| /* |
| * Copyright (C) 2009 The Android Open Source Project |
| * |
| * Licensed under the Apache License, Version 2.0 (the "License"); |
| * you may not use this file except in compliance with the License. |
| * You may obtain a copy of the License at |
| * |
| * http://www.apache.org/licenses/LICENSE-2.0 |
| * |
| * Unless required by applicable law or agreed to in writing, software |
| * distributed under the License is distributed on an "AS IS" BASIS, |
| * WITHOUT WARRANTIES OR CONDITIONS OF ANY KIND, either express or implied. |
| * See the License for the specific language governing permissions and |
| * limitations under the License. |
| */ |
| |
| package com.example.android.common.util; |
| |
| /** |
| * Helper class for creating pools of objects. Creating new objects is an |
| * expensive operation, which can lead to significant performance overhead if |
| * new objects of the same type are allocated and destroyed during run time. |
| * These performance issues can be mitigated by reusing unused objects and |
| * reinitializing them, rather than destroying and removing them from memory. |
| * <p> |
| * The object pool pattern provided by the {@link Pool} interface facilitates |
| * the reuse of objects by keeping unused ('released') objects in memory and |
| * making them available for use. This can provide a significant performance |
| * improvement, as objects are only created once and returned to the Pool when |
| * no longer required, rather than destroyed and reallocated. Object |
| * {@link Pools} keep track of these unused objects. An object pool provides two |
| * basic methods for access: |
| * <ul> |
| * <li><b>{@link Pool#acquire()}:</b> Returns an used object if one is |
| * available.</li> |
| * <li><b> {@link Pool#release(Object)}:</b> Adds the given object to the pool, |
| * ready to be reallocated in acquire().</li> |
| * </ul> |
| * <p> |
| * This class contains the interface defining a {@link Pool}, an implementation |
| * based on a fixed length array ({@link SimplePool}) and a synchronized pool |
| * for use with concurrency ({@link SynchronizedPool}). |
| * <p> |
| * A {@link SimplePool} can be used like this: |
| * |
| * <pre> |
| * public class MyPooledClass { |
| * |
| * private static final SynchronizedPool<MyPooledClass> sPool = |
| * new SynchronizedPool<MyPooledClass>(10); |
| * |
| * public static MyPooledClass obtain() { |
| * MyPooledClass instance = sPool.acquire(); |
| * return (instance != null) ? instance : new MyPooledClass(); |
| * } |
| * |
| * public void recycle() { |
| * // Clear state if needed. |
| * sPool.release(this); |
| * } |
| * |
| * . . . |
| * } |
| * </pre> |
| */ |
| public final class Pools { |
| |
| /** |
| * Interface for managing a pool of objects. |
| * |
| * @param T The pooled type. |
| */ |
| public static interface Pool<T> { |
| |
| /** |
| * Retrieves an object from the pool. Returns null if the pool is empty |
| * and no object is available. |
| * |
| * @return An instance from the pool if available, null otherwise. |
| */ |
| public T acquire(); |
| |
| /** |
| * Releases an instance to the pool. This marks the object as reusable |
| * and makes it available through a call to {@link #acquire()}. An |
| * object should not be modified or accessed once it has been released. |
| * |
| * @param instance The instance to release. |
| * @return True if the instance was put in the pool. |
| * @throws IllegalStateException If the instance is already in the pool. |
| */ |
| public boolean release(T instance); |
| } |
| |
| private Pools() { |
| /* do nothing - hiding constructor */ |
| } |
| |
| /** |
| * Simple (non-synchronized) pool of objects. This class provides a simple, |
| * fixed sized pool of objects. |
| * |
| * @param T The pooled type. |
| */ |
| public static class SimplePool<T> implements Pool<T> { |
| private final Object[] mPool; |
| |
| private int mPoolSize; |
| |
| /** |
| * Creates a new instance. The parameter defines the maximum number of |
| * objects that can be held in this pool. |
| * |
| * @param maxPoolSize The max pool size. |
| * @throws IllegalArgumentException If the max pool size is less than |
| * zero. |
| */ |
| public SimplePool(int maxPoolSize) { |
| if (maxPoolSize <= 0) { |
| throw new IllegalArgumentException("The max pool size must be > 0"); |
| } |
| mPool = new Object[maxPoolSize]; |
| } |
| |
| /** |
| * Returns an object from the pool or null if the pool is empty. |
| * |
| * @return An object from the pool or null if no object is available. |
| */ |
| @Override |
| @SuppressWarnings("unchecked") |
| public T acquire() { |
| if (mPoolSize > 0) { |
| final int lastPooledIndex = mPoolSize - 1; |
| T instance = (T) mPool[lastPooledIndex]; |
| mPool[lastPooledIndex] = null; |
| mPoolSize--; |
| return instance; |
| } |
| return null; |
| } |
| |
| /** |
| * Adds an object to the pool. If the pool is already full (its |
| * allocated size has been exceeded), the object is not added and false |
| * is returned. A linear check is performed to ensure that the object is |
| * not already held in the pool. |
| * |
| * @param instance The element to release. |
| * @return True if the object was added to the pool. |
| * @throws IllegalStateException If the object already exists in the |
| * pool. |
| */ |
| @Override |
| public boolean release(T instance) { |
| if (isInPool(instance)) { |
| throw new IllegalStateException("Already in the pool!"); |
| } |
| if (mPoolSize < mPool.length) { |
| mPool[mPoolSize] = instance; |
| mPoolSize++; |
| return true; |
| } |
| return false; |
| } |
| |
| /** |
| * Checks if the object already exists in the pool. |
| * @param instance The element to look for. |
| * @return True if the object exists in the pool. |
| */ |
| private boolean isInPool(T instance) { |
| for (int i = 0; i < mPoolSize; i++) { |
| if (mPool[i] == instance) { |
| return true; |
| } |
| } |
| return false; |
| } |
| } |
| |
| /** |
| * Synchronized pool of objects. Based on the implementation of a fixed size |
| * pool in {@link SimplePool}, this class provides synchronized concurrent |
| * access to the pool. |
| * |
| * @param T The pooled type. |
| */ |
| public static class SynchronizedPool<T> extends SimplePool<T> { |
| private final Object mLock = new Object(); |
| |
| /** |
| * Creates a new instance. |
| * |
| * @param maxPoolSize The max pool size. |
| * @throws IllegalArgumentException If the max pool size is less than |
| * zero. |
| */ |
| public SynchronizedPool(int maxPoolSize) { |
| super(maxPoolSize); |
| } |
| |
| /** |
| * Returns an object from the pool or null if the pool is empty. |
| * <p> |
| * Access to the pool is synchronized. |
| * |
| * @return An object from the pool or null if no object is available. |
| */ |
| @Override |
| public T acquire() { |
| synchronized (mLock) { |
| return super.acquire(); |
| } |
| } |
| |
| /** |
| * Adds an object to the pool. If the pool is already full (its |
| * allocated size has been exceeded), the object is not added and false |
| * is returned. A linear check is performed to ensure that the object is |
| * not already held in the pool. |
| * <p> |
| * Access to the pool is synchronized. |
| * |
| * @param element The element to be released |
| * @return True if the object was added to the pool. |
| * @throws IllegalStateException If the object already exists in the |
| * pool. |
| */ |
| @Override |
| public boolean release(T element) { |
| synchronized (mLock) { |
| return super.release(element); |
| } |
| } |
| } |
| } |