tag | 09b585b7157669539d95cc9a32c475bb22384190 | |
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tagger | The Android Open Source Project <initial-contribution@android.com> | Mon Mar 07 21:06:51 2022 -0800 |
object | 375ef51e18f42dec84e0546706560570a8482cc7 |
Android platform 11.0.0 release 16
commit | 375ef51e18f42dec84e0546706560570a8482cc7 | [log] [tgz] |
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author | android-build-team Robot <android-build-team-robot@google.com> | Tue Nov 03 18:04:36 2020 +0000 |
committer | android-build-team Robot <android-build-team-robot@google.com> | Tue Nov 03 18:04:36 2020 +0000 |
tree | 96f629c3891c24f19c0479fedd0f75deb544564e | |
parent | 6d9911f96d2f68f893eb138aca22fea244b0c15b [diff] | |
parent | 2413d76de94d83a776ccc51a46831ac1aa03030f [diff] |
Snap for 6948038 from 2413d76de94d83a776ccc51a46831ac1aa03030f to rvc-platform-release Change-Id: Ia0b313c7db8be21c107fc350c3a2b4ab1d4c4eb8
Blueprint is a meta-build system that reads in Blueprints files that describe modules that need to be built, and produces a Ninja manifest describing the commands that need to be run and their dependencies. Where most build systems use built-in rules or a domain-specific language to describe the logic for converting module descriptions to build rules, Blueprint delegates this to per-project build logic written in Go. For large, heterogenous projects this allows the inherent complexity of the build logic to be maintained in a high-level language, while still allowing simple changes to individual modules by modifying easy to understand Blueprints files.