level, GLint xoffset, GLint yoffset, GLsizei width, GLsizei height, GLenum format, GLsizei imageSize, GLvoid *data)
glCompressedTexSubImage2D
len data imageSize
#void glDeleteBuffers(GLsizei n, GLuint *buffers)
glDeleteBuffers
len buffers (n * sizeof(GLuint))
#void glDeleteTextures(GLsizei n, GLuint *textures)
glDeleteTextures
len textures (n * sizeof(GLuint))
#this function is marked as unsupported - it shouldn't be called directly
#instead it translated into - glDrawDirectElements and glDrawIndirectElements
#void glDrawElements(GLenum mode, GLsizei count, GLenum type, GLvoid *indices)
glDrawElements
flag unsupported
#void glFogxv(GLenum pname, GLfixed *params)
glFogxv
len params (glUtilsParamSize(pname) * sizeof(GLfixed))
#void glGetBooleanv(GLenum pname, GLboolean *params)
glGetBooleanv
dir params out
len params (glUtilsParamSize(pname) * sizeof(GLboolean))
#void glGetBufferParameteriv(GLenum target, GLenum pname, GLint *params)
glGetBufferParameteriv
len params (sizeof(GLint))
dir params out
#void glGenBuffers(GLsizei n, GLuint *buffers)
glGenBuffers
len buffers (n * sizeof(GLuint))
dir buffers out
#void glGenTextures(GLsizei n, GLuint *textures)
glGenTextures
len textures (n * sizeof(GLuint))
dir textures out
#void glGetFixedv(GLenum pname, GLfixed *params)
glGetFixedv
dir params out
len params (glUtilsParamSize(pname) * sizeof(GLfixed))
#void glGetIntegerv(GLenum pname, GLint *params)
glGetIntegerv
dir params out
len params (glUtilsParamSize(pname) * sizeof(GLint))
#void glGetLightxv(GLenum light, GLenum pname, GLfixed *params)
glGetLightxv
dir params out
len params (glUtilsParamSize(pname) * sizeof(GLfixed))
#void glGetMaterialxv(GLenum face, GLenum pname, GLfixed *params)
glGetMaterialxv
dir params out
len params (glUtilsParamSize(pname) * sizeof(GLfixed))
#void glGetPointerv(GLenum pname, void **params)
glGetPointerv
flag unsupported
#GLubyte* glGetString(GLenum name)
glGetString
flag unsupported
#void glGetTexEnviv(GLenum env, GLenum pname, GLint *params)
glGetTexEnviv
dir params out
len params (glUtilsParamSize(pname) * sizeof(GLint))
#void glGetTexEnvxv(GLenum env, GLenum pname, GLfixed *params)
glGetTexEnvxv
dir params out
len params (glUtilsParamSize(pname) * sizeof(GLfixed))
#void glGetTexParameteriv(GLenum target, GLenum pname, GLint *params)
glGetTexParameteriv
dir params out
len params (sizeof(GLint))
#void glGetTexParameterxv(GLenum target, GLenum pname, GLfixed *params)
glGetTexParameterxv
dir params out
len params (sizeof(GLfixed))
#void glLightModelxv(GLenum pname, GLfixed *params)
glLightModelxv
len params (glUtilsParamSize(pname) * sizeof(GLfixed))
#void glLightxv(GLenum light, GLenum pname, GLfixed *params)
glLightxv
len params (glUtilsParamSize(pname) * sizeof(GLfixed))
#void glLoadMatrixx(GLfixed *m)
glLoadMatrixx
len m (16 * sizeof(GLfixed))
#void glMaterialxv(GLenum face, GLenum pname, GLfixed *params)
glMaterialxv
len params (glUtilsParamSize(pname) * sizeof(GLfixed))
#void glMultMatrixx(GLfixed *m)
glMultMatrixx
len m (16 * sizeof(GLfixed))
#void glNormalPointer(GLenum type, GLsizei stride, GLvoid *pointer)
#we treat the pointer as an offset to a VBO
glNormalPointer
len pointer (sizeof(unsigned int))
flag unsupported
#void glPointParameterxv(GLenum pname, GLfixed *params)
glPointParameterxv
len params (glUtilsParamSize(pname) * sizeof(GLfixed))
#void glReadPixels(GLint x, GLint y, GLsizei width, GLsizei height, GLenum format, GLenum type, GLvoid *pixels)
glReadPixels
dir pixels out
len pixels pixelDataSize(self, width, height, format, type, 0)
#void glTexCoordPointer(GLint size, GLenum type, GLsizei stride, GLvoid *pointer)
glTexCoordPointer
len pointer (sizeof(unsigned int))
flag unsupported
#void glTexEnviv(GLenum target, GLenum pname, GLint *params)
glTexEnviv
len params (glUtilsParamSize(pname) * sizeof(GLint))
#void glTexEnvxv(GLenum target, GLenum pname, GLfixed *params)
glTexEnvxv
len params (glUtilsParamSize(pname) * sizeof(GLfixed))
#void glTexImage2D(GLenum target, GLint level, GLint internalformat, GLsizei width, GLsizei height, GLint border, GLenum format, GLenum type, GLvoid *pixels)
glTexImage2D
dir pixels in
len pixels (pixels == NULL ? 0 : pixelDataSize(self, width, height, format, type, 1))
#void glTexParameteriv(GLenum target, GLenum pname, GLint *params)
glTexParameteriv
len params (glUtilsParamSize(pname) * sizeof(GLint))
#void glTexParameterxv(GLenum target, GLenum pname, GLfixed *params)
glTexParameterxv
len params (glUtilsParamSize(pname) * sizeof(GLfixed))
#void glTexSubImage2D(GLenum target, GLint level, GLint xoffset, GLint yoffset, GLsizei width, GLsizei height, GLenum format, GLenum type, GLvoid *pixels)
glTexSubImage2D
len pixels pixelDataSize(self, width, height, format, type, 1)
#void glVertexPointer(GLint size, GLenum type, GLsizei stride, GLvoid *pointer)
# we treat the pointer as an offset to a VBO
glVertexPointer
flag unsupported
#void glPointSizePointerOES(GLenum type, GLsizei stride, GLvoid *pointer)
glPointSizePointerOES
len pointer (sizeof(unsigned int))
flag unsupported
#void glGetClipPlanef(GLenum pname, GLfloat * eqn)
glGetClipPlanef
dir eqn out
len eqn (4 * sizeof(GLfloat))
#void glVertexPointerData(GLint size, GLenum type, GLsizei stride, void *data, GLuint datalen)
glVertexPointerData
len data datalen
custom_pack data glUtilsPackPointerData((unsigned char *)ptr, (unsigned char *)data, size, type, stride, datalen)
flag custom_decoder
#void glColorPointerData(GLint size, GLenum type, GLsizei stride, void *data, GLuint datalen)
glColorPointerData
len data datalen
flag custom_decoder
custom_pack data glUtilsPackPointerData((unsigned char *)ptr, (unsigned char *)data, size, type, stride, datalen)
#void glNormalPointerData(GLenum type, GLsizei stride, void *data, GLuint datalen)
glNormalPointerData
len data datalen
flag custom_decoder
custom_pack data glUtilsPackPointerData((unsigned char *)ptr, (unsigned char *)data, 3, type, stride, datalen)
#void glPointSizePointerData(GLenum type, GLsizei stride, void *data, GLuint datalen)
glPointSizePointerData
len data datalen
flag custom_decoder
custom_pack data glUtilsPackPointerData((unsigned char *)ptr, (unsigned char *)data, 1, type, stride, datalen)
#void glTexCoordPointerData(GLint size, GLenum type, GLsizei stride, void *data, GLuint datalen)
glTexCoordPointerData
len data datalen
flag custom_decoder
custom_pack data glUtilsPackPointerData((unsigned char *)ptr, (unsigned char *)data, size, type, stride, datalen)
#void glWeightPointerData(GLint size, GLenum type, GLsizei stride, void * data, GLuint datalen)
glWeightPointerData
len data datalen
custom_pack data glUtilsPackPointerData((unsigned char *)ptr, (unsigned char*)data, size, type, stride, datalen)
flag custom_decoder
#void glMatrixIndexPointerData(GLint size, GLenum type, GLsizei stride, void * data, GLuint datalen)
glMatrixIndexPointerData
len data datalen
custom_pack data glUtilsPackPointerData((unsigned char *)ptr, (unsigned char*)data, size, type, stride, datalen)
flag custom_decoder
glVertexPointerOffset
flag custom_decoder
glNormalPointerOffset
flag custom_decoder
glTexCoordPointerOffset
flag custom_decoder
glPointSizePointerOffset
flag custom_decoder
glColorPointerOffset
flag custom_decoder
glWeightPointerOffset
flag custom_decoder
glMatrixIndexPointerOffset
flag custom_decoder
glDrawElementsData
len data datalen
flag custom_decoder
glDrawElementsOffset
flag custom_decoder
glGetCompressedTextureFormats
dir formats out
len formats (count * sizeof(GLint))
flag custom_decoder
#gles1 extensions
#void glDrawTexsvOES(GLshort *coords)
glDrawTexsvOES
len coords (5 * sizeof(GLshort))
#void glDrawTexivOES(GLint *coords)
glDrawTexivOES
len coords (5 * sizeof(GLint))
#void glDrawTexxvOES(GLfixed *coords)
glDrawTexxvOES
len coords (5 * sizeof(GLfixed))
#void glDrawTexfvOES(GLfloat *coords)
glDrawTexfvOES
len coords (5 * sizeof(GLfloat))
#glClipPlanexOES(GLenum plane, const GLfixed * equation)
glClipPlanexOES
dir equation in
len equation (4 * sizeof(GLfixed))
#glClipPlanexIMG(GLenum plane, const GLfixed * equation)
glClipPlanexIMG
dir equation in
len equation (4 * sizeof(GLfixed))
#void glFogxvOES(GLenum pname, GLfixed *params)
glFogxvOES
dir params in
len params (glUtilsParamSize(pname) * sizeof(GLfixed))
#void glGetClipPlanexOES(GLenum pname, GLfixed * eqn)
glGetClipPlanexOES
dir eqn out
len eqn (4 * sizeof(GLfixed))
#void glGetClipPlanex(GLenum pname, GLfixed * eqn)
glGetClipPlanex
dir eqn out
len eqn (4 * sizeof(GLfixed))
#void glGetFixedvOES(GLenum pname, GLfixed *params)
glGetFixedvOES
dir params out
len params (glUtilsParamSize(pname) * sizeof(GLfixed))
#void glGetLightxvOES(GLenum light, GLenum pname, GLfixed *params)
glGetLightxvOES
dir params out
len params (glUtilsParamSize(pname) * sizeof(GLfixed))
#void glGetMaterialxvOES(GLenum face, GLenum pname, GLfixed *params)
glGetMaterialxvOES
dir params out
len params (glUtilsParamSize(pname) * sizeof(GLfixed))
#void glGetTexEnvxvOES(GLenum env, GLenum pname, GLfixed *params)
glGetTexEnvxvOES
dir params out
len params (glUtilsParamSize(pname) * sizeof(GLfixed))
#void glGetTexParameterxvOES(GLenum target, GLenum pname, GLfixed *params)
glGetTexParameterxvOES
dir params out
len params (glUtilsParamSize(pname) * sizeof(GLfixed))
#void glLightModelxvOES(GLenum pname, GLfixed *params)
glLightModelxvOES
dir params in
len params (glUtilsParamSize(pname) * sizeof(GLfixed))
#void glLightxvOES(GLenum light, GLenum pname, GLfixed *params)
glLightxvOES
dir params in
len params (glUtilsParamSize(pname) * sizeof(GLfixed))
#void glLoadMatrixxOES(GLfixed *m)
glLoadMatrixxOES
dir m in
len m (16 * sizeof(GLfixed))
#void glMaterialxvOES(GLenum face, GLenum pname, GLfixed *params)
glMaterialxvOES
dir params in
len params (glUtilsParamSize(pname) * sizeof(GLfixed))
#void glMultMatrixxOES(GLfixed *m)
glMultMatrixxOES
dir m in
len m (16 * sizeof(GLfixed))
#void glPointParameterxvOES(GLenum pname, GLfixed *params)
glPointParameterxvOES
dir params in
len params (glUtilsParamSize(pname) * sizeof(GLfixed))
#void glTexEnvxvOES(GLenum target, GLenum pname, GLfixed *params)
glTexEnvxvOES
dir params in
len params (glUtilsParamSize(pname) * sizeof(GLfixed))
#void glTexParameterxvOES(GLenum target, GLenum pname, GLfixed *params)
glTexParameterxvOES
dir params in
len params (glUtilsParamSize(pname) * sizeof(GLfixed))
#void glDeleteRenderbuffersOES(GLsizei n, GLuint *renderbuffers)
glDeleteRenderbuffersOES
dir renderbuffers in
len renderbuffers (n * sizeof(GLuint))
#void glGenRenderbuffersOES(GLsizei n, GLuint *renderbuffers)
glGenRenderbuffersOES
dir renderbuffers in
len renderbuffers (n * sizeof(GLuint))
#void glGetRenderbufferParameterivOES(GLenum target, GLenum pname, GLint *params)
glGetRenderbufferParameterivOES
dir params out
len params (glUtilsParamSize(pname) * sizeof(GLint))
#void glDeleteFramebuffersOES(GLsizei n, GLuint *framebuffers)
glDeleteFramebuffersOES
dir framebuffers in
len framebuffers (n * sizeof(GLuint))
#void glGenFramebuffersOES(GLsizei n, GLuint *framebuffers)
glGenFramebuffersOES
dir framebuffers out
len framebuffers (n * sizeof(GLuint))
#void glGetFramebufferAttachmentParameterivOES(GLenum target, GLenum attachment, GLenum pname, GLint *params)
glGetFramebufferAttachmentParameterivOES
dir params out
len params (glUtilsParamSize(pname) * sizeof(GLint))
#void* glMapBufferOES(GLenum target, GLenum access)
glMapBufferOES
flag unsupported
#void glGetBufferPointervOES(GLenum target, GLenum pname, GLvoid ** params)
glGetBufferPointervOES
flag unsupported
#void glMatrixIndexPointerOES(GLint size, GLenum type, GLsizei stride, GLvoid *pointer)
glMatrixIndexPointerOES
len pointer (sizeof(unsigned int))
flag unsupported
#void glWeightPointerOES(GLint size, GLenum type, GLsizei stride, GLvoid *pointer)
glWeightPointerOES
len pointer (sizeof(unsigned int))
flag unsupported
#glQueryMatrixxOES(GLfixed * mantissa, GLint * exponent)
glQueryMatrixxOES
dir mantissa out
len mantissa (16 * sizeof(GLfixed))
dir exponent out
len exponent (16 * sizeof(GLfixed))
#void glClipPlanefOES(GLenum plane, GLfloat *equation)
glClipPlanefOES
dir equation in
len equation (4 * sizeof(GLfloat))
#void glClipPlanefIMG(GLenum plane, GLfloat *equation)
glClipPlanefIMG
dir equation in
len equation (4 * sizeof(GLfloat))
#void glGetClipPlanefOES(GLenum pname, GLfloat * eqn)
glGetClipPlanefOES
dir eqn out
len eqn (4 * sizeof(GLfloat))
#void glTexGenfvOES(GLenum coord, GLenum pname, GLfloat *params)
glTexGenfvOES
dir params out
len params (glUtilsParamSize(pname) * sizeof(GLfloat))
#void glTexGenivOES(GLenum coord, GLenum pname, GLint *params)
glTexGenivOES
dir params out
len params (glUtilsParamSize(pname) * sizeof(GLint))
#void glTexGenxvOES(GLenum coord, GLenum pname, GLfixed *params)
glTexGenxvOES
dir params out
len params (glUtilsParamSize(pname) * sizeof(GLfixed))
#void glGetTexGenfvOES(GLenum coord, GLenum pname, GLfloat *params)
glGetTexGenfvOES
dir params out
len params (glUtilsParamSize(pname) * sizeof(GLfloat))
#void glGetTexGenivOES(GLenum coord, GLenum pname, GLint *params)
glGetTexGenivOES
dir params out
len params (glUtilsParamSize(pname) * sizeof(GLint))
#void glGetTexGenxvOES(GLenum coord, GLenum pname, GLfixed *params)
glGetTexGenxvOES
dir params out
len params (glUtilsParamSize(pname) * sizeof(GLfixed))
#void glDeleteVertexArraysOES(GLsizei n, const GLuint *arrays)
glDeleteVertexArraysOES
dir arrays in
len arrays (n * sizeof(GLuint))
#void glGenVertexArraysOES(GLsizei n, GLuint *arrays)
glGenVertexArraysOES
dir arrays out
len arrays (n * sizeof(GLuint))
#void glDiscardFramebufferEXT(GLenum target, GLsizei numAttachments, const GLenum *attachments)
glDiscardFramebufferEXT
dir attachments in
len attachments (numAttachments * sizeof(const GLenum))
#void glMultiDrawArraysEXT(GLenum mode, GLint *first, GLsizei *count, GLsizei primcount)
glMultiDrawArraysEXT
flag unsupported
#void glMultiDrawElementsEXT(GLenum mode, const GLsizei *count, GLenum type, const GLvoid* *indices, GLsizei primcount)
glMultiDrawElementsEXT
flag unsupported
#void glMultiDrawArraysSUN(GLenum mode, GLint *first, GLsizei *count, GLsizei primcount)
glMultiDrawArraysSUN
flag unsupported
#void glMultiDrawElementsSUN(GLenum mode, const GLsizei *count, GLenum type, const GLvoid* *indices, GLsizei primcount)
glMultiDrawElementsSUN
flag unsupported
#void glDeleteFencesNV(GLsizei n, const GLuint *fences)
glDeleteFencesNV
dir fences in
len fences (n * sizeof(GLuint))
#void glGenFencesNV(GLsizei n, GLuint *fences)
glGenFencesNV
dir fences in
len fences (n * sizeof(GLuint))
#void glGetFenceivNV(GLuint fence, GLenum pname, GLint *params)
glGetFenceivNV
dir params out
len params (glUtilsParamSize(pname) * sizeof(GLint))
#void glGetDriverControlsQCOM(GLint *num, GLsizei size, GLuint *driverControls)
glGetDriverControlsQCOM
dir num out
len num (1 * sizeof(GLint))
dir driverControls out
len driverControls (size * sizeof(GLuint))
#void glGetDriverControlStringQCOM(GLuint driverControl, GLsizei bufSize, GLsizei *length, GLchar *driverControlString)
glGetDriverControlStringQCOM
dir length out
len length (1 * sizeof(GLsizei))
dir driverControlString out
len driverControlString (1 * sizeof(GLchar))
#void glExtGetTexturesQCOM(GLuint *textures, GLint maxTextures, GLint *numTextures)
glExtGetTexturesQCOM
dir textures out
len textures (maxTextures * sizeof(GLuint))
dir numTextures out
len numTextures (1 * sizeof(GLint))
#void glExtGetBuffersQCOM(GLuint *buffers, GLint maxBuffers, GLint *numBuffers)
glExtGetBuffersQCOM
dir buffers out
len buffers (maxBuffers * sizeof(GLuint))
dir numBuffers out
len numBuffers (1 * sizeof(GLint))
#void glExtGetRenderbuffersQCOM(GLuint *renderbuffers, GLint maxRenderbuffers, GLint *numRenderbuffers)
glExtGetRenderbuffersQCOM
dir renderbuffers out
len renderbuffers (maxRenderbuffers * sizeof(GLuint))
dir numRenderbuffers out
len numRenderbuffers (1 * sizeof(GLint))
#void glExtGetFramebuffersQCOM(GLuint *framebuffers, GLint maxFramebuffers, GLint *numFramebuffers)
glExtGetFramebuffersQCOM
dir framebuffers out
len framebuffers (maxFramebuffers * sizeof(GLuint))
dir numFramebuffers out
len numFramebuffers (1 * sizeof(GLint))
#void glExtGetTexLevelParameterivQCOM(GLuint texture, GLenum face, GLint level, GLenum pname, GLint *params)
glExtGetTexLevelParameterivQCOM
dir params out
len params (glUtilsParamSize(pname) * sizeof(GLint))
#void glExtGetTexSubImageQCOM(GLenum target, GLint level, GLint xoffset, GLint yoffset, GLint zoffset, GLsizei width, GLsizei height, GLsizei depth, GLenum format, GLenum type, GLvoid *texels)
glExtGetTexSubImageQCOM
dir texels out
len texels (depth * pixelDataSize(self, width, height, format, type, 0))
#void glExtGetBufferPointervQCOM(GLenum target, GLvoid **params)
glExtGetBufferPointervQCOM
flag unsupported
#void glExtGetShadersQCOM(GLuint *shaders, GLint maxShaders, GLint *numShaders)
glExtGetShadersQCOM
dir shaders out
len shaders (maxShaders * sizeof(GLuint))
dir numShaders out
len numShaders (1 * sizeof(GLint))
#void glExtGetProgramsQCOM(GLuint *programs, GLint maxPrograms, GLint *numPrograms)
glExtGetProgramsQCOM
dir programs out
len programs (maxPrograms * sizeof(GLuint))
dir numPrograms out
len numPrograms (1 * sizeof(GLint))
#void glExtGetProgramBinarySourceQCOM(GLuint program, GLenum shadertype, GLchar *source, GLint *length)
glExtGetProgramBinarySourceQCOM
flag unsupported