commit | c4b691f2fb3e4ecbdd10244e705098602c945533 | [log] [tgz] |
---|---|---|
author | Jamie Gennis <jgennis@google.com> | Tue Jan 27 16:34:06 2015 -0500 |
committer | Jamie Gennis <jgennis@google.com> | Tue Jan 27 16:34:17 2015 -0500 |
tree | d74c3280eee95fed9cd8e0b373480406e1070235 | |
parent | f5bd828a1455c7e65dec1d2b51278417fb9b26cc [diff] |
Add an initial README.md
Blueprint is a meta-build system that reads in Blueprints files that describe modules that need to be built, and produces a Ninja (http://martine.github.io/ninja/) manifest describing the commands that need to be run and their dependencies. Where most build systems use built-in rules or a domain-specific langauge to describe the logic for converting module descriptions to build rules, Blueprint delegates this to per-project build logic written in Go. For large, heterogenous projects this allows the inherent complexity of the build logic to be maintained in a high-level language, while still allowing simple changes to individual modules by modifying easy to understand Blueprints files.