tag | bc792bd12ccc54986b3e9adcd4a55aef35d4cbde | |
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tagger | The Android Open Source Project <initial-contribution@android.com> | Mon Dec 07 18:16:30 2020 -0800 |
object | ea7e0bfc0d4586e2046cd328a4d2e6e694ed783c |
Android 11.0.0 Release 21 (RQ1A.201205.008.A1)
commit | ea7e0bfc0d4586e2046cd328a4d2e6e694ed783c | [log] [tgz] |
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author | Colin Cross <ccross@android.com> | Tue May 19 04:53:39 2020 +0000 |
committer | Automerger Merge Worker <android-build-automerger-merge-worker@system.gserviceaccount.com> | Tue May 19 04:53:39 2020 +0000 |
tree | 96f629c3891c24f19c0479fedd0f75deb544564e | |
parent | e51aae576d92f331a0b1ae1c72658b7540b3dc2c [diff] | |
parent | 1d7824d66a12f0e785e3d07dcf255a99a07d4499 [diff] |
Merge remote-tracking branch 'goog/mirror-aosp-master' into rvc-dev am: c9944506d5 am: 1d7824d66a Change-Id: I8875f3f7686f9be5687d2d0f875f468df334f5df
Blueprint is a meta-build system that reads in Blueprints files that describe modules that need to be built, and produces a Ninja manifest describing the commands that need to be run and their dependencies. Where most build systems use built-in rules or a domain-specific language to describe the logic for converting module descriptions to build rules, Blueprint delegates this to per-project build logic written in Go. For large, heterogenous projects this allows the inherent complexity of the build logic to be maintained in a high-level language, while still allowing simple changes to individual modules by modifying easy to understand Blueprints files.