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/*
* Copyright (C) 2011 The Android Open Source Project
*
* Licensed under the Apache License, Version 2.0 (the "License");
* you may not use this file except in compliance with the License.
* You may obtain a copy of the License at
*
* http://www.apache.org/licenses/LICENSE-2.0
*
* Unless required by applicable law or agreed to in writing, software
* distributed under the License is distributed on an "AS IS" BASIS,
* WITHOUT WARRANTIES OR CONDITIONS OF ANY KIND, either express or implied.
* See the License for the specific language governing permissions and
* limitations under the License.
*/
#ifndef EGL_OS_API_H
#define EGL_OS_API_H
#include <EGL/egl.h>
#include <EGL/eglinternalplatform.h>
#ifdef __APPLE__
#include <OpenGL/gl.h>
#else
#include <GL/gl.h>
#endif
#include "EglConfig.h"
#include "EglDisplay.h"
#include "EglPbufferSurface.h"
#define PBUFFER_MAX_WIDTH 32767
#define PBUFFER_MAX_HEIGHT 32767
#define PBUFFER_MAX_PIXELS 32767*32767
namespace EglOS{
void queryConfigs(EGLNativeDisplayType dpy,int renderable_type,ConfigsList& listOut);
bool releasePbuffer(EGLNativeDisplayType dis,EGLNativePbufferType pb);
bool destroyContext(EGLNativeDisplayType dpy,EGLNativeContextType ctx);
bool releaseDisplay(EGLNativeDisplayType dpy);
bool validNativeWin(EGLNativeDisplayType dpy,EGLNativeWindowType win);
bool validNativePixmap(EGLNativeDisplayType dpy,EGLNativePixmapType pix);
bool checkWindowPixelFormatMatch(EGLNativeDisplayType dpy,EGLNativeWindowType win,EglConfig* cfg,unsigned int* width,unsigned int* height);
bool checkPixmapPixelFormatMatch(EGLNativeDisplayType dpy,EGLNativePixmapType pix,EglConfig* cfg,unsigned int* width,unsigned int* height);
bool makeCurrent(EGLNativeDisplayType dpy,EglSurface* read,EglSurface* draw,EGLNativeContextType);
void swapBuffers(EGLNativeDisplayType dpy,EGLNativeWindowType win);
void swapInterval(EGLNativeDisplayType dpy,EGLNativeWindowType win,int interval);
void waitNative();
EGLNativeDisplayType getDefaultDisplay();
EGLNativePbufferType createPbuffer(EGLNativeDisplayType dpy,EglConfig* cfg,EglPbufferSurface* pb);
EGLNativeContextType createContext(EGLNativeDisplayType dpy,EglConfig* cfg,EGLNativeContextType sharedContext);
#ifdef _WIN32
void initPtrToWglFunctions();
#endif
};
#endif