tag | a80ce207e0aabd57e18fd6fdf8313f8626abfa50 | |
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tagger | The Android Open Source Project <initial-contribution@android.com> | Thu Dec 13 12:25:55 2018 -0800 |
object | 8983c5359002a8e6991c29d2339858cd9714ed5d |
Android O MR1 IOT Release 1.0.7 (5157592)
commit | 8983c5359002a8e6991c29d2339858cd9714ed5d | [log] [tgz] |
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author | Xin Li <delphij@google.com> | Fri Dec 07 16:14:14 2018 -0800 |
committer | Xin Li <delphij@google.com> | Fri Dec 07 16:14:14 2018 -0800 |
tree | 92bd395c4e25d5d8c01647eab4b154223d997a31 | |
parent | b19ead4ea0f9beb50141d036d6b7833235a91e0b [diff] | |
parent | e730f4f2b9d1da39ab1ac3b6375acee2d6cf4069 [diff] |
DO NOT MERGE Merge pie-platform-release (PPRL.181205.001, history only) into master Bug: 120502534 Change-Id: If7ce9aa24d10c2f3fd122dc973bf8cc66d6e2c6e
Blueprint is a meta-build system that reads in Blueprints files that describe modules that need to be built, and produces a Ninja manifest describing the commands that need to be run and their dependencies. Where most build systems use built-in rules or a domain-specific language to describe the logic for converting module descriptions to build rules, Blueprint delegates this to per-project build logic written in Go. For large, heterogenous projects this allows the inherent complexity of the build logic to be maintained in a high-level language, while still allowing simple changes to individual modules by modifying easy to understand Blueprints files.