commit | e4a845090960d39b906c218faed2a6ae94dbb5a1 | [log] [tgz] |
---|---|---|
author | Yuchen Wu <yuchenericwu@google.com> | Tue Aug 25 17:55:42 2015 -0700 |
committer | Yuchen Wu <yuchenericwu@google.com> | Tue Aug 25 17:55:42 2015 -0700 |
tree | 24f90b3455cc1fd91bc7f49ec8c6180f85061024 | |
parent | db6eddb7f1408192a41f5a3fb6ac5460c1cbfc3c [diff] |
bootstrap: Added phony rule for bootstrapManifest. This is for stageMain and prevents build.ninja.in from being accidentally deleted. Change-Id: I9675874c61c3db0bf34c47498968623b8c183e95
Blueprint is a meta-build system that reads in Blueprints files that describe modules that need to be built, and produces a Ninja manifest describing the commands that need to be run and their dependencies. Where most build systems use built-in rules or a domain-specific language to describe the logic for converting module descriptions to build rules, Blueprint delegates this to per-project build logic written in Go. For large, heterogenous projects this allows the inherent complexity of the build logic to be maintained in a high-level language, while still allowing simple changes to individual modules by modifying easy to understand Blueprints files.