commit | 0f1a8e2f853511ffedfb53efcd5b59478e2687af | [log] [tgz] |
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author | Colin Cross <ccross@android.com> | Mon May 18 20:40:44 2020 +0000 |
committer | Automerger Merge Worker <android-build-automerger-merge-worker@system.gserviceaccount.com> | Mon May 18 20:40:44 2020 +0000 |
tree | 96f629c3891c24f19c0479fedd0f75deb544564e | |
parent | 8f60c67b412f7b62af7bf3fa6c367a8c87eaea2f [diff] | |
parent | 709f28242eacdb5b0dafd40b3320e981ad2f5a99 [diff] |
Merge remote-tracking branch 'aosp/upstream' am: 709f28242e Change-Id: I4aee761b65fdde0fbe2640df98dafc2a68cdd0b0
Blueprint is a meta-build system that reads in Blueprints files that describe modules that need to be built, and produces a Ninja manifest describing the commands that need to be run and their dependencies. Where most build systems use built-in rules or a domain-specific language to describe the logic for converting module descriptions to build rules, Blueprint delegates this to per-project build logic written in Go. For large, heterogenous projects this allows the inherent complexity of the build logic to be maintained in a high-level language, while still allowing simple changes to individual modules by modifying easy to understand Blueprints files.