Fix coordinate count
"UV" is two, not three.
Bug 9055251
Change-Id: I435ccb65fe7b0b8f3c9f07fa5ae04c41f045bedf
diff --git a/tests/src/android/opengl/cts/CompressedTextureSurfaceView.java b/tests/src/android/opengl/cts/CompressedTextureSurfaceView.java
index 15ce524..d0c8ed4 100644
--- a/tests/src/android/opengl/cts/CompressedTextureSurfaceView.java
+++ b/tests/src/android/opengl/cts/CompressedTextureSurfaceView.java
@@ -180,7 +180,7 @@
checkGlError("glEnableVertexAttribArray maPositionHandle");
mTriangleVertices.position(TRIANGLE_VERTICES_DATA_UV_OFFSET);
- GLES20.glVertexAttribPointer(maTextureHandle, 3, GLES20.GL_FLOAT, false,
+ GLES20.glVertexAttribPointer(maTextureHandle, 2, GLES20.GL_FLOAT, false,
TRIANGLE_VERTICES_DATA_STRIDE_BYTES, mTriangleVertices);
checkGlError("glVertexAttribPointer maTextureHandle");
GLES20.glEnableVertexAttribArray(maTextureHandle);
diff --git a/tests/tests/hardware/src/android/hardware/cts/CameraGLTest.java b/tests/tests/hardware/src/android/hardware/cts/CameraGLTest.java
index dd84675..9d7dacb 100644
--- a/tests/tests/hardware/src/android/hardware/cts/CameraGLTest.java
+++ b/tests/tests/hardware/src/android/hardware/cts/CameraGLTest.java
@@ -685,7 +685,7 @@
checkGlError("glEnableVertexAttribArray maPositionHandle");
mTriangleVertices.position(TRIANGLE_VERTICES_DATA_UV_OFFSET);
- GLES20.glVertexAttribPointer(maTextureHandle, 3, GLES20.GL_FLOAT, false,
+ GLES20.glVertexAttribPointer(maTextureHandle, 2, GLES20.GL_FLOAT, false,
TRIANGLE_VERTICES_DATA_STRIDE_BYTES, mTriangleVertices);
checkGlError("glVertexAttribPointer maTextureHandle");
GLES20.glEnableVertexAttribArray(maTextureHandle);
diff --git a/tests/tests/media/src/android/media/cts/TextureRender.java b/tests/tests/media/src/android/media/cts/TextureRender.java
index 1ed568a..eb4236c 100644
--- a/tests/tests/media/src/android/media/cts/TextureRender.java
+++ b/tests/tests/media/src/android/media/cts/TextureRender.java
@@ -115,7 +115,7 @@
checkGlError("glEnableVertexAttribArray maPositionHandle");
mTriangleVertices.position(TRIANGLE_VERTICES_DATA_UV_OFFSET);
- GLES20.glVertexAttribPointer(maTextureHandle, 3, GLES20.GL_FLOAT, false,
+ GLES20.glVertexAttribPointer(maTextureHandle, 2, GLES20.GL_FLOAT, false,
TRIANGLE_VERTICES_DATA_STRIDE_BYTES, mTriangleVertices);
checkGlError("glVertexAttribPointer maTextureHandle");
GLES20.glEnableVertexAttribArray(maTextureHandle);
diff --git a/tests/tests/mediastress/src/android/mediastress/cts/SurfaceTextureRenderer.java b/tests/tests/mediastress/src/android/mediastress/cts/SurfaceTextureRenderer.java
index 4c2af8b..80beab9 100644
--- a/tests/tests/mediastress/src/android/mediastress/cts/SurfaceTextureRenderer.java
+++ b/tests/tests/mediastress/src/android/mediastress/cts/SurfaceTextureRenderer.java
@@ -127,7 +127,7 @@
checkGlError("glEnableVertexAttribArray maPositionHandle");
mVertices.position(VERTICES_DATA_UV_OFFSET);
- GLES20.glVertexAttribPointer(maTextureHandle, 3, GLES20.GL_FLOAT, false,
+ GLES20.glVertexAttribPointer(maTextureHandle, 2, GLES20.GL_FLOAT, false,
VERTICES_DATA_STRIDE_BYTES, mVertices);
checkGlError("glVertexAttribPointer maTextureHandle");
GLES20.glEnableVertexAttribArray(maTextureHandle);