Add CONTRIBUTING.md file

Add file to describe the procedure for submitting patches to
Blueprint.

Change-Id: I9601b5ab47e9d1230c2b3064a590d9eac1478433
1 file changed
tree: 599a6cf415931506d322f65e9fae02547f2483cf
  1. bootstrap/
  2. bpfmt/
  3. bpmodify/
  4. deptools/
  5. parser/
  6. pathtools/
  7. proptools/
  8. Blueprints
  9. bootstrap.bash
  10. build.ninja.in
  11. context.go
  12. context_test.go
  13. CONTRIBUTING.md
  14. doc.go
  15. LICENSE
  16. live_tracker.go
  17. mangle.go
  18. module_ctx.go
  19. ninja_defs.go
  20. ninja_strings.go
  21. ninja_strings_test.go
  22. ninja_writer.go
  23. ninja_writer_test.go
  24. package_ctx.go
  25. README.md
  26. scope.go
  27. singleton_ctx.go
  28. unpack.go
  29. unpack_test.go
README.md

Blueprint Build System

Blueprint is a meta-build system that reads in Blueprints files that describe modules that need to be built, and produces a Ninja (http://martine.github.io/ninja/) manifest describing the commands that need to be run and their dependencies. Where most build systems use built-in rules or a domain-specific langauge to describe the logic for converting module descriptions to build rules, Blueprint delegates this to per-project build logic written in Go. For large, heterogenous projects this allows the inherent complexity of the build logic to be maintained in a high-level language, while still allowing simple changes to individual modules by modifying easy to understand Blueprints files.