| /* |
| * Copyright (C) 2007 The Android Open Source Project |
| * |
| * Licensed under the Apache License, Version 2.0 (the "License"); |
| * you may not use this file except in compliance with the License. |
| * You may obtain a copy of the License at |
| * |
| * http://www.apache.org/licenses/LICENSE-2.0 |
| * |
| * Unless required by applicable law or agreed to in writing, software |
| * distributed under the License is distributed on an "AS IS" BASIS, |
| * WITHOUT WARRANTIES OR CONDITIONS OF ANY KIND, either express or implied. |
| * See the License for the specific language governing permissions and |
| * limitations under the License. |
| */ |
| |
| package com.example.android.snake; |
| |
| import android.app.Activity; |
| import android.os.Bundle; |
| import android.view.Window; |
| import android.widget.TextView; |
| |
| /** |
| * Snake: a simple game that everyone can enjoy. |
| * |
| * This is an implementation of the classic Game "Snake", in which you control a |
| * serpent roaming around the garden looking for apples. Be careful, though, |
| * because when you catch one, not only will you become longer, but you'll move |
| * faster. Running into yourself or the walls will end the game. |
| * |
| */ |
| public class Snake extends Activity { |
| |
| private SnakeView mSnakeView; |
| |
| private static String ICICLE_KEY = "snake-view"; |
| |
| /** |
| * Called when Activity is first created. Turns off the title bar, sets up |
| * the content views, and fires up the SnakeView. |
| * |
| */ |
| @Override |
| public void onCreate(Bundle savedInstanceState) { |
| super.onCreate(savedInstanceState); |
| |
| // No Title bar |
| requestWindowFeature(Window.FEATURE_NO_TITLE); |
| |
| setContentView(R.layout.snake_layout); |
| |
| mSnakeView = (SnakeView) findViewById(R.id.snake); |
| mSnakeView.setTextView((TextView) findViewById(R.id.text)); |
| |
| if (savedInstanceState == null) { |
| // We were just launched -- set up a new game |
| mSnakeView.setMode(SnakeView.READY); |
| } else { |
| // We are being restored |
| Bundle map = savedInstanceState.getBundle(ICICLE_KEY); |
| if (map != null) { |
| mSnakeView.restoreState(map); |
| } else { |
| mSnakeView.setMode(SnakeView.PAUSE); |
| } |
| } |
| } |
| |
| @Override |
| protected void onPause() { |
| super.onPause(); |
| // Pause the game along with the activity |
| mSnakeView.setMode(SnakeView.PAUSE); |
| } |
| |
| @Override |
| public void onSaveInstanceState(Bundle outState) { |
| //Store the game state |
| outState.putBundle(ICICLE_KEY, mSnakeView.saveState()); |
| } |
| |
| } |