commit | f27c5e470bcc33c79fd46eb28d0c04bd87a5bff4 | [log] [tgz] |
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author | Colin Cross <ccross@android.com> | Thu Jan 02 09:37:49 2020 -0800 |
committer | Colin Cross <ccross@android.com> | Thu Jan 02 20:32:51 2020 -0800 |
tree | add19ecf5d07636be2392e26ab86759cec4647f3 | |
parent | 9672d86a8772216311a1bc4dede23c41664c8bc7 [diff] |
Move unpackProperties to proptools and export it Test: unpack_test.go Change-Id: I145369323bd7d5003a261c13dfb8ed31d0be51b5
Blueprint is a meta-build system that reads in Blueprints files that describe modules that need to be built, and produces a Ninja manifest describing the commands that need to be run and their dependencies. Where most build systems use built-in rules or a domain-specific language to describe the logic for converting module descriptions to build rules, Blueprint delegates this to per-project build logic written in Go. For large, heterogenous projects this allows the inherent complexity of the build logic to be maintained in a high-level language, while still allowing simple changes to individual modules by modifying easy to understand Blueprints files.