tag | 000e69fb09ed38e4241ac0ce257443f1d51a291a | |
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tagger | The Android Open Source Project <initial-contribution@android.com> | Mon Apr 27 18:55:46 2020 -0700 |
object | 5147a10cc02c8d8e551d8e8b1e4dd1349b6ae691 |
Platform Tools Release 30.0.0 (6405830)
commit | 5147a10cc02c8d8e551d8e8b1e4dd1349b6ae691 | [log] [tgz] |
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author | android-build-prod (mdb) <android-build-team-robot@google.com> | Fri Apr 17 21:28:42 2020 +0000 |
committer | android-build-prod (mdb) <android-build-team-robot@google.com> | Fri Apr 17 21:28:42 2020 +0000 |
tree | eda60336e4cf5e89dab36ec580096677b0f320d6 | |
parent | 919426b44e85742af1e5d905f0d0d489cdc656c0 [diff] | |
parent | 5ef2a1eeaac689e76d4d6f7ec435065ed5c7f103 [diff] |
Snap for 6405781 from 5ef2a1eeaac689e76d4d6f7ec435065ed5c7f103 to sdk-release Change-Id: I25ccfb063ce5a623abd1a1fecf3d83819d60b53a
Blueprint is a meta-build system that reads in Blueprints files that describe modules that need to be built, and produces a Ninja manifest describing the commands that need to be run and their dependencies. Where most build systems use built-in rules or a domain-specific language to describe the logic for converting module descriptions to build rules, Blueprint delegates this to per-project build logic written in Go. For large, heterogenous projects this allows the inherent complexity of the build logic to be maintained in a high-level language, while still allowing simple changes to individual modules by modifying easy to understand Blueprints files.