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//
// Copyright 2005 The Android Open Source Project
//
// Simulated device data.
//
// For compilers that support precompilation, include "wx/wx.h".
#include "wx/wxprec.h"
// Otherwise, include all standard headers
#ifndef WX_PRECOMP
# include "wx/wx.h"
#endif
#include "wx/image.h" // needed for Windows build
#include "PhoneData.h"
#include "PhoneButton.h"
#include "PhoneCollection.h"
#include "MyApp.h"
#include <utils.h>
#include <utils/AssetManager.h>
#include <utils/String8.h>
#include "tinyxml.h"
#include <stdlib.h>
#include <unistd.h>
#include <stdio.h>
#include <string.h>
#include <assert.h>
using namespace android;
/* image relative path hack */
static const char* kRelPathMagic = "::/";
/*
* ===========================================================================
* PhoneKeyboard
* ===========================================================================
*/
/*
* Load a <keyboard> chunk.
*/
bool PhoneKeyboard::ProcessAndValidate(TiXmlNode* pNode)
{
//TiXmlNode* pChild;
TiXmlElement* pElem;
int qwerty = 0;
assert(pNode->Type() == TiXmlNode::ELEMENT);
pElem = pNode->ToElement();
pElem->Attribute("qwerty", &qwerty);
const char *kmap = pElem->Attribute("keycharmap");
if (qwerty == 1) {
printf("############## PhoneKeyboard::ProcessAndValidate: qwerty = true!\n");
mQwerty = true;
}
if (kmap != NULL) {
printf("############## PhoneKeyboard::ProcessAndValidate: keycharmap = %s\n", kmap);
mKeyMap = strdup(kmap);
}
return true;
}
/*
* ===========================================================================
* PhoneDisplay
* ===========================================================================
*/
/*
* Load a <display> chunk.
*/
bool PhoneDisplay::ProcessAndValidate(TiXmlNode* pNode)
{
//TiXmlNode* pChild;
TiXmlElement* pElem;
const char* name;
const char* format;
assert(pNode->Type() == TiXmlNode::ELEMENT);
/*
* Process attributes. Right now they're all mandatory, but some of
* them could be defaulted (e.g. "rotate").
*
* [We should do some range-checking here.]
*/
pElem = pNode->ToElement();
name = pElem->Attribute("name");
if (name == NULL)
goto missing;
if (pElem->Attribute("width", &mWidth) == NULL)
goto missing;
if (pElem->Attribute("height", &mHeight) == NULL)
goto missing;
if (pElem->Attribute("refresh", &mRefresh) == NULL)
goto missing;
format = pElem->Attribute("format");
if (format == NULL)
goto missing;
delete[] mName;
mName = strdupNew(name);
if (strcasecmp(format, "rgb565") == 0) {
mFormat = android::PIXEL_FORMAT_RGB_565;
} else {
fprintf(stderr, "SimCFG: unexpected value for display format\n");
return false;
}
return true;
missing:
fprintf(stderr,
"SimCFG: <display> requires name/width/height/format/refresh\n");
return false;
}
/*
* Returns "true" if the two displays are compatible, "false" if not.
*
* Compatibility means they have the same resolution, format, refresh
* rate, and so on. Anything transmitted to the runtime as part of the
* initial configuration setup should be tested.
*/
/*static*/ bool PhoneDisplay::IsCompatible(PhoneDisplay* pDisplay1,
PhoneDisplay* pDisplay2)
{
return (pDisplay1->mWidth == pDisplay2->mWidth &&
pDisplay1->mHeight == pDisplay2->mHeight &&
pDisplay1->mFormat == pDisplay2->mFormat &&
pDisplay1->mRefresh == pDisplay2->mRefresh);
}
/*
* ===========================================================================
* PhoneView
* ===========================================================================
*/
/*
* Load a <view> chunk.
*/
bool PhoneView::ProcessAndValidate(TiXmlNode* pNode, const char* directory)
{
TiXmlNode* pChild;
TiXmlElement* pElem;
int rotate;
const char* displayName;
assert(pNode->Type() == TiXmlNode::ELEMENT);
/*
* Process attributes. Right now they're all mandatory, but some of
* them could be defaulted (e.g. "rotate").
*
* [We should do some range-checking here.]
*/
pElem = pNode->ToElement();
displayName = pElem->Attribute("display");
if (displayName == NULL)
goto missing;
if (pElem->Attribute("x", &mXOffset) == NULL)
goto missing;
if (pElem->Attribute("y", &mYOffset) == NULL)
goto missing;
if (pElem->Attribute("rotate", &rotate) == NULL)
goto missing;
switch (rotate) {
case 0: mRotation = kRot0; break;
case 90: mRotation = kRot90; break;
case 180: mRotation = kRot180; break;
case 270: mRotation = kRot270; break;
default:
fprintf(stderr, "SimCFG: unexpected value for rotation\n");
mRotation = kRotUnknown;
return false;
}
delete[] mDisplayName;
mDisplayName = android::strdupNew(displayName);
/*
* Process elements.
*/
for (pChild = pNode->FirstChild(); pChild != NULL;
pChild = pChild->NextSibling())
{
if (pChild->Type() == TiXmlNode::COMMENT)
continue;
if (pChild->Type() == TiXmlNode::ELEMENT) {
if (strcasecmp(pChild->Value(), "image") == 0) {
if (!ProcessImage(pChild, directory))
return false;
} else if (strcasecmp(pChild->Value(), "button") == 0) {
if (!ProcessButton(pChild, directory))
return false;
} else {
fprintf(stderr,
"SimCFG: Warning: unexpected elements in <display>\n");
}
} else {
fprintf(stderr, "SimCFG: Warning: unexpected stuff in <display>\n");
}
}
return true;
missing:
fprintf(stderr,
"SimCFG: <view> requires display/x/y/rotate\n");
return false;
}
/*
* Handle <image src="zzz" x="123" y="123"/>.
*/
bool PhoneView::ProcessImage(TiXmlNode* pNode, const char* directory)
{
TiXmlNode* pChild;
TiXmlElement* pElem;
int x, y;
const char* src;
LoadableImage tmpLimg;
android::String8 fileName;
pChild = pNode->FirstChild();
if (pChild != NULL) {
fprintf(stderr, "SimCFG: <image> is funky\n");
return false;
}
/*
* All attributes are mandatory.
*/
pElem = pNode->ToElement();
src = pElem->Attribute("src");
if (src == NULL)
goto missing;
if (pElem->Attribute("x", &x) == NULL)
goto missing;
if (pElem->Attribute("y", &y) == NULL)
goto missing;
if (strncmp(src, kRelPathMagic, strlen(kRelPathMagic)) == 0) {
fileName = src + strlen(kRelPathMagic);
} else {
fileName = directory;
fileName += "/";
fileName += src;
}
tmpLimg.Create(fileName, x, y);
mImageList.push_back(tmpLimg);
return true;
missing:
fprintf(stderr, "SimCFG: <image> requires src/x/y\n");
return false;
}
/*
* Handle <button keyCode="zzz" src="zzz" x="123" y="123"/> and
* <button keyCode="zzz"/>.
*/
bool PhoneView::ProcessButton(TiXmlNode* pNode, const char* directory)
{
TiXmlNode* pChild;
TiXmlElement* pElem;
int x, y;
const char* keyCode;
const char* src;
PhoneButton tmpButton;
android::String8 fileName;
pChild = pNode->FirstChild();
if (pChild != NULL) {
fprintf(stderr, "SimCFG: button is funky\n");
return false;
}
/*
* Only keyCode is mandatory. If they specify "src", then "x" and "y"
* are also required.
*/
pElem = pNode->ToElement();
keyCode = pElem->Attribute("keyCode");
if (keyCode == NULL)
goto missing;
src = pElem->Attribute("src");
if (src != NULL) {
if (pElem->Attribute("x", &x) == NULL)
goto missing;
if (pElem->Attribute("y", &y) == NULL)
goto missing;
}
if (src == NULL)
tmpButton.Create(keyCode);
else {
if (strncmp(src, kRelPathMagic, strlen(kRelPathMagic)) == 0) {
fileName = src + strlen(kRelPathMagic);
} else {
fileName = directory;
fileName += "/";
fileName += src;
}
tmpButton.Create(keyCode, fileName, x, y);
}
mButtonList.push_back(tmpButton);
return true;
missing:
fprintf(stderr, "SimCFG: <button> requires keycode and may have src/x/y\n");
return false;
}
/*
* Load all resources associated with the display.
*/
bool PhoneView::LoadResources(void)
{
typedef List<LoadableImage>::iterator LIter;
typedef List<PhoneButton>::iterator BIter;
for (LIter ii = mImageList.begin(); ii != mImageList.end(); ++ii)
(*ii).LoadResources();
for (BIter ii = mButtonList.begin(); ii != mButtonList.end(); ++ii)
(*ii).LoadResources();
return true;
}
/*
* Unload all resources associated with the display.
*/
bool PhoneView::UnloadResources(void)
{
typedef List<LoadableImage>::iterator LIter;
typedef List<PhoneButton>::iterator BIter;
for (LIter ii = mImageList.begin(); ii != mImageList.end(); ++ii)
(*ii).UnloadResources();
for (BIter ii = mButtonList.begin(); ii != mButtonList.end(); ++ii)
(*ii).UnloadResources();
return true;
}
/*
* Get the #of images.
*/
int PhoneView::GetBkgImageCount(void) const
{
return mImageList.size();
}
/*
* Return the Nth entry.
*/
const LoadableImage* PhoneView::GetBkgImage(int idx) const
{
typedef List<LoadableImage>::const_iterator Iter;
for (Iter ii = mImageList.begin(); ii != mImageList.end(); ++ii) {
if (!idx)
return &(*ii);
--idx;
}
return NULL;
}
/*
* Find the first button that covers the specified coordinates.
*
* The coordinates must be relative to the upper left corner of the
* phone image.
*/
PhoneButton* PhoneView::FindButtonHit(int x, int y)
{
typedef List<PhoneButton>::iterator Iter;
for (Iter ii = mButtonList.begin(); ii != mButtonList.end(); ++ii) {
if ((*ii).CheckCollision(x, y))
return &(*ii);
}
return NULL;
}
/*
* Find the first button with a matching key code.
*/
PhoneButton* PhoneView::FindButtonByKey(KeyCode keyCode)
{
typedef List<PhoneButton>::iterator Iter;
for (Iter ii = mButtonList.begin(); ii != mButtonList.end(); ++ii) {
if ((*ii).GetKeyCode() == keyCode)
return &(*ii);
}
return NULL;
}
/*
* ===========================================================================
* PhoneMode
* ===========================================================================
*/
/*
* Process a <mode name="zzz"> chunk.
*/
bool PhoneMode::ProcessAndValidate(TiXmlNode* pNode, const char* directory)
{
TiXmlNode* pChild;
const char* name;
assert(pNode->Type() == TiXmlNode::ELEMENT);
name = pNode->ToElement()->Attribute("name");
if (name == NULL) {
fprintf(stderr, "SimCFG: <mode> requires name attrib\n");
return false;
}
SetName(name);
for (pChild = pNode->FirstChild(); pChild != NULL;
pChild = pChild->NextSibling())
{
if (pChild->Type() == TiXmlNode::COMMENT)
continue;
if (pChild->Type() == TiXmlNode::ELEMENT &&
strcasecmp(pChild->Value(), "view") == 0)
{
PhoneView tmpDisplay;
bool result;
result = tmpDisplay.ProcessAndValidate(pChild, directory);
if (!result)
return false;
mViewList.push_back(tmpDisplay);
} else {
fprintf(stderr, "SimCFG: Warning: unexpected stuff in <mode>\n");
}
}
if (mViewList.size() == 0) {
fprintf(stderr, "SimCFG: no <view> entries found\n");
return false;
}
return true;
}
/*
* Load all resources associated with the phone.
*/
bool PhoneMode::LoadResources(void)
{
typedef List<PhoneView>::iterator Iter;
for (Iter ii = mViewList.begin(); ii != mViewList.end(); ++ii)
(*ii).LoadResources();
return true;
}
/*
* Unload all resources associated with the phone.
*/
bool PhoneMode::UnloadResources(void)
{
typedef List<PhoneView>::iterator Iter;
for (Iter ii = mViewList.begin(); ii != mViewList.end(); ++ii)
(*ii).UnloadResources();
return true;
}
/*
* Return the Nth entry. [make this a Vector?]
*/
PhoneView* PhoneMode::GetPhoneView(int viewNum)
{
typedef List<PhoneView>::iterator Iter;
for (Iter ii = mViewList.begin(); ii != mViewList.end(); ++ii) {
if (viewNum == 0)
return &(*ii);
--viewNum;
}
return NULL;
}
/*
* ===========================================================================
* PhoneData
* ===========================================================================
*/
/*
* Look for a "layout.xml" in the specified directory. If found, parse
* the contents out.
*
* Returns "true" on success, "false" on failure.
*/
bool PhoneData::Create(const char* directory)
{
android::String8 fileName;
SetDirectory(directory);
fileName = directory;
fileName += "/";
fileName += PhoneCollection::kLayoutFile;
#ifdef BEFORE_ASSET
TiXmlDocument doc(fileName);
if (!doc.LoadFile())
#else
android::AssetManager* pAssetMgr = ((MyApp*)wxTheApp)->GetAssetManager();
TiXmlDocument doc;
android::Asset* pAsset;
bool result;
pAsset = pAssetMgr->open(fileName, Asset::ACCESS_STREAMING);
if (pAsset == NULL) {
fprintf(stderr, "Unable to open asset '%s'\n", (const char*) fileName);
return false;
} else {
//printf("--- opened asset '%s'\n",
// (const char*) pAsset->getAssetSource());
}
/* TinyXml insists that the buffer be NULL-terminated... ugh */
char* buf = new char[pAsset->getLength() +1];
pAsset->read(buf, pAsset->getLength());
buf[pAsset->getLength()] = '\0';
delete pAsset;
result = doc.Parse(buf);
delete[] buf;
if (!result)
#endif
{
fprintf(stderr, "SimCFG: ERROR: failed parsing '%s'\n",
(const char*) fileName);
if (doc.ErrorRow() != 0)
fprintf(stderr, " XML: %s (row=%d col=%d)\n",
doc.ErrorDesc(), doc.ErrorRow(), doc.ErrorCol());
else
fprintf(stderr, " XML: %s\n", doc.ErrorDesc());
return false;
}
if (!ProcessAndValidate(&doc)) {
fprintf(stderr, "SimCFG: ERROR: failed analyzing '%s'\n",
(const char*) fileName);
return false;
}
printf("SimCFG: loaded data from '%s'\n", (const char*) fileName);
return true;
}
/*
* TinyXml has loaded and parsed the XML document for us. We need to
* run through the DOM tree, pull out the interesting bits, and make
* sure the stuff we need is present.
*
* Returns "true" on success, "false" on failure.
*/
bool PhoneData::ProcessAndValidate(TiXmlDocument* pDoc)
{
bool deviceFound = false;
TiXmlNode* pChild;
assert(pDoc->Type() == TiXmlNode::DOCUMENT);
for (pChild = pDoc->FirstChild(); pChild != NULL;
pChild = pChild->NextSibling())
{
/*
* Find the <device> entry. There should be exactly one.
*/
if (pChild->Type() == TiXmlNode::ELEMENT) {
if (strcasecmp(pChild->Value(), "device") != 0) {
fprintf(stderr,
"SimCFG: Warning: unexpected element '%s' at top level\n",
pChild->Value());
continue;
}
if (deviceFound) {
fprintf(stderr, "SimCFG: one <device> per customer\n");
return false;
}
bool result = ProcessDevice(pChild);
if (!result)
return false;
deviceFound = true;
}
}
if (!deviceFound) {
fprintf(stderr, "SimCFG: no <device> section found\n");
return false;
}
return true;
}
/*
* Process a <device name="zzz"> chunk.
*/
bool PhoneData::ProcessDevice(TiXmlNode* pNode)
{
TiXmlNode* pChild;
const char* name;
assert(pNode->Type() == TiXmlNode::ELEMENT);
name = pNode->ToElement()->Attribute("name");
if (name == NULL) {
fprintf(stderr, "SimCFG: <device> requires name attrib\n");
return false;
}
SetName(name);
/*
* Walk through the children and find interesting stuff.
*
* Might be more correct to process all <display> entries and
* then process all <view> entries, since <view> has "pointers"
* to <display>. We're deferring the lookup until later, though,
* so for now it doesn't really matter.
*/
for (pChild = pNode->FirstChild(); pChild != NULL;
pChild = pChild->NextSibling())
{
bool result;
if (pChild->Type() == TiXmlNode::COMMENT)
continue;
if (pChild->Type() == TiXmlNode::ELEMENT &&
strcasecmp(pChild->Value(), "title") == 0)
{
result = ProcessTitle(pChild);
if (!result)
return false;
} else if (pChild->Type() == TiXmlNode::ELEMENT &&
strcasecmp(pChild->Value(), "display") == 0)
{
PhoneDisplay tmpDisplay;
result = tmpDisplay.ProcessAndValidate(pChild);
if (!result)
return false;
mDisplayList.push_back(tmpDisplay);
} else if (pChild->Type() == TiXmlNode::ELEMENT &&
strcasecmp(pChild->Value(), "keyboard") == 0)
{
PhoneKeyboard tmpKeyboard;
result = tmpKeyboard.ProcessAndValidate(pChild);
if (!result)
return false;
mKeyboardList.push_back(tmpKeyboard);
} else if (pChild->Type() == TiXmlNode::ELEMENT &&
strcasecmp(pChild->Value(), "mode") == 0)
{
PhoneMode tmpMode;
result = tmpMode.ProcessAndValidate(pChild, mDirectory);
if (!result)
return false;
mModeList.push_back(tmpMode);
} else {
fprintf(stderr, "SimCFG: Warning: unexpected stuff in <device>\n");
}
}
if (mDisplayList.size() == 0) {
fprintf(stderr, "SimCFG: no <display> entries found\n");
return false;
}
if (mModeList.size() == 0) {
fprintf(stderr, "SimCFG: no <mode> entries found\n");
return false;
}
return true;
}
/*
* Handle <title>.
*/
bool PhoneData::ProcessTitle(TiXmlNode* pNode)
{
TiXmlNode* pChild;
pChild = pNode->FirstChild();
if (pChild->Type() != TiXmlNode::TEXT) {
fprintf(stderr, "SimCFG: title is funky\n");
return false;
}
SetTitle(pChild->Value());
return true;
}
/*
* Load all resources associated with the phone.
*/
bool PhoneData::LoadResources(void)
{
typedef List<PhoneMode>::iterator Iter;
for (Iter ii = mModeList.begin(); ii != mModeList.end(); ++ii)
(*ii).LoadResources();
return true;
}
/*
* Unload all resources associated with the phone.
*/
bool PhoneData::UnloadResources(void)
{
typedef List<PhoneMode>::iterator Iter;
for (Iter ii = mModeList.begin(); ii != mModeList.end(); ++ii)
(*ii).UnloadResources();
return true;
}
/*
* Return the PhoneMode entry with the matching name.
*
* Returns NULL if no match was found.
*/
PhoneMode* PhoneData::GetPhoneMode(const char* modeName)
{
typedef List<PhoneMode>::iterator Iter;
for (Iter ii = mModeList.begin(); ii != mModeList.end(); ++ii) {
if (strcmp((*ii).GetName(), modeName) == 0)
return &(*ii);
}
return NULL;
}
/*
* Return the Nth phone mode entry.
*/
PhoneMode* PhoneData::GetPhoneMode(int idx)
{
typedef List<PhoneMode>::iterator Iter;
for (Iter ii = mModeList.begin(); ii != mModeList.end(); ++ii) {
if (!idx)
return &(*ii);
--idx;
}
return NULL;
}
/*
* Return the PhoneDisplay entry with the matching name.
*
* Returns NULL if no match was found.
*/
PhoneDisplay* PhoneData::GetPhoneDisplay(const char* dispName)
{
typedef List<PhoneDisplay>::iterator Iter;
for (Iter ii = mDisplayList.begin(); ii != mDisplayList.end(); ++ii) {
if (strcmp((*ii).GetName(), dispName) == 0)
return &(*ii);
}
return NULL;
}
/*
* Return the Nth phone mode entry.
*/
PhoneDisplay* PhoneData::GetPhoneDisplay(int idx)
{
typedef List<PhoneDisplay>::iterator Iter;
for (Iter ii = mDisplayList.begin(); ii != mDisplayList.end(); ++ii) {
if (!idx)
return &(*ii);
--idx;
}
return NULL;
}
/*
* Find the PhoneDisplay entry with the matching name, and return its index.
*
* Returns -1 if the entry wasn't found.
*/
int PhoneData::GetPhoneDisplayIndex(const char* dispName)
{
typedef List<PhoneDisplay>::iterator Iter;
int idx = 0;
for (Iter ii = mDisplayList.begin(); ii != mDisplayList.end(); ++ii) {
if (strcmp((*ii).GetName(), dispName) == 0)
return idx;
idx++;
}
return -1;
}
/*
* Return the Nth phone keyboard entry.
*/
PhoneKeyboard* PhoneData::GetPhoneKeyboard(int idx)
{
typedef List<PhoneKeyboard>::iterator Iter;
for (Iter ii = mKeyboardList.begin(); ii != mKeyboardList.end(); ++ii) {
if (!idx)
return &(*ii);
--idx;
}
return NULL;
}