emulator Opengl - slight type change for GLESv2

Match the location type in the decoder context data to take
int locations rather then symbolic constants.

Change-Id: I353e43315c90dbeafe4820a3749a0d1cf0848d4b
diff --git a/tools/emulator/opengl/shared/OpenglCodecCommon/GLDecoderContextData.h b/tools/emulator/opengl/shared/OpenglCodecCommon/GLDecoderContextData.h
index 2700554..cf1adcf 100644
--- a/tools/emulator/opengl/shared/OpenglCodecCommon/GLDecoderContextData.h
+++ b/tools/emulator/opengl/shared/OpenglCodecCommon/GLDecoderContextData.h
@@ -51,13 +51,13 @@
         delete m_pointerData;
     }
 
-    void storePointerData(PointerDataLocation loc, void *data, size_t len) {
+    void storePointerData(unsigned int loc, void *data, size_t len) {
 
         assert(loc < m_nLocations);
         m_pointerData[loc].alloc(len);
         memcpy(m_pointerData[loc].ptr(), data, len);
     }
-    void *pointerData(PointerDataLocation loc) {
+    void *pointerData(unsigned int loc) {
         assert(loc < m_nLocations);
         return m_pointerData[loc].ptr();
     }