tag | 984cdda9ef340c4c734000d1e638177e9f3d1d2a | |
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tagger | The Android Open Source Project <initial-contribution@android.com> | Wed Mar 18 12:31:57 2020 -0700 |
object | 7a56608b919834534c714702ddedc6044eb18013 |
Android R Preview 2 (RPP2.200227.009)
commit | 7a56608b919834534c714702ddedc6044eb18013 | [log] [tgz] |
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author | Treehugger Robot <treehugger-gerrit@google.com> | Thu Mar 05 00:51:07 2020 +0000 |
committer | Gerrit Code Review <noreply-gerritcodereview@google.com> | Thu Mar 05 00:51:07 2020 +0000 |
tree | 8072f445587a5112e29c43013cfdddf0c496a4a6 | |
parent | c528a0d9234d0e6c4ca6e3d66685fde01d42f296 [diff] | |
parent | 27f101a285b1955a98c58d802b38df37413ae314 [diff] |
Merge changes Id1b9ae00,I48723e00 * changes: Merge remote-tracking branch 'upstream/master' into upstream_merge Merge remote-tracking branch 'upstream/master' into upstream_merge
Blueprint is a meta-build system that reads in Blueprints files that describe modules that need to be built, and produces a Ninja manifest describing the commands that need to be run and their dependencies. Where most build systems use built-in rules or a domain-specific language to describe the logic for converting module descriptions to build rules, Blueprint delegates this to per-project build logic written in Go. For large, heterogenous projects this allows the inherent complexity of the build logic to be maintained in a high-level language, while still allowing simple changes to individual modules by modifying easy to understand Blueprints files.