tag | 96b608cdb6ed9337017aba0b5b713891b1226598 | |
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tagger | The Android Open Source Project <initial-contribution@android.com> | Mon May 03 16:33:36 2021 -0700 |
object | d297a0797d1c0955ceb923ca38ce0dfb13236337 |
Android Security 10.0.0 Release 54 (7250004)
commit | d297a0797d1c0955ceb923ca38ce0dfb13236337 | [log] [tgz] |
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author | android-build-team Robot <android-build-team-robot@google.com> | Wed Mar 13 03:14:00 2019 +0000 |
committer | android-build-team Robot <android-build-team-robot@google.com> | Wed Mar 13 03:14:00 2019 +0000 |
tree | b95e3ce4ddcfbfca070b4b78acceafd1e52e3fe5 | |
parent | 57379bd47411fff6b580260c90110fe221f608a6 [diff] | |
parent | 12bcfa5e9b104e2fceaf6a5207af0f718b01d96a [diff] |
Snap for 5370966 from 12bcfa5e9b104e2fceaf6a5207af0f718b01d96a to qt-release Change-Id: I211848c40f27672e0217eed95251fa21b526c6c7
Blueprint is a meta-build system that reads in Blueprints files that describe modules that need to be built, and produces a Ninja manifest describing the commands that need to be run and their dependencies. Where most build systems use built-in rules or a domain-specific language to describe the logic for converting module descriptions to build rules, Blueprint delegates this to per-project build logic written in Go. For large, heterogenous projects this allows the inherent complexity of the build logic to be maintained in a high-level language, while still allowing simple changes to individual modules by modifying easy to understand Blueprints files.