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/*
* Copyright (C) 2011 The Android Open Source Project
*
* Licensed under the Apache License, Version 2.0 (the "License");
* you may not use this file except in compliance with the License.
* You may obtain a copy of the License at
*
* http://www.apache.org/licenses/LICENSE-2.0
*
* Unless required by applicable law or agreed to in writing, software
* distributed under the License is distributed on an "AS IS" BASIS,
* WITHOUT WARRANTIES OR CONDITIONS OF ANY KIND, either express or implied.
* See the License for the specific language governing permissions and
* limitations under the License.
*/
#include "GLESv2Validate.h"
bool GLESv2Validate::blendEquationMode(GLenum mode){
return mode == GL_FUNC_ADD ||
mode == GL_FUNC_SUBTRACT ||
mode == GL_FUNC_REVERSE_SUBTRACT;
}
bool GLESv2Validate::blendSrc(GLenum s) {
switch(s) {
case GL_ZERO:
case GL_ONE:
case GL_SRC_COLOR:
case GL_ONE_MINUS_SRC_COLOR:
case GL_DST_COLOR:
case GL_ONE_MINUS_DST_COLOR:
case GL_SRC_ALPHA:
case GL_ONE_MINUS_SRC_ALPHA:
case GL_DST_ALPHA:
case GL_ONE_MINUS_DST_ALPHA:
case GL_CONSTANT_COLOR:
case GL_ONE_MINUS_CONSTANT_COLOR:
case GL_CONSTANT_ALPHA:
case GL_ONE_MINUS_CONSTANT_ALPHA:
case GL_SRC_ALPHA_SATURATE:
return true;
}
return false;
}
bool GLESv2Validate::blendDst(GLenum d) {
switch(d) {
case GL_ZERO:
case GL_ONE:
case GL_SRC_COLOR:
case GL_ONE_MINUS_SRC_COLOR:
case GL_DST_COLOR:
case GL_ONE_MINUS_DST_COLOR:
case GL_SRC_ALPHA:
case GL_ONE_MINUS_SRC_ALPHA:
case GL_DST_ALPHA:
case GL_ONE_MINUS_DST_ALPHA:
case GL_CONSTANT_COLOR:
case GL_ONE_MINUS_CONSTANT_COLOR:
case GL_CONSTANT_ALPHA:
case GL_ONE_MINUS_CONSTANT_ALPHA:
return true;
}
return false;
}
bool GLESv2Validate::textureParams(GLenum param){
switch(param) {
case GL_TEXTURE_MIN_FILTER:
case GL_TEXTURE_MAG_FILTER:
case GL_TEXTURE_WRAP_S:
case GL_TEXTURE_WRAP_T:
return true;
default:
return false;
}
}
bool GLESv2Validate::hintTargetMode(GLenum target,GLenum mode){
switch(mode) {
case GL_FASTEST:
case GL_NICEST:
case GL_DONT_CARE:
break;
default: return false;
}
return target == GL_GENERATE_MIPMAP_HINT || target == GL_FRAGMENT_SHADER_DERIVATIVE_HINT_OES;
}
bool GLESv2Validate::capability(GLenum cap){
switch(cap){
case GL_BLEND:
case GL_CULL_FACE:
case GL_DEPTH_TEST:
case GL_DITHER:
case GL_POLYGON_OFFSET_FILL:
case GL_SAMPLE_ALPHA_TO_COVERAGE:
case GL_SAMPLE_COVERAGE:
case GL_SCISSOR_TEST:
case GL_STENCIL_TEST:
return true;
}
return false;
}
bool GLESv2Validate::pixelStoreParam(GLenum param){
return param == GL_PACK_ALIGNMENT || param == GL_UNPACK_ALIGNMENT;
}
bool GLESv2Validate::readPixelFrmt(GLenum format){
switch(format) {
case GL_ALPHA:
case GL_RGB:
case GL_RGBA:
return true;
}
return false;
}